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Back in October of 2021, Valve announced that it would ban games that have NFT's and Cryptocurrencies from their Steam platform. Still, despite a number of blockchain-based games being removed, several remain, and it begs the question, why?
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While they are stuck clueless you have Microsoft and Xbox, Gamestop, EPIC, along with every legacy and indy game company in full development.
Steam will do a complete 180 or become Blockbuster, AOL, Myspace.
edit - add Walmart to the list
https://u.today/walmart-to-venture-into-crypto-and-nfts-report
Man you don't know what money is until you see someone grab 21 $2000+ Red Village Champions in 31 minutes. That's the type of money that's voting out there.
There's a lot of scam like blockchain games and some decent ones too. The ones on steam aren't stellar but there's plenty of worse ones on steam too. MIR4 isn't exactly inspired... pretty lackluster. I gave it a shot, graphics were awful... even for a mobile game. Everything else was just boring, felt like it could have been any rehashed cookie cutter MMO. But still.. worse games out there.
I think they just need time to properly figure out how to ensure proper controls are put in place (and they normally seem loath about doing such) and figure out a way to ensure they get their cut of the action.
If someone offered or figured out a way so they got a small % of all future sales / resales I'm sure they would go all in.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Trick is to only pay for what you find value in, ignoring all the rest which will be my approach on games which contain NFTs or crypto, assuming of course they are actually fun games and not just virtual market places to trade such items.
Odds are good that in the long run NFTs in particular will be included in almost all newer games or retrofitted into existing ones.
Most developers today already provide the opportunity (take advantage of) gamers by utilizing multiple monitization models so it's a rare day to find an online game which is purely B2P, sub only or totally F2P, they almost always utilize at least a couple to maximize their earnings.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
If they want to be consistent, they should ban all games that have an official way to convert any game asset or currency into "real" money (aka freely tradeable currency).
There is a reason that almost all games don't allow trading of goods or game currency for "real" money. There is also a reason Diablo3 rmt auction house was removed. One of the main reasons is that it will change how the game is played, leaving the game company having to compete and deal with that but with no benefits.
Crypto based games say let's capitalize on it; smart but it also bites then in the back. It is kinda like when game companies don't really do anything about cheaters because they bring in money, but on the other hand loose players because of those cheaters/hackers .. So they strike a balance, do the "x amount were banned" publicity stunt once in awhile, but make sure not to loose too many customers over it.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
Nice things usually come to those who can wait.
Time will tell whether Steam has made some bad decisions. From what I can see, they have done a pretty good job in their decisions although that could change.
We’re only human after all.
"Be water my friend" - Bruce Lee
Humans will try to extract personal wealth from anything. It’s built into our genetic code.
We also are not very nice to each other, even with our own friends and neighbours.
We’ll end up fucking ourselves like we always do
"Be water my friend" - Bruce Lee
Take EVE, there's a developer approved method to transfer characters from one account to another for in game ISK which is tied into the PLEX buying and trading loop.
CCP has long integrated such transaction with the only limitation really being on account trading.
Which begs the question, for anyone who's played a newer block chain, crypto or NFT centric game do they permit account trading and selling via their markets or is it more for the in game objects and NFTs themselves?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
But the premise is also that players own their assets and not necessarily the accounts. There are games you can sell assets and never even have an account or even play the game.
So I guess it really just depends on the game.
Even if steam pulls the games eventually, simply listing them could detract from the impact of their whole "ban" statement.
Says it's not about the money, but it's about the money. xD
The problem is that we all know the industry will not stay with that perspective. They will certainly do the same that happened with f2p .. They will start designing their games around crypto; not a huge jump once already designing around f2p, but still ... it does not create better games from a player perspective.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
When it comes to voting with $$$ yes, it's about the $$$.
Remember those dudes selling castles and towers in UO? Well you do if you are old which given the metrics of this site I'm assuming you are too!
I used to sell like 50 of those a year across 12 servers or so.
Sometimes I would buy one from a dude for like 10 bucks and flip it for 500.
It's was a great time.
Like damn my ebay was fire for vanquishing swords in packs of 10-20 lol...
Need 10k of each reagent.. I got you covered..this small house is packed and it's yours for the low low price of 160 bucks!
It would take me like 6 days to save that many regs but it paid the rent.
Entropia? I sold a stupid ass helicopter with no gas for 70 bucks....like that's pure nft mentality.
I once sold a item that doubles "sweating" (the way free players make money) for the value of junker back in 012'
I see that like block chain games. Except now you don't need a safe account to do trades with...or a paypal. Just wire me my damn eth type of deal.
Which of course I'm gonna sell because I'm not stupid enough hold onto eth ....which it then goes up in value on and I curse the god of bitcoin for it.
Still every block chain game sucks for true. I'd rather farm out SP/ISK on a mobile eve game than play a blockchain game.
Seems that P2E suits it much better than it does video games.
"Be water my friend" - Bruce Lee
Does that make a bit of sense to you? I get to make money you have to earn money but this whole metaverse crap is being done by crap companies hoping to make a buck and big corporate buying into it like the majority of the people are going to do it. The majority of the people in the US aren't buying into this crap.
You have Boeing saying that want to build planes in the metaverse. Sure, but do you think they are going to let some other company run that to steal trade secrets? Heck no, they will get it built, placed on their own servers that only they have access to. The article though didn't go that far as to hype it up without acknowledging that any virtual workspace like that isn't going to be open to the general public. Heck it sounded like a place to where I can walk in show my credentials and apply (which maybe the case if a general type of metaverse is created, think RP1)
Now if Facebook made a metaverse to where you all got your little apartment/house/etc and you decorated it and stuff and paid to bling it out (like housing in MMOs) that would take off. Instead, it is these companies that are like umm it is 4k for these pixels of land come one come all, it's only going to be a select few.
just like NFT’s I guess it depends on what side of the fucked your on
"Be water my friend" - Bruce Lee