This idea ruins any lore and conflicts previous lore of the warcraft gnere. And it also makes the game even more generic then it was aready witch is rly sad you know. so yea sorry but they are not going to have "lore" or at least correct lore so yea pick any faction you want to cuase you can be shammans now!!! Alliance.
This idea ruins any lore and conflicts previous lore of the warcraft gnere. And it also makes the game even more generic then it was aready witch is rly sad you know. so yea sorry but they are not going to have "lore" or at least correct lore so yea pick any faction you want to cuase you can be shammans now!!! Alliance.
I really think they jumped the shark when they made the game in the first place, and then intended it to become a hardcore PVE raid game, while selling it as a casual game.
Okay, first of all george lucas doesn't make any video games based on starwars or anything affiliated with starwars he just signs some papers and he gets money then the company makes the game. so i don't see why you want to blame him for being random when everyone makes games for him. For example lets look at SWG made by sony, shure it has the george lucass' trade mark in it that does not mean anything realy it's just saying that he made starwars not the game and as a matter of a fact SWG "was" a great game untill pre cu obviously. And like i said before he has nothing to do with the creation of the game, but look at wow and blizz hemmm.....that says alot I think it speaks for it self i will say no more.
WoW has alot more lore than you guys are giving it credit for. Not only does it have alot of lore but its a really great story. Every NPC , town, and area in WoW has its own history and purpose. I will do a quest for a tauren in Thunder Bluff and a few weeks later ill be doing a quest for another NPC and find out its his sister. Not to mention you can find hundreds of books in game. Not to many other MMOs can boast that.
While I dislike World Of Warcraft, I love the lore of warcraft. I've read the books, played all the RTS games, and explored Azeroth. Anyone who says this game lacks lore is just wrong... or has missunderstood what Lore means.
Yah, I especially like the part where the space paladin smurfs from another dimension crash land in their spacey ship and engage in a battle to the death with the Horde over precious sand.
Anyone who says this game lacks lore is just wrong... or has missunderstood what Lore means.
WoW used to have a great backstory and very immersive lore. Blizzard has managed to totally trash it and turn it into the equivalent of a B rated sci-fi soap opera. I think you missed the issue this thread is addressing.
"Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign." -baff
Well, they made the story up... So I guess it's theirs to ruin as they see fit.
Actually, maybe they didn't make it up.
The really interesting lore for WOW already existsed in the Warcraft RPG books.
Wich leads me to belive that they just hired some writers from the D&D franchise to take the storyline from the Warcraft games, and turn it into an actuall world.
They did that, and now. slowly, the Blizzard doesn't really know how to keep it up.
Maybe what they really need to buy, is the services of the D&D authors who wrote the RPG books, and have them maintain their lore.
WoW used to have a great backstory and very immersive lore. Blizzard has managed to totally trash it and turn it into the equivalent of a B rated sci-fi soap opera. I think you missed the issue this thread is addressing.
Let's get this straight. There still is very immersive Lore because the Lore does not change neccisarily. The new "story" and the backstory of WoW may have problems but I wouldn't know because I haven't played it . If this story has problems then it should be said aloud to blizzard because I used to love warcraft lore and I love Starcraft and I used to love Blizzard until they screwed up Ghost and never made Starcraft2. So I admire this thread even though the Topic doesn't say what Blizzard really needs to buy. Some good story writers.(and Developers to start on SC2 .)
I think Blizzard is a bit in a pinch. lets take the Blood elves - Paladins and Dreanei - Shamans as an example. this is what the developers think will be good for the game. they think players will enjoy playing as a blood elf paladin or Dreanei shaman. there is only thing: the lore is against it. at this point, as a developer, you have to make a decision. either you continue this plan. you screw up the lore, but you will implant some fun gameplay changes. OR you scrap the plan and stay loyal to the lore, but you will miss the fun gameplay changes.
in this case, I have to go with what the developers of WoW did. Gameplay is more important then lore.
Even though the original story of Warcraft wasn't very original (orcs vs. humans), at least Blizzard kept it interesting and consistent in the RTS games. I think the MMO concept is what threw them off, however. They're simply trying to please too many people and trying to keep the game balanced. Blizzard is not afraid to add things to the game, but they are reluctant to take anything away. Simply put, their balancing method is flawed and will lead to more of changes in the line of alliance shaman/horde paladin type changes. They wiill keep rewriting the lore to fit their lazy solutions to game imbalance.
Well, only about 1% of the players read the lore so why bother waste money on it
I love getting into the lore of the games I play, WoW had a solid piece of lore when they released the game, and it has gone down hill ever since... and yes they have jumped the shark (I love that term!)
Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the views of MMORPG.com or its management.
Who cares, really? How many people who play WoW actually give a rip about it's history? Most of them are clueless about the lore of the game. All WoW is to Blizzard is money. They're a business.
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Originally posted by ConverseSC Because I think they're out.
they'd have to get rid of kaplan.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Originally posted by Gameloading I think Blizzard is a bit in a pinch. lets take the Blood elves - Paladins and Dreanei - Shamans as an example. this is what the developers think will be good for the game. they think players will enjoy playing as a blood elf paladin or Dreanei shaman. there is only thing: the lore is against it. at this point, as a developer, you have to make a decision. either you continue this plan. you screw up the lore, but you will implant some fun gameplay changes. OR you scrap the plan and stay loyal to the lore, but you will miss the fun gameplay changes.
in this case, I have to go with what the developers of WoW did. Gameplay is more important then lore.
a third option is to hire people with talent/originality and implement NEW classes for the NEW races.
they can't figure out how to balance shaman/paladin to be on equal footing in pve/pvp, so now they just throw both to both sides? that's stupid, lazy, and shamefully weak.
why are spacemen (in spaceships, right? big technological wonders that make the gnomes drool), using hoodoo shaman crap? so they fly this big spaceship, but when they fight, they throw a stick in the ground (totem)????? what the....
who knows, maybe they're flying big space cows or something instead of ships.
maybe blizzard could get some people that can 1- balance existing classes and 2 - implement new classes.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Originally posted by damian7 Originally posted by Gameloading I think Blizzard is a bit in a pinch. lets take the Blood elves - Paladins and Dreanei - Shamans as an example. this is what the developers think will be good for the game. they think players will enjoy playing as a blood elf paladin or Dreanei shaman. there is only thing: the lore is against it. at this point, as a developer, you have to make a decision. either you continue this plan. you screw up the lore, but you will implant some fun gameplay changes. OR you scrap the plan and stay loyal to the lore, but you will miss the fun gameplay changes.
in this case, I have to go with what the developers of WoW did. Gameplay is more important then lore.
a third option is to hire people with talent/originality and implement NEW classes for the NEW races.
they can't figure out how to balance shaman/paladin to be on equal footing in pve/pvp, so now they just throw both to both sides? that's stupid, lazy, and shamefully weak.
why are spacemen (in spaceships, right? big technological wonders that make the gnomes drool), using hoodoo shaman crap? so they fly this big spaceship, but when they fight, they throw a stick in the ground (totem)????? what the....
who knows, maybe they're flying big space cows or something instead of ships.
maybe blizzard could get some people that can 1- balance existing classes and 2 - implement new classes.
It would take ages to balance all those classes again. it took Blizzard over a year to balance the normal ones. Every game has unbalanced classes, but WoW comes pretty close to the term "balance". some games, like DAOC, after all these years, never found the word "balance" in the dictionary. and besides, all the core classes are there. any new class would be some hybrid class or a total worthless class. it would be like Everquest 2. EQ2 has a lot of fighter classes, but they are all the same, really.
Originally posted by Ponzini WoW has alot more lore than you guys are giving it credit for. Not only does it have alot of lore but its a really great story. Every NPC , town, and area in WoW has its own history and purpose. I will do a quest for a tauren in Thunder Bluff and a few weeks later ill be doing a quest for another NPC and find out its his sister. Not to mention you can find hundreds of books in game. Not to many other MMOs can boast that. The whole warcraft story is great.
Ya, WoW's lore is so great, that about 95% of the players find themselves mashing the button when quests pop up to skip the story as fast as possible to get to the reward. You might think if the story and quests were so well written that more people would take the time to read it. I mean let's face it, who doesn't find lore and epic quests to persue truth such as collecting 24 rabbit dingleberries, picking 10 mushrooms, and my new favorite, Fed Ex'ing sand in the desert for world PvP. Ya that lore sure is well written!
Originally posted by jdong Okay, first of all george lucas doesn't make any video games based on starwars or anything affiliated with starwars he just signs some papers and he gets money then the company makes the game. so i don't see why you want to blame him for being random when everyone makes games for him. For example lets look at SWG made by sony, shure it has the george lucass' trade mark in it that does not mean anything realy it's just saying that he made starwars not the game and as a matter of a fact SWG "was" a great game untill pre cu obviously. And like i said before he has nothing to do with the creation of the game, but look at wow and blizz hemmm.....that says alot I think it speaks for it self i will say no more.
That explains the polished turd I found when I opened my "Star Wars Galaxies: An Empire Divided" box all those years ago. Although over the years it unfortunately lost the polish.
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
It's not just WoW though, it's pretty much all MMO's. Instead of using the Lore and backstory to drive content, companies just do whatever. Like in EQ2 for example. When they release a new expansion or adventure pack do they use some of the existing game lore to create the new areas? Hell no. Do they use the adventure packs to explain more about the 20 or so races in the game? No, of course not. Instead they say that the new area just suddenly appeared.
Comments
http://www.worldofwarcraft.com/burningcrusade/townhall/classcombo.html : look for your self
This idea ruins any lore and conflicts previous lore of the warcraft gnere.
And it also makes the game even more generic then it was aready witch is rly sad you know.
so yea sorry but they are not going to have "lore" or at least correct lore
so yea pick any faction you want to cuase you can be shammans now!!! Alliance.
Yeah , its pretty lame on WoW's part.
Lore is one of the many things that WoW lacks.
Technically, the Draenei were shamanistic in WC3.
And Blood Elves already had Priests in WC3.
Not that much of a stretch really.
WoW has jumped the shark
http://en.wikipedia.org/wiki/Jumping_the_shark
he just signs some papers and he gets money then the company makes the game. so i don't see why you want to blame him for being random when everyone makes games for him.
For example lets look at SWG made by sony, shure it has the george lucass' trade mark in it that does not mean anything realy it's just saying that he made starwars not the game and as a matter of a fact SWG "was" a great game untill pre cu obviously. And like i said before he has nothing to do with the creation of the game, but look at wow and blizz hemmm.....that says alot I think it speaks for it self i will say no more.
"Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign."
-baff
WoW has alot more lore than you guys are giving it credit for. Not only does it have alot of lore but its a really great story. Every NPC , town, and area in WoW has its own history and purpose. I will do a quest for a tauren in Thunder Bluff and a few weeks later ill be doing a quest for another NPC and find out its his sister. Not to mention you can find hundreds of books in game. Not to many other MMOs can boast that.
The whole warcraft story is great.
Anyone who says this game lacks lore is just wrong... or has missunderstood what Lore means.
Yah, I especially like the part where the space paladin smurfs from another dimension crash land in their spacey ship and engage in a battle to the death with the Horde over precious sand.
WoW used to have a great backstory and very immersive lore. Blizzard has managed to totally trash it and turn it into the equivalent of a B rated sci-fi soap opera. I think you missed the issue this thread is addressing.
"Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign."
-baff
Actually, maybe they didn't make it up.
The really interesting lore for WOW already existsed in the Warcraft RPG books.
Wich leads me to belive that they just hired some writers from the D&D franchise to take the storyline from the Warcraft games, and turn it into an actuall world.
They did that, and now. slowly, the Blizzard doesn't really know how to keep it up.
Maybe what they really need to buy, is the services of the D&D authors who wrote the RPG books, and have them maintain their lore.
in this case, I have to go with what the developers of WoW did. Gameplay is more important then lore.
Errr...well, that's the idea behind fiction writing. One makes it up as they go along, regardless if there's an outline or not.
What you seem to be slamming is actually a common and accepted practice.
Well, only about 1% of the players read the lore so why bother waste money on it
I love getting into the lore of the games I play, WoW had a solid piece of lore when they released the game, and it has gone down hill ever since... and yes they have jumped the shark (I love that term!)
Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the views of MMORPG.com or its management.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Errr...well, that's the idea behind fiction writing. One makes it up as they go along, regardless if there's an outline or not.
What you seem to be slamming is actually a common and accepted practice.
Considering that Lucas WROTE Star Wars I'd say he's allowed to "make it up as you go"
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
they can't figure out how to balance shaman/paladin to be on equal footing in pve/pvp, so now they just throw both to both sides? that's stupid, lazy, and shamefully weak.
why are spacemen (in spaceships, right? big technological wonders that make the gnomes drool), using hoodoo shaman crap? so they fly this big spaceship, but when they fight, they throw a stick in the ground (totem)????? what the....
who knows, maybe they're flying big space cows or something instead of ships.
maybe blizzard could get some people that can 1- balance existing classes and 2 - implement new classes.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
they can't figure out how to balance shaman/paladin to be on equal footing in pve/pvp, so now they just throw both to both sides? that's stupid, lazy, and shamefully weak.
why are spacemen (in spaceships, right? big technological wonders that make the gnomes drool), using hoodoo shaman crap? so they fly this big spaceship, but when they fight, they throw a stick in the ground (totem)????? what the....
who knows, maybe they're flying big space cows or something instead of ships.
maybe blizzard could get some people that can 1- balance existing classes and 2 - implement new classes.
It would take ages to balance all those classes again. it took Blizzard over a year to balance the normal ones. Every game has unbalanced classes, but WoW comes pretty close to the term "balance". some games, like DAOC, after all these years, never found the word "balance" in the dictionary. and besides, all the core classes are there. any new class would be some hybrid class or a total worthless class. it would be like Everquest 2. EQ2 has a lot of fighter classes, but they are all the same, really.
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"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis