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Why was the number of people required to start a city reduced from 10 to 5?

Concord7Concord7 Member Posts: 125

http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=51234&jump=true

Player Cities

  • When placing a city hall, the message should now reflect that it only takes 5 citizens to join your city rather than 10.
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Comments

  • ScarisScaris Member UncommonPosts: 5,332

    [quote]Originally posted by Concord7
    [b][url=http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=51234&jump=true]
    Player Cities

      <[*]When placing a city hall, the message should now reflect that it only takes 5 citizens to join your city rather than 10. <br>

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • Wildcat84Wildcat84 Member Posts: 2,304
    Subscriber base crash, that's why.




  • MX13MX13 Member Posts: 2,489


    Originally posted by Concord7

    http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=51234&jump=true
    Player Cities

    When placing a city hall, the message should now reflect that it only takes 5 citizens to join your city rather than 10.



    Because it's hard to find 10 citizens? I'd guess this is preperation for a house packup.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

  • FignarFignar Member CommonPosts: 417

    Reason being there is not enough active accounts playing at the various times for new players to start new cities  and its their attempt  to help bring back the community element  to the NGE (Noob Game Experience). What they don't realise is whats the point creating a player city in the first place?  Your better off slapping your house down on some random spot near a starport at an NPC city.



    Water cooled Intel Corei7 920 D0 Stepping OC'd 4.3GHz - 6GB Corsair Dominator GT RAM 2000Mhz - ASUS RAGE II EXTREME X58 Mobo - 2x HD 5870 in Crossfire X, OC'd 0.9Ghz core 1.3Ghz RAM - Dell 2407WFP Flat Panel LCD 24" 1920x1200

  • iskareotiskareot Member Posts: 2,143


    Originally posted by MX13

    Originally posted by Concord7

    http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=51234&jump=true
    Player Cities

    When placing a city hall, the message should now reflect that it only takes 5 citizens to join your city rather than 10.


    Because it's hard to find 10 citizens? I'd guess this is preperation for a house packup.



    Rofl -- I like this one -- "Because it was meant to be that since player cities were launched" -- Yep, thats about par for the reponse lol.

    You know, you can damn near hit the NGR's up the side of the head with a trout and they still refuse to see this...lol

    ______________________________
    I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
    SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
    Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1

  • RekrulRekrul Member Posts: 2,961
    This was indeed changed a while back. I actually forgot about it.

    The reasoning behind it is simple.

    Most cities will never reach even next highest phase. However getting 10 people was too much, and as such detracted from player's ability to found a city.

    The change in population merely ensures, that the 80% of cities founded turn around quicker, thereby allowing more people to try this aspect of gameplay. It doesn't have anything to do with changes in playerbase, since it does nothing with regard to that.

    Looking at ingame map, almost all cities are old ones, and all important cities seem to get sold to highest bidders these days. The only true incentive for player city revamp would be to purge the planets of lots belonging to inactive accounts. Other than that, starting a new city is impossible, and decreasing population count apeals to those that can put a check mark under "start a new city", while they don't have any interest into putting any major mark on the game itself.


  • JestorRodoJestorRodo Member UncommonPosts: 2,642
    I would think a better question is Why did SOE change the game with the CU and NGE , dropping the number of subscribers to over 300k to a debateable 180K ?  Make no sense to me either.

    Unaware of the Jestor?
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  • iskareotiskareot Member Posts: 2,143


    Originally posted by Rekrul
    This was indeed changed a while back. I actually forgot about it.

    The reasoning behind it is simple.

    Most cities will never reach even next highest phase. However getting 10 people was too much, and as such detracted from player's ability to found a city.

    The change in population merely ensures, that the 80% of cities founded turn around quicker, thereby allowing more people to try this aspect of gameplay. It doesn't have anything to do with changes in playerbase, since it does nothing with regard to that.

    Looking at ingame map, almost all cities are old ones, and all important cities seem to get sold to highest bidders these days. The only true incentive for player city revamp would be to purge the planets of lots belonging to inactive accounts. Other than that, starting a new city is impossible, and decreasing population count apeals to those that can put a check mark under "start a new city", while they don't have any interest into putting any major mark on the game itself.


    I will agree that the purge should have been done at the CU launch... they really dropped the ball on this and even I as Mayor wanted this one to work out before the NGE hit.

    Dropping it to 5 allowed for the smaller people to get a wack at it.  But saying this was not done to counter the effects of a smaller population is kinda silly.   Sure it was...  this is like saying that chating and being social in the game is thriving... we all know better and again, another intent in the NGE ---  (you know all that talking to much and not fighting comment"...lol

    ______________________________
    I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
    SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
    Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1

  • iskareotiskareot Member Posts: 2,143


    Originally posted by JestorRodo
    I would think a better question is Why did SOE change the game with the CU and NGE , dropping the number of subscribers to over 300k to a debateable 180K ?  Make no sense to me either.

    Lol or this..lol

    But crap... that's a open question that they back pedaled on at the summits..lol

    My favorite was Grant's "We need to open the game to the younger player base, so we made it less complex"..  while 99.9 percent of the people at the summits were over 24.

    It was pretty much funny.

    ______________________________
    I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
    SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
    Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1

  • RekrulRekrul Member Posts: 2,961


    Originally posted by iskareot



    Dropping it to 5 allowed for the smaller people to get a wack at it.  But saying this was not done to counter the effects of a smaller population is kinda silly.   Sure it was...  this is like saying that chating and being social in the game is thriving... we all know better and again, another intent in the NGE ---  (you know all that talking to much and not fighting comment"...lol


    I sense much hate in you...

    No, think about it. If a person has trouble getting 10 people together, how will it help them with building a city of 50. This wasn't easy even before, and then there were much more annoying drives to the city, when you couldn't use cloner express or ITV.

    With extra alts, it's now much easier to start a city, and (yes, I'm going there again), active population that would be interested into city (with regard to citizens) wasn't decreased by 2.5 (let's say average number of characters per account).

    New players see the map, they start a city. It's just one of the things they do. In any SWG period, city building was a long process, and most cities have failed. Just about all cities were founded and ran by vet jedi, people who were in it for the long run. In some cases, they were founded by social, role-playing communities, or for purposes of GCW. But looking at big picture, not having enough city slots was never a #1 issue, considering that probably over a million of players have played at one time or another during last 3+ years.

    Just like most things, this is just so, that those that will only bother with a city for a day or two don't clog the spots for too long, and then leave 10 buildings after the city hall goes poof. This is, perhaps not quite obviously, a good thing(tm).
  • MorriganeMorrigane Member Posts: 152

    [quote]Originally posted by Concord7
    [b][url=http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=51234&jump=true]
    Player Cities

      <[*]When placing a city hall, the message should now reflect that it only takes 5 citizens to join your city rather than 10. <br>

    So'fe Sose, Naritus, SWG- Forcibly Retired
    Friends don't let friends SWG...

  • RekrulRekrul Member Posts: 2,961


    Originally posted by iskareot

    Originally posted by JestorRodo
    I would think a better question is Why did SOE change the game with the CU and NGE , dropping the number of subscribers to over 300k to a debateable 180K ?  Make no sense to me either.

    Lol or this..lol

    But crap... that's a open question that they back pedaled on at the summits..lol

    My favorite was Grant's "We need to open the game to the younger player base, so we made it less complex"..  while 99.9 percent of the people at the summits were over 24.

    It was pretty much funny.


    Here's a funny reality check.

    Only adults have problems with child-proof bottles.

    A child's mind will deal with complexity by several orders of magnitude better than adults will. This changes even more drastically after 25-30, when for most people way of life changes their aproach to solving problems (family, job, mortgages, ...)

    WoW is complex. But it's intuitive, and it's not broken.
  • MorriganeMorrigane Member Posts: 152


    Originally posted by Rekrul

    Originally posted by iskareot
    Originally posted by JestorRodo I would think a better question is Why did SOE change the game with the CU and NGE , dropping the number of subscribers to over 300k to a debateable 180K ?  Make no sense to me either.
    Lol or this..lol
    But crap... that's a open question that they back pedaled on at the summits..lol
    My favorite was Grant's "We need to open the game to the younger player base, so we made it less complex"..  while 99.9 percent of the people at the summits were over 24.
    It was pretty much funny.
    Here's a funny reality check.Only adults have problems with child-proof bottles.A child's mind will deal with complexity by several orders of magnitude better than adults will. This changes even more drastically after 25-30, when for most people way of life changes their aproach to solving problems (family, job, mortgages, ...)WoW is complex. But it's intuitive, and it's not broken.


    Or those Transformer toys...It took me forever to get those to "transform" - give it to the nearest 3 year old though and stand back :)

    So'fe Sose, Naritus, SWG- Forcibly Retired
    Friends don't let friends SWG...

  • iskareotiskareot Member Posts: 2,143


    Originally posted by Rekrul

    Originally posted by iskareot



    Dropping it to 5 allowed for the smaller people to get a wack at it.  But saying this was not done to counter the effects of a smaller population is kinda silly.   Sure it was...  this is like saying that chating and being social in the game is thriving... we all know better and again, another intent in the NGE ---  (you know all that talking to much and not fighting comment"...lol


    I sense much hate in you...

    No, think about it. If a person has trouble getting 10 people together, how will it help them with building a city of 50. This wasn't easy even before, and then there were much more annoying drives to the city, when you couldn't use cloner express or ITV.

    With extra alts, it's now much easier to start a city, and (yes, I'm going there again), active population that would be interested into city (with regard to citizens) wasn't decreased by 2.5 (let's say average number of characters per account).

    New players see the map, they start a city. It's just one of the things they do. In any SWG period, city building was a long process, and most cities have failed. Just about all cities were founded and ran by vet jedi, people who were in it for the long run. In some cases, they were founded by social, role-playing communities, or for purposes of GCW. But looking at big picture, not having enough city slots was never a #1 issue, considering that probably over a million of players have played at one time or another during last 3+ years.

    Just like most things, this is just so, that those that will only bother with a city for a day or two don't clog the spots for too long, and then leave 10 buildings after the city hall goes poof. This is, perhaps not quite obviously, a good thing(tm).



    Anger more so then hate --

    But all things said I was from Bria..lol  We never or pretty much anyone had no problem getting 10 people to join or make a city there--- on any planet we filled up pretty much at the launch of the cities.  

    Again, being from Bria I think it was different for me.   10 people was a normal size group pre-cu, so I cannot answer this one fairly.

    Crap we had people waiting in lines to join cities, so they would put thier houses outside of it hoping to get a chance to come in... When there was players of course.

    ______________________________
    I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
    SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
    Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1

  • ShaydeShayde Member Posts: 4,529
    Did you REALLY have to ask why?

    /points at writing on the wall


    Shayde - SWG (dead)
    Proud member of the Cabal.
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    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
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  • LilTLilT Member Posts: 631
    Did they lower the rest of the city level requirements by half, too? Aren't cities capped on most planets anyways? I really cant see the point of doing this if you are just changing the first level by 5. I mean, the population may be tiny, but SURELY you can find 10 people to build a city, providing you can find a spot in the first place. If they lowered the requirements for a metropolis, then maybe that would make sense. But they didnt do that. 

    For the Horde!

  • pirrgpirrg Member Posts: 1,443
    like some of the sane people in this thread already said, it was reduced to give the little people a chance to create a city.

    _____________________
    I am the flipside of the coin on which the troll and the fanboy are but one side.

  • ShaydeShayde Member Posts: 4,529


    Originally posted by pirrg
    like some of the sane people in this thread already said, it was reduced to give the little people a chance to create a city.



    What.. there's LITTLE PEOPLE now????

    Another attempt at trying to be WoW. Adding Dwarves and Gnomes. BASTARDS!!!

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • ClackamasClackamas Member Posts: 776


    Originally posted by Concord7

    http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=51234&jump=true
    Player Cities

    When placing a city hall, the message should now reflect that it only takes 5 citizens to join your city rather than 10.


    Clearly, they are addressing Lag by allowing more player cities to be created and become ghost towns.
  • MX13MX13 Member Posts: 2,489


    Originally posted by Shayde

    Originally posted by pirrg
    like some of the sane people in this thread already said, it was reduced to give the little people a chance to create a city.
    What.. there's LITTLE PEOPLE now????

    Another attempt at trying to be WoW. Adding Dwarves and Gnomes. BASTARDS!!!


    LOL!!!! DARN!!! You beat me to it!!!

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

  • gnarlsbarklygnarlsbarkly Member Posts: 28

    If i'm not mistaken, they're also reducing the amount of people to form a group from 8 to 2.  You know...in order to concentrate the awesomeness of the star wars experience.

    pending

  • hargravehargrave Member Posts: 329

    LOL after the restus event now i think it will be reduced to 2 people. Check out the SOE forums. So much for Obraiks let it go live theory lmao seems worse then in tc.

    image

    We're sitting in our offices thinking of ways to upset our paying customers. I think were on track to meet that goal.

    John Smedley

  • SempaywSempayw Member Posts: 83

    Because there are much less people in servers than in CU due to ''NGE success''

    ( thats why they ask for servers merges ,although some brainless SOE parrots keep saying NGE is a success)

    This way you can start a city with 2 or 3 people (considering alts).

    or perhaps the reason to be reduced to 5 is that it is more starwarsy and iconic? who knows.

    (Bring back Pre-CU or CU and delete that free jedi you never earned if that can be considered a jedi )

     

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by MX13

    Originally posted by Shayde
    Originally posted by pirrglike some of the sane people in this thread already said, it was reduced to give the little people a chance to create a city.
    What.. there's LITTLE PEOPLE now???? Another attempt at trying to be WoW. Adding Dwarves and Gnomes. BASTARDS!!!
    LOL!!!! DARN!!! You beat me to it!!!

    Now now, if you are going to sit and nail others for trolling your threads you should atleast show some respect to others and not troll theirs.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • MX13MX13 Member Posts: 2,489


    Originally posted by Fadeus


    Originally posted by MX13

    Originally posted by Shayde
    Originally posted by pirrglike some of the sane people in this thread already said, it was reduced to give the little people a chance to create a city.
    What.. there's LITTLE PEOPLE now???? Another attempt at trying to be WoW. Adding Dwarves and Gnomes. BASTARDS!!!
    LOL!!!! DARN!!! You beat me to it!!!

    Now now, if you are going to sit and nail others for trolling your threads you should atleast show some respect to others and not troll theirs.


    Making an On Topic Joke is not Trolling when it makes an On Topic point, which Shayde did. He beat me to it, and instead of writing QFE, I made a joke of it. Now aren't you the big man.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

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