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Earth and Beyond, help make EA give it a second look!

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  • UmbroodUmbrood Member UncommonPosts: 1,809


    Originally posted by Carufin


    Non Sequitur.  Your conclusion does not follow from your premise. 

    Naturally, anyone playing a space game might go to EvE after "Eat Anal Burritos" went down, they have an identical premise.

    Meaning you either did not play EnB or you did not play EVE, they are as different as night and day, just becuase they are both set in space do not make them the same.

    Clearly, and obviously, the better game flourished while the poorer game failed.  That's why the "Eat Anal Burritos" and "SWG" crowd had to migrate to EvE.  It hadn't, ya know, failed.  Generally speaking, that which fails sucks, whereas that which doesn't fail is better than that which does.  This sort of deduction doesn't even require an advanced degree or anything, it's kinda obvious on the face of it.

    SWG is still around I think, and EnB failed more because of EA then anything else, yes it migth seem obvious, if you use such deduction, but the mechanics are more complex.

    The fact that you don't comprehend fundamental, elementary school level logic, is why you were playing "Eat Anal Burritos" instead of EvE in the first place.  EvE is less tolerant of people with exceedingly low-level mental faculties.

    This one migth perhaps be true, but it would also exclude you from the game, leading back to my first point.

    Those who seek a resurection of "Eat Anal Burritos" are those who demand the lowest common denominator in gaming.  The people who, with the full economic power of mommy's VISA card, are in the process of destroying the entire gaming industry.  By making it profitable only to produce pathetic, simplistic, moronic games.

    Not at all, people like you are destroyingi if not the gaming industry then at the very least the MMO genre, you see your extrmely hostile stand point, that can take no critics what so ever added with an obsessive disorder to 'smacktalk' anyone and anything not of your view.

    By your very post it comes to reason to believe that it cost CCP at least a couple of potential customers, no one would want to be in a game were you exists.

    And I am pretty sure your defense against that would be "Well good riddance to them, if they can not handle this then they can not handle EVE", and the really sad part would be that you would probably even think you were doing them a favor.



    I must ask, why is it that: your view > anyone elses view?

    And how is choice a bad thing?

    Not to go Dr. Phil on you, but why do you even behave like this?

    You must understand that however valid the point it will be clouded by the incredibly blunt and clumsy way of putting it?

    If you have a point to make, why not make it in such a way that at least someone would listen to it without writing it of as yet another 'Cult of EVE pamphlet'?

    It seems to be within your, at least verbal, capacity to make such a post.

    ------------------------------------------------------------------------------------------
    Originally posted by Jerek_

    I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
    ------------------------------------------------------------------------------------------

  • ScarisScaris Member UncommonPosts: 5,332

    Why would anyone want to go back to an EA MMO that they have already pulled the plug on once and started back up to do it again when the financials gets too low?

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • ElnatorElnator Member Posts: 6,077

    I'll put it very simply:
    I won't play any MMO that EA publishes.

    MPBT:  Cancelled because they were too cheap to re-acquire the BattleTech license
    E&B:  Cancelled despite the fact that it had slow and steady growth
    UO:  Lacks any serious support.  The game has gone steadily downhill since EA took over Origin.  (Sad day in history).  I still love (and play) UO... just not on EA's servers.



    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • eaglerangereagleranger Member Posts: 66
    Hawkins is the Antichrist."
    The scene: a bar at a gaming convention in the late 1980s. The speaker: an executive at the computer game company Origin who today, no doubt, would prefer to remain anonymous.

    Why the holy-fire view of William M. Hawkins III, founder of Electronic Arts? Because (as this exec explained) EA meant to win in the computer game business not only by making good games, but by preventing competitors from making good games too - by actively interfering with their ability to do business. As one example, EA had filed a frivolous lawsuit against Origin. Forced into a costly out-of-court settlement, Origin execs asked Trip Hawkins why he had allowed the suit; he responded, "This is just business. This is the way we're going to win."

    , EA was all about marketing. For Hawkins the question was never, "How good is this game?" It was always, "How can we sell this?" To high-minded execs at Origin - makers of the Ultima and Wing Commander series, the high priests of the high end, who valued commitment to an artistic vision - this attitude was sacrilege.

    Ultima designer and Origin co-founder Richard "Lord British" Garriott even worked an EA reference into Ultima VII (1992). Two high-profile nonplayer characters, Elizabeth and Abraham, perform seemingly helpful tasks for the player - but E. and A. turn out to be murderers in league with the player's nemesis, the Guardian. The three items that power the Guardian's evil generators are a cube, a sphere and a tetrahedron - the former EA logo.

    This reference in Ultima VII proved prophetic. In 1991 Hawkins left EA to found the short-lived 3DO Company. The next year, 1992, Origin entered dire financial straits and sold out to EA. Yet Origin never sold its soul; rather, EA spent the next 12 years gradually and painfully devouring it. The sad story could be a case study for future MBA students.

    Why did Origin sell? It was partly due - brace yourself - to the price of floppy disks.

    Changing the World
    Founded in 1983, Origin was a creature of the dawn. Garriott had already gotten rich in high school, from a game he coded in BASIC in his bedroom and sold in a ziplock bag. Founding Origin with $70,000 in family money, he and his brother Robert created a culture that prized creative vision and expansive, thoroughly developed game settings. The company later took the slogan "We create worlds."

    Origin project director Stephen Beeman recalls, "Origin's cardinal virtue was its commitment to do whatever it took to ship the director's vision. We had a motto for it: 'A game's only late until it ships, but it sucks forever.' If the game's creative vision demanded a megabyte of graphics, and the only way to load that into memory was to write our own operating system - " (the dubious "voodoo memory" scheme Origin created in 1992 for Ultima VII: The Black Gate) " - well, that's what we did, and damn the risk to the schedule or the consequences to the budget, not to mention the programmers'------------------------------------------------------------------

     EA shut down earth and beyond to further their own agenda as shown by past practices

    i fight the battles other fear

    EagleRanger

  • MW2KMW2K Member UncommonPosts: 1,036

    Because, believe it or not, it was fun. EVE came across as an intergalactic spreadsheet by comparison. Was it fun? I don't remember; I spent too much time travelling places to do anything remotely substantial.

    Maybe it's changed. Who knows. I doubt it.

  • MW2KMW2K Member UncommonPosts: 1,036


    Originally posted by Elnator

    I'll put it very simply:I won't play any MMO that EA publishes.MPBT:  Cancelled because they were too cheap to re-acquire the BattleTech licenseE&B:  Cancelled despite the fact that it had slow and steady growthUO:  Lacks any serious support.  The game has gone steadily downhill since EA took over Origin.  (Sad day in history).  I still love (and play) UO... just not on EA's servers.

    Indeed. The day EA became involved with Origin was a catastrophe. Two cancelled UO sequels, the second of which really looked a cool game.

    Cancelled E&B which actually had more subscribers than current games like Horizons have ever had and yet allows tedious crap like The Sims Online to stay in place.

    If you can figure it out, start a company, make a MMORPG and make us all happy.

  • sleepyguyftlsleepyguyftl Member Posts: 648


    Originally posted by Elnator

    I'll put it very simply:
    I won't play any MMO that EA publishes.



    I completely agree. EA ran EnB into the ground through lack of support. If they started it again, it would be no different.
  • ivan50265ivan50265 Member Posts: 67
    I beta tested EnB it wasn't a bad game at all for the time, but if one was going to bring it back it might be wise to spend some time updating the games content and generally just brushing it up a bit. I have to agree though I did enjoy it's pace much better than EVE.
  • CarufinCarufin Member Posts: 92


    Originally posted by Umbrood


    I must ask, why is it that: your view > anyone elses view?
    And how is choice a bad thing?




    Bonehead.  First of all, I made no commentary on how "good" my view is compared to anyone else's, I simply stated my view.  For all you know, I'm completely insecure and think my view sucks road apples.  I've encountered folks like you before; you're the sort who gets threatened by people who are competent with the language.

    Second, I made no commentary at all that could be construed as an opinion on the "goodness" of choice.  So quit changing the subject.

    Some idiot stated that if EvE was really so good, it wouldn't be full of former "Eat Anal Burrito" and SWG players.  Of course, as I stated, it should be plain to see that since E&B and SWG *FAILED*, where the hell else would they go?

    I don't play EVE, as far as I'm concerned EVE sucks hind tit.  It's a sad assed, sit at the gate like a pack of hyenas and gank every shuttle that comes through dork fest.  It's gankageddon.  The PvE aspect bites major donkey scrotums, with the same ten missions over and over and over and over and over.  But come on, compared to E&B, EvE is like drinking a flute of Dom Perignon over drinking a dixie cup full of toxic waste.  Eve, for all its shortcomings, is a deep, involved game.  E&B was as shallow as a thimble.

    Frankly, there is no MMORPG in operation today that is worth the price of admission, with the exception of "Guild Wars".  Which also is a pretty suck game, but since the price is "zero", you're getting a lot more than what you pay for.

    My point is merely that it's absolutely illogical to suggest that EVE sucks, as demonstrated by the fact that SWG and E&B players weren't there *before* those games failed.  Comprende???

    This is easy stuff.  You don't know me.  So don't presume to understand me until you actually *read* my opinions on things, like "choice", or how cool I think my views are.  Otherwise you're just a vaseline-reeking loser.

  • PegasusJFPegasusJF Member Posts: 268

    Though I've never played EnB (and I'm quite the EVE fanatic), I would certainly be happy to see it go online for sake of it's players and I would be interested in trying it myself.

    I hope EnB returns.


  • niatsnieniatsnie Member Posts: 19

    After all this effort, I don't think EA will as much as lift a finger toward the cause.  Blah...  Greedy corps... 

  • UmbroodUmbrood Member UncommonPosts: 1,809

    EA is EA, they make M$ look like a bunch of filantropists.

    Dont be sure EnB was even in the red, could very well have been making a nice profit, just not enough profit.

    Its the true suits of the gaming industry, there is little to no concern wether or not a game is good or bad, as long as it meets their profit margin.

    The Monsanto corporation of gaming if you will, there just is no low that they would not sink to if there was a buck to earn, if there was a market for a 'genocide online', these are the fellas that would publish it.

    Most of us here are somewhat educated gamers, we learn from each other, for better or worse, lets take this to heart and never buy an EA product?

    Yes I would like to see EnB back, but I would not pay if EA had anything to do with it.

    ------------------------------------------------------------------------------------------
    Originally posted by Jerek_

    I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
    ------------------------------------------------------------------------------------------

  • MutherMuther Member Posts: 2

    Comparing EnB to Eve is like apples to oranges.  Sure, they are both a type of space game, but that is really where the comparison ends.  Eve is pure PvP with little actual solo PvP (typically a band of two or more would sit at a .4 rated system or less and wait for the next victim to gate through or huge fleet battles) and EnB was primarily (some pretty damn good) PvE with a great and diverse variety of MOBs along with arenas to test your skill and uberness against others.  Add to the fact that EnB was extremely easy to play right from the start simply added to the appeal.

    I beta tested and played the retail of both (three Eve accounts @ 18mil+ sp's each and 3 EnB accounts maxed out) and feel that EnB was head and shoulders better then Eve for me.  Why?  The casual atmosphere, the great community (even the devs played regularly incognito), the vastly different (and beautiful) looking sectors, the fact that I could land on planets, run around a space station, the awsome music (which goes great with Eve BTW   ...Frank Klepacki FTW!) the variety of things to do that could be done solo and the easy and fun crafting system (which was VERY frustrating at times!).  Could it have been better?  Absolutely!  What game is perfect?  My gripe here was that it was never even given a chance to really grow the way the original Devs envisioned it.

    I met my Fiance while beta testing EnB (she was a dev), so I can say with certainty that the reason why EnB was closed is because EA *wanted* it closed.  In fact, they fired almost all of the original Westwood team in two different phases (one during the actual development itself) and those that they didn't fire got moved to other games, save (IIRC) 3 of the community managers who were told that they had to deal with the storyline and item advances on their own, hence the slowdown of and unfortunate deviation from the original storyline.  Hell, it was obvious to all that EA had it in for EnB even during beta when there was practically no advertisement in the many gaming mags and websites.  I think I saw a grand total of TWO magazine and online advertisements from EA during my entire time playing EnB which speaks volumes on where the game was destined to go.  And that was during the time when all I saw plastered everywhere were ads for the SIMS

    And there have been numerous requests for EA to re-open EnB, to no avail.  The latest I saw was a response from an EA strategic marketing manager stating that while they would entertain the thought of reopening the game, they would lease only, and only to a company that would essentially guarantee a profit (how typical).  The community will keep trying though, until it is reopened or until something as good or better comes out.

    Back to my original point:

    -Eve is a great game for many.  It is either way to easy (empire) or extremely time consuming and difficult (low sec) for a solo player, or even a small corp...there really is no in-between.  The investment in time and resources needed to experience the full aspect of the game is very high, to say the least.  Add the continuous paranioa of getting ganked while even in empire and you got yourself a hardcore game for hardcore gamers.

    -EnB was also a great game for many.  It offered a smoother interface, easier crafting, simpler combat, less time invested to get 'good' and no fears of getting ganked while minding your own buisness.  A solid game for casual gamers.  That was the appeal EnB had.  It is unfortunate that the shortsightedness of EA and the ultimate corporate quest for the higher-than-last-years quarterly profit put an end to this wonderful game.

    Fly safe all,

    Proconsul Muther

  • noctunoctu Member Posts: 14
    maybe they may take another look into making it a f2p game a lot of old mmo's are making a comeback on that model.
  • YukmarcYukmarc Member UncommonPosts: 165
    Originally posted by noctu
    maybe they may take another look into making it a f2p game a lot of old mmo's are making a comeback on that model.

    Did you just resurrect a 6 year old thread?

    An E&B resurrection could be an interesting idea... as long as EA gave it up to another company!

     

This discussion has been closed.