When moving at a snails pace every inch is worth celebrating.
Then again, the latest version, 3.11, is running like a dream on my machine. Much more then 3.9 and 3.10 ever did. Stuff is happening under the hood, sloooooowly happening, but still.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
What's happening is that this game is getting less relevant every year it stays in development.
If it doesnt release in the next 2/3 years, all this "revolutionary" technology will be just more industry standard. Thus, like many other games that claimed to bring amazing things and got hyped for it, it will be forgotten and lost in the graveyard of dead games.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics. Reply Add Multi-Quote
Is this announcement really worthy of an article here? It's only going to provoke more semi-amusing SC jokes and a bunch of white-knighting, all of which are pointless and not interesting. The project behind all the mirth is becoming irrelevant, regardless of how much money they've collected or how many "citizens" they claim to have.
Logic, my dear, merely enables one to be wrong with great authority.
Very, very few people care about this game anymore. It’s a lifeless bore...
Sure... only 1 million individual backers in Alpha, a number which double over past years, best dung ding ever in 2020 (+40%)... and new gameplay and contents to be added over the next quarterly patch.
Is this announcement really worthy of an article here? It's only going to provoke more semi-amusing SC jokes and a bunch of white-knighting, all of which are pointless and not interesting. The project behind all the mirth is becoming irrelevant, regardless of how much money they've collected or how many "citizens" they claim to have.
The article is not about amount of funds but about stuff to be added to a MMO game in development, precisely what this web site is dedicated for.
If don't care about the project why even click on it? To rage about something you don't care ...
What's happening is that this game is getting less relevant every year it stays in development.
If it doesnt release in the next 2/3 years, all this "revolutionary" technology will be just more industry standard. Thus, like many other games that claimed to bring amazing things and got hyped for it, it will be forgotten and lost in the graveyard of dead games.
What you call industry standard is not what SC is even delivering in Alpha.
For Publishers, industry standard is copying/pasting the same game over and over, change a few skins, add a couple map and sell it for 60$ every two years... or make remaster of past games.
In 2/3 years, EA will make another BF, Bethesda another Fallout 4 with no SC features as they don't care about gamer community at all.
Very, very few people care about this game anymore. It’s a lifeless bore...
Sure... only 1 million individual backers in Alpha, a number which double over past years, best dung ding ever in 2020 (+40%)... and new gameplay and contents to be added over the next quarterly patch.
The number of backers was 732 000 when it was last calculated, not 1 million.
Also there's no calculation that would tell how much it's risen during 2020. You just pulled that rise out of your ass.
Very, very few people care about this game anymore. It’s a lifeless bore...
Sure... only 1 million individual backers in Alpha, a number which double over past years, best dung ding ever in 2020 (+40%)... and new gameplay and contents to be added over the next quarterly patch.
The number of backers was 732 000 when it was last calculated, not 1 million.
Also there's no calculation that would tell how much it's risen during 2020. You just pulled that rise out of your ass.
I'm just glad JoeBober is back at his post, joe and the other one whatever his/her name is are such good popcorn entertainment.
I mean for as much as they say there is so much to do in SC, and is the greatest f'ing thing evar... it seems to me that they find defending the game full time is far more entertaining than playing SC.
My faith is my shield! - Turalyon 2022
Your legend ends here and now! - (Battles Won Long Ago)
Is this announcement really worthy of an article here? It's only going to provoke more semi-amusing SC jokes and a bunch of white-knighting, all of which are pointless and not interesting. The project behind all the mirth is becoming irrelevant, regardless of how much money they've collected or how many "citizens" they claim to have.
The article is not about amount of funds but about stuff to be added to a MMO game in development, precisely what this web site is dedicated for.
If don't care about the project why even click on it? To rage about something you don't care ...
If the article is all about stuff being added to a game, then why does the MMORPG article only mention things like a just finished free-fly event, the ships you could have flown and some upcoming talking head discussions that CIG will have. I see nothing about what they're going to add to an MMO in development. And when did MMORPG.com's focus become about game development rather than actual released games? Does MMORPG.com really need articles that are merely a link to another site's press release? I don't think so. Let's talk about finished, released games instead.
Do I care about Star Citizen? Not particularly. It's trying to be a high-profile MMORPG, so I'm marginally interested, even if it appears to be just a glorified and revamped Wing Commander. But I do care about companies that try to part people from their money without bothering to actually complete their product. That simply drives up prices in the industry for everyone. So, it affects me, even if I have no interest in it.
Logic, my dear, merely enables one to be wrong with great authority.
So since then, money has gone up, while backers have gone down.
This is such an odd company.
But all of that is really a red herring.
The main issue remains why, with so much funding and so large a staff, has the game not been completed and launched, or at least a release date announced. Banging on about "free flights" and people "playing" leaves that question unanswered.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
So since then, money has gone up, while backers have gone down.
This is such an odd company.
But all of that is really a red herring.
The main issue remains why, with so much funding and so large a staff, has the game not been completed and launched, or at least a release date announced. Banging on about "free flights" and people "playing" leaves that question unanswered.
I mean it's not rocket science they are making millions of dollars with no release even hinted at...
When the next ship sale stops bringing in money and the whales get milked dry or something else happens and the golden goose stops laying eggs they might do something. As is they are making millions with zero incentive to do much of anything past milk the whales some more.
I'll predict the future.
You know what's going to happen? Another ship sale. You know what's not going to happen? An actual release.
Really the whole thing could end up being a "The bigger they are the harder they fall" scenario when that golden goose stops laying those eggs.
Actually releasing the game might be less profitable than developing it.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
I normally don't look at games, especially MMO's, until they've been out a year and have lots of good reviews and bug fixes.
I do have a question about SC though, is it already a persistent universe? Meaning, if I "donate" the money, and get to play the alpha, is it really a game with a persistent universe?
Can I go mine stuff, collect money, buy ships, etc, and it is all there over the years?
Most games in alpha are not, and beta usually means persistent until release, and then a wipe. What is SC?
So since then, money has gone up, while backers have gone down.
This is such an odd company.
But all of that is really a red herring.
The main issue remains why, with so much funding and so large a staff, has the game not been completed and launched, or at least a release date announced. Banging on about "free flights" and people "playing" leaves that question unanswered.
I mean it's not rocket science they are making millions of dollars with no release even hinted at...
When the next ship sale stops bringing in money and the whales get milked dry or something else happens and the golden goose stops laying eggs they might do something. As is they are making millions with zero incentive to do much of anything past milk the whales some more.
I'll predict the future.
You know what's going to happen? Another ship sale. You know what's not going to happen? An actual release.
Really the whole thing could end up being a "The bigger they are the harder they fall" scenario when that golden goose stops laying those eggs.
Actually releasing the game might be less profitable than developing it.
Echoing what i started saying i dunno, what is it now? hmmm 6, 7 years ago? i mean that's how f'ing sad this reality is.
You're 100% correct, not only because it's my exact synopsis, but cause it's the truth, but i've been saying it for all these projects, pantheon, unchained, sc.
They have all been paid up front and lost all drive to make something great, i mean being 100% honest, i firmly believe they all started out with good morals, good intentions and enough energy and drive to make something great(for the record).
But once they bumped into the money geyser, well money changes that, specially when it's a raging angry af money geyser, turns in to lazy, why bother killing themselves with work, just keep the dream alive and enjoy the money geyser till it sputters and stops, then... who knows right, maybe they might wake the f up and get to work, or not.
My faith is my shield! - Turalyon 2022
Your legend ends here and now! - (Battles Won Long Ago)
I normally don't look at games, especially MMO's, until they've been out a year and have lots of good reviews and bug fixes.
I do have a question about SC though, is it already a persistent universe? Meaning, if I "donate" the money, and get to play the alpha, is it really a game with a persistent universe?
Can I go mine stuff, collect money, buy ships, etc, and it is all there over the years?
Most games in alpha are not, and beta usually means persistent until release, and then a wipe. What is SC?
By 'persistent universe' they mean it is online and saves progress. You can play today, come in a week and things would have happened since you were gone. Most MMOs are persistent universes.
It doesn't mean there won't be a wipe. It's almost guaranteed progress will be reset between now and launch.
The last time I played, you could do missions, buy ships/clothes/equipment, fly around a universe, land on planets, space combat was pretty fun. There were some major bugs with the physics engine, some performance issues (although those got better apparently), and the game lacked the 'glue' that would make me come back consistently.
It's up to you to make your judgement. Personally, I think it's likely there won't ever be a polished game - it could forever stay a tech demo. The progress they make is very slow compared to what I initially expected. At the same time, I just paid $50 for the latest Call of Duty game, which had constant crashes, terrible polish and the multiplayer was a letdown with a lack of content. So it's all relative
So since then, money has gone up, while backers have gone down.
This is such an odd company.
But all of that is really a red herring.
The main issue remains why, with so much funding and so large a staff, has the game not been completed and launched, or at least a release date announced. Banging on about "free flights" and people "playing" leaves that question unanswered.
I mean it's not rocket science they are making millions of dollars with no release even hinted at...
When the next ship sale stops bringing in money and the whales get milked dry or something else happens and the golden goose stops laying eggs they might do something. As is they are making millions with zero incentive to do much of anything past milk the whales some more.
I'll predict the future.
You know what's going to happen? Another ship sale. You know what's not going to happen? An actual release.
Really the whole thing could end up being a "The bigger they are the harder they fall" scenario when that golden goose stops laying those eggs.
Actually releasing the game might be less profitable than developing it.
Echoing what i started saying i dunno, what is it now? hmmm 6, 7 years ago? i mean that's how f'ing sad this reality is.
You're 100% correct, not only because it's my exact synopsis, but cause it's the truth, but i've been saying it for all these projects, pantheon, unchained, sc.
They have all been paid up front and lost all drive to make something great, i mean being 100% honest, i firmly believe they all started out with good morals, good intentions and enough energy and drive to make something great(for the record).
But once they bumped into the money geyser, well money changes that, specially when it's a raging angry af money geyser, turns in to lazy, why bother killing themselves with work, just keep the dream alive and enjoy the money geyser till it sputters and stops, then... who knows right, maybe they might wake the f up and get to work, or not.
They don't plan to make the game subscription based, only buy to play so now is the time to milk the money cow dry while people are willing to pay $1000s to play.
I normally don't look at games, especially MMO's, until they've been out a year and have lots of good reviews and bug fixes.
I do have a question about SC though, is it already a persistent universe? Meaning, if I "donate" the money, and get to play the alpha, is it really a game with a persistent universe?
Can I go mine stuff, collect money, buy ships, etc, and it is all there over the years?
Most games in alpha are not, and beta usually means persistent until release, and then a wipe. What is SC?
By 'persistent universe' they mean it is online and saves progress. You can play today, come in a week and things would have happened since you were gone. Most MMOs are persistent universes.
It doesn't mean there won't be a wipe. It's almost guaranteed progress will be reset between now and launch.
The last time I played, you could do missions, buy ships/clothes/equipment, fly around a universe, land on planets, space combat was pretty fun. There were some major bugs with the physics engine, some performance issues (although those got better apparently), and the game lacked the 'glue' that would make me come back consistently.
It's up to you to make your judgement. Personally, I think it's likely there won't ever be a polished game - it could forever stay a tech demo. The progress they make is very slow compared to what I initially expected. At the same time, I just paid $50 for the latest Call of Duty game, which had constant crashes, terrible polish and the multiplayer was a letdown with a lack of content. So it's all relative
Their current persistent universe actually isn't persistent.
The game saves some of your personal progress and retains it as long as there are no wipes, but the game map gets a complete reset every time a server shuts down.
What's happening is that this game is getting less relevant every year it stays in development.
If it doesnt release in the next 2/3 years, all this "revolutionary" technology will be just more industry standard. Thus, like many other games that claimed to bring amazing things and got hyped for it, it will be forgotten and lost in the graveyard of dead games.
Their revolutionary procedurally generated planets have now been outsourced to another company. that's the best part.
What's happening is that this game is getting less relevant every year it stays in development.
If it doesnt release in the next 2/3 years, all this "revolutionary" technology will be just more industry standard. Thus, like many other games that claimed to bring amazing things and got hyped for it, it will be forgotten and lost in the graveyard of dead games.
Their revolutionary procedurally generated planets have now been outsourced to another company. that's the best part.
Sounds like they don't know how to make an MMO, just ship and structure models that barely work properly. It seriously sounds as organized as some of the indie MMO projects we have seen come and go over the years here that had no idea what direction to go; only people are giving these fools lots of money to do nothing more than theory craft.
Comments
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Then again, the latest version, 3.11, is running like a dream on my machine. Much more then 3.9 and 3.10 ever did. Stuff is happening under the hood, sloooooowly happening, but still.
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
mmorpg junkie since 1999
If it doesnt release in the next 2/3 years, all this "revolutionary" technology will be just more industry standard. Thus, like many other games that claimed to bring amazing things and got hyped for it, it will be forgotten and lost in the graveyard of dead games.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
Reply
Add Multi-Quote
Logic, my dear, merely enables one to be wrong with great authority.
Sure... only 1 million individual backers in Alpha, a number which double over past years, best dung ding ever in 2020 (+40%)... and new gameplay and contents to be added over the next quarterly patch.
For sure nobody care LOL
The article is not about amount of funds but about stuff to be added to a MMO game in development, precisely what this web site is dedicated for.
If don't care about the project why even click on it? To rage about something you don't care ...
What you call industry standard is not what SC is even delivering in Alpha.
For Publishers, industry standard is copying/pasting the same game over and over, change a few skins, add a couple map and sell it for 60$ every two years... or make remaster of past games.
In 2/3 years, EA will make another BF, Bethesda another Fallout 4 with no SC features as they don't care about gamer community at all.
Also there's no calculation that would tell how much it's risen during 2020. You just pulled that rise out of your ass.
If the article is all about stuff being added to a game, then why does the MMORPG article only mention things like a just finished free-fly event, the ships you could have flown and some upcoming talking head discussions that CIG will have. I see nothing about what they're going to add to an MMO in development. And when did MMORPG.com's focus become about game development rather than actual released games? Does MMORPG.com really need articles that are merely a link to another site's press release? I don't think so. Let's talk about finished, released games instead.
Logic, my dear, merely enables one to be wrong with great authority.
So since then, money has gone up, while backers have gone down.
This is such an odd company.
But all of that is really a red herring.
The main issue remains why, with so much funding and so large a staff, has the game not been completed and launched, or at least a release date announced. Banging on about "free flights" and people "playing" leaves that question unanswered.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
When the next ship sale stops bringing in money and the whales get milked dry or something else happens and the golden goose stops laying eggs they might do something. As is they are making millions with zero incentive to do much of anything past milk the whales some more.
I'll predict the future.
You know what's going to happen? Another ship sale.
You know what's not going to happen? An actual release.
Really the whole thing could end up being a "The bigger they are the harder they fall" scenario when that golden goose stops laying those eggs.
Actually releasing the game might be less profitable than developing it.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/------------
2024: 47 years on the Net.
It doesn't mean there won't be a wipe. It's almost guaranteed progress will be reset between now and launch.
The last time I played, you could do missions, buy ships/clothes/equipment, fly around a universe, land on planets, space combat was pretty fun. There were some major bugs with the physics engine, some performance issues (although those got better apparently), and the game lacked the 'glue' that would make me come back consistently.
It's up to you to make your judgement. Personally, I think it's likely there won't ever be a polished game - it could forever stay a tech demo. The progress they make is very slow compared to what I initially expected. At the same time, I just paid $50 for the latest Call of Duty game, which had constant crashes, terrible polish and the multiplayer was a letdown with a lack of content. So it's all relative
The game saves some of your personal progress and retains it as long as there are no wipes, but the game map gets a complete reset every time a server shuts down.
Their revolutionary procedurally generated planets have now been outsourced to another company. that's the best part.
Sounds like they don't know how to make an MMO, just ship and structure models that barely work properly. It seriously sounds as organized as some of the indie MMO projects we have seen come and go over the years here that had no idea what direction to go; only people are giving these fools lots of money to do nothing more than theory craft.