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Steven doesn't want to talk about what you do with your accounts. Instead he wants to talk about the double standard players have for dev-run RMT when secret RMT seems to get a pass.
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....i just don't think it could ever happen- human beings in general are kind of trash and have zero etherical standards.
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
If I buy from a player the developers are working against RMT; whereas, if I buy from the developer the developer is working at making RMT necessary.
Everything else is noise.
It’s a bit of a rock and a hard place for developers as the amount of resources they use to combat it can’t stop it.
I’m not saying they should incorporate it but at what point do they throw up their hands as they realize it’s a lost cause?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I've been RMTing in these games since DAOC back in 2002, when I bought my first game gold from a guy in Bethesda Maryland.
I also bought a couple of accounts, one which worked out, but the second was "stolen" back from me but fortunately the broker who made the arrangements refunded my $75.
Usually the transactions worked out, sometimes not so much. It was a risk I took and fortunately I never had an account banned on the two occasions I got found out.
Like all cheaters I justified my actions with excuses like I'm not hurting anyone since I wasn't a PVPer so what did it matter if I bought game gold from Koreans so my son and I could have a faster mount in WOW back in 2005?
But let's face it, these are not actions I'm particularly proud of and would always accept any punishment a developer meted out for breaking their rules.
Still, I support developers efforts to run a "clean" game as such strives to promote better ethics among gamers and gaming in general.
In recent years I only buy in game items for developer provided RMT, most recently for RDO in their game store.
Yes, I am extremely opposed to Web 3, mostly because the "advantages" offered are extreme in their cost IMO, and almost all are less about the gameplay and more about the "investment and earning opportunities."
Honestly, I am too old to deal with the idea of setting up and protecting my gaming "wallet" and far smarter people than me loose control of theirs everyday, losing millions in the process.
Yeah, I know, big difference in scale but still I'd hate to loose my gaming accounts due to my lack of understanding how these systems really work.
Besides, I don't game to make money but perhaps now that I'm retired I could turn my focus more towards that idea?
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Congrats on your retirement Kyleran!
At the end of the day it's the same argument for legalizing any bad actions in real life. There are folks that advocate to make drug use legal because it would cut out the middle man, and bring money into the government. Same thing for prostitution.
IMHO "Because a subset of us are dirty rotten scoundrels", is not a reason to give in, say they are right, and make what they are doing "legal". Quite the opposite in fact.
I want to play a game to play a game, not to have it mixed more and more with real money transactions or people that want to "invest" in items or characters.
Sorry, if you want to go and invest in CryptoCurrency then go buy some. I've got a nice chunk of Bitcoin myself. Even some ETH. But no, I do not want it in my games. And if a game is going to make that a part of what they are selling, I'll happily skip it. I want my investments to be my investments and my games to be my games.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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You've brought up the perfectly valid point of where the developers draw the line in their crusade. That is worth exploring.
However, I'm more concerned with development being driven by the need to drive people to the store to buy convenience items to make it easy to get past grindy game play.
Developer 1: So, to get to rank, the players need to kill 10 wolves.
Developer 2: Yeah, any more than that would be tedious.
Developer 1: Good idea, we should make it 20 wolves and sell a buff in the store that makes each wolf kill count X2.
Developer 2: Bingo.
If someone buys an account that doesn't directly impact the conscientious development of the game - but stores make their way into the design discussions, and that is the cause of much pain.
I've said it before, and I'll say it again: The store starts out as a game feature, and then the game becomes a feature of the store.
I'll be playing other games, tho, that's for sure.
If they sell cosmetics and I blow $10 a month on that, or they fund the game through subscription and that costs me $10 a month, to me that is a wash.
Well, i'm not a fan of that either but i could live with it. Meddling with third party websites is still a big no-no for me.
As for you making money at games? You’re retired now, go nuts!
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
They’re already doing that. I have to have a sub if I want acceptable storage space for Elder Scrolls Online, I have to buy storage in Lord of the Rings Online. Heck there is even the rumored extra skill bar for Star Wars the Old Republic.
We’re there kids…
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It gets people talking, but that does not mean that every article writer is pretending this his or her take on a particular issue.
I remember when one of out posters was telling us us that his nephew could not believe an old MMORPG he was showing him did not have a cash shop. That is what gaming youth have been brought up by studios to think, it is all about the money.
So on here where you have more old timers we reject RMT's, but I wonder what players on a forum with a younger base would think? I recon they would be quite blase.
It's to provoke discussion and it has been working well.
That's where the issue is, a shift in focus from bettering the game to making better use of the cash shop. Unfortunately this needs to be done as games need revenue and players are now widely adverse to the purchase and subscription model which preceded it.
While purchase and subscription games also now have cash shops I suspect that is largely due to the price of subscriptions being essentially fixed. Getting rid of cash shops entirely would likely require increasing subscription fees to keep up with increasing costs.
Still, getting rid of cash shops entirely may be worth returning to mandatory subscriptions at a higher price that reflects rising costs.