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Daybreak Games Re-Introduces Three Studios Under Different Names, Aims for More Development Freedom

SystemSystem Member UncommonPosts: 12,599
edited January 2020 in News & Features Discussion

imageDaybreak Games Re-Introduces Three Studios Under Different Names, Aims for More Development Freedom - MMORPG.com News

Daybreak Games has announced the re-introduction of three studios under new names with the intent of giving each studio greater freedom for development.

Read the full story here


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Comments

  • ZiebaaZiebaa Member UncommonPosts: 19
    Hopefully this means more love for EQ2
    HarikenMightykittensValdheimgastovski1
  • AmatheAmathe Member LegendaryPosts: 7,630
    "Darkpaw Games will focus on EverQuest, and continue development there while also working on, 'the studio’s next innovation.”'"

    Nope. Not going to be seduced. If they make a new EQ, it will be a mobile, battle royale, browser based, hunk of junk.
    Ilayajonp200HatefullinfomatzMagikarpsGhostTacticalZombeh

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • TehaniTehani Member UncommonPosts: 18
    edited January 2020
    Landmark game ( gone but never forgotten) , the best player creation game I have ever played.

    https://en.wikipedia.org/wiki/Landmark_(video_game) I cannot forgive or forget what Daybreak did to Landmark and its amazing community .

    They will be forgiven only if they bring back the EQ2/Landmark project.
    DarkpigeonAlomarzevni78
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Hopefully their next "game for shooter fans" will last longer than 3-4 months this time before shutting down. I'll put any news related to DBG projects in the "wait-and-see" pile.
  • Superman0XSuperman0X Member RarePosts: 2,292
    DMKano said:
    It just means they'll be able to shutter one studio/section at a time.

    This is all my opinion

    Dimensional Ink Games gonna be the first to go, followed by Rogue Planet, and then they'll probably bobble along riding the coattails Darkpaw.

    This was just a measure to extend some life and discard the games that are not making money - just my 2c
    Your statement is not incorrect.... but we are not there yet.

    This is an attempt to unwind the abysmal cost accounting that was done by SOE/Daybreak. Separating the assets into stand alone studios is an effort to finally get the costs of operations and development for each product under control. (At this time) this is more about changing the culture and management style for these companies. If they cant change, they will  end up being closed.
    Mendeltannim78itchmonUngoodValdheim
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    I'm just speculating here but... the company isn't making much profit, and now they split into three studios located in high cost states.

    Brace for impact.
    newbismxMendel




  • kitaradkitarad Member LegendaryPosts: 8,177
    Small flame of hope has just rekindled in my stone heart.
    Amatheitchmon

  • CopperfieldCopperfield Member RarePosts: 654
    daybreak better in making companies then making and maintaining games lol
    SpottyGekko
  • Po_ggPo_gg Member EpicPosts: 5,749
    And I was just citing All Access as an example in the other thread...

    They fired up a FAQ alongside the 3 new sites, according to that everything (so far) goes ahead without changes, SSG is fully  unaffected, the other games will still use the shared Daybreak account, and there are no edits yet on the All Access page either.

    Emmert (DCUO) said DBG will continue to handle the publishing tasks, kinda how they do for SSG, and the dev teams will be individual entities.

    I'm curious how it will turn out on the longer run... and if All Access will remain or not. Technically, with separated studios (so even farther than LotRO and DDO are under SSG) it could be problematic to give sub access someone just because s/he is subbed to an another game.
    Or maybe DBG will split that $15 between the three studios?
    We'll see.
    Mendel
  • UtinniUtinni Member EpicPosts: 2,209
    Everquest Royale Mobile is gonna be so sick.
    XarkoUngoodNarug
  • MendelMendel Member LegendaryPosts: 5,609
    Take a game development company that is understaffed and lacks creative talent and break it into three different, independent studios, what can possibly go wrong?  It's a good move if they want to become even less relevant and to tick off fans of their games.

    More fuel for the speculation fires.  Which company do we think any possible CoH acquisition (from a recent thread) would fall under?  I'd guess it'd be stuck with whichever studio gets DCUO.  So, I'm guessing Dimensional Ink.



    Logic, my dear, merely enables one to be wrong with great authority.

  • MendelMendel Member LegendaryPosts: 5,609
    Po_gg said:
    And I was just citing All Access as an example in the other thread...

    They fired up a FAQ alongside the 3 new sites, according to that everything (so far) goes ahead without changes, SSG is fully  unaffected, the other games will still use the shared Daybreak account, and there are no edits yet on the All Access page either.

    Emmert (DCUO) said DBG will continue to handle the publishing tasks, kinda how they do for SSG, and the dev teams will be individual entities.

    I'm curious how it will turn out on the longer run... and if All Access will remain or not. Technically, with separated studios (so even farther than LotRO and DDO are under SSG) it could be problematic to give sub access someone just because s/he is subbed to an another game.
    Or maybe DBG will split that $15 between the three studios?
    We'll see.

    It wouldn't surprise me if this positioning the development teams into product groups signals some changes to the All Access program.  That way the accounting side would become a lot easier.  Probably simpler to do acquisitions/shuttering if that's what Daybreak intends to do.



    Po_ggbcbullygervaise1

    Logic, my dear, merely enables one to be wrong with great authority.

  • UtinniUtinni Member EpicPosts: 2,209
    Mendel said:
    Take a game development company that is understaffed and lacks creative talent and break it into three different, independent studios, what can possibly go wrong?  It's a good move if they want to become even less relevant and to tick off fans of their games.

    More fuel for the speculation fires.  Which company do we think any possible CoH acquisition (from a recent thread) would fall under?  I'd guess it'd be stuck with whichever studio gets DCUO.  So, I'm guessing Dimensional Ink.



    Just out of curiosity how do you know that the company lacks creative talent? The people with creative vision aren't always the ones making decisions. I'd say more often than not they aren't. Do you or did you work there recently?
    Hatefull
  • lahnmirlahnmir Member LegendaryPosts: 5,054
    Give me EQN and we’ll talk. Until then, get lost.

    /Cheers,
    Lahnmir
    Amathepsiicdragonlee66
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • VrikaVrika Member LegendaryPosts: 7,990
    Three more studios would mean more potential to launder money through complex business arrangements.
    Ilaya[Deleted User]bcbullyseraphis79KyleranSpottyGekko
     
  • ShaighShaigh Member EpicPosts: 2,150
    Split up assets into three parts so they can sell each off.
    KyleranDragonJockeyNarug
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • ScotScot Member LegendaryPosts: 24,429

    Shaigh said:

    Split up assets into three parts so they can sell each off.



    This does sound like restructuring before a sell of I must agree. Does anyone know if their offices are going to get a lick of paint? That would confirm the sell off.

    I jest but you have to think about possible game and jobs loses here, not good.
    Ungood
  • ScorchienScorchien Member LegendaryPosts: 8,914

    DMKano said:

    It just means they'll be able to shutter one studio/section at a time.



    This is all my opinion



    Dimensional Ink Games gonna be the first to go, followed by Rogue Planet, and then they'll probably bobble along riding the coattails Darkpaw.



    This was just a measure to extend some life and discard the games that are not making money - just my 2c



    If I had that 2c first every Trion article and news you hyped and follow with " just my 2c" , I could by lunch .. your 2c has lost its value , hmm what do they call over the ocean , a half pence , may be what you can put out there now ... maybe
    RexKushmanseraphis79TacticalZombeh
  • ScotScot Member LegendaryPosts: 24,429
    edited January 2020
    Scorchien said:

    DMKano said:

    It just means they'll be able to shutter one studio/section at a time.



    This is all my opinion



    Dimensional Ink Games gonna be the first to go, followed by Rogue Planet, and then they'll probably bobble along riding the coattails Darkpaw.



    This was just a measure to extend some life and discard the games that are not making money - just my 2c



    If I had that 2c first every Trion article and news you hyped and follow with " just my 2c" , I could by lunch .. your 2c has lost its value , hmm what do they call over the ocean , a half pence , may be what you can put out there now ... maybe
    We demonetarized the half pence in the1980's, the penny is still around and equal to about 1 and a third cents. :)
  • MendelMendel Member LegendaryPosts: 5,609
    Utinni said:
    Mendel said:
    Take a game development company that is understaffed and lacks creative talent and break it into three different, independent studios, what can possibly go wrong?  It's a good move if they want to become even less relevant and to tick off fans of their games.

    More fuel for the speculation fires.  Which company do we think any possible CoH acquisition (from a recent thread) would fall under?  I'd guess it'd be stuck with whichever studio gets DCUO.  So, I'm guessing Dimensional Ink.



    Just out of curiosity how do you know that the company lacks creative talent? The people with creative vision aren't always the ones making decisions. I'd say more often than not they aren't. Do you or did you work there recently?

    It is my opinion that Daybreak lacks creative talent.  I formed this opinion based off of numerous public staff reductions over the years and the lack of new games released since before SOE divested themselves.  Daybreak appears to be operating in maintenance mode only, and that generally doesn't take the same degree of creativity as developing something new.

    I will agree that creativity isn't always found at the top.  But most companies that I would consider creative have creative people at all levels and also recognize talent in various forms.



    Amathe

    Logic, my dear, merely enables one to be wrong with great authority.

  • itchmonitchmon Member RarePosts: 1,999
    On Holly's FB post she mentioned the Darkpaw staff actually growing. I hope this is true.

    Out of the people still alive who could head up EQ I am glad it's Holly.
    Hatefull

    RIP Ribbitribbitt you are missed, kid.

    Currently Playing EVE, ESO

    Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

    Dwight D Eisenhower

    My optimism wears heavy boots and is loud.

    Henry Rollins

  • bcbullybcbully Member EpicPosts: 11,843


    I'm just speculating here but... the company isn't making much profit, and now they split into three studios located in high cost states.



    Brace for impact.



    I speculate that’s where you’re wrong, “Daybreak” is a private equity company through and through. The have been stripping what the want and killing what they don’t from day one... from daybreak?
    rojoArcueid
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    They fooled us once.....
  • RoguewizRoguewiz Member UncommonPosts: 711
    Hopefully we'll see an expansion of the EQ universe (and not expansions for EQ/EQ2).

    Raquelis in various games
    Played: Everything
    Playing: Nioh 2, Civ6
    Wants: The World
    Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring

    Tank - Healer - Support: The REAL Trinity
  • UtinniUtinni Member EpicPosts: 2,209
    Mendel said:
    Utinni said:
    Mendel said:
    Take a game development company that is understaffed and lacks creative talent and break it into three different, independent studios, what can possibly go wrong?  It's a good move if they want to become even less relevant and to tick off fans of their games.

    More fuel for the speculation fires.  Which company do we think any possible CoH acquisition (from a recent thread) would fall under?  I'd guess it'd be stuck with whichever studio gets DCUO.  So, I'm guessing Dimensional Ink.



    Just out of curiosity how do you know that the company lacks creative talent? The people with creative vision aren't always the ones making decisions. I'd say more often than not they aren't. Do you or did you work there recently?

    It is my opinion that Daybreak lacks creative talent.  I formed this opinion based off of numerous public staff reductions over the years and the lack of new games released since before SOE divested themselves.  Daybreak appears to be operating in maintenance mode only, and that generally doesn't take the same degree of creativity as developing something new.

    I will agree that creativity isn't always found at the top.  But most companies that I would consider creative have creative people at all levels and also recognize talent in various forms.



    Oh ok. You just seemed to know about their staffing and talent situations so I figured you had some personal experience working with the company. 
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