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Being an Indy Dev Would Drive Me Nuts

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Comments

  • UngoodUngood Member LegendaryPosts: 7,534
    Kyleran said:
    Ungood said:
    Kyleran said:
    Babuinix said:
    Kyleran said:
    Well, in all fairness how many other industries do you get to take people's money yet have no commitment to even promise a target delivery date?.
    Crowdfunding a game is not a pre-order just as game development is not certain.

    If gamers dont understand the risks of their investments its their problem.

    Some of the best games ever were made with the "When it's ready" philosophy. The ones crying about release dates are usually the same ones crying about games releasing unfinished and buggy. If a game is not ready it's not ready and should be worked uppon to be the best product it can be independently of marketing campaign timings.

    Now, not all companies have the re$$ources to develop like that, and what Blizzard shows is that maybe it's getting un$ustainable for some studios to do that but if other studios can they shouldn't be attacked for it imo.

    No game ever has became a lesser product by having 1 more year to test/polish/iterate but many games have died at birth from not having it.
    Not my argument.  No one would want to open a new building, bridge, or drive a new car until it was ready and safe to do so.

    Yet all of those projects have published target release dates, and quite often penalties for not meeting the dates or original budget.

    They often do exceed their estimates, when it happens, new dates are established, but rarely will you ever hear anyone say, it will be finished "when it's ready".

    Game development isn't rocket science, yet Nasa can set a date and hit it to land a rover on Mars despite the fact at the project start they had no idea how to make it happen, having to invent a totally new way to do it.

    Took them less than 10 years BTW, looks like SC will well exceed that timeframe.

    Stop excusing the gaming industry for shoddy development practices, it really isn't as hard as people try to make it.




    To be fair.. NASA when it was trying to do the moon landing, told anyone and everyone that disagreed with them to F-off.
    Well, they pulled it off in under ten years using tech we would consider primitive by most modern standards.

    "Here am I sitting in my tin can...."
    Yup.. and everyone that didn't like that.. they told to F-off.

    Unlike MMO's were all the crybabies are like "You made the sky the wrong shade of blue, I want my money back.. WAAAHbalrmce"

    Dealing with people always make a project 10 times harder.. dealing with the psycho population of gamers.. no doubt makes things exponentially worse.

    this is kinda why some of the best games are the games that pop up out of nowhere.
    SovrathBabuinix
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    Kyleran said:
    Ungood said:
    Kyleran said:
    Babuinix said:
    Kyleran said:
    Well, in all fairness how many other industries do you get to take people's money yet have no commitment to even promise a target delivery date?.
    Crowdfunding a game is not a pre-order just as game development is not certain.

    If gamers dont understand the risks of their investments its their problem.

    Some of the best games ever were made with the "When it's ready" philosophy. The ones crying about release dates are usually the same ones crying about games releasing unfinished and buggy. If a game is not ready it's not ready and should be worked uppon to be the best product it can be independently of marketing campaign timings.

    Now, not all companies have the re$$ources to develop like that, and what Blizzard shows is that maybe it's getting un$ustainable for some studios to do that but if other studios can they shouldn't be attacked for it imo.

    No game ever has became a lesser product by having 1 more year to test/polish/iterate but many games have died at birth from not having it.
    Not my argument.  No one would want to open a new building, bridge, or drive a new car until it was ready and safe to do so.

    Yet all of those projects have published target release dates, and quite often penalties for not meeting the dates or original budget.

    They often do exceed their estimates, when it happens, new dates are established, but rarely will you ever hear anyone say, it will be finished "when it's ready".

    Game development isn't rocket science, yet Nasa can set a date and hit it to land a rover on Mars despite the fact at the project start they had no idea how to make it happen, having to invent a totally new way to do it.

    Took them less than 10 years BTW, looks like SC will well exceed that timeframe.

    Stop excusing the gaming industry for shoddy development practices, it really isn't as hard as people try to make it.




    To be fair.. NASA when it was trying to do the moon landing, told anyone and everyone that disagreed with them to F-off.
    Well, they pulled it off in under ten years using tech we would consider primitive by most modern standards.

    "Here am I sitting in my tin can...."
    It was faked to justify black projects that the people would not accept, also to fund NASA itself.... And it worked.

    Nothing is more of a waste of money than NASA.




    Mars ?....... Impossible, 
    If they were to overcome the huge obstacles, space radiation can pass through all kinds of metals and everyone dies or has sever cancer. 

    Ask yourself this..... With all it's funding, whats in if for "YOU AND I".  Will never see a personal return on investment.  NONE OF IT WOULD BE FOR OUR BENEFIT.
    First off everyone stop the bs and talk about mmos please. 

    Second, get the fuck out of here with this shit. 
    SovrathAmathe
  • UngoodUngood Member LegendaryPosts: 7,534
    Kyleran said:
    Ungood said:
    Kyleran said:
    Babuinix said:
    Kyleran said:
    Well, in all fairness how many other industries do you get to take people's money yet have no commitment to even promise a target delivery date?.
    Crowdfunding a game is not a pre-order just as game development is not certain.

    If gamers dont understand the risks of their investments its their problem.

    Some of the best games ever were made with the "When it's ready" philosophy. The ones crying about release dates are usually the same ones crying about games releasing unfinished and buggy. If a game is not ready it's not ready and should be worked uppon to be the best product it can be independently of marketing campaign timings.

    Now, not all companies have the re$$ources to develop like that, and what Blizzard shows is that maybe it's getting un$ustainable for some studios to do that but if other studios can they shouldn't be attacked for it imo.

    No game ever has became a lesser product by having 1 more year to test/polish/iterate but many games have died at birth from not having it.
    Not my argument.  No one would want to open a new building, bridge, or drive a new car until it was ready and safe to do so.

    Yet all of those projects have published target release dates, and quite often penalties for not meeting the dates or original budget.

    They often do exceed their estimates, when it happens, new dates are established, but rarely will you ever hear anyone say, it will be finished "when it's ready".

    Game development isn't rocket science, yet Nasa can set a date and hit it to land a rover on Mars despite the fact at the project start they had no idea how to make it happen, having to invent a totally new way to do it.

    Took them less than 10 years BTW, looks like SC will well exceed that timeframe.

    Stop excusing the gaming industry for shoddy development practices, it really isn't as hard as people try to make it.




    To be fair.. NASA when it was trying to do the moon landing, told anyone and everyone that disagreed with them to F-off.
    Well, they pulled it off in under ten years using tech we would consider primitive by most modern standards.

    "Here am I sitting in my tin can...."
    Yup.. and everyone that didn't like that.. they told to F-off.

    Unlike MMO's were all the crybabies are like "You made the sky the wrong shade of blue, I want my money back.. WAAAHbalrmce"

    Dealing with people always make a project 10 times harder.. dealing with the psycho population of gamers.. no doubt makes things exponentially worse.

    this is kinda why some of the best games are the games that pop up out of nowhere.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    Kyleran said:
    Ungood said:
    Kyleran said:
    Babuinix said:
    Kyleran said:
    Well, in all fairness how many other industries do you get to take people's money yet have no commitment to even promise a target delivery date?.
    Crowdfunding a game is not a pre-order just as game development is not certain.

    If gamers dont understand the risks of their investments its their problem.

    Some of the best games ever were made with the "When it's ready" philosophy. The ones crying about release dates are usually the same ones crying about games releasing unfinished and buggy. If a game is not ready it's not ready and should be worked uppon to be the best product it can be independently of marketing campaign timings.

    Now, not all companies have the re$$ources to develop like that, and what Blizzard shows is that maybe it's getting un$ustainable for some studios to do that but if other studios can they shouldn't be attacked for it imo.

    No game ever has became a lesser product by having 1 more year to test/polish/iterate but many games have died at birth from not having it.
    Not my argument.  No one would want to open a new building, bridge, or drive a new car until it was ready and safe to do so.

    Yet all of those projects have published target release dates, and quite often penalties for not meeting the dates or original budget.

    They often do exceed their estimates, when it happens, new dates are established, but rarely will you ever hear anyone say, it will be finished "when it's ready".

    Game development isn't rocket science, yet Nasa can set a date and hit it to land a rover on Mars despite the fact at the project start they had no idea how to make it happen, having to invent a totally new way to do it.

    Took them less than 10 years BTW, looks like SC will well exceed that timeframe.

    Stop excusing the gaming industry for shoddy development practices, it really isn't as hard as people try to make it.




    To be fair.. NASA when it was trying to do the moon landing, told anyone and everyone that disagreed with them to F-off.
    Well, they pulled it off in under ten years using tech we would consider primitive by most modern standards.

    "Here am I sitting in my tin can...."
    It was faked to justify black projects that the people would not accept, also to fund NASA itself.... And it worked.

    Nothing is more of a waste of money than NASA.




    Mars ?....... Impossible, 
    If they were to overcome the huge obstacles, space radiation can pass through all kinds of metals and everyone dies or has sever cancer. 

    Ask yourself this..... With all it's funding, whats in if for "YOU AND I".  Will never see a personal return on investment.  NONE OF IT WOULD BE FOR OUR BENEFIT.
    First off everyone stop the bs and talk about mmos please. 

    Second, get the fuck out of here with this shit. 
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