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Interview: Creator Of Ultima Online's Next MMO Leverages Blockchain and NFTs To Allow For Real Owner

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  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    Torval said:
    Wargfoot said:
    I just read that article:

    “In Ultima Online, when people started buying and selling shops on eBay, we had to go through the trouble of going like, well, how do we feel about it? Do we want to stop it, because we haven’t guaranteed that the sale will actually be persistent? And we’re not getting anything out of it,” 

    This.
    This is what destroyed Garriot as a developer.

    He couldn't get past the sale of virtual land and he wanted a piece of that pie.

    With blockchain and NFTs he's pursing the same goal - trying to find a way to get a cut of purchases and the game is just the candy coating forgetting altogether that Ultima Online was great FIRST and a real estate market SECOND.

    I'm done with this clown.

    He isn't alone in that. Companies put millions of dollars into a service only to see scummy players buying and selling game assets with gray money. This is how games went from Box Fee to Sub, from Sub to Sub + Xpac fees, to Sub + Box Fee + Cash Shop to adding in loot crates and now NFTs.

    You can blame Garriott and other developers, studios, and publishers, but you better be ready to blame players because it's our cheating, willingness to buy our way through challenges, and willingness to turn a blind eye to these practices that brought us here.

    In that quote, who gave them the idea that selling land for real money was even an option? Who complained to them when they got screwed over by scams and unscrupulous douch-canoes?

    If we players can't acknowledge and accept that we're largely at fault for this, then we can't have an honest discussion about developers taking advantage of that.

    While I hate the idea of NFTs and blockchain driven RMT or crypto infesting online gaming you really need to ask yourself, why shouldn't they do this if we're going to continue gray money RMT sales.
    You keep using the word "we" to mean a group that most players aren't a part of.  That would be grammatically correct if you mean you and a relative handful of other people, but that's not how it comes off.
    KyleranTacticalZombeh
  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    Qbertq said:
    I think we need to face facts.  NFTs, digital currency, digital land..... Is here and it is gonna become more and more prevalent.  We can hide our heads in the sand, we can rail against the machine, and we can fight for our right to live in the 80s 90s and 10s.

    In the end younger folk are gonna leverage all this and have great adventures.  Meanwhile the ultima generation hates anything past early wow and enjoys wallowing in that era and not enjoying new adventures.  They were the neckbeards.  However ne,them, don't be superior.  Your starting to sound like the ultima gen.

    I don't know how it's gonna turn out.  I will probably put a bit of coin into it and hope.  Plus it'll be a bit of a sendoff.  I doubt the have too many more major projects left.  They've left me with many good memories, so it's the least I can do.

    I give it a 550.  Blockchain is here.  Suck it up!
     
    Or we can play the games that do what we want games to do and not play the ones that don't.  If you hate NFTs, then vote with your wallet.  So long as there are a lot of players who are willing to spend a lot of money on games but much less likely to spend it on games that have NFTs, there will always be a big market for games that avoid NFTs.

    It wasn't that long ago that people worried that scammy mobile gaming was going to dominate and people who wanted games where the game part of the game is the point weren't going to have anything to play.  That's not how it turned out at all.  Yes, scammy mobile games are common, but there's still a big market for quality PC games and a lot of such games still being made.
    maskedweaselKyleranNildenharken33BrotherMaynardjason523TacticalZombeh
  • SovrathSovrath Member LegendaryPosts: 32,938
    Quizzical said:
    Torval said:
    Wargfoot said:
    I just read that article:

    “In Ultima Online, when people started buying and selling shops on eBay, we had to go through the trouble of going like, well, how do we feel about it? Do we want to stop it, because we haven’t guaranteed that the sale will actually be persistent? And we’re not getting anything out of it,” 

    This.
    This is what destroyed Garriot as a developer.

    He couldn't get past the sale of virtual land and he wanted a piece of that pie.

    With blockchain and NFTs he's pursing the same goal - trying to find a way to get a cut of purchases and the game is just the candy coating forgetting altogether that Ultima Online was great FIRST and a real estate market SECOND.

    I'm done with this clown.

    He isn't alone in that. Companies put millions of dollars into a service only to see scummy players buying and selling game assets with gray money. This is how games went from Box Fee to Sub, from Sub to Sub + Xpac fees, to Sub + Box Fee + Cash Shop to adding in loot crates and now NFTs.

    You can blame Garriott and other developers, studios, and publishers, but you better be ready to blame players because it's our cheating, willingness to buy our way through challenges, and willingness to turn a blind eye to these practices that brought us here.

    In that quote, who gave them the idea that selling land for real money was even an option? Who complained to them when they got screwed over by scams and unscrupulous douch-canoes?

    If we players can't acknowledge and accept that we're largely at fault for this, then we can't have an honest discussion about developers taking advantage of that.

    While I hate the idea of NFTs and blockchain driven RMT or crypto infesting online gaming you really need to ask yourself, why shouldn't they do this if we're going to continue gray money RMT sales.
    You keep using the word "we" to mean a group that most players aren't a part of.  That would be grammatically correct if you mean you and a relative handful of other people, but that's not how it comes off.
    While it could be true that "most" players haven't done this I would hardly say it's a handful of players. It's enough players to keep these secondary gold selling businesses in business.

    Even when it was predominantly Everquest I would read of buying things off of Ebay. and I didn't really play video games then But sure enough you'd read about it, see it in the news.

    It's only gotten worse which is why developers or at least those in charge of the money for game companies decided that if you can't beat them then join them.

    Especially since these companies  are paying money to people to fight gold sellers and yet it never stops and others are making money off their work.
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  • mysticmousemysticmouse Member UncommonPosts: 146
    I am not touching anything this guy makes
    Kyleranharken33jason523TacticalZombeh
  • GrindcoreTHRALLGrindcoreTHRALL Member UncommonPosts: 335
    Wargfoot said:
    lahnmir said:
    Keep buying your WoW mounts, your FFIV skins, your LoL skins, and etc. Try selling them, you can't. Like every project and investment, do some research. The evolution of gaming is player ownership. There is a right and wrong way to go about it and we will see which companies do it right. There is a ton of scams in the space RN. Mixing truth with lies can be the most convincing strategy. Just like Kickstarter, there is good and bad. There has definitely been good kickstarters and there will DEFINITELY be good Block chain games, it will take time though.
    Are you one of the many crypto apologists here who keep ruining every single thread with anything related to crypto? Just asking for a friend because it appeared the heavy anti crypto stance around here came as a reaction to all those people and their constant shilling. /s off

    /Cheers,
    Lahnmir
    There is a reason Non financial experts preface their own opinions with "I am not a financial adviser" warnings. Every investor should be doing their own comprehensive research. I would suggest everyone interested in blockchain gaming and play 2 earn, to take it slow and do comprehensive research.

    Most people who are anti block chain gaming don't do any research about the economic model for each game. Very few games put the minting process into player hands. For me, the biggest flag is when the company is the entity which mints the NFTs and garners the majority of profit. When I am looking to invest into one of these projects, I look at the track record, look at the financial model, read the white paper, and ask myself "Is this a toy or an investment?"

    Personally I want blockchain gaming to change the future of gaming and its not about getting rich. I don't think every game should involve NFTs but I hope NFTs change how major gaming companies restrict peer 2 peer sales of skins.

    Anyone who is Anti-Crypto or block chain gaming, has the right to express themselves, just don't look ignorant by making over generalized statements about blockchain gaming. Try to enlighten others with real information about why said project is bad and not just "Crypto Bad, NFTs Bad". Those who are guilty of misinformation are doing a disservice to the gaming industry.
    The problem isn't the underlying technology.
    The problem is the underlying technology is all the game is about.

    If I came on here and started talking about how my new game uses Oracle instead of Microsoft SQL - and that your current favorite title that uses Microsoft SQL is a piece of trash - and that this new database is going to make the game the king of the hill, kill WOW, solve world hunger, and cure cancer you'd be justifiably skeptical.

    So blockchain.
    Don't give a flying ***** what database engine is on the backend.

    So NFT.
    Do you mean like this?:

    https://postimg.cc/fSNG0cZf

    What do you think those monkey images are actually worth.
    Hint: Absolutely nothing.

    The loudest advocate for blockchain NFT garbage is a guy who liked to claim Ned Run wasn't actually gambling.  Or he was pimping Red Village which is obviously trash.

    You see, everyone who is excited about this stuff is pimping the technology but not one of them has a game they're excited about.  They're all about investing money, or owning something - but how much playing is going on, really?

    I definitely shared your sentiment when I first got into block chain gaming. I have not been impressed by very much that is currently available. Mostly promises for the future is what intrigues me. The current gaming market is pretty dull atm. The only thing I really care to play right now is Elden Ring. 

    I personally don't invest in NFT's that have 0 utility. The real problem is lack altruism in the world. It is going to take a company that cares about profits less and understands the dynamics of running a long term business that doesn't trade publicly or atleast retains majority shares.

    We need a Kirkland Signature block chain game. Everything Kirkland is dope xD The reason I bring them up, they have high quality products which are quite affordable relative to everything else. I have heard the profits on their products are very minimal and mostly coming from memberships.
    Kyleranmaskedweaselharken33
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    Kinda odd that he never made a UO2......25 years later you'd think he would have explored that option instead of how can I make more money off of these fools?
    maskedweasel
  • KyleranKyleran Member LegendaryPosts: 44,059
    Keep buying your WoW mounts, your FFIV skins, your LoL skins, and etc. Try selling them, you can't. Like every project and investment, do some research. The evolution of gaming is player ownership. There is a right and wrong way to go about it and we will see which companies do it right. There is a ton of scams in the space RN. Mixing truth with lies can be the most convincing strategy. Just like Kickstarter, there is good and bad. There has definitely been good kickstarters and there will DEFINITELY be good Block chain games, it will take time though.
    Block-chain is not necessary for player ownership.
    In fact RGs last game SotA was all about selling ownership of land / houses, with nary a NFT in sight.

    Except for the block chain angle this new effort can be called SotA 0.5.

    Same game with shittier graphics.


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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • TheDalaiBombaTheDalaiBomba Member EpicPosts: 1,493
    edited April 2022
    Sovrath said:
    Quizzical said:
    Torval said:
    He isn't alone in that. Companies put millions of dollars into a service only to see scummy players buying and selling game assets with gray money. This is how games went from Box Fee to Sub, from Sub to Sub + Xpac fees, to Sub + Box Fee + Cash Shop to adding in loot crates and now NFTs.

    You can blame Garriott and other developers, studios, and publishers, but you better be ready to blame players because it's our cheating, willingness to buy our way through challenges, and willingness to turn a blind eye to these practices that brought us here.

    In that quote, who gave them the idea that selling land for real money was even an option? Who complained to them when they got screwed over by scams and unscrupulous douch-canoes?

    If we players can't acknowledge and accept that we're largely at fault for this, then we can't have an honest discussion about developers taking advantage of that.

    While I hate the idea of NFTs and blockchain driven RMT or crypto infesting online gaming you really need to ask yourself, why shouldn't they do this if we're going to continue gray money RMT sales.
    You keep using the word "we" to mean a group that most players aren't a part of.  That would be grammatically correct if you mean you and a relative handful of other people, but that's not how it comes off.
    While it could be true that "most" players haven't done this I would hardly say it's a handful of players. It's enough players to keep these secondary gold selling businesses in business.

    Even when it was predominantly Everquest I would read of buying things off of Ebay. and I didn't really play video games then But sure enough you'd read about it, see it in the news.

    It's only gotten worse which is why developers or at least those in charge of the money for game companies decided that if you can't beat them then join them.

    Especially since these companies  are paying money to people to fight gold sellers and yet it never stops and others are making money off their work.
    And the broken record spins one more time: ID verification would decimate such a market.  Joining them wasn't the only option, it just made them the most (and easiest!) money.  Cool and all, but if that's the way they wanna play it, they should be judged accordingly.
  • NildenNilden Member EpicPosts: 3,916
    Torval said:


    No, you would be wrong yet again. You are definitely in that group with the games you have reported playing.

    It is a group we because everyone who has supported the progression of aggressive monetization, unregulated business and revenue practices, bought gold/rmt, cash shop items, loot crates, subscription to these games, looked the other way while friends and guildies have done so or just supported the GaaS (mmo) aspect of the industry at all share a responsibility for the direction the industry has taken.

    Maybe your memory has failed you and you've forgotten threads where members here have talked about the gold they've bought/sold, accounts and items bought and sold on ebay, and other RMT activities but the numbers of people participating at at least one point in the past was surprisingly high. The smaller number of people who didn't buy or sell at least knew of friends or guildies who did.

    Regardless of all that, we've all supported an industry rife with predatory monetization because we wanted our gaming fix. So you can lie to yourself about this, but that won't change anything.
    https://www.gamesindustry.biz/articles/2014-04-09-only-2-2-percent-of-free-to-play-users-ever-pay-report

    Only 2.2 percent of users ever even actually pay and the entire free to play industry 46% of revenue comes from 0.22% of players. That's from 2014.

    I could find tons of articles citing less than 1 percent of people actually paying.

    Destructoid - 0.15% of mobile gamers are 50% of the revenue.

    https://www.destructoid.com/0-15-of-mobile-gamers-bring-in-50-of-f2p-revenue/#:~:text=According to a survey by Swrve&text=This, on the other hand,free-to-play games.

    The entire free to play market is held up by 1% whales. 

    We most certainly have not all supported this.



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  • KhazzeronKhazzeron Newbie CommonPosts: 1
    So after RG screwed all of the people he scammed in SotA, he pretty much described doing SotA 2. The man likes to make huge cash grabs at the start of these things, and then gives up on them when numbers dip or he gets bored with it, and he sells it off, like he did UO to EA...like his departure from NC Soft after TR failure, and then SotA where he never fulfilled Kickstarter backers rewards and then sold the game to one of his developers and peaced out. Nobody is ever going to trust this man again.
    maskedweaselharken33
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  • MensurMensur Member EpicPosts: 1,531
    lets not forget- the dude did live 12 days in space :P 

    mmorpg junkie since 1999



  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Selling virtual property for a lot of real life money is already happening in Garriott's actual game, SotA. He's just improving the model.

    I don't agree with that kind of stuff for the prices he is asking for it.

    Yeah, that guy lost his soul to money. Sad, since he once was the greatest Computer RPG designer of his time.
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  • IceAgeIceAge Member EpicPosts: 3,203
    This guy again.

    Not only he sold his blood, but also his hair for $. 

    If someone believes in this guy and that this guy is able to release a decent MMO, then you deserve to be scammed. 
    KyleranTacticalZombeh

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  • BrotherMaynardBrotherMaynard Member RarePosts: 647
    Wargfoot said:
    Kinda odd that he never made a UO2......25 years later you'd think he would have explored that option instead of how can I make more money off of these fools?
    He can't. Part of his severance from EA was that the UO IP became EA's, the only thing he was allowed to keep was his "Lord British" moniker. He can't even make another singleplayer Ultima game.
    Now I wonder why EA didn't do something with it.

    Perhaps because of the close link between UO and Garriott's name. It would speak volumes if even the likes of EA didn't want their brand tarnished by that plonker, wouldn't it?

    Kyleran
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  • KyleranKyleran Member LegendaryPosts: 44,059
    Wargfoot said:
    Kinda odd that he never made a UO2......25 years later you'd think he would have explored that option instead of how can I make more money off of these fools?
    He can't. Part of his severance from EA was that the UO IP became EA's, the only thing he was allowed to keep was his "Lord British" moniker. He can't even make another singleplayer Ultima game.
    Now I wonder why EA didn't do something with it.

    Perhaps because of the close link between UO and Garriott's name. It would speak volumes if even the likes of EA didn't want their brand tarnished by that plonker, wouldn't it?

    The brand isn't all that valuable anymore.

    Outside of this very limited (and typically older) circle the average gamer is unlikely to have much exposure to it or may not have even heard of it before.

    I'm sure if I asked my son and his gamer friends who are all nearing 30 if they knew who Richard G is or ever played anything related to Ultima the answer would be no.




    TheDalaiBomba[Deleted User]TacticalZombeh

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  • TheDalaiBombaTheDalaiBomba Member EpicPosts: 1,493
    edited April 2022
    Kyleran said:
    The brand isn't all that valuable anymore.

    Outside of this very limited (and typically older) circle the average gamer is unlikely to have much exposure to it or may not have even heard of it before.

    I'm sure if I asked my son and his gamer friends who are all nearing 30 if they knew who Richard G is or ever played anything related to Ultima the answer would be no.




    This was my feeling.  He was a huge name, but it's been over 20 years since the new millennium, much less the days when he developed the RPGs that generation loved.

    To the average Millenial/Gen Zer, Ultima means nothing.
    MendelKyleranTacticalZombeh
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    edited April 2022
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  • ScotScot Member LegendaryPosts: 24,429
    edited April 2022
    Wargfoot said:
    Let me put it this way:

    Imagine a game like checkers.
    I know, pretty boring game isn't it?
    You have limited moves, entirely forced PvP, the title is hardly worth downloading.

    Now imagine if the location of your pieces was stored in blockchain!

    OMG, MIND BLOWING ISN'T IT?

    I'm sure you see the possibilities now.
    THAT, my skeptical friend, is what BLOCKCHAIN DOES FOR GAMING.
    Gamers always need something amazing to interest them for up to three whole months. Can you knock that out for when the locusts all leave ER so they have another "flavour of the season?" How about "Checkers Unlimited"? :)
    TacticalZombeh
  • [Deleted User][Deleted User] Posts: 0
    edited April 2022
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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,652
    Wargfoot said:
    Let me put it this way:

    Imagine a game like checkers.
    I know, pretty boring game isn't it?
    You have limited moves, entirely forced PvP, the title is hardly worth downloading.

    Now imagine if the location of your pieces was stored in blockchain!

    OMG, MIND BLOWING ISN'T IT?

    I'm sure you see the possibilities now.
    THAT, my skeptical friend, is what BLOCKCHAIN DOES FOR GAMING.
    You undersell it my friend...

    Now that we have the location of MY pieces in blockchain... I own that.. and I can now SELL those pieces and locations to someone else!!!!

    Imagine that I am a Grandmaster who is a few moves from a win... I can sell my position to someone, enabling that person to WIN!  

    This is truly revolutionary.

    KyleranTacticalZombeh

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  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    Wargfoot said:
    Let me put it this way:

    Imagine a game like checkers.
    I know, pretty boring game isn't it?
    You have limited moves, entirely forced PvP, the title is hardly worth downloading.

    Now imagine if the location of your pieces was stored in blockchain!

    OMG, MIND BLOWING ISN'T IT?

    I'm sure you see the possibilities now.
    THAT, my skeptical friend, is what BLOCKCHAIN DOES FOR GAMING.
    You undersell it my friend...

    Now that we have the location of MY pieces in blockchain... I own that.. and I can now SELL those pieces and locations to someone else!!!!

    Imagine that I am a Grandmaster who is a few moves from a win... I can sell my position to someone, enabling that person to WIN!  

    This is truly revolutionary.

    Blockchain doesn't require any money to be spent from the player for use or implementation. NFTs generally do. 

    Common misconception that blockchain requires payment of some kind. In the least blockchain has the opportunity to provide novel features for games. NFTs, less so, as they generally are expected for monetization. 
    TacticalZombeh



  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,652
    Wargfoot said:
    Scot said:
    Wargfoot said:
    Let me put it this way:

    Imagine a game like checkers.
    I know, pretty boring game isn't it?
    You have limited moves, entirely forced PvP, the title is hardly worth downloading.

    Now imagine if the location of your pieces was stored in blockchain!

    OMG, MIND BLOWING ISN'T IT?

    I'm sure you see the possibilities now.
    THAT, my skeptical friend, is what BLOCKCHAIN DOES FOR GAMING.
    Gamers always need something amazing to interest them for up to three whole months. Can you knock that out for when the locusts all leave ER so they have another "flavour of the season?" How about "Checkers Unlimited"? :)
    I'm selling 10,000 NFTs of checker pieces at $85 each.
    Some of them are rare - so you'll want to get in early.

    The great part is, you can port over your NFT of the checker to a blockchain secured chess game I'm creating, which is pretty lit if you think about it.

    Please, only 500 NFTs per person.
    Thanks.
    Reported for advertising


    KyleranTacticalZombeh

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