So does this mean they're going to start a communist run organization with cheap underpaid labor, a violent form of management, and wipe every other corporation off the server?
Originally posted by reavo So does this mean they're going to start a communist run organization with cheap underpaid labor, a violent form of management, and wipe every other corporation off the server?
Originally posted by Ulujain Confucius Yantis say: Has wise man got yuan for you! Jokes aside, hopefully this will encourage Asian devs to make a decent sci-fi gamew and put aside the FF-looking fantasy treadmills they churn out.
Jokes aside your a bygot who doesn't know much about the games in development in asia.
Originally posted by Elnator Why wouldn't it be? Chinese people like sci fi just as much as the rest of the world LOL Star Wars was HUGE in Hong Kong after all.
Because there aren't more Chinese than the whole rest of the world; the country is large, but not that large, and there are larger chunks of people without reliable internet access than in places like Japan or the US. Plus the game hasn't been readily availible over there to generate word-of-mouth. and bear in mind that what I said is that I would be suprised if the Chinese servers manage to open with more players than on the rest-of-the-world servers, not that I was suprised there's a market at all.
Edit: It's also interesting to me that CCP may end up doing their real stress-testing for concurrent users on the 'sideline' Chinese servers instead of the ones for the region where they live. Probably will be nice for the non-Chinese players, since Chinese would end up driving all of the load-related bug testing.
Now if they'd just set up a North American server so we don't have to hop the damn atlantic to play they might actually get more US and Canada players.
No, that would actually kill the existing game. People are blase about China because it's on the other side of the world and will only be open to Asian based players. Another server for NA would kill EVE because the whole point of having the single server is that what you do matters for the whole game. That will be diluted somewhat with the new server in China, but people are copascetic with the idea of a "Western" server and an "Asian" server .... further divisions in server would really, really rile the player base and CCP are well aware of that.
I'm impressed that they hit 30k concurrent players. That's pretty impressive considering 1 year ago it was like 9k. Sounds like CCP may have popped the 200k subscriber mark.
You've mixed up apples and oranges.
The 200k is the sign up number for China OB. EVE currently has ~120k subscribers. I agree that the OB signup is impressive, but it's not subs.
Originally posted by Minsc Originally posted by reavo So does this mean they're going to start a communist run organization with cheap underpaid labor, a violent form of management, and wipe every other corporation off the server?
It's a separate server just for china.
Hmmmm...
That makes me curious about something.
Is the Chinese government going to be monitoring the conversations going on between the players? Because they could use the chat channels as a medium for alternative uncensored news.
Uh, oh. Could EVE Online liberate the Chinese where the American government has failed?
Originally posted by reavo Hmmmm...That makes me curious about something.Is the Chinese government going to be monitoring the conversations going on between the players? Because they could use the chat channels as a medium for alternative uncensored news.
Probably.
I read the TOS for a Chinese forum (the EVE China Forums no less) and it actually contained a line prohibiting the use of the forums for organising an insurgence against the government.
Originally posted by reavo Originally posted by Minsc Originally posted by reavo So does this mean they're going to start a communist run organization with cheap underpaid labor, a violent form of management, and wipe every other corporation off the server?
It's a separate server just for china.
Uh, oh. Could EVE Online liberate the Chinese where the American government has failed?
EVE Online is a capitalistic game in its purerist form.
also got to remember about the wow beta test... they closed the sign ups in less then 2-3 days.. if i remember correctly it opened on a monday and closed on wednsday... so 500k in that time is impressive.
Honestly i wish eve the best. even tho i loathe it with the passion of 1000 stars, it still is the best space game out atm.
Is the Chinese government going to be monitoring the conversations going on between the players? Because they could use the chat channels as a medium for alternative uncensored news.
Uh, oh. Could EVE Online liberate the Chinese where the American government has failed?
What makes you think the people of China want to be liberated? Some people have some funny ideas.
Originally posted by RollinDutch Originally posted by Elnator Originally posted by Pantastic Wow, that's a huge number. I wonder how much of it is the regular players messing around on the new boxes, but still impressive. If EVE actually opens in China with more players than in the whole-rest-of-the-world servers, I'd be really suprised because while China is big, I wouldn't expect its EVE market to be that big.
Why wouldn't it be? Chinese people like sci fi just as much as the rest of the world LOL Star Wars was HUGE in Hong Kong after all. So was Star Trek actually. I wonder if they're allowed to let people from countries other than China onto the servers.... It'd be a shame if China is forcing them to restrict access to only chinese players....
The new servers are located physically in China, and will be restricted in access to only players from China. The existing server will remain as the only server for the rest of the world.
Originally posted by Elnator Now if they'd just set up a North American server so we don't have to hop the damn atlantic to play they might actually get more US and Canada players. I'm impressed that they hit 30k concurrent players. That's pretty impressive considering 1 year ago it was like 9k. Sounds like CCP may have popped the 200k subscriber mark.
More like two and a half years ago it was 9k max concurrent. I remember EVE breaking 10k in early 2004 (and then nearly doubling that in a few months as Earth and Beyond was announced to be closing).
I may be remembering incorrectly but I believe that in May or June of 2005 they announced 10k concurrent players as a record. In september they announced 15k. In October, I believe, they hit 16k. But you are correct, approximately 2 years ago they hit 9k concurrent. Growth stalled there for some reason for quite some time then began again last spring/summer. Interestingly enough right around the time that the SWG - Combat Update hit.
I may be remembering wrong but I am fairly sure that they were below 11k in June of 2005. I know for a fact that they didn't announce 15k until September of 2005. You can even find the press release on their website for it. Unfortunately I can't find the 9k or 10k concurrent announcments, they must not have released them as press releases. I remember this because last year there was a huge uproar on these boards because EVE kept announcing a new record every damn week LOL.
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Yay, the game has alot of problems right now and in the middle of their current customers suffering they continue to boast new record numbers and launch a chinese version of the game. This is why they no longer get my money.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Originally posted by Novaseeker Originally posted by Elnator
Now if they'd just set up a North American server so we don't have to hop the damn atlantic to play they might actually get more US and Canada players.
No, that would actually kill the existing game. People are blase about China because it's on the other side of the world and will only be open to Asian based players. Another server for NA would kill EVE because the whole point of having the single server is that what you do matters for the whole game. That will be diluted somewhat with the new server in China, but people are copascetic with the idea of a "Western" server and an "Asian" server .... further divisions in server would really, really rile the player base and CCP are well aware of that.
I'm impressed that they hit 30k concurrent players. That's pretty impressive considering 1 year ago it was like 9k. Sounds like CCP may have popped the 200k subscriber mark.
You've mixed up apples and oranges.
The 200k is the sign up number for China OB. EVE currently has ~120k subscribers. I agree that the OB signup is impressive, but it's not subs.
Actually no I didn't mix up apples and oranges. I remembered seeing that they were at 120k subs around the time they hit 20k concurrent players. So I just wagged a guess that they may be coming close to 200k subs now that they're at 30k concurrent players. If I was mistaken, that's cool. But I wasn't confusing the 200k beta accounts with the subscriber numbers on the western server I just looked on their site and the only information I can find about subscribers is their announcement in the beginning of February (4 months ago) that they hit 100k subs. I can't find a current figure from them. I guess I just got excited seeing the 30k concurrent player figure. Though that looks like it was a false post by someone here because the official eve site still lists 25k as their record. So Yah you're probably right that it's still around 120-130k players.
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Originally posted by Fadeus [quote]Originally posted by Precusor [b]with over 200k sign ups and 30k playing on 1 severs [url=http://www.fz.se/artiklar/article.php?id=1334] Btw.. they broke another world record Grats CCP[/b][/quote] Yay, the game has alot of problems right now and in the middle of their current customers suffering they continue to boast new record numbers and launch a chinese version of the game. This is why they no longer get my money.
Interesting... I was actually considering re-subbing for a bit to goof off in the game again... what's broken now?
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Originally posted by Elnator Originally posted by Fadeus [quote]Originally posted by Precusor [b]with over 200k sign ups and 30k playing on 1 severs [url=http://www.fz.se/artiklar/article.php?id=1334] Btw.. they broke another world record Grats CCP[/b][/quote] Yay, the game has alot of problems right now and in the middle of their current customers suffering they continue to boast new record numbers and launch a chinese version of the game. This is why they no longer get my money.
Interesting... I was actually considering re-subbing for a bit to goof off in the game again... what's broken now?
The "fun" part of the game seems pretty broken to me..
Originally posted by Gameloading Originally posted by Elnator Originally posted by Fadeus [quote]Originally posted by Precusor [b]with over 200k sign ups and 30k playing on 1 severs [url=http://www.fz.se/artiklar/article.php?id=1334] Btw.. they broke another world record Grats CCP[/b][/quote] Yay, the game has alot of problems right now and in the middle of their current customers suffering they continue to boast new record numbers and launch a chinese version of the game. This is why they no longer get my money.
Interesting... I was actually considering re-subbing for a bit to goof off in the game again... what's broken now?
The "fun" part of the game seems pretty broken to me..
Do you even play it? I wasn't asking for your opinion on whether the game is fun. I was asking Fadeus (whom I used to play the game with) what he considers broken now. Because it could well affect whether I re-sub for a short time.
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Originally posted by Elnator Originally posted by RollinDutch Originally posted by Elnator Originally posted by Pantastic Wow, that's a huge number. I wonder how much of it is the regular players messing around on the new boxes, but still impressive. If EVE actually opens in China with more players than in the whole-rest-of-the-world servers, I'd be really suprised because while China is big, I wouldn't expect its EVE market to be that big.
Why wouldn't it be? Chinese people like sci fi just as much as the rest of the world LOL Star Wars was HUGE in Hong Kong after all. So was Star Trek actually. I wonder if they're allowed to let people from countries other than China onto the servers.... It'd be a shame if China is forcing them to restrict access to only chinese players....
The new servers are located physically in China, and will be restricted in access to only players from China. The existing server will remain as the only server for the rest of the world.
Originally posted by Elnator Now if they'd just set up a North American server so we don't have to hop the damn atlantic to play they might actually get more US and Canada players. I'm impressed that they hit 30k concurrent players. That's pretty impressive considering 1 year ago it was like 9k. Sounds like CCP may have popped the 200k subscriber mark.
More like two and a half years ago it was 9k max concurrent. I remember EVE breaking 10k in early 2004 (and then nearly doubling that in a few months as Earth and Beyond was announced to be closing).
I may be remembering incorrectly but I believe that in May or June of 2005 they announced 10k concurrent players as a record. In september they announced 15k. In October, I believe, they hit 16k. But you are correct, approximately 2 years ago they hit 9k concurrent. Growth stalled there for some reason for quite some time then began again last spring/summer. Interestingly enough right around the time that the SWG - Combat Update hit.
I may be remembering wrong but I am fairly sure that they were below 11k in June of 2005. I know for a fact that they didn't announce 15k until September of 2005. You can even find the press release on their website for it. Unfortunately I can't find the 9k or 10k concurrent announcments, they must not have released them as press releases. I remember this because last year there was a huge uproar on these boards because EVE kept announcing a new record every damn week LOL.
Actually, 10k max concurrent users was broken in April of 2004. It was then fairly stagnant between 10-11k until the Shiva expansion patch in November 2004, after which the population exploded up past the 20k max concurrent users mark, to 26k or so where it's at now.
The effect of SWG's problems was fairly minimal on EVE's population, as the games shared essentially no similarities in design. The effect of EnB's sunset was not quite as minimal, and probably resulted in 15-20k accounts for EVE.
Originally posted by Elnator Originally posted by Fadeus [quote]Originally posted by Precusor [b]with over 200k sign ups and 30k playing on 1 severs [url=http://www.fz.se/artiklar/article.php?id=1334] Btw.. they broke another world record Grats CCP[/b][/quote] Yay, the game has alot of problems right now and in the middle of their current customers suffering they continue to boast new record numbers and launch a chinese version of the game. This is why they no longer get my money.
Interesting... I was actually considering re-subbing for a bit to goof off in the game again... what's broken now?
Actually I'd like to know as well, I haven't had any problems with the game since they had server issues after the db server upgrade. We've already seen 2 bugfix patches this month with a major serverside hotfix going in tuesday of next week. They are blogging almost daily on the site and the first stage of the kali expansion seems to be kicking into high gear now that the China server is mostly sorted.
[quote]Originally posted by Elnator [b] Originally posted by Fadeus [quote]Originally posted by Precusor[b]with over 200k sign ups and 30k playing on 1 severs[url=http://www.fz.se/artiklar/article.php?id=1334]Btw.. they broke another world record Grats CCP[/b][/quote] Yay, the game has alot of problems right now and in the middle of their current customers suffering they continue to boast new record numbers and launch a chinese version of the game. This is why they no longer get my money. Interesting... I was actually considering re-subbing for a bit to goof off in the game again... what's broken now?[/b][/quote]
The market lag has been a minimal improvement even with all the hardware upgrades. There is a cool new bug that won't let you select anything on the screen. It's really cool when you can't warp away from a ganker or tough mission because nothing on the screen is selectable. My buddy has lost 2 battleships due to that bug and I almost lost 1.
Mission lag the last time I ran missions a few weeks ago was a tragedy. They had me down to 1/4 sheilds before I could even start targetting anything. This problem happenned to me consistently connected to a 100mb ethernet network tagged onto a corporate T1 line and it was apparently that it wasn't my end because the rats had NO problem attacking me while I sat there useless for 3 minutes.
Unless they finally addressed it drones will randomly attack other players. They still don't return to drone bay properly leaving you waiting for them to dock for god knows how long (this problem has been around since the drone respec and they apparently aren't to concerned with getting it fixed soon).
The interface is still slugglish even on a solid fast computer with a 6800 GT (Seemingly because their queries take so long). The overview doesn't remember settings properly and chat doesn't remember all your chat sessions unless that was fixed in the last week.
Off the top of my head that is what I recall. I dealt with them for quite some time but frankly I got tired of them boasting about new players coming on while I am still dealing with their network that doesn't seem to be able to handle it well.
Other stupidness: going into the escrow screen by default queries everything instead of coming up empty and letting you choose a proper search so you have to wait an eternity for it all to load. I often don't do things in the game simply because I do not feel like dealing with the interface when doing it. I loath searching the market because it's so dam slow.
Now the flame Fadeus because he doesn't know what he is talking about because EVE rocks and CCP is the shizzle may commence.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
The market lag has been a minimal improvement even with all the hardware upgrades. There is a cool new bug that won't let you select anything on the screen. It's really cool when you can't warp away from a ganker or tough mission because nothing on the screen is selectable. My buddy has lost 2 battleships due to that bug and I almost lost 1.
I have not had any issues with market lag at all, also have not encountered the bug where you can't select anything. Which system are you doing missions in? Is it one of the superbusy high-sec lvl 4 agents?
Mission lag the last time I ran missions a few weeks ago was a tragedy. They had me down to 1/4 sheilds before I could even start targetting anything. This problem happenned to me consistently connected to a 100mb ethernet network tagged onto a corporate T1 line and it was apparently that it wasn't my end because the rats had NO problem attacking me while I sat there useless for 3 minutes.
Have not experienced lag like this in the game EVER, again how busy was the system you were in?
Unless they finally addressed it drones will randomly attack other players. They still don't return to drone bay properly leaving you waiting for them to dock for god knows how long (this problem has been around since the drone respec and they apparently aren't to concerned with getting it fixed soon).
These have both been fixed.
The interface is still slugglish even on a solid fast computer with a 6800 GT (Seemingly because their queries take so long). The overview doesn't remember settings properly and chat doesn't remember all your chat sessions unless that was fixed in the last week.
Both fixed in last weeks patch I believe.
Off the top of my head that is what I recall. I dealt with them for quite some time but frankly I got tired of them boasting about new players coming on while I am still dealing with their network that doesn't seem to be able to handle it well. Other stupidness: going into the escrow screen by default queries everything instead of coming up empty and letting you choose a proper search so you have to wait an eternity for it all to load. I often don't do things in the game simply because I do not feel like dealing with the interface when doing it. I loath searching the market because it's so dam slow.
Escrow is gone with the contract system. Why would they bother fixing a system that is going to be replaced soon?
Now the flame Fadeus because he doesn't know what he is talking about because EVE rocks and CCP is the shizzle may commence.
I am never in busy systems, I am usually around the Reset area which are near dead or were when I left most all the time. I home-based in Wirdalen which is almost always empty.
I don't know how you can state you have never experienced lag in EVE, that statement really makes me question your honesty. Lag has always been a high topic about the game which is what brought on the server upgrades. Hell fleet battle lag was once a boiling issue.
When were drones fixed? I would really have to beleive that to see it because they have made several attempts to fix it before I left. The return to drone bay function has never worked since implemented even though it has been addressed several times. And in the later attempts they managed to also break scooping them. Oh and have they fixed the horrible lag you get from launching drones yet? That is always a cool freeze up at the most improper of times.
Escrow has been in the game since launch and the interface issues I mentioned have been since the game started booming. Why not shut off the initially query long ago to save THEM the bandwidth and us the agony? Only now is it going away and the server problems have been around for a very long time.
You can argue my specific points again if you like but they are just off the top of my head and not the only ones that made me leave. I don't think you got the point of my original post or you just wanted to counter me. I am not gonna get into a bullet point arguement over it. You enjoy the game and find the issues I mentioned tolerable, cool. I didn't.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
The game itself passed 100k subs only in February 2006. My guess is that now there are somewhere between 110k and 130k subs for the game.
The 30k concurrent users is in the China OB, not the live game server for London. London's PCU (peak concurrent user figure) is still between 25-27k on Sundays.
In terms of the growth, as of June 2005 there were around 60k subs and 13k PCUs, as of September 2005 it was up to 70k subs and 15k PCUs, as of the end of October 2005 it was up to around 80k subs and 17k PCUs, and then between then and January 2006 it jumped to 22k PCUs, 23k PCUs in February 2006 (when EVE passed the 100k subs mark), and in April the last announcement was made of 25.6k PCUs.
So the picture is steady growth and then a huge push during the fall and winter of 2005-2006 (when online games generally thrive), which appears to be levelling a bit now that the summer months are upon us in the Northern hemisphere. In the period from June 2005 to June 2006, EVE pretty much doubled in subs and PCUs, which is great growth for an independent game.
Comments
Because there aren't more Chinese than the whole rest of the world; the country is large, but not that large, and there are larger chunks of people without reliable internet access than in places like Japan or the US. Plus the game hasn't been readily availible over there to generate word-of-mouth. and bear in mind that what I said is that I would be suprised if the Chinese servers manage to open with more players than on the rest-of-the-world servers, not that I was suprised there's a market at all.
Edit: It's also interesting to me that CCP may end up doing their real stress-testing for concurrent users on the 'sideline' Chinese servers instead of the ones for the region where they live. Probably will be nice for the non-Chinese players, since Chinese would end up driving all of the load-related bug testing.
Hmmmm...
That makes me curious about something.
Is the Chinese government going to be monitoring the conversations going on between the players? Because they could use the chat channels as a medium for alternative uncensored news.
Uh, oh. Could EVE Online liberate the Chinese where the American government has failed?
Probably.
I read the TOS for a Chinese forum (the EVE China Forums no less) and it actually contained a line prohibiting the use of the forums for organising an insurgence against the government.
Uh, oh. Could EVE Online liberate the Chinese where the American government has failed?
EVE Online is a capitalistic game in its purerist form.
also got to remember about the wow beta test... they closed the sign ups in less then 2-3 days.. if i remember correctly it opened on a monday and closed on wednsday... so 500k in that time is impressive.
Honestly i wish eve the best. even tho i loathe it with the passion of 1000 stars, it still is the best space game out atm.
Come back when you make sense, thanks.
Some people have some funny ideas.
The new servers are located physically in China, and will be restricted in access to only players from China. The existing server will remain as the only server for the rest of the world. More like two and a half years ago it was 9k max concurrent. I remember EVE breaking 10k in early 2004 (and then nearly doubling that in a few months as Earth and Beyond was announced to be closing).
I may be remembering incorrectly but I believe that in May or June of 2005 they announced 10k concurrent players as a record. In september they announced 15k. In October, I believe, they hit 16k. But you are correct, approximately 2 years ago they hit 9k concurrent. Growth stalled there for some reason for quite some time then began again last spring/summer. Interestingly enough right around the time that the SWG - Combat Update hit.
I may be remembering wrong but I am fairly sure that they were below 11k in June of 2005. I know for a fact that they didn't announce 15k until September of 2005. You can even find the press release on their website for it. Unfortunately I can't find the 9k or 10k concurrent announcments, they must not have released them as press releases. I remember this because last year there was a huge uproar on these boards because EVE kept announcing a new record every damn week LOL.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
[quote]Originally posted by Precusor
[b]with over 200k sign ups and 30k playing on 1 severs
[url=http://www.fz.se/artiklar/article.php?id=1334]
Btw.. they broke another world record
Grats CCP[/b][/quote]
Yay, the game has alot of problems right now and in the middle of their current customers suffering they continue to boast new record numbers and launch a chinese version of the game. This is why they no longer get my money.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Actually no I didn't mix up apples and oranges. I remembered seeing that they were at 120k subs around the time they hit 20k concurrent players. So I just wagged a guess that they may be coming close to 200k subs now that they're at 30k concurrent players. If I was mistaken, that's cool. But I wasn't confusing the 200k beta accounts with the subscriber numbers on the western server I just looked on their site and the only information I can find about subscribers is their announcement in the beginning of February (4 months ago) that they hit 100k subs. I can't find a current figure from them. I guess I just got excited seeing the 30k concurrent player figure. Though that looks like it was a false post by someone here because the official eve site still lists 25k as their record. So Yah you're probably right that it's still around 120-130k players.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
The "fun" part of the game seems pretty broken to me..
The "fun" part of the game seems pretty broken to me..
Do you even play it? I wasn't asking for your opinion on whether the game is fun. I was asking Fadeus (whom I used to play the game with) what he considers broken now. Because it could well affect whether I re-sub for a short time.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
The new servers are located physically in China, and will be restricted in access to only players from China. The existing server will remain as the only server for the rest of the world. More like two and a half years ago it was 9k max concurrent. I remember EVE breaking 10k in early 2004 (and then nearly doubling that in a few months as Earth and Beyond was announced to be closing).
I may be remembering incorrectly but I believe that in May or June of 2005 they announced 10k concurrent players as a record. In september they announced 15k. In October, I believe, they hit 16k. But you are correct, approximately 2 years ago they hit 9k concurrent. Growth stalled there for some reason for quite some time then began again last spring/summer. Interestingly enough right around the time that the SWG - Combat Update hit.
I may be remembering wrong but I am fairly sure that they were below 11k in June of 2005. I know for a fact that they didn't announce 15k until September of 2005. You can even find the press release on their website for it. Unfortunately I can't find the 9k or 10k concurrent announcments, they must not have released them as press releases. I remember this because last year there was a huge uproar on these boards because EVE kept announcing a new record every damn week LOL.
Actually, 10k max concurrent users was broken in April of 2004. It was then fairly stagnant between 10-11k until the Shiva expansion patch in November 2004, after which the population exploded up past the 20k max concurrent users mark, to 26k or so where it's at now.
The effect of SWG's problems was fairly minimal on EVE's population, as the games shared essentially no similarities in design. The effect of EnB's sunset was not quite as minimal, and probably resulted in 15-20k accounts for EVE.
Actually I'd like to know as well, I haven't had any problems with the game since they had server issues after the db server upgrade. We've already seen 2 bugfix patches this month with a major serverside hotfix going in tuesday of next week. They are blogging almost daily on the site and the first stage of the kali expansion seems to be kicking into high gear now that the China server is mostly sorted.
[quote]Originally posted by Elnator
[b]
Originally posted by Fadeus
[quote]Originally posted by Precusor[b]with over 200k sign ups and 30k playing on 1 severs[url=http://www.fz.se/artiklar/article.php?id=1334]Btw.. they broke another world record
Grats CCP[/b][/quote]
Yay, the game has alot of problems right now and in the middle of their current customers suffering they continue to boast new record numbers and launch a chinese version of the game. This is why they no longer get my money.
Interesting... I was actually considering re-subbing for a bit to goof off in the game again... what's broken now?[/b][/quote]
The market lag has been a minimal improvement even with all the hardware upgrades. There is a cool new bug that won't let you select anything on the screen. It's really cool when you can't warp away from a ganker or tough mission because nothing on the screen is selectable. My buddy has lost 2 battleships due to that bug and I almost lost 1.
Mission lag the last time I ran missions a few weeks ago was a tragedy. They had me down to 1/4 sheilds before I could even start targetting anything. This problem happenned to me consistently connected to a 100mb ethernet network tagged onto a corporate T1 line and it was apparently that it wasn't my end because the rats had NO problem attacking me while I sat there useless for 3 minutes.
Unless they finally addressed it drones will randomly attack other players. They still don't return to drone bay properly leaving you waiting for them to dock for god knows how long (this problem has been around since the drone respec and they apparently aren't to concerned with getting it fixed soon).
The interface is still slugglish even on a solid fast computer with a 6800 GT (Seemingly because their queries take so long). The overview doesn't remember settings properly and chat doesn't remember all your chat sessions unless that was fixed in the last week.
Off the top of my head that is what I recall. I dealt with them for quite some time but frankly I got tired of them boasting about new players coming on while I am still dealing with their network that doesn't seem to be able to handle it well.
Other stupidness: going into the escrow screen by default queries everything instead of coming up empty and letting you choose a proper search so you have to wait an eternity for it all to load. I often don't do things in the game simply because I do not feel like dealing with the interface when doing it. I loath searching the market because it's so dam slow.
Now the flame Fadeus because he doesn't know what he is talking about because EVE rocks and CCP is the shizzle may commence.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
I am never in busy systems, I am usually around the Reset area which are near dead or were when I left most all the time. I home-based in Wirdalen which is almost always empty.
I don't know how you can state you have never experienced lag in EVE, that statement really makes me question your honesty. Lag has always been a high topic about the game which is what brought on the server upgrades. Hell fleet battle lag was once a boiling issue.
When were drones fixed? I would really have to beleive that to see it because they have made several attempts to fix it before I left. The return to drone bay function has never worked since implemented even though it has been addressed several times. And in the later attempts they managed to also break scooping them. Oh and have they fixed the horrible lag you get from launching drones yet? That is always a cool freeze up at the most improper of times.
Escrow has been in the game since launch and the interface issues I mentioned have been since the game started booming. Why not shut off the initially query long ago to save THEM the bandwidth and us the agony? Only now is it going away and the server problems have been around for a very long time.
You can argue my specific points again if you like but they are just off the top of my head and not the only ones that made me leave. I don't think you got the point of my original post or you just wanted to counter me. I am not gonna get into a bullet point arguement over it. You enjoy the game and find the issues I mentioned tolerable, cool. I didn't.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
The game itself passed 100k subs only in February 2006. My guess is that now there are somewhere between 110k and 130k subs for the game.
The 30k concurrent users is in the China OB, not the live game server for London. London's PCU (peak concurrent user figure) is still between 25-27k on Sundays.
In terms of the growth, as of June 2005 there were around 60k subs and 13k PCUs, as of September 2005 it was up to 70k subs and 15k PCUs, as of the end of October 2005 it was up to around 80k subs and 17k PCUs, and then between then and January 2006 it jumped to 22k PCUs, 23k PCUs in February 2006 (when EVE passed the 100k subs mark), and in April the last announcement was made of 25.6k PCUs.
So the picture is steady growth and then a huge push during the fall and winter of 2005-2006 (when online games generally thrive), which appears to be levelling a bit now that the summer months are upon us in the Northern hemisphere. In the period from June 2005 to June 2006, EVE pretty much doubled in subs and PCUs, which is great growth for an independent game.