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In a forum post, Soulbound Studios CEO Jeromy "Caspian" W posted a recap of its State of Elyria post, talking about the latest alpha release, Settlers of Elyria - and dropped a bombshell: Soulbound Studios is shuttering.
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My wider concern is how this looks for CF MMO's, its currently 1.5 to 0 in terms of releases if you count AO as a 1 and SotA as a 0.5.
True, but there was a reason for that. People were giving you lots of money at the beginning. After years of not showing anything meaningful and bullshitting the community, this is the result.
Also, I would expect them to refund at the very least those pledges that have been made relatively recently (e.g. the SoE event), when the studio already had a reasonably good understanding of their terminal situation. Otherwise, taking backers' money with full knowledge that you will shut down in a couple of days or weeks is not only despicable, but also worth investigation.
Pantheon is the even money bet.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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No chance, that money is all gone.
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Actually the safer bet. I think with the extra money that Camelot Unchained's developers received for their second game they could stay open longer.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Long story short, KS make it clear you need to check the competency of the people you invest your money into. Not everyone with a good idea knows what they are doing.
Seriously? Where did those millions of dollars go? Because you can't convince me a reasonable studio with a similar budget would only develop what was shown.
I'd be pissed if I had spent any money on this steaming pile, much less having spent it during the latest "donation" drive.
Looking up Soulbound Studios, They are listed as having anywhere between 11 - 50 employes.
Game Developers makes anywhere between 60 - 120K. Lets average that to 80K a year.
So.. mid run would be 25 employees, making 80K a year, and That's roughly, 2 million a year in payroll alone, and that's with the CEO making a very modest paycheck, of an average developer.
That also does not include things like Office Space, Computers, Software, Electricity, Etc
So yah, it's very viable they simply spent the money on what would be normal operating costs.
It's not all on Caspien though. While he shares the largest portion of blame, those who felt compelled to fight and argue with the "Harbingers" also share it. Especially those who made no investment at all and argued what they had to know was a stupid position, just because they didn't like the Harbinger.
If that was you, look in the mirror. You share culpability here by trying to enable this train to run off the bridge when there was still a chance to get it back on the tracks. You share the blame for $8M lost. You share the blame for people losing their jobs amid a global pandemic. Many of those people have families.
Have a good long look in that mirror and maybe, just maybe learn from this next time. Swallow your pride and understand that what you did was reprehensible.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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If after 4 years and $8,000,000 all they had to show was an asset flip from the UE4 store, then I guess everyone was right when they said that SBS was just roleplaying a development studio.
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People with no experience in business thinking they don't need to spend money on accountants or financial analysts... This will always be the result.