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Solo PvE at 50

free2playfree2play Member UncommonPosts: 2,043

Is it out there? I can't find it. Been to TOA, been to high end area's in main, been to Domnann.

OJ, Red or gank and not 'make it harder' gank, ganking with one function. To kill my toon. I have died 3 times since 50 and my gold 'donation' has gone from 2 to 20. I expect in a week, I will be dropping plat to get rid of red con effect.

Is 50 the end of the line for solo toons?

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Comments

  • RJCoxRJCox Member Posts: 2,686

    I don't know exactly what you're looking for, but there is definitely soloable content out there for 50s. And there is a cap on how high your donations to get Con back will go. :)

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • free2playfree2play Member UncommonPosts: 2,043

    New I guess is what I was looking for. The first thing I did was go back the directions I was and the walls were all still there. What was OJ and unbeatable at 46 is still OJ and unbeatable at 50 so far. I expect I am being a little loose in my game style by comparison but the visible barriers to solo seem crystal clear.

    I'm not giving up yet, there are still loads of places to look and good to know on the gold cap. Maybe it just ill gotten training. I assume TOA is like main DAOC that gets more deadly as you move away from the main spawn point. Maybe TOA is more, each map has a center point with difficulty on the rim. If that makes any sense...

  • RJCoxRJCox Member Posts: 2,686

    Yeah, it makes sense, but not every map works like that unfortunately. A lot do, granted, prolly most, I just wouldn't be surprised if you stumble upon higher level content where you're not expecting it. Some maps are as a whole designed for higher levels in mind than others.

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • JulianDracosJulianDracos Member UncommonPosts: 1,528

    It would help to know what your class is ;)

    In any case there are many farm points in ToA that are soloable by many classes. They are usually just for scrolls but some decent money spots.

    There are some steps of your Master Levels you can solo. I think some of them need to be solo like when you have to dual a shrimp.

    You can also solo a lot of your Champion Level quests at 50.

  • free2playfree2play Member UncommonPosts: 2,043

    L50 Nature Affinity Druid

    Farming gold isn't a problem. TOA/ Volcanus is fine for that. I'm going to explore the Domnann area a bit more and there is an area adjacent the Valley that was toted high end. Leprachauns and Ursine bears that were red should be OJ and maybe Yellow. Also they shouldn't be resisting DoT 90% of the time now.

  • JulianDracosJulianDracos Member UncommonPosts: 1,528

    Druid will hav a harder time than other classes.  I guess it all just depends on what you want to do.  Leps are Bears in Bri Leith should be yellow/orange to you.  You might find an occasional red one.  I have seen many Druids go there to hunt.  Bear Pelts are nice to get.  You can get a lot of XP for the right one.  You can turn in up to 20 so you might want to save those for any alts. 

    There are some nice areas in SI to explore.  I can't say there is much in terms of quests/loot that is possible to solo at 50 in SI at least that is worth the trouble.  You can go look at the Waterfall out there. 

    Probably the best thing to do is do some ToA quests for your jewelry slots, collect scrolls, and then hope to get in on an artifact raid.  Then you can get your artifact and start leveling. 

  • RJCoxRJCox Member Posts: 2,686

    Meh, a Nature Spec'd Druid won't have it much harder than other classes, thats an excellent soloing class, they're just very rare because most people who play Druids either go the Healing (Regrowth) or Buffing (Nurture) route with the other as secondary. Nature line is very seldom used, and when it is its usually in a minor secondary role.

    Not saying its a bad specline at all, it isn't, very handy, just not as much as the other 2 Druids have access too, most people who play Druids are looking to be a primary healer in a group or a buffer, or of course its someone's buffbot.

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • ElnatorElnator Member Posts: 6,077



    Originally posted by free2play

    New I guess is what I was looking for. The first thing I did was go back the directions I was and the walls were all still there. What was OJ and unbeatable at 46 is still OJ and unbeatable at 50 so far. I expect I am being a little loose in my game style by comparison but the visible barriers to solo seem crystal clear.



    I hate to say this but I call BS:  If it was Orange at 46 it would be yellow or blue at 50.  Soloing "orange" con monsters is not a 'gimme'.  Many classes can't solo oranges and even those classes that CAN have to be specced a specific way.  The expectation is that a well equipped average spec player can solo a yellow/blue con mob. 

    And, as a 50 Warden and even on my 50 infiltrator, I solo all the time when my kids are awake.   I never group when they're up so that I can step away at a moment's notice without negatively impacting my group.

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  • RJCoxRJCox Member Posts: 2,686

    While highly unlikely it IS possible for something to be OJ at 46 and 50... the colors represent a range of levels, at 46 the mob in question could have been at one end of that range and at 50 been at the other end. Like I said though, its not often that the range is that large, but it does happen occasionally.

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • JulianDracosJulianDracos Member UncommonPosts: 1,528

    I am so used to casters that it is hard for me to not be in that mind set. When I say that his Druid will have a harder time soloing, I mean that he will spend a lot more time trying to kill a target than another class (this being a caster). A friend of mine plays a battle Druid (or did before he wouldn't get groups because of it). He would kills leps all the time. When I would get on and go out there with me Eld, things went a lot quicker. We made a nice duo. He could keep me alive if my spell got resisted, he provided CC, he had a pet to taunt, and I would kill the target in less than 10 seconds.

  • ElnatorElnator Member Posts: 6,077



    Originally posted by Kunou

    While highly unlikely it IS possible for something to be OJ at 46 and 50... the colors represent a range of levels, at 46 the mob in question could have been at one end of that range and at 50 been at the other end. Like I said though, its not often that the range is that large, but it does happen occasionally.




    Fair 'nuff... I do recall a few nasties out there that have really wide level bands for 'con' purposes.  Another thing to pay attention to is it's resists.  If you're getting - modifiers to damage even a blue can be very challenging.  Especially if they're getting +s to their damage.

    An OJ that gives you + to your damage and - to theirs is SIGNIFICANTLY easier to take down than one that gives you a - and it a +.   In DAOC weapon type actually matters.  Play to your strengths, not the Mob's.


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  • RJCoxRJCox Member Posts: 2,686

    Oh, don't get me wrong, there are definitely BETTER solo classes out there, I'm just saying a Nature Druid can do just fine if played right. They're not going to kill nearly as fast but they're a lot less likely to die. Kinda like a Warden soloing in PvE, kill very slow but almost impossible to die unless the person playing it is just an idiot.

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • ElnatorElnator Member Posts: 6,077



    Originally posted by Kunou

    Oh, don't get me wrong, there are definitely BETTER solo classes out there, I'm just saying a Nature Druid can do just fine if played right. They're not going to kill nearly as fast but they're a lot less likely to die. Kinda like a Warden soloing in PvE, kill very slow but almost impossible to die unless the person playing it is just an idiot.



    The man speaks truth :)  My 50 warden almost never dies, and I'm definitely an idiot :)  My infiltrator dies a little more often but damn he kills fast.

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  • RJCoxRJCox Member Posts: 2,686

    Trust me, I know, I have a warden as well, its insane, I play it while I'm at work, start a fight then switch back to another window to do work, switch back every couple of minutes to start another fight. No styles nothing, just let it whack away till the mob is dead. After the 1.82 changes go in its going to be even more insane. :P Healing procs and shield spec etc. Unstoppable solo PvE killing machine inc! ;)

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • free2playfree2play Member UncommonPosts: 2,043

    I have no complaints about my spec or my class.

    Ioci can and does solo red++ on a regular basis. It's just not worth it to farm reds for exper. They are good for fringing new zones and getting loot rings, bracers and stuff to boost the toon so you can farm OJ and yellow in the zone you belong in. That's all relative to leveling though.

    At level 30, there is no way to have an OJ carry over 4 levels. At 40+ it is common. Color code for 40+ is of little value. You need to compare exper given for the just turned OJ to Yellow, to the OJ you kill. If there is a big gap, you are fighting a high side OJ and should be carefull. Low side OJ leave more room for mistakes.

    In additional defense of the NA druid. Picture your whole group getting rooted for 70 seconds. If I can see the enemy, it's dead. Since 50 and new exploration it isn't killing that's the issue. It's the stalkers and ambushers that are killing me. They fringe my view cone and when I engage, they run in and ambush me. I can survey an area and get a count on all AI, pick my target and think I am good to go and poof, new spawn. It's as iff I am being driven out of all the areas.

    All that said, back to the original question. Does solo end at 50?

  • RJCoxRJCox Member Posts: 2,686

    I think several people here, myself included have answered the question with a resounding no... As pointed out it varies from class to class as to how easy soloing is at 50, but no, soloing does not end at 50.

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • free2playfree2play Member UncommonPosts: 2,043



    Originally posted by Kunou

    Oh, don't get me wrong, there are definitely BETTER solo classes out there, I'm just saying a Nature Druid can do just fine if played right. They're not going to kill nearly as fast but they're a lot less likely to die. Kinda like a Warden soloing in PvE, kill very slow but almost impossible to die unless the person playing it is just an idiot.



    This is what makes them an OJ/ Red killing machine. The truth is, NA can kill an OJ as fast as they can kill a Yellow. So the logic is to kill the OJ because of the time factor in kills. If I had to level an NA druid on blue con, it would have taken me no less than 6 months. They are unique it seems. Maybe not the best toon to start DAOC in...
  • free2playfree2play Member UncommonPosts: 2,043



    Originally posted by Kunou

    I think several people here, myself included have answered the question with a resounding no... As pointed out it varies from class to class as to how easy soloing is at 50, but no, soloing does not end at 50.




    I'm just frustrated at the volume of content that I haven't tapped. Looking at DAOC and knowing I have touched maybe 30% of it, it frustrates me that the other 70% is going to hinge on my ability to farm a guild that isn't devoted to RvR.

    I guess we will see.

  • ElnatorElnator Member Posts: 6,077

    The answer to your game is two-fold:

    1) No, soloing does not END at 50.  You are still capable of soloing a large ammt of content at 50.  Take the time to find it.

    2) Yes, at 50 there WILL be areas where you CANNOT solo.  There are several areas of the game designed for group play.   The entire game is not built around solo play.  Solo play is available but there are several areas specifically designed for group play and several encounters designed for raids.  This is true in ANY mmorpg.  If you are looking for a game that you can solo 100% of the content then DAOC isn't for you.

    As far as the split?  I think it's pretty close to 50/50 as to what can and can't be solo'd.  In my experience anyway.  And since you can solo OJ's yours is probably more like 60/40.

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  • free2playfree2play Member UncommonPosts: 2,043

    Edited by OP. See following post.

  • ElnatorElnator Member Posts: 6,077



    Originally posted by free2play

    So the and is to EMPHASIZE with CAP LOCKS.
    Flame war
    fuck it, your right. Great game.



    What?  You can't discuss the topic without swearing and just saying 'you're right'?  I answered your question:  You can continue to solo at 50.  Just not the entire game.  The solo content does not "end" at 50.  You keep asking it over and over and we keep answering it.  No, it doesn't END.  But there are things you will never be able to solo, no matter how good your gear is or what RR/ML/CL you attain.

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  • free2playfree2play Member UncommonPosts: 2,043



    Originally posted by Elnator



    Originally posted by free2play

    So the and is to EMPHASIZE with CAP LOCKS.
    Flame war
    fuck it, your right. Great game.


    What?  You can't discuss the topic without swearing and just saying 'you're right'?  I answered your question:  You can continue to solo at 50.  Just not the entire game.  The solo content does not "end" at 50.  You keep asking it over and over and we keep answering it.  No, it doesn't END.  But there are things you will never be able to solo, no matter how good your gear is or what RR/ML/CL you attain.



    Your NOT right.

    Main DAOC Level 50 areas.

    Bogs of Cullen, to the south
    Dark area North of it,
    Cursed Forrest.

    Bogs, kill alot of Curmudgeon. The only way to be in the Bogs is if you are Neut with the Siabra. There are armies of them. Groups will get slaughtered, forget solo. If you are neut, go to the very bottom. Know there is an AI that will chain itself to everything and will spam cast life taps on you and kill you most of the time. It's a very narrow window. Should be done with a group.

    Dark Area above the Bogs.
    Forget it.

    Cursed forrest
    Take the door man, then go get a group. It is NOT solo area.
    'But we need group content too'. Fine, but it can't be soloed.

    TOA: All dungeons, like Cursed forrest. Get the door man, then
    go get a group

    All Domnann
    High level, dungeon for group. Skirt for the doorman.

    Gold farmers are not solo toons. They are tools.
    If you can solo at 46, you can solo at 50 BY DEFINITION. You could slaughter green con for 6 months. Gee aint that sounding fun?

    Don't treat me like the whiner in chat who wants someone else to level thier toon. I didn't come to this conclusion out of lazyness. I solo grinded a 50 level NA druid. Vague assertions that 'the content is there' don't cut it.

    What is really amazing is this idea that we need these areas. All the time I spent in the bogs, I encountered 0 players. Time in the Cursed forrest, 0 players. All group players are in RvR, they could care less if mythic made the Cursed forrest solo, even to the river and make the Granny fort a raid.

    That dark 24/ 7 zone. Maybe the Mythic rep can get a server check and see how many times someone has been there in the last 6 months? Make the content playable for thge people playing it and it isn't just resource hogs.

    I'm not hating on DOC. I'm not going to pretend it's something it isn't either.

     

     

  • ElnatorElnator Member Posts: 6,077



    Originally posted by free2play



    Originally posted by Elnator



    Originally posted by free2play

    So the and is to EMPHASIZE with CAP LOCKS.
    Flame war
    fuck it, your right. Great game.


    What?  You can't discuss the topic without swearing and just saying 'you're right'?  I answered your question:  You can continue to solo at 50.  Just not the entire game.  The solo content does not "end" at 50.  You keep asking it over and over and we keep answering it.  No, it doesn't END.  But there are things you will never be able to solo, no matter how good your gear is or what RR/ML/CL you attain.



    Your NOT right.

    Main DAOC Level 50 areas.

    Bogs of Cullen, to the south
    Dark area North of it,
    Cursed Forrest.

    Bogs, kill alot of Curmudgeon. The only way to be in the Bogs is if you are Neut with the Siabra. There are armies of them. Groups will get slaughtered, forget solo. If you are neut, go to the very bottom. Know there is an AI that will chain itself to everything and will spam cast life taps on you and kill you most of the time. It's a very narrow window. Should be done with a group.

    Dark Area above the Bogs.
    Forget it.

    Cursed forrest
    Take the door man, then go get a group. It is NOT solo area.
    'But we need group content too'. Fine, but it can't be soloed.

    TOA: All dungeons, like Cursed forrest. Get the door man, then
    go get a group

    All Domnann
    High level, dungeon for group. Skirt for the doorman.

    Gold farmers are not solo toons. They are tools.
    If you can solo at 46, you can solo at 50 BY DEFINITION. You could slaughter green con for 6 months. Gee aint that sounding fun?

    Don't treat me like the whiner in chat who wants someone else to level thier toon. I didn't come to this conclusion out of lazyness. I solo grinded a 50 level NA druid. Vague assertions that 'the content is there' don't cut it.

    What is really amazing is this idea that we need these areas. All the time I spent in the bogs, I encountered 0 players. Time in the Cursed forrest, 0 players. All group players are in RvR, they could care less if mythic made the Cursed forrest solo, even to the river and make the Granny fort a raid.

    That dark 24/ 7 zone. Maybe the Mythic rep can get a server check and see how many times someone has been there in the last 6 months? Make the content playable for thge people playing it and it isn't just resource hogs.

    I'm not hating on DOC. I'm not going to pretend it's something it isn't either.




    Dude, people have been soloing in the bogs as long as I can remember.  Freakin 6 months after release I knew a BladeMaster who solo'd there regularly.  It's very possible but you DO have to be careful.    I solo'd there regularly when my warden hit 50.   I know many people who solo'd there as well.   Yes, there are areas of the Bogs that you have to be careful in.  And yes it's a good idea to get positive siabra faction (which is NOT hard to do) but it's not mandatory.  Matter of fact some of the most fun I had was solo hunting siabra near their villiage in the bogs.  Sure I had to sprint away now and then but for the most part it was fairly fun and safe hunting.

    Cursed forest?  I've solo'd there as well.  Many people I know solo'd in various areas there as well.  No, you won't be soloing the hardest mobs in the area but there ARE encounters there that can be solo'd with relative ease.  

     If you're planning to KITE, yes, forget it, you will die in most of the zones you mentioned.  But if you're going to stand and cast/fight without moving around too much?  Those areas are eminently do-able.

    I didn't call you a whiner but *from personal experience* in the areas you specifically mentioned I know for a fact that I Can solo yellow and blue con mobs (and even some orange) with my WARDEN.  A Druid is eminently more capable at solo play than a warden so, unless you're planning to kite, you too could solo there. 

    Many other players of the game have stated that they can solo in those areas at 50 as well.  Hell at 50 you can solo in most of the dungeons as well.  Not easily, certainly, but definitely do-able.   No you won't be getting uber items because the mobs that drop those require a group.  But you can solo if you want to just go out and have some fun. 

    Not to mention the fact that you're using arguements from a 3rd party who you probably don't really know.  I'm speaking from personal experience.  Things I've seen and done first hand.  I never said solo was easy, it's not, even at 50 it's not.  But it is possible, it is fun.  But yes, grouping is much more safe, nets better rewards and to me is more fun than solo.  Nobody said it wasn't.

    If you want to do things that require a group, join a group.  But if you just want to solo some yellows and blues and the occasional orange?  You can do that.  You can do it, in fact, in the two specific areas you posted about and many others.  TC, DF, TD's, Cata, and TOA all have things you can solo if you so desire.  Not to mention many of the Champ quests for 50 are very solo friendly.

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  • free2playfree2play Member UncommonPosts: 2,043

    I'm not using 3rd party information. I've done these areas. They aren't working for me. When I fight with my NA Druid, it's kite or die. Maybe she is gimped or bugged. Her miss against OJ in melee is 70-90%, It's been that way since level 1. Yellow 50-70%. Her pet and her Dot do all the damage and the pet can't take toe to toe either. It is L37 and can't take the punches.

    The only place I haven't checked is Volcanus maps. If I can find a good plains area, I should be fine. Assuming they don't gank. If they gank, she is screwed. 2 Yellow and I am owned.

    I'm not calling anyone a liar but from where I sit, there is no area available to solo. In addition, when I started this thread it was to help decide what to do, not put a nail in the DAOC coffin. If she has low solo ability, that sucks but I have another toon that I am rp'ing to 50 by only allowing him to wear armor he makes. I have toons on two of the classics I need to level. I guess we are going to have to agree to disagree because I spent my whole game scouting the maps and I haven't found the areas L50 may have opened.

     

    --Add on: This may not be as much a DAOC thing as it is a Druid thing.
    I just got finished fighting 3 Great Haunts. The first 2 went down, I had my stamped 40% health at the end of the battles.
    The 3rd wasn't going down, end of story. What was remarkable was aggro. I ran into a town, had 4 Guardians and my pet beating on it. I was in a grove tree and it refused to turn and face the Guardians or my pet. It ran into the door of the house, spinning on it untill the guardians killed it. This may be more an issue of Druid aggro con and I just got the lucky toon that is everyone most hated foe.

  • ElnatorElnator Member Posts: 6,077


    Originally posted by free2play
    I'm not using 3rd party information. I've done these areas. They aren't working for me. When I fight with my NA Druid, it's kite or die. Maybe she is gimped or bugged. Her miss against OJ in melee is 70-90%, It's been that way since level 1. Yellow 50-70%. Her pet and her Dot do all the damage and the pet can't take toe to toe either. It is L37 and can't take the punches.
    The only place I haven't checked is Volcanus maps. If I can find a good plains area, I should be fine. Assuming they don't gank. If they gank, she is screwed. 2 Yellow and I am owned.
    I'm not calling anyone a liar but from where I sit, there is no area available to solo. In addition, when I started this thread it was to help decide what to do, not put a nail in the DAOC coffin. If she has low solo ability, that sucks but I have another toon that I am rp'ing to 50 by only allowing him to wear armor he makes. I have toons on two of the classics I need to level. I guess we are going to have to agree to disagree because I spent my whole game scouting the maps and I haven't found the areas L50 may have opened.

    --Add on: This may not be as much a DAOC thing as it is a Druid thing.I just got finished fighting 3 Great Haunts. The first 2 went down, I had my stamped 40% health at the end of the battles.The 3rd wasn't going down, end of story. What was remarkable was aggro. I ran into a town, had 4 Guardians and my pet beating on it. I was in a grove tree and it refused to turn and face the Guardians or my pet. It ran into the door of the house, spinning on it untill the guardians killed it. This may be more an issue of Druid aggro con and I just got the lucky toon that is everyone most hated foe.

    =====================================================================

    So what you're saying is you can't kite there. Which is precicely what I said. If you try to kite in the Bog or the Forrest you will either die a lot or have very slow progress due to having to dodge all over creation to avoid aggro. Either pull/nuke/kill or melee kill or pet assist kill. If those don't work then maybe you can't solo. If you're accustimed to kiting it's possible that your toon is specced in such a way that you can't solo in tightly backed areas. No big deal just find better places to hunt.

    As to the aggro thing? Don't ever count on a guard, or a pet, to peel things off you. Once you build enough aggro (and healing REALLY builds it up fast) NOTHING will peel a critter off you except it's death.

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