Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Star Citizen Releases IAE 2950 Free Fly Schedule | MMORPG.com

2

Comments

  • HeadHunterX2HeadHunterX2 Member UncommonPosts: 39
    edited November 2020
    Love reading people who act like this game is released and not still in alpha years behind schedule 
    [Deleted User]Babuinix
  • KyleranKyleran Member LegendaryPosts: 44,069
    Love reading people who act like this game is released and not still in alpha years behind schedule 
    Shih.. no reason to point out "inconvenient truths."
     :D 
    [Deleted User][Deleted User]HeadHunterX2

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • BabuinixBabuinix Member EpicPosts: 4,467
    Love reading people who act like this game is released and not still in alpha years behind schedule 
    Not as much as watching the haters refusing to acknowledge that games don't need to be "finished" to be enjoyed in the days of day-one patches, early-access and crowdfunding lol

    All that bitterness by watching people enjoying a video-game while it's funding increases every year demolishing all their unicorn doomsday preachings :D

    Rinse&Repeat
    KyleranWalkinGlenn
  • TillerTiller Member LegendaryPosts: 11,488
    Babuinix said:
    Babuinix said:
    Also removes the excuse for the negative bias of the haters who blindly attack the game with no first hand experience.

    All while showing that the game, even in a alpha stage for so long keeps bringing new players every year while making millions in the process.

    Seems like all the hype & hate just keep the interest going and going! B)
    You're right, it does remove the negative bias of the haters. It often confirms their bias by being a shitshow.
    Yeah that's why twitch streamers and viewers spike along with funding. Ofc real data holds no value compared with hater's unicorns  B)
    Wait, what? What do their small number of twitch viewers (6.7k right now) have to do with being able to try out the game to see for themselves that it is a laggy, bug-ridden mess?

    Talk about a non-sequitur.

    Most of those are bot viewers, lots of channels use them. Notice the chat with the same 4 people who may or may not talk. https://streambot.com/

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • JoeBloberJoeBlober Member RarePosts: 587

    Jamar870 said:

    Does this mean I can download the current state of SC for free besides "playing" it?



    yes you can. Head to RSI site, create a free account then download the launcher. You will spawn to Microtech planet, New Babbage location.

    Wake up in your bed (use F key to select action), then go to the metro area, to the expo or go ot airport to rent a ship.
    Suggestion: do read some tutorial because while not complex, you have to familiarize yourself with keyboard and procedure to take off or landing.
    Kyleran
  • olepiolepi Member EpicPosts: 3,064
    edited November 2020
    "This means that if you don’t own the game, you still try it out."

    This kind of disinformation is irritating. Nobody OWNS the game now. You cannot own the game. You cannot buy the game.

    You can donate money to the development, but there is no guarantee that a game will be released. They are very clear on the website:

    Donating to the game development does not imply that you are buying a product; if no game is ever produced, you do not get your money back.

    "you agree that all earned Pledge Funds shall be non-refundable regardless of whether or not RSI is able to complete and deliver the Pledge Item(s), the Game and/or the other RSI Services."

    Kyleran[Deleted User]

    ------------
    2024: 47 years on the Net.


  • VrikaVrika Member LegendaryPosts: 7,990
    edited November 2020
    olepi said:
    "This means that if you don’t own the game, you still try it out."

    This kind of disinformation is irritating. Nobody OWNS the game now. You cannot own the game. You cannot buy the game.

    You can donate money to the development, but there is no guarantee that a game will be released. They are very clear on the website:

    Donating to the game development does not imply that you are buying a product; if no game is ever produced, you do not get your money back.
    Verb "own" is used for every digital game out there even though technically you never own the game, you only have license to use it.

    It's not disinformation. It's part of English language. Unlike your insistence of claiming that people donate. RSI doesn't use term donate, they use term pledge.
    Kyleran
     
  • BabuinixBabuinix Member EpicPosts: 4,467
    Tiller said:
    Most of those are bot viewers, lots of channels use them. Notice the chat with the same 4 people who may or may not talk. https://streambot.com/
    That's a nice Unicorn you got there lol Almost as ridiculous as saying that NoManSky is the best Space Sim :D

  • SandmanjwSandmanjw Member RarePosts: 531
    Babuinix said:
    Tiller said:
    Most of those are bot viewers, lots of channels use them. Notice the chat with the same 4 people who may or may not talk. https://streambot.com/
    That's a nice Unicorn you got there lol Almost as ridiculous as saying that NoManSky is the best Space Sim :D

    Heh it is better than your alpha by far:P

    EVE, Elite Dangerous, No Man's Sky, Earth & Beyond emulator I think all are far better and more fun than your alpha you keep preaching for.

    Oh well, maybe in another decade and another hundred million SC will enter beta? Maybe?

    Or will they then decide to go for SC the VR space game of da FUTURE...
    Babuinix
  • BabuinixBabuinix Member EpicPosts: 4,467
    edited November 2020
    Sandmanjw said:
    Heh it is better than your alpha by far:P
    EVE, Elite Dangerous, No Man's Sky, Earth & Beyond emulator I think all are far better and more fun than your alpha you keep preaching for.
    Oh well, maybe in another decade and another hundred million SC will enter beta? Maybe?
    Or will they then decide to go for SC the VR space game of da FUTURE...
    It is better for you, maybe, doubt you have played much of Star Citizen to even know it's content or gameplay loops lol

    Still Twitch Stats don't lie, the top online games of each genre are usually the most fun to play in said genre, hence the constant popularity along the years:

    B)

    Kyleran
  • ArglebargleArglebargle Member EpicPosts: 3,483
    Babuinix said:
    Love reading people who act like this game is released and not still in alpha years behind schedule 
    Not as much as watching the haters refusing to acknowledge that games don't need to be "finished" to be enjoyed in the days of day-one patches, early-access and crowdfunding lol

    All that bitterness by watching people enjoying a video-game while it's funding increases every year demolishing all their unicorn doomsday preachings :D

    Rinse&Repeat
    As always, marketing does not equal game development management.

    Most businesses have them as different divisions, because, well, they are.....

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • Jamar870Jamar870 Member UncommonPosts: 573
    So it's not a "free fly". You have to buy a package if haven't done so earlier. Also has this ALPHA gone to subscription? That's an impression one can get.
  • KyleranKyleran Member LegendaryPosts: 44,069
    Jamar870 said:
    So it's not a "free fly". You have to buy a package if haven't done so earlier. Also has this ALPHA gone to subscription? That's an impression one can get.
    It's totally free, though you will have to create an account.
    [Deleted User]

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • VrikaVrika Member LegendaryPosts: 7,990
    edited November 2020
    Torval said:
    Vrika said:
    olepi said:
    "This means that if you don’t own the game, you still try it out."

    This kind of disinformation is irritating. Nobody OWNS the game now. You cannot own the game. You cannot buy the game.

    You can donate money to the development, but there is no guarantee that a game will be released. They are very clear on the website:

    Donating to the game development does not imply that you are buying a product; if no game is ever produced, you do not get your money back.
    Verb "own" is used for every digital game out there even though technically you never own the game, you only have license to use it.

    It's not disinformation. It's part of English language. Unlike your insistence of claiming that people donate. RSI doesn't use term donate, they use term pledge.

    While technically true for closed source proprietary software, there is a huge difference between licensing the use of a finished released product and donating to the development of an incomplete project with some sort of indemnity clause. Trying to equivocate the two seems a bit disingenuous to me.

    In the US a financial pledge is typically associated with a mortgage property loan by a purchasing party promising (pledging) to keep paying until the loan is complete. So the wording that RSI uses is rather ambiguous to start with since they don't seem to clarify what that means in context. It seems to be a donation from a user with an implication of return from RSI, except their indemnity clause seems to nullify that implication.

    A free weekend is free though, so people can take it for a spin without committing to a pledge.
    The indemnity clause does not nullify that implication of return, it just makes it conditional.

    English is not my native language so sorry if I don't use correct legal english terms here, but: Contracts like insurance and gambling have an expectation of return. As long as the contract states what you'll get and under what conditions, getting that return under only certain conditions does not nullify the return expectation. In RSI's case those terms what you get and under what conditions are set out in their TOS.


    Also: I don't think it can be classified as "donation with implication of return", when RSI's TOS which governs that contracts explicitly tells when you're entitled to receive them and that RSI will use their good faith business efforts to deliver them.


    EDIT: The contract says that it's "unlikely event" that RSI would be unable to deliver pledge items. So at least RSI expects that anyone pledging will get their pledge items and not getting them is unlikely.
    [Deleted User]
     
  • BabuinixBabuinix Member EpicPosts: 4,467
    Babuinix said:
    Love reading people who act like this game is released and not still in alpha years behind schedule 
    Not as much as watching the haters refusing to acknowledge that games don't need to be "finished" to be enjoyed in the days of day-one patches, early-access and crowdfunding lol

    All that bitterness by watching people enjoying a video-game while it's funding increases every year demolishing all their unicorn doomsday preachings :D
    Rinse&Repeat
    As always, marketing does not equal game development management.
    Most businesses have them as different divisions, because, well, they are.....
    Nobody said it does but you're pulling another unicorn and that's a cute but still desperate attempt at coping. Marketing alone can't make a product stand out and continuously break funding records for years without offering something better than it's competitors. B)

    CIG/Star Citizen isn't flawless, like every company/product it has it's shortcomings. But, like every successfully company/product, it's virtues surpass it's flaws by a length big enough to warrant continuous growth of it's player engagement and therefore financial viability year after year.

  • HeadHunterX2HeadHunterX2 Member UncommonPosts: 39
    edited November 2020
    I think the biggest reason Star Citizen is so successful is because it IS the only thing in a niche market full of whales. Most backers are probably your "nerds" (for a lack of a better term, I consider myself one) who are making bank and content starved. So with what Star Citizen promises, yes it sounds amazing so they throw money at it. Not because its currently great, but for that promise of future greatness. 

    Which brings me to why in the end I'll never play it. Its the ultimate p2w game. On day one there will already be legions of whales with the best stuff locking down resources. Yea no thanks I'd rather not waste time being a feeder fish.
    botrytisBabuinixKyleran
  • ArglebargleArglebargle Member EpicPosts: 3,483
    Babuinix said:
    Babuinix said:
    Love reading people who act like this game is released and not still in alpha years behind schedule 
    Not as much as watching the haters refusing to acknowledge that games don't need to be "finished" to be enjoyed in the days of day-one patches, early-access and crowdfunding lol

    All that bitterness by watching people enjoying a video-game while it's funding increases every year demolishing all their unicorn doomsday preachings :D
    Rinse&Repeat
    As always, marketing does not equal game development management.
    Most businesses have them as different divisions, because, well, they are.....
    Nobody said it does but you're pulling another unicorn and that's a cute but still desperate attempt at coping. Marketing alone can't make a product stand out and continuously break funding records for years without offering something better than it's competitors. B)

    CIG/Star Citizen isn't flawless, like every company/product it has it's shortcomings. But, like every successfully company/product, it's virtues surpass it's flaws by a length big enough to warrant continuous growth of it's player engagement and therefore financial viability year after year.

    Marketing can't sell?  That's funny.  Pretty sure the landscape is filled with failures, almost-happens, scams, and get rich schemes that brought in tons of money.  Some for years.  Through marketing. Your faulty assumption is just that.

    I'd never claim that they aren't trying to make TBDSGE.  Of course Roberts wants to.  He's just not so good at the actual management aspect.  Example:  Claims Star Marine will be out at particular time.  Doesn't show.  Roberts then claims it is just weeks away.  Takes a year to get it out.  Either Roberts was fibbing, or he didn't know what the hell was going on at his own company.  Both are poor leadership. 

    But he can talk your ear off.

    Dreams don't have shortcomings.  That's what Star Citizen sells.   Ignore the man behind the curtain, look at the pretty pictures!  Nine years and $400,000,000, they should have some pretty bits. 

    And that's what they hope sells the FreeFly events.  It's good marketing. 




    MendelKyleran

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • ArglebargleArglebargle Member EpicPosts: 3,483
    I think the biggest reason Star Citizen is so successful is because it IS the only thing in a niche market full of whales. Most backers are probably your "nerds" (for a lack of a better term, I consider myself one) who are making bank and content starved. So with what Star Citizen promises, yes it sounds amazing so they throw money at it. Not because its currently great, but for that promise of future greatness. 

    Which brings me to why in the end I'll never play it. Its the ultimate p2w game. On day one there will already be legions of whales with the best stuff locking down resources. Yea no thanks I'd rather not waste time being a feeder fish.
    While that sounds pretty reasonable, given the amounts that some of the whales are putting in, they damn well should get some advantage.  Wouldn't worry about it much though:  When persistence kicks in, the goons and their ilk will return and screw things up pretty seriously for everyone.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • JoeBloberJoeBlober Member RarePosts: 587
    Jamar870 said:
    So it's not a "free fly". You have to buy a package if haven't done so earlier. Also has this ALPHA gone to subscription? That's an impression one can get.

    IT IS free fly. You jsut have to register for FREE.

    Also Star Citzen have No recurring subscription model to play the game.  IT is Buy To Play model.  You pledge for a starter package (not standalone ship) and you are done.
  • BabuinixBabuinix Member EpicPosts: 4,467
    edited November 2020
    Nobody said it does but you're pulling another unicorn and that's a cute but still desperate attempt at coping. Marketing alone can't make a product stand out and continuously break funding records for years without offering something better than it's competitors. B)
    CIG/Star Citizen isn't flawless, like every company/product it has it's shortcomings. But, like every successfully company/product, it's virtues surpass it's flaws by a length big enough to warrant continuous growth of it's player engagement and therefore financial viability year after year.
    Marketing can't sell?  That's funny.  Pretty sure the landscape is filled with failures, almost-happens, scams, and get rich schemes that brought in tons of money.  Some for years.  Through marketing. Your faulty assumption is just that.

    I'd never claim that they aren't trying to make TBDSGE.  Of course Roberts wants to.  He's just not so good at the actual management aspect.  Example:  Claims Star Marine will be out at particular time.  Doesn't show.  Roberts then claims it is just weeks away.  Takes a year to get it out.  Either Roberts was fibbing, or he didn't know what the hell was going on at his own company.  Both are poor leadership. 

    But he can talk your ear off.

    Dreams don't have shortcomings.  That's what Star Citizen sells.   Ignore the man behind the curtain, look at the pretty pictures!  Nine years and $400,000,000, they should have some pretty bits. 

    And that's what they hope sells the FreeFly events.  It's good marketing.
    Marketing alone can't make a product stand out and continuously break funding records for years without offering something better than it's competitors.

    How do you take from there and go with thinking I said "marketing can't sell" I dunno.

    Haters keep sticking their head in the sand pretending there's nothing of value to play and have fun so just they can keep pulling out legless unicorns out of the bag, like that marketing spiel.

    That is, Despite all the stats showing that Star Citizen keeps breaking player engagement records every year and the record funding is only a direct consequence of that.



    Hard pillow to swallow for the haters but that's just the way the market speaks.

    Post edited by Babuinix on
  • KyleranKyleran Member LegendaryPosts: 44,069
    JoeBlober said:
    Jamar870 said:
    So it's not a "free fly". You have to buy a package if haven't done so earlier. Also has this ALPHA gone to subscription? That's an impression one can get.

    IT IS free fly. You jsut have to register for FREE.

    Also Star Citzen have No recurring subscription model to play the game.  IT is Buy To Play model.  You pledge for a starter package (not standalone ship) and you are done.
    That will likely change after release, there will be ways to spend more money.
    [Deleted User]

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ArglebargleArglebargle Member EpicPosts: 3,483
    Babuinix said:
    Nobody said it does but you're pulling another unicorn and that's a cute but still desperate attempt at coping. Marketing alone can't make a product stand out and continuously break funding records for years without offering something better than it's competitors. B)
    CIG/Star Citizen isn't flawless, like every company/product it has it's shortcomings. But, like every successfully company/product, it's virtues surpass it's flaws by a length big enough to warrant continuous growth of it's player engagement and therefore financial viability year after year.
    Marketing can't sell?  That's funny.  Pretty sure the landscape is filled with failures, almost-happens, scams, and get rich schemes that brought in tons of money.  Some for years.  Through marketing. Your faulty assumption is just that.

    I'd never claim that they aren't trying to make TBDSGE.  Of course Roberts wants to.  He's just not so good at the actual management aspect.  Example:  Claims Star Marine will be out at particular time.  Doesn't show.  Roberts then claims it is just weeks away.  Takes a year to get it out.  Either Roberts was fibbing, or he didn't know what the hell was going on at his own company.  Both are poor leadership. 

    But he can talk your ear off.

    Dreams don't have shortcomings.  That's what Star Citizen sells.   Ignore the man behind the curtain, look at the pretty pictures!  Nine years and $400,000,000, they should have some pretty bits. 

    And that's what they hope sells the FreeFly events.  It's good marketing.
    Marketing alone can't make a product stand out and continuously break funding records for years without offering something better than it's competitors.

    How do you take from there and go with thinking I said "marketing can't sell" I dunno.

    Haters keep sticking their head in the sand pretending there's nothing of value to play and have fun so just they can keep pulling out legless unicorns out of the bag, like that marketing spiel.

    That is, Despite all the stats showing that Star Citizen keeps breaking player engagement records every year and the record funding is only a direct consequence of that.



    Hard pillow to swallow for the haters but that's just the way the market speaks.

    Here's a link to info on Theranos, a company that started with $700 Million dollars in investment, was valued as high as $10 Billion, and has since folded. 

    https://en.wikipedia.org/wiki/Theranos

    So, raising money doesn't always guarantee success.

    A dream always has fewer flaws than it's real time, released competition.  You regularly excuse present days flaws in SC with the ideation that it will be fixed at release.  Because 'The Dream'.  Despite the snails pace of CIG's development.  The flaws in that development are just going to continue, because it's the nature of Roberts Beast.

    And you'll be saying the same thing next year.  Like clockwork.
    [Deleted User]

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • BabuinixBabuinix Member EpicPosts: 4,467
    edited November 2020
    Here's a link to info on Theranos, a company that started with $700 Million dollars in investment, was valued as high as $10 Billion, and has since folded. 

    https://en.wikipedia.org/wiki/Theranos

    So, raising money doesn't always guarantee success.

    A dream always has fewer flaws than it's real time, released competition.  You regularly excuse present days flaws in SC with the ideation that it will be fixed at release.  Because 'The Dream'.  Despite the snails pace of CIG's development.  The flaws in that development are just going to continue, because it's the nature of Roberts Beast.

    And you'll be saying the same thing next year.  Like clockwork.
    Here comes the unicorn lol

    We're talking about video-games and you go off rambling about something completely unrelated and irrelevant.

    You're so fixated in hanging on that tunnel-visioned hate for everything CIG/StarCitizen/Chris Roberts that you won't allow yourself to raise your head and look around the reality of gaming industry to notice that these kind of development hurdles happen with every studio, big or small, in some way or another.

    If Star Citizen is not done due to incompetence of CIG one would assume that some "competent" studio would have made something remotely close to it by now and got those millions instead, yet no game comes close and Star Citizen Alpha, despite it's flaws, sits comfortably as the most popular space sim in the market lol
  • TillerTiller Member LegendaryPosts: 11,488
    edited November 2020

    Guys, The fact that someone spends his time coming here to defend the game with giant walls of text, charts and staged videos means they know it needs defending and are being compensated to do so.

    If it was as great as they project, they would be able to walk away and ignore our opinions because the greatness of the game would naturally speak for itself in their minds; right? You either like it or you don't. I mean why should they care what we think if we are as they say "unicorns" and not really an actual representation of the greater gamer community?

    Most likely these folks are being compensated for their (his) time in one way or another, because no one; no mater how big of a fan of anything would waste their time shooting down every single comment that could be perceived as negative to the point of obsessive compulsiveness.


    Not to be rude but in my days we called those types of folks shills.
    Post edited by Tiller on
    MendelKyleran[Deleted User][Deleted User]
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • BabuinixBabuinix Member EpicPosts: 4,467
    edited November 2020
    gUyS, The fact that someone spends his time atacking a game with giant walls of text, memes and gifs despite knowing their unicorn theories have no leg to stand on are being compensated to do so.

    If it was as bad as they project, they would be able to walk away and ignore it because they would be spending time with games they enjoy; right? You either like it or you don't. I mean why should they care what we think if we are as they say "shills" and not really an actual representation of the greater gamer community?

    Most likely these folks are being compensated for their (his) time in one way or another, because no one; no mater how much they dislike anything would waste their time atacking it every single thread that could be perceived as positive to the point of obsessive compulsiveness.

    Not to be rude but in my days we called those types of folks haters.

    :)
Sign In or Register to comment.