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It's Awful.
The game is buggy - more so than any I have seen.
It is incomplete, the world is VASTLY empty of monsters or items. Like walking through a painting.
The customer service is NON EXISTANT.
When you DO get a response you are treated like dirt. Like a criminal instead of a customer.
DO NOT BUY THIS GAME.
Comments
What kind of post is that? Come with some hard evidence if youre going to make BS statements like that.
The game IS fun, its creative with the crafting system and the class system is awesome.
This is coming from a UO and EQ veteran that played EQ since day one. I have not even installed EQ on my new system since Horizons has been released, and have NO desire to go back.
Great game, and it can only get better.
It has its issues but people the game is ONLY 2 MONTHS OLD! Give it a rest!
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Vic - "Androzzi here"
John - "Vic, your case just busted wide open."
Vic - "So close it for me!"
John - "Looks like your going to have to close it yourself, SHITTY!!!!"
_________________________________
Vic - "Androzzi here"
John - "Vic, your case just busted wide open."
Vic - "So close it for me!"
John - "Looks like your going to have to close it yourself, SHITTY!!!!"
Right On Teratya =-)
I wanna play this game but naturaly as I always do im waiting a month before I do just so I get the better stuff... I know im greedy =-)
BUY THIS GAME!
It's great.
The game has some bugs - many less than others I have seen.
It is incomplete, there are tons of mobs and tons of places for more mobs. The scenery is amazing, like walking through a painting.
The customer service is a post away.
When you get response it's professional and courteous. They treat you like a valued customer.
BUY THIS GAME!
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That's been my experience, in counterpoint to the original poster.
Its a great game for sure, and has improved a lot really fast.
I still say dont buy though, the lack of ingame support is a horrid thing and we, every mmorpg player in the world, should not condone this behaviour. Its bad enough that we let them get away with releasing unfinnished products but this is definetly a step in the wrong direction. Supprt is most severely needed in a games infancy, do we REALLY want to send a message to the developers that this is OK?
It is only we the paying players that has the power to change this behaviour, and we really should wield that power more often.
This is NOT the way I want this genre to develop, the releasse of even more unfinnished games, and the exclution of such an important thing to fix "later". I say no, and so should everyone.
And it is really sad, cause the game is indeed awesome in many respects, but if you dont stand up for your principles then they are gonna walk all over us for ever.
Glindin of ICE
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Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
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Nemo sine vitio est
Nemo sine vitio est
I am currently playing this gme and I like it. It isnt the best game inthe world in my opinion, but is bette then most of the options I see.
I will not be playing this game once Lineage II comes out fer US for real...I am crunk to see this game for some dern reason and cant wait to dive in headfirst no matter what issues arrive....
I like most of the graphics on Horizons, though I am highly upset that Drow arent recognized properly. Just "Different color Elves" basically. Dragons bite as of now, I had one up to level 60 and wa not as straong as the other races level 60's. This might all change once they decide to let the Drag's age as is intended and mentioned on the box, in the manual and just about everywhere else minus forums.
This is me nickel worth minus three, will probably finish where I left off later...
Wotann wrote:
HZ could have been a good game if only the devs had kept their original plans. - Race vs race pvp, but the stupid fools took the pvp part out and totally ruined the game. It's tragic.
I agree, a game can only be good if it is full PvP...
Oh wait, I'm not Kriminal99, nevermind.
I'm sorry, but please try to include FACTS when posting "This game sucks" threads. You end up sounding like a moron.
BTW, I'm not a HZ fanboi. It does have its problems, but the problems seem less irritating than other mmorpgs, imo of course.
/deepbow
MAKANE
(Horizons: Malakye Revan - Conjurer on Bounty)
Lords of Stonekeep
i found it rather borring pretty much the same as every other mmorpg out there either spend your time griding crafter lvls or sepnd your time grinding adv levels same old same old
not to mention the whole focus of the game was suppost to be fighting back the WA. in the month i was playing nobody had cleared out so much as a village and not for lack of trying. i seen guilds wipe out whole legions of WA including the boss mobs and come back in the morring and they where all back. they had crafters with them but they couldnt find any thing they could build or fix shurg this is suppost to be one of the things that was working at release.
as for CS iv had a help request up since day 2 of release and still havent recived a reply
You guys seem to have gone out of your way to bash the orginal poaster about his info being innacurate, but you may have your heads in the sand. Alot of the game is totally empty. I found a huge desert thats totally empty, not one enemy. I was near dalimond. Also, theres an empty city in the desert. not buyable plots of land, but buildings with nothign in them, also a hole in a wall taht drops you under the world. The bugs they ahve are not normal bugs. you couldnt even delete characters for the first month, dont know if they have resolved that yet. Customer service was very difficult to contact, and when i cancelled my accout i was not able to do it online, they make you call a billing service and wait on hold for a long time. and you ahve to know the exact date you first signed up for horizons.
All in all, i liked alot of the game. i loved the crafting and the multi class system is cool, but the content beyond that didnt seem to be there, and it really was released in a more unfinished state than other mmorpg's a smoother launch but an unfinished product. All areas shoudl atleast have monsters in them when the game comes out. And you should be able to delete characters you make and dont want. Also, i didnt like the fact that they gave you very little information on what happened in patches.
Just seemed to me thsi post had become more about bashing the orginal poster than what the actual game is like. For those who said there arent rambling empty areas, thats just not true. Though them may have fixed them in the two weeks since i quit. Anyway ill shut up.
In terms of lag, I initially thought that there was very little, but upon closer observance, it seems that it just appears that there isn't much. When I played Shadowbane, I felt the lag was atrocious, but at least you could always tell when you were lagging. In Horizons, it seems to be a client-server sync issue thatthey hide lag as much as possible, which actually serves to make it more difficult to time when to use abilities in combat, because you don't know how the server is responding. At least once, I've been at full life while dead for over three minutes, because the server wasn't updating. Five minutes after the battle had apparently begun, it ran through the entire combat over the course of 10 seconds, showing what had "happened."
It is true that the servers get patched twice a week, or more accurately, have scheduled maintence every 4 days. This means for us night-dwelling folk, every 4th night we're going to get kicked out of the servers for an unspecified period of time. Sometimes the server appears to be up in 3-4 hours; other times, it's taken 8-10. Add to this the unscheduled server downs (I count 3-4 offhand in the last week), and you're taking about the server coming down 5-6 times a week. If these were the half an hour reboots that Shadowbane had (again, something I felt was awful at the time), it wouldn't be that bad, but none of these reboots tend to be shorter than a few hours.
I've have to concur on the issues with lack of content. There are vast areas with nothing in them. Some people have argued that there are a lot of mobs to fight, and that is partially true. There are some good mobs to fight, but they're always camped. Golems seem particlarly weak for their levels, give good XP, and excellent drops. Even when the servers are "light", the golem spawns are always full.
The game almost promotes soloing. When fighting with a friend of mine, both around adventure level 45, against golems lvl 55, we recieved approximately 1.5k XP each. When he soloed against them, he recieved closer to 3.5-4k XP alone. If you look at the high level adventurers, there are a few that have already hit the softcap of adventure level 100 or so. For each of them, their primary class is the same, a reaver, a class more or less designed to solo. For a game that is all about all the living races working together, the XP system is rather strangely setup.
The multiclassing system is almost exactly like the one I had always hoped for in an MMO. You can multiclass almost anyway you please, and your rating is based on all classes you have levels in, but not the sum thereof. That having been said, every adventure and craft class is essentially the same. With classes, you always get the same skills and can use the same spells. The only way to customize yourself is to get techniques applied to your spells (typically, people choose all the same techiques to apply), or to spend some training points you get every level. Essentially, you get 1 point every level, which can train one ability by 2 points. While this does allow some degree of specialization, when you're getting 10 points in an attribute at every level, an extra 2 doesn't make a huge difference. Races are very much the same. Every race is essentially the same, save for a racial ability. By the time you're in the 30s or so in level, the differences in str for a gnome warrior and a half-giant warrior will be less than 10%. At the uppermost levels, this will be down to around 3%.
One of the most irritating facts about deciding to quit for me, was the fact that I have property build with machines on it. Building it was a joint effort between myself and some friends I had made in game. If at all possible, I would have liked to have given the piece away to one of them upon exiting the game. Unfortunately, this is a feature which has not yet been implemented. I can sell it back to the government and let him buy it afterward, but if I do that, all buildings on top of it will be demolished, and hours upon hours of mindless hauling of resources will be lost.
Another issue with land is the camping that occurs when land opens up. Since there is no cost to land after you buy it, and no way to take land away from someone else, the best pieces are typically camped when about to go up for sale. I say "when about to go up for sale" because sale of property for several islands was turned off in response to some exploits that occurred. Once the lands should have been able to be purchased, they were camped for over 24 straight hours (including 2 server reboots) before people could buy them.
It seems as though the game designers didn't prepare for the rate at which people would accomplish objectives in the game, and related to that seem to have made things more difficult to advance. They recently added a 5 second wait to crafting, alongside their existing cap of 50 items per batch. When it's possible to carry enough ore to make over 150 metal bars in a load, what would have been "click, click, click, click" has turned into "click, wait 5 seconds, click, wait 5 seconds, click, wait 5 seconds, click" and then going off to use the metal. They took what was a great crafting system, and made it painful to use.
Despite all this, it's the attitude of Artifact that has made me all but lose hope for this game. When I initially started playing the game, I was getting distorted video. I wrote a ticket up to CS after looking through the forums for fixing. Eventually, I installed a new video card, and started playing. A week and a half later, I got a response that they were still sorting through some issues, and to bear with them (no attempt to resolve the actual issue). In game issues seem to be treated essentially the same way. There are no detailed patch notes, and in fact Artifact seems bent on phantom nerfs of classes (though I will admit the last patch notes were fairly detailed about ability changes, so perhaps they are improving in this area).
There was one issue that came up earlier, about a quest involving handing someone some rather cheap and easy to make items (just taking a little steel), and recieving money and XP in the process. Some people abused (or utilized, depending on your point of view) this quested, getting up into the 70s in level over the course of a week or two (the next highest were in the 40s at the time). Instead of capping the number of times this could be utilized, or lower the XP gain over time, both of which are quite possible with their system, they simply removed the NPC entirely. This meant that anyone who didn't get in early (essentially those who knew about the quest from beta) got left behind. There are still other quests which point to that NPC, which have not been removed. It seems like this is somewhat common in their fixes, as there are also drops for "OBSOLETE" items, which cannot be used.
I for one, thought the game had potential, and signed up for three months initially. As I have two months of that left, and as they state that they close your account access immediately when cancelling, as opposed to when your subscription expires, I will be holding off on cancelling (though the fact that you have to login through a webpage and cancel over the phone is distasteful, to say the least). Should they add content and some of the promised features within that time I may choose to renew. Until then, here's hoping for the WoW or lineage2 beta.
Regarding the complaint that the game is like a vast empty painting. For one thing it is not empty, there are monsters, resources etc, but there is alot of space and it is beautiful its true, and you have to be willing to explore, I have played EQ for 3 years and i just can't go back, horizons just seems so much more real, more fluid.
I know alot of people complain about lack of PvP but i personally enjoy the teamwork in the game (i know that probably sounds really dumb to all the little boys who wanna kill other players and show off) the fact that we have to work together to get global projects moving. That we are kinda fighting for the glory of our server to show we can get stuff done. I find that much more rewarding than being able to flex my virtual muscles at newbies.
I just hope that enough people find this game, and stick with it, to let it develop, I know that it is unfinished at the moment, and it is bad that so many MMORPGs do start out as paid-for-play Beta-testing, but AE do seem to be working through any problems fast and i for one am happy to give them a chance to add more to the game as it goes on.
Until then I will have happily explore learn the basics and have fun with my guild
Kitarya - Saris Cleric, Crafter and proud member of the Silver Horde on Ice
The only problem I've got with the game is it isn't very Modem friendly.
I've stopped playing until ADSL is available in my area in April. Hopefully some of the issues will have been sorted out by then as well.
Don't be fooled by the original poster. There has never been a perfect MMORPG release and Horizons was no different. It's the potential that counts and HZ has more potential than you can shake a stick at.
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Don't jump off the roof Dad
You'll make a hole in the yard
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<a href="http://www.darkfallonline.com/buydarkfall/?cp=US422C675C083419B63B5C3718B4564714" target="_blank"><img src="http://static.darkfallonline.com/df_community_publisher_120x240.jpg" border="0" /></a>
Yeah sorry.
I didn't realise I wasn't allowed to like the game. If you can send me your email address I'll make sure I don't look like a "fan boi" next time by making sure my opinion matches yours before I post anything.
Whoops .... I didn't type that paragraph properly either.
1 d1dn't r34l1s3 1 w4sn't 4ll0w3d t0 lik3 th3 g4m3. If y0u c4n s3nd m3 y0ur 3m4il 4ddr3ss 1'll m4k3 sur3 my 0pini0n m4tch3s y0ur's b3f0r3 1 p0st anyth1ng.
Is that alright? did you understand?
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Don't jump off the roof Dad
You'll make a hole in the yard
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Well.... I am not sure if Sarcolis was trying to give some sort of weird boost to sales by his post, perhaps showing the kind of player you can avoid by going to horizons......
However I just have to say that there are lots of people out there who love it, and if you want a game that makes you think, and you want to interact with people in a stunning environment, (while trying to beat the other servers to completion of the tasks, heheh ok i am a bit competitive ;-p ) then Horizons is great and you should give it a chance to grow
Kitarya - Cleric and Journeyman Mason on Ice
LOL!! WTH??
That was mind-numbing...I'm not about to try to figure out what he said.
MAKANE
(Horizons: Malakye Revan - Conjurer on Bounty)
Lords of Stonekeep
Originally posted by sarcolis
Ya ok i have a very fast dsl connection.Let me tell you this it is not lagg only the game desighn want to hear a whole mess of much more trash talk visit the vn boards. This board is puwney compared to that one. Umm the biggest mmporpg boards there is. YOu fanbois need to stop trying to bost this heap of crap and lying. Im a little 12year old fan boi short and stoght just like my little spoght. Yeah this game sucks and that putting it nicely! what waht yae i said it TRu374 83 kn0wn id rather play a mindless consel game than this for 50$ or even 10.....take my word or be sorry you din't when you make the mistake i did and buy this thing.
I think the best thing about this game is that people like him can't stand it. Seriously though I'm amazed 3 days and noone has tried to greif me. The people are very nice. Came here on the free trial from Star Wars Galaxies and I'm only going back to give my stuff away and cancel.
Well it is largely empty, I ran from Aughundell to morning light and from ML to Selen and I encoutnered perhaps 10 monters in that run. Its a one hour+ run pretty far from civilisation and should really contain some big mobs..
I have my plot in a town called Dryart, there are no mobs or any resources within 10-15 minutes run from this place, wich is pretty far in HZ..
Do not know if this is "proof" or not for anyone else but me, empty it is none the less.
Umbrood
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Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
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The game operates in "pockets" of mobs. If you follow some paths you'll see neverending mobs. If you follow other paths you may see nothing for screens.
Personally, I'd rather have a large world that starts somewhat empty and fills rather than a small world that is packed and overcrowded. If Horizons does what Horizons says it will do, those areas will fill. It will take many months for that to happen, but I prefer that approach.
Yes, if you want to hunt and know were to go there are a lot of mobs out there, just very few random mobs wandering about.
The pockets as well are pretty camped at times, especially golems can be a hard to get a spot at.
Umbrood
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Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
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MAKANE
(Horizons: Malakye Revan - Conjurer on Bounty)
Lords of Stonekeep