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Curious about EVE Online..

How do the ships handle? Is it like Earth and Beyond or more like Vendetta Online? I am hoping it's like E&B..Just asking before I go and buy it..

Thanks..Hermit.

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Comments

  • DesalusDesalus Member UncommonPosts: 848

    Basically you use double clicking and right click menus to move.

    ---------------------------------------------
    Killer 86%, Socializer 53%, Explorer 33%, Achiever 26%

  • kishekishe Member UncommonPosts: 2,012

    the game you can dload for free, the cd-keys with 30 days free you can get for 5$ in ebay...worth a try i'd say

  • DismantledDismantled Member UncommonPosts: 121

    I currently play EVE....Very Impressive game. Unlike anyother mmo ive seen.

  • codexiacodexia Member Posts: 120

    EVE is fun, if you don't mind the death risks.  If you lose your ship, you LOSE it.  If you die, your dead, and lose a massive number of skill points if you haven't paid to keep your clone updated.  And unfortunately...in the sectors where players can kill you, there's about a 30% chance of the gate being camped and you die upon spawning there.  That, and travel can take you over an hour if you have to go far.

    On the other side, it's probobly got one of the deepest player commerce bases i've ever seen (once you figure out what everything is).  It definately gets you looking over your shoulder for enemies, and chances are (if your like me anyway) you'll find yourself running from combat instead of initiating it.  Combat...could use some tweaking to make it a tad bit faster, but it's a workable system that gives you a little time to think, although not much.  And the community is oddly friendly...unless you count the griefers, but other then that ^^;;

  • leipurileipuri Member Posts: 559




    Originally posted by codexia 

     If you lose your ship, you LOSE it.  If you die, your dead, and lose a massive number of skill points if you haven't paid to keep your clone updated. 




    In worst case if you havent updated your clone you will lose just 5% of you skill that have most SP in it. Used to be lot worse, but best is just keep your clone always updated.

    Also about risk. Yes its higher than in most mmorpgs, but its players who set the risk for themself. Flying around in BS/HAC solo with full set of pirate implants is expensive if you lose, but assault frigs, cruisers and even t1 frigs in gang are usefull (they are doing some big changes to t1 ships to make them more 'unique' in their roles soon). 

    EvE can be very rewarding if you play with friends. Building outpost, conquering one, fleet fights, market that have so many potential customers. Only thing I miss from eve is that r&d is mainly luck based and research general isnt very rewarding.

  • fishercfisherc Member Posts: 134

    Eve is an awesome game.

    It's not for the shallow game players.  You know them, they prefer FPS/Twitch Reflex games where hours practicing at the keyboard are what bring victory, not brainpower. They often like everything handed to them or to come very easily....   These are the people that don't like EvE online.

    I'd Classify EvE as more of an MMO RTS, since you upgrade yourship and move into combat, mine, or whatever you want to do in the process of eventually building / taking over your own system with your corporation.

    Eve brings justice to the word MASSIVE multiplayer  16000 people on ONE server :)

    It's an awesome game, you can choose your level of involvement pretty good in eve.  You can do homework and mine in a low security area(low attention required)  or you can travel through lawless 0 security space and hunt down pirates in a medium sized group (medium attention) or command a fleet of your corporate members to take down a corporations base that's existance is not in your best interest (High Attention)

  • giarcpdxgiarcpdx Member Posts: 1
    This sounds like a great game! Does anyone remember Omnitrend's Universe and Universe 2? Those games allowed you to pirate, hunt pirates, mine, trade, run passengers, etc, that would get you the money to upgrade and maintain your ship. I loved it and have been looking for a space-game that gave me that same open-ended feeling. The MMO would make this sort of game all the better.
  • NullapaxNullapax Member Posts: 401

    EvE is certainly worth a look especialy as it is now so cheap to buy ( plus free to try )

    I stopped playing it after three weeks because, as a solo gamer who likes to explore new areas, it had become dull to say the least.

    It is a vast game with lovely graphics but there is nothing to discover like in planet based games. I know that sounds obvious but it is hard to explain just how empty EvE feels.
    A lot of the enchantment of MMORPG's is socialising with other players. For me that means actually seeing their avatars and they way they play.
    It is just not possible to relate to a spaceship in the same way, when you actually see one that is, they tend to be lightyears away most of the time ::::21::

    If you enjoy questing your going to get bored fast as well. After the first week I was seeing nothing but repeat missions, exact, carbon copy repeats that is.

    If your a group player and/or love PvP and/or want a very complex/deep crafting/trading system then you will like EvE.

    Like I said to start with, it is so cheap ( free ::::08:: ) that you might as well take a look and decide for yourself. I promise you wont feel that you have wasted your money, and it might just be the game for you ::::20::

  • hadzhadz Member Posts: 712



    Originally posted by fisherc

    It's not for the shallow game players.  You know them, they prefer FPS/Twitch Reflex games where hours practicing at the keyboard are what bring victory, not brainpower. They often like everything handed to them or to come very easily....   These are the people that don't like EvE online.




    OK, there's been a lot of positive reviews on this game (and people are giving it high scores too) but let me put forward the other side of the argument.  Before I do, however, just want to say that I am in NO way an FPS/Twitch gamer, in fact I think they're boring (too).  I'm a strategy gamer and brainpower is something I love to use when game-playing (table-top boardgaming was my intro to games actually).

    Now, as to EVE online.  It really does feel very cold and lifeless.  There is no exploration aspect at all; so, you may travel to all points of the galaxy but you never see anything new, just another ship hanger or a different coloured planet.  The problem is that all this non-exploration takes a very long time.  I mean you can take 10 to 20 minutes travelling to a star system that is only 5 or 6 "jumps" away, and all that is required of you in that whole time is...um...nothing.  10 to 20 minutes sitting in front of your screen doing ABSOLUTELY nothing...with the auto-pilot making all the jumps for you.  I ended up just flicking to my browser and reading about other games.

    The killer is that when you do get to a "destination" you have only a few things to do.  And NONE of them are interesting either.  You can mine an asteroid; which consists of pointing at the asteroid clicking it and waiting for your hold to fill or the asteroid to become exhausted.  You can fight a "pirate"; which consists of pointing at a small red cross and hoping his shields/armor give out before yours do.  Or you can pickup/deliver an item; which consists of arriving at a station and draging the item out of your storage locker to your ships hold (or vice versa for a delivery).  Oh you can buy items too; which consists of bringing up a list and picking the cheapest one within a reasonable range, and if you want to be really complex and save time jumping and stuff you could buy 2 needed items there, or one at a station on the way...woo woo.

    Oh and if you're really lucky (and have chosen a less safe route to do your pickup / mining / whatever...to avoid the interminable nothing-to-do-ness of a long line of space jumps) then you might even get attacked by another player in a ship 10 times better than yours (because they've been playing 10 times longer) and get blown out of the sky, forcing you to start the ENTIRE process over again and possibly (if the player is extra nice and decides to help give you the impetus to make an early exit from the game) even lose some of that important skill you'd taken 27 online/offline realtime hours to acrue.  (And NO this never happened to me, but it's easy to extrapolate)

    Well, just trying to provide the opposite case to all the good reviews on here (which I'm beginning to think is some sort of conspiracy, or maybe I'm just not like everyone else...paranoia much...hehe). 

    The trial is free for starters though, so don't listen to me...give it a try!

    Have fun...

  • AzirophosAzirophos Member Posts: 447


    Originally posted by GreyHermit
    How do the ships handle? Is it like Earth and Beyond or more like Vendetta Online? I am hoping it's like E&B..Just asking before I go and buy it..Thanks..Hermit.

    The basic handling of your ship and the UI in general is roughly similar to Starfleet Command (click where you want to go), except that EVE is 3D. Long range and short range navigation also works by interacting with the icon of your target (on scanner or on space view) - you can warp, approach, orbit, etc.

    But as it was suggested, try the trial. You don't need a credit card for it, and those 14 days give you a basic idea of the game. Just don't expect to learn everything or see everything there is .... EVE takes a very long time to get into.

    ------------------------------------------------------
    Originally posted by Mandolin

    Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.

  • ReeloydReeloyd Member Posts: 5

    Some people doesn't like EVE because it is boring as their saids. But EVE is not a game like others MMO, it doesn't have the same "features", the same activities. You can't meet players in a bar, or visit the capital of the Humans, or speak to a beautiful skinned demon.... EVE is a socialazing game, where you are a piece of a big machine, your objectives is to help this machine to growth, to expand, to build a station, to become wealthy etc...

    This machine is your corporation, and without any corpo, you will be bored. EVE is a economic-sim game based, and your aim is to fight to be the most powerfull. There is a lot of satisfaction to play in a community, play with your friends, start a corp, decide of its aim, what you want to do in EVE.

    Become a famous merchant, a pirate, a bounty hunter, a mercenary.... find the right corp, and do what ever you want. You want action, go in a fighting corp, and go PvP in gang ( group ), learn tactics, fit your ship, and kill'em'all !

  • fishercfisherc Member Posts: 134



    Originally posted by hadz



    Originally posted by fisherc

    It's not for the shallow game players.  You know them, they prefer FPS/Twitch Reflex games where hours practicing at the keyboard are what bring victory, not brainpower. They often like everything handed to them or to come very easily....   These are the people that don't like EvE online.


    The killer is that when you do get to a "destination" you have only a few things to do.  And NONE of them are interesting either.  You can mine an asteroid; which consists of pointing at the asteroid clicking it and waiting for your hold to fill or the asteroid to become exhausted.  You can fight a "pirate"; which consists of pointing at a small red cross and hoping his shields/armor give out before yours do.  Or you can pickup/deliver an item; which consists of arriving at a station and draging the item out of your storage locker to your ships hold (or vice versa for a delivery).  Oh you can buy items too; which consists of bringing up a list and picking the cheapest one within a reasonable range, and if you want to be really complex and save time jumping and stuff you could buy 2 needed items there, or one at a station on the way...woo woo.

    Oh and if you're really lucky (and have chosen a less safe route to do your pickup / mining / whatever...to avoid the interminable nothing-to-do-ness of a long line of space jumps) then you might even get attacked by another player in a ship 10 times better than yours (because they've been playing 10 times longer) and get blown out of the sky, forcing you to start the ENTIRE process over again and possibly (if the player is extra nice and decides to help give you the impetus to make an early exit from the game) even lose some of that important skill you'd taken 27 online/offline realtime hours to acrue.  (And NO this never happened to me, but it's easy to extrapolate)

    Well, just trying to provide the opposite case to all the good reviews on here (which I'm beginning to think is some sort of conspiracy, or maybe I'm just not like everyone else...paranoia much...hehe). 

    The trial is free for starters though, so don't listen to me...give it a try!

    Have fun...


    hadz is another example of a shallow MMO Gamer who doesn't see the picture of Galactic Conquest and domination.  If you have his mindset, you will not enjoy eve, turn away now and save us from hearing the same old complaints repeated over and over from people who should play the most popular shallow MMO of all time... WoW.  He probably has never taken part in a fleet battle or building/defending a corporate base in 0.0 space.  Never tried to dominate the market and exploit regional price variances to make wealth.  And he might not even have joined a good corporation, with meaning and politics in it's daily events(something most games lack, meaningful guilds/politics that can actually change the game world in some way. WoW is a great example of where guilds only mean 'online chatgroup'.  In EvE, Guilds(Corporations) mean something)   It can be tough because you don't know what to explore and are just set about the universe when you begin with no direction but, YOU CHOOSE YOUR OWN DIRECTION and RUN WITH IT :).  There is a lot to do in eve, exploration is there...Often it's just the systems themselves and finding one that's under exploited for you and your guild/friends. Maybe finding that little niche in 0.3 space that's low travelled where you can build a corporate base with a low chance of destruction.  You have to be someone who looks at the big picture, or you might get bored.

    As for planetary Exploration... How's this for a little preview?

    http://www.itrek.org.uk/FanFest%202004%20-%20Planetary%29Flight.wmv

    I only do mining and stupid boring stuff when I've got more important things to do in RL, like homework or essays for University.  I just mine in the background with a simple macro(I don't beleive in the game playing for you but dumb repetative tasks should be avoidable) moving from my cargo hold to a jetcan.

  • SONOFAGUNNSONOFAGUNN Member Posts: 414

    EVE is a really fun game, however it can get very, VERY boring when you do a lot of traveling. The 14-day trial is only good to get a basic idea of gameplay, it is no-where long enough to get a good feel of the dynamics of PvP combat and group warfare. If you are going to start EVE now, you WILL get you ARSE handed to you more than once....I suggest that you do find at least a couple of people to play with often, hopefully you can find a mentor type to help you out (yes they exist!).

     

    Witty saying to amuse you goes here.

  • hadzhadz Member Posts: 712



    Originally posted by fisherc

    hadz is another example of a shallow MMO Gamer who doesn't see the picture of Galactic Conquest and domination.  If you have his mindset, you will not enjoy eve, turn away now and save us from hearing the same old complaints repeated over and over from people who should play the most popular shallow MMO of all time... WoW.  He probably has never taken part in a fleet battle or building/defending a corporate base in 0.0 space.  Never tried to dominate the market and exploit regional price variances to make wealth.  And he might not even have joined a good corporation, with meaning and politics in it's daily events(something most games lack, meaningful guilds/politics that can actually change the game world in some way. WoW is a great example of where guilds only mean 'online chatgroup'.  In EvE, Guilds(Corporations) mean something)   It can be tough because you don't know what to explore and are just set about the universe when you begin with no direction but, YOU CHOOSE YOUR OWN DIRECTION and RUN WITH IT :).  There is a lot to do in eve, exploration is there...Often it's just the systems themselves and finding one that's under exploited for you and your guild/friends. Maybe finding that little niche in 0.3 space that's low travelled where you can build a corporate base with a low chance of destruction.  You have to be someone who looks at the big picture, or you might get bored. (snip)
    I only do mining and stupid boring stuff when I've got more important things to do in RL, like homework or essays for University.  I just mine in the background with a simple macro(I don't beleive in the game playing for you but dumb repetative tasks should be avoidable) moving from my cargo hold to a jetcan.



    Nice post, I accept that there is probably a lot more depth in the game than I experienced in my short preview. image Don't assume that I didn't see the big picture however, I DID, I just didn't want to spend hundreds of hours mining asteroid fields to get there.  When I play a game I want to PLAY the game, not let some macro do my work for me because it is boring...makes the term GAME rather inappropriate doesn't it?
  • fishercfisherc Member Posts: 134



    Originally posted by hadz

    Nice post, I accept that there is probably a lot more depth in the game than I experienced in my short preview. image Don't assume that I didn't see the big picture however, I DID, I just didn't want to spend hundreds of hours mining asteroid fields to get there.  When I play a game I want to PLAY the game, not let some macro do my work for me because it is boring...makes the term GAME rather inappropriate doesn't it?




    Why did you mine then?  Mining isn't the only way to make money at a good pace.  You can play the market.  I make more money playing the market  than I do mining any day.  For example, I mined at a rate of 2million/isk an hour yesterday for 2 hours but made 38 million off market trading.  Again, people who get stuck on mining are either miners and they enjoy it, or they aren't looking for something better to do. In other words, you would have needed the game to give you something better to do.  It's all there, you'd just have to find it.  Hell they even have NPC's that have trade regulated prices and you can get into buying and selling off NPC's I made 1.4mil isk an hour trading off the npc's(on a good day though) as a noob.

    It has been said that the most boring part of eve is getting started, because you don't know what to do and are so used to games just telling you what to do...  It's those that realize to move on and find new things that really have fun with it :) This is the best filter a game can have to rid the game of idiots(though it does filter some good players too).  I have not seen any ultra WoW fandbois 'w/t ubAr wreet speeek pst lfg lfg lfm' in Eve.  And I'm glad for that :)

    Eve isn't for everyone. But people who like it, like it alot.

  • sidebustersidebuster Member UncommonPosts: 1,712

    I don't know if some one mensioned this yet but it has to be said.

    The first time you have to warp far distances is the last time your going to play...

    People always bullshit about point and click and say EvE is the savior. Warpjump to do a mission. go make a sammach... masterbait your fishing rod... sleep... go to school. gradute college... retire... alt-tab back into EvE and you just made it back!!

    NO THANKS! at least in E&B you could walk around the docks...

  • fishercfisherc Member Posts: 134

    Poor sidebuster had a bad day and needed to take his anger out in this thread.

    I can tell why you don't like eve, and it's not because of EVE itself.  That much I know :)  Eve is for the more mature crowd, you don't fit that category image

    EVE is very good at filtering the 'BUT MOMMY, I WANT MY CANDY NOWWWWWWWW!!!!!!!!!!!' crowd, you may just be another example to toss onto the pile.

  • hadzhadz Member Posts: 712

    Hey fisherc

    You're getting away with calling a lot of people "shallow" and "kiddie" and "WoW-lovers" (heaven forbid) without being flamed!  Your posts have been the inflamatory ones in fact.

    But what you're NOT doing is answering the points raised!  The game takes forever to get anywhere and for MOST of that forever you don't even have to be at your computer...

    To me EVE doesn't even qualify as a GAME, at best it's an economic and political space simulation...and not an interesting one.

  • fishercfisherc Member Posts: 134



    Originally posted by hadz
    But what you're NOT doing is answering the points raised!  The game takes forever to get anywhere and for MOST of that forever you don't even have to be at your computer...
    To me EVE doesn't even qualify as a GAME, at best it's an economic and political space simulation...and not an interesting one.


    The questions and points you ask are... Misinformed.  You can't have a very good debate with someone who has already made up their mind after playing the free trial for 14 days, never left secure space or tried anything that people rave about EVE for, then decided mining was the only way to go and then got bored of mining and quit. 

    Especially since EVE is an OPEN ENDED GAME where PLAYERS HAVE CONTROL OVER MUCH OF THE GALAXY.  I guess the irony is that you chose your own path to boredom.  There is so much more to do than what you've tried.  Travel Times can be long, of course.  What do you expect in a gigantic galaxy that has recently topped 17000 people online at a single time, that's the largest single game server game there is out there. 

    By your own definition, through association, the following games are now simulations: All of them. Eve actually requires more interaction than the average game out there. WoW, EQII and similar types are more of a simulation than EVE, they don't even have DYNAMIC worlds, nothing changes the same battles are fought over and over. Especially WoW which even designates territories you should go for certain levels, for example I'm level 10, I can either level in tirisfal glades, or I can level in the barrens.   EVE allows anyone to go anywhere and still be useful.

    I'd also like to point out that I actually played WoW for 4 months and leveled up to max and took in all of the game in.  It's a really good game, for shallow players who dont' want to get very involved in a video game. Perfectly fine and I had a load of fun with my friends playing it and building up a guild of 100 active unique members but, then I realized guilds have no more meaning in WoW than an online chatgroup online.  But, because of it's simplicity you'll find way more kiddies and idiots in it. So with WoW I speak from a good thorough experience of the game, I believe you can not say the same thing about yourself and your comments about EVE. could you hadz?

    The term Shallow does not relate to 'vanity'.  I use it as a term for complexity of the video game, shallow water vs deep water. For Example, WoW is like playing in the shallow waters, you can have a load of fun but you get all the twits an kiddies in there with you because it's such an easy game.

  • hadzhadz Member Posts: 712

    To each his own...

    WoW might be shallow (and thereby exceptionally easy to get into for the multitudes...and just as easy to become bored of by its shallowness) but that doesn't mean that the people who enjoy it are shallow.  Maybe they're just looking for a relaxing time.

    WoW has approx. 2 to 4 million people compared to EVE's 16,000.  Not putting EVE down in any way ('cause the majority is certainly NOT always right) but if WoW tried to put 2 million concurrent users on one server...um...well you'd know what would happen.  Plus 16,000 people on one server isn't a problem...in a game where there is no server load from a players ingame actions. (ie no graphics, no collision detection, no personalised (moving) avatar, etc)

    You cannot by ANY terms (let alone those of my definition) label WoW or EQII a simulation!  They are SO far from a simulation that no one could mistake them for one.  A simulation is a model of a real world event/happening/situation.  Saying WoW is more of a sim than EVE is like calling Galaga more of a simulation than MS Flight Simulator.

    And you still didn't answer the point.  Everything takes ages to do in EVE and you don't even have to be there to do it...am I wrong?  Even further into the game, would my assumption be made false?  If it would, then I admit I haven't played it far enough to find EVE's real value...but having to mine, or make endless space jumps (to get the products in this so-called playing of the market some suggest), to prove this to myself is not something I'd care to try.  Websites load quicker when you haven't got a game sitting in the background that you're playing/but/not-playing.

    Anyway, it's free for everyone to take the 14 day trial...I'm not stopping anyone...I'm sure lots of others (16,000 at least at the moment, of which many would be trialers I'm sure) will find it interesting.

    Peace

  • sidebustersidebuster Member UncommonPosts: 1,712



    Originally posted by hadz

    To each his own...
    WoW might be shallow (and thereby exceptionally easy to get into for the multitudes...and just as easy to become bored of by its shallowness) but that doesn't mean that the people who enjoy it are shallow.  Maybe they're just looking for a relaxing time.
    WoW has approx. 2 to 4 million people compared to EVE's 16,000.  Not putting EVE down in any way ('cause the majority is certainly NOT always right) but if WoW tried to put 2 million concurrent users on one server...um...well you'd know what would happen.  Plus 16,000 people on one server isn't a problem...in a game where there is no server load from a players ingame actions. (ie no graphics, no collision detection, no personalised (moving) avatar, etc)
    You cannot by ANY terms (let alone those of my definition) label WoW or EQII a simulation!  They are SO far from a simulation that no one could mistake them for one.  A simulation is a model of a real world event/happening/situation.  Saying WoW is more of a sim than EVE is like calling Galaga more of a simulation than MS Flight Simulator.
    And you still didn't answer the point.  Everything takes ages to do in EVE and you don't even have to be there to do it...am I wrong?  Even further into the game, would my assumption be made false?  If it would, then I admit I haven't played it far enough to find EVE's real value...but having to mine, or make endless space jumps (to get the products in this so-called playing of the market some suggest), to prove this to myself is not something I'd care to try.  Websites load quicker when you haven't got a game sitting in the background that you're playing/but/not-playing.
    Anyway, it's free for everyone to take the 14 day trial...I'm not stopping anyone...I'm sure lots of others (16,000 at least at the moment, of which many would be trialers I'm sure) will find it interesting.
    Peace



         I'm glad I didn't have to explain it. Any game that lets you just click and train without DOING anything is no good in my book. IN MY BOOK. I don't care if anyone else likes it. I am just saying it how I see it. So yeah I did make up my mind during the 14-day trial.

         I realized that all I am ever going to do in this game is log on once a week to train a skill, log off... With the occational mining or mission for half ass kicks and giggles.

  • SevarusSevarus Member Posts: 65

    Looking at the last bit, I realize that this got way off the track. There are pros n' cons to every environment. Comments from people like sidebuster do absolutely NO justice to the original poster.....so......

    To the orginal poster:

    I've been in EVE since opening gun +1 week. That's 2+ years with a couple short r/l breaks (work related). I've run two large corporations, and also played the trade/market game. I've explored and seen amazing things. I've been in fleet battles that boggle most MMO players' minds in the sheer size and complexity of what was going on. I've been in one on one situations where the sheer adrenalin was almost overpowering.

    I've sat with 25 corpmembers doing the "boring" thing drilling rocks for a sister corporation who were under war dec at the time. Even the boring with REASON can be intense.

    I've sat in defense of territory with a battlegroup that had over 110 ships in the group.

    I've declared wars, sat on alliance councils, been declared against. (as a ceo). My experiences in EVE were due to the fact that I WANT the sandbox style. I want to 'matter', and when I leave something, it made some small difference.

    I've spent tons of time travelling. Then I discovered how to use/make bookmarks and suddenly the 10 jump drag was a 4-5 minute 'no-biggie'.

    Empires and politics. Trade and markets. Piracy and Theft. Mercenaries and Industry. All of these things exist on an everyday basis with more drama excitement frustration and exhilaration than any other MMO simply due to one simple thing:

    The PLAYERS MATTER. The borders matter. Noone tells you what to do. If all your after is a quick hour of x,y or z, cool. Or you can get involved. Your choice.

    The skill systems prevent the "levellers" from taking advantage over those who are time constrained, and heres the big one: TAKE THE FOCUS AWAY FROM THE SKILL GRIND that is atypical in other MMO's and put the emphasis on WHAT DO YOU WANT TO ACCOMPLISH?

    All of the "I hate EVE, or I love EVE" rubbish is a sideshow and some trolling here in this thread.

    EVE is what you make of it...or don't. The beauty is the potential.

    2+ years and I'm more interested, excited and happy with EVE than the first several months, which were in themselves amazing.

    This is MY opinion.

    image

  • CennCenn Member Posts: 239


    Originally posted by hadz
    [
    WoW has approx. 2 to 4 million people compared to EVE's 16,000.

    Just a small correction.

    Eve has over 70,000 subscribers, (yeah, a small percentage of wow)
    its now 17,000 active players simulataneously playing on in the one game world/shard/whatever you call it.

  • BelkanBelkan Member Posts: 1

    I've been playing the online trial for a few days, it's upsetting to know that any of the supposedly fun parts of the game are unavailable to those in the trial since it takes time to get there.

    Frankly I just don't see enough, even in these reviews, to make this something I would pay monthly for.  Player skills, the equivalent of levelling, are entirely a function of beginning race/class selection, and the amount of longevity you have had with the game.  There is nothing you can do to speed this up past a certain point.  Here's an example I learned in the trial, but I could see expanding out into the rest of the game:

    I know with only 14 days there won't be much time to do anything massive, but I wanted to see what kind of pulls I could get from mining.  To that end I wanted to purchase an industrial ship to haul decent mining yields.  To get this going I need about 300k for the ship, and 300k to buy the skill to fly it.  Reasonable enough.  But I also have to train the skill.  This isn't go out to the asteroid belt and blow up 400 widget drones, I have to pass 4-5 days of REAL TIME training to fly this thing.  And it's worse than that.  I have to be online to declare intent to start training another skill, even if it's just the next level in the current skill.  Or play a silly game of running up a long skill at work, and transferring to shorter skills at home while I can micromanage my training time better.  To me, this is just one giant pain in the ass.  And there are many parts of the game that you simply cannot do in 14 days.  All the money in the world and you still can't fly anything worth going up against another player in until you have invested months and months and months of ... sitting on your tush.  It doesn't matter how successful you are at making money, your skill ranks up the same way, at the same dull pace.  Sure I could play the market, and make lots of money, but why?  I still can't fly anything.

     

    And to the poster who said WoW guilds were giant online chats, you get from your guild exactly what you put into it.  My guild raids, and when we don't raid we pvp together constantly.  And it is fun getting there, instead of months of dragging on hoping to get to something fun.

     

    I look at the game design behind a monthly fee, and forcing someone to spend X days to reach Y content.  To me, you aren't saying you have to accomplish X to receive Y in game, you are saying you have to pay us X dollars to receive Y in game.  Obviously some people get a kick out of it, but I'll continue to support a game the encourages doing stuff.

     

    My 20 cents,

    Belkan

  • hadzhadz Member Posts: 712



    Originally posted by Belkan

    I know with only 14 days there won't be much time to do anything massive, but I wanted to see what kind of pulls I could get from mining.  To that end I wanted to purchase an industrial ship to haul decent mining yields.  To get this going I need about 300k for the ship, and 300k to buy the skill to fly it.  Reasonable enough.  But I also have to train the skill.  This isn't go out to the asteroid belt and blow up 400 widget drones, I have to pass 4-5 days of REAL TIME training to fly this thing.  And it's worse than that.  I have to be online to declare intent to start training another skill, even if it's just the next level in the current skill.  Or play a silly game of running up a long skill at work, and transferring to shorter skills at home while I can micromanage my training time better.  To me, this is just one giant pain in the ass.  And there are many parts of the game that you simply cannot do in 14 days.  All the money in the world and you still can't fly anything worth going up against another player in until you have invested months and months and months of ... sitting on your tush.  It doesn't matter how successful you are at making money, your skill ranks up the same way, at the same dull pace.  Sure I could play the market, and make lots of money, but why?  I still can't fly anything.
    I look at the game design behind a monthly fee, and forcing someone to spend X days to reach Y content.  To me, you aren't saying you have to accomplish X to receive Y in game, you are saying you have to pay us X dollars to receive Y in game.  Obviously some people get a kick out of it, but I'll continue to support a game the encourages doing stuff.



    Those are the EXACT conclusions I came to in a very short time.  Who needs a 14 day trial image.

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