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Daybreak Games Re-Introduces Three Studios Under Different Names, Aims for More Development Freedom

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  • KyleranKyleran Member LegendaryPosts: 44,059
    edited January 2020
    gervaise1 said:
    itchmon said:
    On Holly's FB post she mentioned the Darkpaw staff actually growing. I hope this is true.

    Out of the people still alive who could head up EQ I am glad it's Holly.
    What does this mean though?

    If previously - see above - there were X people working directly on Everquest and Y people working indirectly in support of Everquest then:

     - see above - splitting the indirect staff (HR, Finance etc.) between the game units will increase the number of direct staff from X to (nominally) X+Y.

    So the Darkpaw (i.e. EQ) staff will go up. The total number of people though may not - or could even have gone down.
    Over on MassivelyOP the editors have a couple of articles speculating this is all part of Daybreak selling off the 3 studios and shutting down to eliminate liabilities.

    One point they make is all 3 studios have something new in development, which would make them more attractive to prospective buyers.

    https://massivelyop.com/2020/01/22/vague-patch-notes-chronicle-of-a-daybreak-death-foretold/
    gervaise1

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • UtinniUtinni Member EpicPosts: 2,209
    benaniel said:
    They added expansions to everquest, so i will no say there is no creativity in db games.
    It's almost like people still play Everquest and the company creates content for those people.  
    ScotPutrefee
  • UtinniUtinni Member EpicPosts: 2,209
    NorseGod said:
    Can someone give an executive summary as to why we don't like Daybreak?
    There's no real reason. They just bought a bunch of poorly managed and monetized games from Sony and continued to run them in the same fashion. The company overall peaked in 2004 and has been downhill ever since. 
    gervaise1
  • ShinyFlygonShinyFlygon Member RarePosts: 611
    NorseGod said:
    Can someone give an executive summary as to why we don't like Daybreak?

    Daybreak runs free-to-play MMOs with aggressive and predatory monetization strategies. Their games are chock full of pay-to-open random loot boxes, which are an unacceptable business tactic in the eyes of more and more players these days.

    That's not "no real reason."

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