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The latest Pantheon: Rise of the Fallen developer roundtable on February 5th sat down with CEO Chris Rowan to talk about what's headed down the pipe for Pantheon and Visionary realms in 2021.
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Remove forced PVP and I'll be back on board for this.I'm sorry, for some reason my brain thought this was an Ashes of Creation post. My bad!!!"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Why do people always post in games they have no clue about?
Forced PvP in Pantheon? Like... WTF... really... WTF. I had to make sure this wasn't a Wiz post.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Dude mentions he has seen what works and what doesn't is NOT a definitive answer to building a better game.The reason is simple,just because one developer implemented an idea poorly does not mean those ideas cannot work.
You need people i ncharge with the ability to THINK about every decision and decide if it works,makes sense and might be FUN/enjoyable.
IMO it is SUPER easy to make a Wow game,attach a line of bread crumbs to follow,string together carrots on the end of a stick until you reach end game then turn the game into it's most shallow form possible.
A SMART team can think BEYOND end levels and levels in general.
Never forget 3 mile Island and never trust a government official or company spokesman.
You need to do the listening and questioning and decision making BEFORE you start making the game.
The team should have a core group of people within that when they are confronted with a problem an idea that did not work out Quite the way they expected are then able to converse with each other to work it out.If you NEED to go outside your leaders then your team is likely not good enough.
Never forget 3 mile Island and never trust a government official or company spokesman.
I've never seen or worked on a "feature complete" alpha. If pantheon was just lacking polish they wouldve released it by now.
mmorpg junkie since 1999
Didn't it remind you of Kedge Keep?
Those who only dip into what is happening with these games are not helped by the fact that they seem to all do the same things which generate articles like start another game, produce roadmaps, show far more art than video footage, look like they want to sell their engine, change how the game is going to be monetarized; after a few years of this they all merge into one.
I think what it really entails is providing group activities that require a group. What if a spawn point wasn't just mobs spawning but, say, mobs coming out of the ground or small caves or "whatever" and over time they not only became more difficult but more mini bosses would join with different abilities.
mixing it up with better rewards over time. Because I know people tend to play for "rewards."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
If that's true then I suppose knowingly buying a game with an emphasis on pve is forced pve.
Those monsters!
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Traditionally "alpha" used to mean that the core aspects of the game were being worked on and included into the game. Once all of the cores were in place then a game could go into beta where the lengthy process of adding features to those cores would happen.
Toward the end of beta you see polishing happen.
It has only been in recent years that games have been launching before they were all polished. In the bad old days polish was added at the end of betas. Not after launch. Sadly, all to often, games are indeed launched before polishing is completed. I hope that this isn't the case with Pantheon
Turns out they actually were visionaries ahead of their time.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Not a PvP fan myself, if I loved the GameX element so much I played regardless I would be forced into situations I'd rather not be in by others. Ultimately, it isn't a genuinely forced situation but I can see how many would feel it to be so.
I simply avoid games where I can't opt of of PvP, though if one were intriguing enough I may give it a try. Sometimes a get a fleeting inkling that such could be fun. But I know if I step into that environment that by my presence I accept all that can come with.
Logic, my dear, merely enables one to be wrong with great authority.
Yeah, but it's still pvp game x. I mean, I get that pvp game x might have some game play elements that could be enticing to people who don't like pvp but it still is what it is.
No one is forcing people to buy it.
But then people buy it and say they are being forced to pvp (because it was right there on the virtual box) and then all the asking for a pve server or "I should be allowed to flag for pvp." etc.
The only thing a person should be allowed to do is to have access to the game. If developers want to change their design that's up to them.
I feel the "forced" moniker is essentially from people who just can't accept that the game they like has elements they don't want at all so they just complain and demand.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo