What you should be asking is why can't no studio has managed to release a game able to steal Star Citizen thunder.
Maybe step back even further and ask "what thunder"?
An unreleased game with 200,000 - 300,000 subscribers doesn't have anything approaching thunder. If you'd like to see 'thunder' see Valheim's release, or Lost Ark, or the fact Minecraft generated 415 million dollars in one year (compare with 10 years of fundraising for Star Citizen).
It is way cool you love Star Citizen, and again, I hope they have success, but they ain't all that when you get right down to it.
Well not many MMOs can say they started their own cult, so SC does have that going for it I suppose.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Maybe step back even further and ask "what thunder"? An unreleased game with 200,000 - 300,000 subscribers doesn't have anything approaching thunder. If you'd like to see 'thunder' see Valheim's release, or Lost Ark, or the fact Minecraft generated 415 million dollars in one year (compare with 10 years of fundraising for Star Citizen). It is way cool you love Star Citizen, and again, I hope they have success, but they ain't all that when you get right down to it.
Maybe step back even further and ask "what thunder"? An unreleased game with 200,000 - 300,000 subscribers doesn't have anything approaching thunder. If you'd like to see 'thunder' see Valheim's release, or Lost Ark, or the fact Minecraft generated 415 million dollars in one year (compare with 10 years of fundraising for Star Citizen). It is way cool you love Star Citizen, and again, I hope they have success, but they ain't all that when you get right down to it.
Different Genres Different Thunders
You do realize that Thunder comes AFTER the Lightning is "released" right?
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Maybe step back even further and ask "what thunder"? An unreleased game with 200,000 - 300,000 subscribers doesn't have anything approaching thunder. If you'd like to see 'thunder' see Valheim's release, or Lost Ark, or the fact Minecraft generated 415 million dollars in one year (compare with 10 years of fundraising for Star Citizen). It is way cool you love Star Citizen, and again, I hope they have success, but they ain't all that when you get right down to it.
Different Genres Different Thunders
You do realize that Thunder comes AFTER the Lightning is "released" right?
Maybe step back even further and ask "what thunder"? An unreleased game with 200,000 - 300,000 subscribers doesn't have anything approaching thunder. If you'd like to see 'thunder' see Valheim's release, or Lost Ark, or the fact Minecraft generated 415 million dollars in one year (compare with 10 years of fundraising for Star Citizen). It is way cool you love Star Citizen, and again, I hope they have success, but they ain't all that when you get right down to it.
Different Genres Different Thunders
You do realize that Thunder comes AFTER the Lightning is "released" right?
Good thing Early-Access exists
Sure... that's like seeing clouds in the distance that might never make it to you.
No.. Thunder will always come AFTER Lightning is "released". It's literally a requirement that it happens in that order.
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Sure... that's like seeing clouds in the distance that might never make it to you. No.. Thunder will always come AFTER Lightning is "released". It's literally a requirement that it happens in that order.
Early-Access acts as "release" though. DayZ, Minecraft, Mount&Blade, Fortnite, Valheim and many other games all made their breakthrough during the Early-Access phase.
Except you're not the guys on the couch, because you come here regularly to hype and white knight for the project.
Multi-monitor setups are thing and long travel times are a thing you know.
You are right that you can launch a game too soon, but you do have to launch. Does anyone remember "polish". It is a word that went out of vogue way before Early Access, but I think because of EA we will never see it come back.
Everything is a process now, a road map, a never ending development cycle until they decided to actually launch. Look at Valhiem for heavens sake, do you want SC to be doing what they are doing? I am seeing a heck of a lot of genuine progress from that graphic you gave us but when will it launch?
Will another five years even be enough? More of us will have left school, left university, or retired, will SC actually be out by then?
Sure... that's like seeing clouds in the distance that might never make it to you. No.. Thunder will always come AFTER Lightning is "released". It's literally a requirement that it happens in that order.
Early-Access acts as "release" though. DayZ, Minecraft, Mount&Blade, Fortnite, Valheim and many other games all made their breakthrough during the Early-Access phase.
Open the image in a new tab and click the zoom in icon then you can read stuff much easier.
That would be too much work for these jokers
A: None of the games you listed is a persistent world.
B. Does CIG say SC and SQ42 are in “Early Access”? Or do they say it’s in Alpha x (and nothing for SQ42)? I ask because when I just looked I only saw reference to Alpha. Do they call this Early Access or do you? And if it’s a you thing, do you think you are better at marketing than the guys that raised a half a billion?
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A: None of the games you listed is a persistent world.
B. Does CIG say SC and SQ42 are in “Early Access”? Or do they say it’s in Alpha x (and nothing for SQ42)? I ask because when I just looked I only saw reference to Alpha. Do they call this Early Access or do you? And if it’s a you thing, do you think you are better at marketing than the guys that raised a half a billion?
"The term beta in terms of Star
Citizen - with 3.0 the game is moving into a phase akin to Early Access.
It'll build and grow from there, and then you could say 'well, it's not
really Early Access anymore'. The price will probably go up a little
bit and it will have much more of the features and content going on."
So... one time.. in 2017... he said it was kind of like it.
OK.
Go with that.
But I feel I must also point out that in the same quote you use... he is talking about Star Citizen with the term "beta", which as we know... they CLEARLY state is in Alpha five years later... As a matter of fact... he was talking about 3.0 five years ago... and they are still in 3.X
But.. I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
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If you look closely at these charts, you can easily count 6 green lines ('released'). Most of the accomplishments are 'Vehicles', i.e., things to sell.
10+ years of work, 6 tasks completed. Some progress.
Open the image in a new tab and click the zoom in icon then you can read stuff much easier. The dark gray lines are reported as percent complete. The green lines are released. There is a legend that describes the color coding. The slope towards the bottom of the graph are the tasks not yet completed and their percent completion status.
I'm unsure why they haven't released more finished feature, mostly around Squadron 42. My guess is they're holding the SQN 42 stuff closer to/at launch for more PR and hype.
Anyway, I found the graph interesting and informative. They do seem to have made a lot of progress. The questions I have are what's the estimated timeline to finish the remaining task items and what is the timeline to release more of the completed (gray bar) items to green status?
That graph doesn't track progress.
It tracks whether time has been scheduled (deliverable appears on the list), and how much of scheduled time has elapsed (percentages).
So... one time.. in 2017... he said it was kind of like it.
OK.
Go with that.
But I feel I must also point out that in the same quote you use... he is talking about Star Citizen with the term "beta", which as we know... they CLEARLY state is in Alpha five years later... As a matter of fact... he was talking about 3.0 five years ago... and they are still in 3.X
But.. I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
Here is the problem: The absurdity of this situation gets ignored.
Just take the concept "early access for 5 years". That in itself is so ridiculous as to hardly merit any response. If early access can go on for 5 years what are we looking at for beta?
Too silly - we spend too much time on this board even talking about this title.
RSI may launch a decent game one day but the fluidity of terms and the utter meaninglessness of anything they post (schedules, charts, etc) makes it impossible to say anything that has value. If language means nothing discussion is just not feasible.
I think there is a legal reason they don't want to officially release. They are very clear that you are not buying a game, you are donating to the development of a potential game. Donating does not entitle you to a game. If the game never releases, you do not get your money back.
So they aren't technically in business, selling a product. They have no product and make that quite clear on their website. They are taking donations, they are not in business.
So... one time.. in 2017... he said it was kind of like it.
OK.
Go with that.
But I feel I must also point out that in the same quote you use... he is talking about Star Citizen with the term "beta", which as we know... they CLEARLY state is in Alpha five years later... As a matter of fact... he was talking about 3.0 five years ago... and they are still in 3.X
But.. I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
Here is the problem: The absurdity of this situation gets ignored.
Just take the concept "early access for 5 years". That in itself is so ridiculous as to hardly merit any response. If early access can go on for 5 years what are we looking at for beta?
Too silly - we spend too much time on this board even talking about this title.
RSI may launch a decent game one day but the fluidity of terms and the utter meaninglessness of anything they post (schedules, charts, etc) makes it impossible to say anything that has value. If language means nothing discussion is just not feasible.
I think there is a legal reason they don't want to officially release. They are very clear that you are not buying a game, you are donating to the development of a potential game. Donating does not entitle you to a game. If the game never releases, you do not get your money back.
So they aren't technically in business, selling a product. They have no product and make that quite clear on their website. They are taking donations, they are not in business.
I don't see that as a problem for a publicly funded game. Any number of things could go sidewise and prevent the release of a game.
What the critics have to accept is there are about 200,000 to 300,000 players happy to find an ongoing alpha. That isn't wrong - they can spend their money as they see fit.
Not is it wrong to mock them as we see fit for their choices.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
So... one time.. in 2017... he said it was kind of like it.
OK.
Go with that.
But I feel I must also point out that in the same quote you use... he is talking about Star Citizen with the term "beta", which as we know... they CLEARLY state is in Alpha five years later... As a matter of fact... he was talking about 3.0 five years ago... and they are still in 3.X
But.. I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
Here is the problem: The absurdity of this situation gets ignored.
Just take the concept "early access for 5 years". That in itself is so ridiculous as to hardly merit any response. If early access can go on for 5 years what are we looking at for beta?
Too silly - we spend too much time on this board even talking about this title.
RSI may launch a decent game one day but the fluidity of terms and the utter meaninglessness of anything they post (schedules, charts, etc) makes it impossible to say anything that has value. If language means nothing discussion is just not feasible.
I think there is a legal reason they don't want to officially release. They are very clear that you are not buying a game, you are donating to the development of a potential game. Donating does not entitle you to a game. If the game never releases, you do not get your money back.
So they aren't technically in business, selling a product. They have no product and make that quite clear on their website. They are taking donations, they are not in business.
I don't see that as a problem for a publicly funded game. Any number of things could go sidewise and prevent the release of a game.
What the critics have to accept is there are about 200,000 to 300,000 players happy to find an ongoing alpha. That isn't wrong - they can spend their money as they see fit.
How do we know there are 2-3 hundred thousand happy that alpha never ends? Even if true… aren’t there over a million backers? Does the happy Minority overrule the unhappy Majority?
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Slapshot1188 said: How do we know there are 2-3 hundred thousand happy that alpha never ends? Even if true… aren’t there over a million backers?
Theoretical Maths: About 2 to 3 million per month is raised with the lowest subscription fee being $10.00. That puts the population at about 300,000 max with it likely being closer to the 200,000 number. If people are buying expensive ships or have higher tier subs the numbers go down.
I have no inside information - suffice it to say, I don't believe 2-3 million per month in pure donations are coming in and that Babs has subscription fees wrapped up in his posting in the never ending funds raised thread.
I'm thinking Babs has extortion fees or industry payola in his numbers...
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So... one time.. in 2017... he said it was kind of like it. OK. Go with that. But I feel I must also point out that in the same quote you use... he is talking about Star Citizen with the term "beta", which as we know... they CLEARLY state is in Alpha five years later... As a matter of fact... he was talking about 3.0 five years ago... and they are still in 3.X
But.. I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
What does it matter if it's called Alpha, Beta, Early-Access or whatever?
A game is accessible to play while it's being developed.
Those who want to play it now do so those who don't, don't.
So... one time.. in 2017... he said it was kind of like it. OK. Go with that. But I feel I must also point out that in the same quote you use... he is talking about Star Citizen with the term "beta", which as we know... they CLEARLY state is in Alpha five years later... As a matter of fact... he was talking about 3.0 five years ago... and they are still in 3.X
But.. I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
What does it matter if it's called Alpha, Beta, Early-Access or whatever?
A game is accessible to play while it's being developed.
Those who want to play it now do so those who don't, don't.
A. If you will scroll back you will clearly see it was You who introduced the term Early Access as though it mattered...
B. Like I said.... I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
C. You are playing PARTS of a game. It is not persistent, so that is the switch which will matter. Once the game is PERSISTENT and will never be wiped, then I do not care what you call it... it will be "released". But until that day.... (I still do not care what you personally call it...) it's not released.
D. I can eat all the cookie dough I want. I might even enjoy doing it. That doesn't mean it's a cookie. And while YOU might be content to eat cookie dough forever, others want to actually get and eat their cookie. So if YOU are happy with your cookie dough... keep eating it and stop worrying about the rest of us who don't like uncooked cookie dough and want the cookie that has been making "progress" for over a decade and the Chef can no longer even tell us when (or if) it will be a cookie (although he gladly did that when he took our money). But none of that should bother YOU who love cookie dough so much. So this actually is between US and the Chef. You... go right ahead and eat all the uncooked cookie dough you like. Gorge yourself on it.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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SQ42 should have been easy to roll out, given the engine, the money, the time in development. But a few early management screwups added to later backburnering (and don't forget the dissembling and lies), lead to no single player game release.
At this point, the release of SQ42, if it isn't incredibly awesome, would endanger the money train/golden goose. There would be actual game to compare, and if it came up wanting, it would be bad. Thus, decade+ long delay.
And the poor bastid devs in England will now have to put up with micromanaging from the king of creep and delay.
If you are holding out for the perfect game, the only game you play will be the waiting one.
If it was easy to make some other studio with more experience, money and work force would've done it by now, yet here we are.
By that reasoning Mass Effect: Andromeda, Anthem, Cyberpunk should have been a smooth ride to deliver and Starfield shouldn't have taken "25 years in the making".
Comments
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
No.. Thunder will always come AFTER Lightning is "released". It's literally a requirement that it happens in that order.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Everything is a process now, a road map, a never ending development cycle until they decided to actually launch. Look at Valhiem for heavens sake, do you want SC to be doing what they are doing? I am seeing a heck of a lot of genuine progress from that graphic you gave us but when will it launch?
Will another five years even be enough? More of us will have left school, left university, or retired, will SC actually be out by then?
B. Does CIG say SC and SQ42 are in “Early Access”? Or do they say it’s in Alpha x (and nothing for SQ42)? I ask because when I just looked I only saw reference to Alpha. Do they call this Early Access or do you? And if it’s a you thing, do you think you are better at marketing than the guys that raised a half a billion?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
OK.
Go with that.
But I feel I must also point out that in the same quote you use... he is talking about Star Citizen with the term "beta", which as we know... they CLEARLY state is in Alpha five years later... As a matter of fact... he was talking about 3.0 five years ago... and they are still in 3.X
But.. I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
It tracks whether time has been scheduled (deliverable appears on the list), and how much of scheduled time has elapsed (percentages).
EDIT: Also, unlike what Mendel said it doesn't track 10+ years of work. It only tracks stuff in RSI's Progress Tracker
https://robertsspaceindustries.com/roadmap/progress-tracker/deliverables
Which is quite recent addition by RSI. It doesn't have old stuff in it.
------------
2024: 47 years on the Net.
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Minority overrule the unhappy Majority?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
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"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
B. Like I said.... I guess in fantasyland we can mix/match/add/forget terms and words. Up means down... until it doesn't.
C. You are playing PARTS of a game. It is not persistent, so that is the switch which will matter. Once the game is PERSISTENT and will never be wiped, then I do not care what you call it... it will be "released". But until that day.... (I still do not care what you personally call it...) it's not released.
D. I can eat all the cookie dough I want. I might even enjoy doing it. That doesn't mean it's a cookie. And while YOU might be content to eat cookie dough forever, others want to actually get and eat their cookie. So if YOU are happy with your cookie dough... keep eating it and stop worrying about the rest of us who don't like uncooked cookie dough and want the cookie that has been making "progress" for over a decade and the Chef can no longer even tell us when (or if) it will be a cookie (although he gladly did that when he took our money). But none of that should bother YOU who love cookie dough so much. So this actually is between US and the Chef. You... go right ahead and eat all the uncooked cookie dough you like. Gorge yourself on it.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Whatever you decide, ideally you would do it in complete silence.
At this point, the release of SQ42, if it isn't incredibly awesome, would endanger the money train/golden goose. There would be actual game to compare, and if it came up wanting, it would be bad. Thus, decade+ long delay.
And the poor bastid devs in England will now have to put up with micromanaging from the king of creep and delay.
If you are holding out for the perfect game, the only game you play will be the waiting one.