Originally posted by Rattrap Sorry , but when Ironforge boasts less than 20 people outside from Auction house on a high populated server ....... Year ago it used to be 100 or more
That is because all major cities now have auction houses, and they are all linked. all chats (general, LFG, trade) are also linked now, so there is no reason to stay in Ironforge anymore. this was introduced a few patches ago. just go have a look in stormwind
Originally posted by Rattrap Sorry , but when Ironforge boasts less than 20 people outside from Auction house on a high populated server ....... Year ago it used to be 100 or more
You need to factor in time of day and the fact that you can go to AH in Stormwind. In fact IMHO why would you make IF your home when Stormwind has the same facilities and the same access to the flight paths as IF ?
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
World of Warcraft is actually a game of very high quality. because a few people don't like the game does not mean its a bad game. people complain about the endgame, and I agree. the endgame does need work. but the sad truth is that most mmorpg's have the exact same endgame, and if they don't they are usually lacking in another area. with the Burning Crusade expansion on the horizon, Blizzard will laugh at Vanguard and Lotro.
I wouldn't put your faith all in an expansion. Its still going to be the same game, with a little extra space to run around in, thats it. As far as the new character races and classes, no one is going crazy over it. Its another elf, whoopie! And a blue alien that has been massacred all over the galaxy. Not sure about you, but Darwin tells me thats a sign that they should have been extinct for a reason. The backstory with the expansion conflicts with the epic story. The Blood Elfs turned to dark magic to rekindle their race, oh but wait! They can be paladins using holy powers. I guess that means over all the Horde and Alliance are fighting for no reason at all because they have the same beliefs and they are all fighting the same enemies, the Scourge and the Burning Legion. Can they add anymore cheese to it? That alone is probably why most people are not compelled to PvP in the game, because there really isn't much of a motive to do so. Oh, you can get better gear! For what? So you can run around at lvl 60 doing the same thing over and over to no end. The only thing left to do is PvP, and there really isn't much going on there. PvP is not much more exciting than two dueling Paladins.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
I left WOW back in March! Why. ?? Because after 5 level 60ies 2 in TII/R11+pvp gear it became boring. WOW has the easiest end game mobs of any game ! Even BWL and AQ became boring. The doloing is nice when leveling up. A big flaw in some other mmorpgs is they dont have enough solo play. Ever try to solo up a cleric in EQ? But yes!! I agree with the original poster. EQ is flawed in some aspects. I wont go back, its still a kiddie game to me.
WOW IS TOFU compared to that TRIPLE CHEESEBURGER I REALLY WANT!
WoW is a poor grouping game indeed and anyone here that has played a level 60 knows that for those people who dont feel like sitting in front of a computer for 2-8 hours knows that end game is poor and dull. You have to have the time to raid, and do long boring raids where you most likely come out with no gear or anything, and thats if you get a good group together. Not to mention where are all the people who wanna do the quicker raids like Scholo, and Strat...oh yeah wait since the game is so easy, their all basking in their Tier 2 armor and refusing to do anything other than raid with their guilds which is fine...I encourage guilds but what about those poor individuals that cant sit through a 5 hour MC or 6 hour BWL...hmmm what about the MAJORITY of humanity...
Originally posted by wardog250 Originally posted by Gameloading
World of Warcraft is actually a game of very high quality. because a few people don't like the game does not mean its a bad game. people complain about the endgame, and I agree. the endgame does need work. but the sad truth is that most mmorpg's have the exact same endgame, and if they don't they are usually lacking in another area. with the Burning Crusade expansion on the horizon, Blizzard will laugh at Vanguard and Lotro.
I wouldn't put your faith all in an expansion. Its still going to be the same game, with a little extra space to run around in, thats it. As far as the new character races and classes, no one is going crazy over it. Its another elf, whoopie! And a blue alien that has been massacred all over the galaxy. Not sure about you, but Darwin tells me thats a sign that they should have been extinct for a reason. The backstory with the expansion conflicts with the epic story. The Blood Elfs turned to dark magic to rekindle their race, oh but wait! They can be paladins using holy powers. I guess that means over all the Horde and Alliance are fighting for no reason at all because they have the same beliefs and they are all fighting the same enemies, the Scourge and the Burning Legion. Can they add anymore cheese to it? That alone is probably why most people are not compelled to PvP in the game, because there really isn't much of a motive to do so. Oh, you can get better gear! For what? So you can run around at lvl 60 doing the same thing over and over to no end. The only thing left to do is PvP, and there really isn't much going on there. PvP is not much more exciting than two dueling Paladins.
I was not speaking about the quality of the expansion, I was merely talking about the amount of copies the expansion will sell.
It is hard to please 6 million plus subscribers I'm sure. When they developed this game I don't think they had that many in mind. Prob 50 thousand or so like DAOC. Nonetheless it is impossible to get everbody happy.
IMO this game will be free soon enough just like theyre last one. Most of their fanbase came from young kids and WOWIII and people looking for something easier to do from thier regular MMORPG that has some depth to it.
People are getting bored with it already and low and behold they are releasing an expansion soon that will suck their fans back in for another year until they have to pop out another .
IMO /reroll game and come up with something origional the game is to easy and is boring.
Wow is not "dying" yet and when it does, its death throws will take a very very long time. MMORPG's have a "lifecycle" so to speak. A period (about launch and immeadiately after) of rapid growth. A stablization period and then a period of decline to the core players. (in theory, the death of the game happens after this point if the core dwindles away)
Right now, WoW may be hitting stablization worldwide. Although it has stablized in the U.S. market a LOOOONG time ago. Remember, the U.S. makes up only about 20% of WoW subs. (1.2 - 1.5 million approx out of 6.5 or so?) The stablization can last a long time depending on the quality of the game. A game "Plateaus" for a period of time. Then it enters its decline. We don't see that in WoW yet. Not worldwide anyway.
Expansions traditionally do not bring in many new players but instead pacify current and bring back old players. (in theory anyway, they didn't save several games)
I'm no WoW fanboi (I'm an L2 fanboi) but WoW is going to be around and continue to influence the MMO market for a very long time. (for better or worse)
The game has also been around for almost 2 years now so yes, logically people have come and gone, and people have gotten bored with it....(long ago in some cases. Hell I was away from the game almost a year and just recently returned.
EDIT
oh, its not "flawed" either...its a very very refined, polished version of a very very OLD design principal.
Could I please borrow that crytal ball you seem to be looking into? I wouldn't mind knowing what the pick 4 is for Maryland Lottery on Monday. "Blizzard will never sell 2 million boxes of ANY game after raiding enforcement, at least not the next 3 titles they release *snip*" Ok Ms. Cleo, if you say so
Certain companies can push 2 million game units easy, just on their name alone. Blizzard used to be one of them.
corrected for truth
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
I'm no WoW fanboi (I'm an L2 fanboi) but WoW is going to be around and continue to influence the MMO market for a very long time. (for better or worse) The game has also been around for almost 2 years now so yes, logically people have come and gone, and people have gotten bored with it....(long ago in some cases. Hell I was away from the game almost a year and just recently returned.
i agree that it'll probably be around for a while. uo is still around (with the same old graphics) almost 10 years later. of course, uo IS something that's casual player friendly. but the asian market will prop this game up long after people here are like, "blizzard who?"
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Originally posted by Gameloading Originally posted by wardog250 Originally posted by Gameloading
World of Warcraft is actually a game of very high quality. because a few people don't like the game does not mean its a bad game. people complain about the endgame, and I agree. the endgame does need work. but the sad truth is that most mmorpg's have the exact same endgame, and if they don't they are usually lacking in another area. with the Burning Crusade expansion on the horizon, Blizzard will laugh at Vanguard and Lotro.
I wouldn't put your faith all in an expansion. Its still going to be the same game, with a little extra space to run around in, thats it. As far as the new character races and classes, no one is going crazy over it. Its another elf, whoopie! And a blue alien that has been massacred all over the galaxy. Not sure about you, but Darwin tells me thats a sign that they should have been extinct for a reason. The backstory with the expansion conflicts with the epic story. The Blood Elfs turned to dark magic to rekindle their race, oh but wait! They can be paladins using holy powers. I guess that means over all the Horde and Alliance are fighting for no reason at all because they have the same beliefs and they are all fighting the same enemies, the Scourge and the Burning Legion. Can they add anymore cheese to it? That alone is probably why most people are not compelled to PvP in the game, because there really isn't much of a motive to do so. Oh, you can get better gear! For what? So you can run around at lvl 60 doing the same thing over and over to no end. The only thing left to do is PvP, and there really isn't much going on there. PvP is not much more exciting than two dueling Paladins.
I was not speaking about the quality of the expansion, I was merely talking about the amount of copies the expansion will sell.
in the original post copied at the top of this post - gameloading doesn't mention anything about copies sold. yet in his caveat he refers to a non-existent statement in the original post.
gameloading does talk about the high quality of wow, marked in red. gameloading does not mention the expansion by name, just says wow is a very high quality game. this is followed by comments on the expansion, stating the expansion will leave other, brand new games, in the dust. this would be contradictory to the above red statement in the rebuttal.
this clarification of the engrishes brought to you free by britney spears' lecture on semiconductor physics and the "post responsibly" people. if you have any further questions on the engrishes, feel free to refer to said lecture @ http://britneyspears.ac/lasers.htm or said flash movie @ http://www.albinoblacksheep.com/flash/posting.php
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
After a year long absence from WOW i decided to resub my account and see what is happening in world of Azeroth. In mean time i tried almost every major MMO available today Returning to WOW was a big disapointment. Game is at least 50% emptier than it was a year ago (and i am talking high population server) and the reson for that is almost complete abundance of GROUP play. Basically WOW misses one of the major points of any MMO - And while evry other MMO encourages or even forces grouping , WOW is basically a solo play game where grouping means wasting experience points. On every other MMO global chat is teaming with LFG messages , in wow these are reserved only for handfull of instances... This is a very big flaw for otherwise good MMO
More information is needed in order for anyone to take your post serioiusly.
What server in WoW do you play on? What guild are you in? What level is your main character? What is your main character's name?
People on this site have been blatantly caught saying stuff about mmorpgs they have never played. They are bored, they are trying to stir things up, or whatever. So if you give more info, then your point can be investigated more throughly.
Next, your topic is made moot by the fact that WoW has roughly DOUBLED the number of servers it had from summertime 2005. The new servers are always between medium filled to Fully filled.
On an older server, of course certain areas will sooner or later become desolate. The lower level dungeons. The lower level areas. Heck, 90% of the game world could SEEM to become empty IF the majority of players on that server reach lvl 60 and THEN decide to do battlegrounds. Or PvP, or raids, etc....
WoW is in no danger of dying. WoW is STILL growing in size. Last, even IF WoW started shrinking, it is near impossible for it to die. WoW has loooong ago re-couped its investment money, and has been making a true profit for months. So even if WoW shrank down from 3+ million accounts down to 300 accounts, the game will have made more money that 95% of all other mmorpgs which currently have 100,000+ accounts. Thus the game will still not be in any danger of getting shut down.
Find a mmorpg you like. Then have fun in it. If WoW is not for you, no harm done. Leave the WoW players alone to enjoy their game!
WoW, an extremely innovative and high quality game. Perhaps not the most inspired theme but excellent all the same. Still growing in playerbase in every geographical region.
Another fine addition to the Blizzard brandname. I'm not a big fantasy gamer but this is my fantasy MMO of choice. The thought of going back and playing any of the old donkey fantasy MMo's having played this one is anathema. Maybe something newer and more inspiring will come along soon.
Only forward.
No going back. No primative yesterdays MMO's. No bygone era UO's no Everquests. All washed up now. WoW is the benchmark. Wow has advanced the MMO genre significantly. The standard has been set. Ithink it will be a few years yet before we see anything else that so markedly revolutionises online gaming.
And yes I'm well aware that many many people have completed all the game content and are bored of it and have stopped playing etc etc etc. It's a game, not a religion. Play it until you are done and move on.
WoW (and Blizzard) is doing fine, don't kid yourself. If your old server seems lighter, you should factor into the equation that people have been transferring to different servers, new servers have been added, and new characters have been made on other servers. I am not saying that the game is flawless, but it has a nice healthy lifespan for those who enjoy that type of game. Endgame has some issues to be sure, but those are being addressed as well with new outdoor pvp features and, I am quite sure, the expansion.
As for how they will survive the upcoming wave of games, one would think they have a strategy forming for that also.
If WOW was dying you wouldn't need to post about it dying we'd all know it was already, k? BTW just last week my friend who I work with was telling me how he can't stop play WOW, k?
Wow dying? lol You wish. Flawed? yeah ofc, no depth whatsoever.
With the expansion comming out this year, I have to agree, it will be laughing at Vanguard. And isnt Blizzard putting in some type of world pvp system as well? It's far from dying.
Originally posted by Anofalye Originally posted by GameloadingThat is simply because people don't make new characters on older servers anymore. and at lvl 60, there really isn't much to group for. if you check some of the low populated, aka newer realms you will see there is still plenty of grouping. World of Warcrafts subscriber numbers have only been increasing. its not dying. far from it.
I think you are believing their lies. Blizzard is in a steady decline, I am pretty sure of that much. See, 6 millions differents accounts at a moment or another did "log" into WoW...but "accounts" doesn't mean the same thing for every person, and WoW is definitely using it the generous ways. These 6 millions accounts are not currently active and not even a fifth of these pay the monthly subscribtion ATM.
You really ought to put Asia accounts in a different pool then Europeen or North American accounts.
I don't think solo is the problem in WoW. I don't think it is grouping either. Although it would definitely be nice to have a grouping end-game or EPIC levels. But these won't be happening.
It is obviously the raiding enforcement. See, raiding is insidious on a game. Peoples leave slowly, usually thinking that they are the problem and they should leave the game while in fact, the problem is the unfair raiding system. See, if you put something new and try to hide it, you won't get massive cancellation, peoples have to learn what it is first, and since WoW attract MMOs noobs, raiding has no negative impact on the short term. Yet on the long term, raiding destroy not only their subscribtions and the interest of peoples to come back, but also their fanbase.
Blizzard will never sell 2 millions boxes of ANY game after this raiding enforcement, at least not the next 3 titles they release, that is assuming they would have learn and work hard during the next three however, which I doubt, once a dev is raiding-corrupted, there doesn't seem to be a cured. I hope I am wrong, but I doubt it, once they fall for it, they are lost. (and for Blizzard selling under 2 millions boxes is an incredible failure now)
Your logic is flawed sir. First, the statistic is 6 million ACTIVE accounts. And Second, raiding does not make or break a game. Raiding is in place for actually a minority of the gaming population (at least in WoW). The majority of players in WoW, while they would enjoy a raid, tend to find more joy in smaller instances or crafting or simply hanging out with their friends online.
Originally posted by Anofalye Originally posted by Roin
Could I please borrow that crytal ball you seem to be looking into? I wouldn't mind knowing what the pick 4 is for Maryland Lottery on Monday. "Blizzard will never sell 2 million boxes of ANY game after raiding enforcement, at least not the next 3 titles they release *snip*" Ok Ms. Cleo, if you say so
Certain companies can push 2 million game units easy, just on their name alone. Blizzard happens to be one of them.
.
Nope, that Crystal ball is mine, I keep it.
Blizzard USE to have such a name. WoW did change their faction with the fanbase and the public in general, I am pretty sure they are not even having half the support they use to. See, I do believe they sold more than 6 millions boxes, but I am also convince that over 18 millions players use these 6 millions boxes...and raiding has FAR more impact that you would believe.
Believe what you want. I remember I was saying here that Blizzard would count in MILLIONS subscriptions and change the world of MMOs as it is and peoples where looking at me just like you are now, thinking Ms. Cleo stuff and the like.
Blizzard USE to have a great name, but that was prior WoW. However I didn't say they would sell none, I say that they would not reach the 2 millions cap, and after that they have to adapt or drop...yet once devs have done raiding, I am not sure they can adapt positively ever again, they seem kinda lost and corrupted to me, having no idea what FUN means anymore.
Now, I am saying that BioWare is going to change our MMO world and peoples look at me just like they use to when I was speaking about WoW coming. They where telling me that EQ was the king and no other MMO would ever come close to it blablabla, except of course a few lunatics believing in weird project and subclass games. Believe me or not, but the MMO who would outdo WoW is whatever these guys at BioWare are working on, Blizzard will more or less survive with more or less effective project, then they may adapt, if raiding didn't destroy them beyond repair and maybe they will get the next, but that is soooooo far. My crystal ball didn't work that far in time!
However I was wrong about something about old Blizzard, I didn't expect them to fall for the raiding thingy, must be the action of some evil dooers or something. Bad karma it was. Well, with all this bad karma used, we are good now! Safe!
Gameloading: SoE teaches Blizzard a few tricks, raiding, key roles in a group, CR and...to LIE! The way they handle the EPIC levels characters just show you that they learn a LOT from SoE, way more than you would want to. I am pretty sure that they are FAR from getting 30 millions raw income, yet 6 millions players X 15 = 90 millions...yet they are certainly FAR from even getting the third of that amount. Asia works in a different way. And there are ways to make half truth pass without been blunt lie and to combine it with slight lies...but the final result is a blatant overwhelming lie.
Interesting indeed. Sorry if it sounded like I was trying to pick a fight with you. I hold your opinions in better regards then alot of the people at this site. Never really seen you make a bad post before. I'm also interested to see where Bioware is going. I look forward to anything produced by them.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
Okay guys, now youre wondering why WoW was such a big success? Okay.
Look at all these names:
Anarchy Online
Everquest II
Lineage II
World of Warcraft
Ragnarok Online
Guild Wars
What does Blizzard's game has that is different from the others? Blizzard had a franchise called Warcraft, that went up to the 3rd sequel. The genius of Blizzard was "Well if they could make tons of money with an original MMO franchise, I bet we could make more if we based it on the Warcraft franchise." and bingo. The game released was polished and was not a hunk of crap. WoW was based of the famous strategy game that is as old as 94, that has a rabid fanbase.
The big SECRET to World of Warcraft's success was not that it was polished, but because it was based off an EXISITING FRANCHISE. That had a large playerbase supporting it. WoW was able to draw in as many initial players as possible becuase of the fanbase to Warcraft. I remember in my game box, they put this card in there that told me I could save money on my subscription if I invited other people to join the game.
The reason why WoW STAYS on top is becuase its a great game....for the first couple months. After that its a steady decline because of endgame. Another reason is because at the moment WoW has NO competition. EQII doesnt count because EQ is becoming something of a niche game. DDO online failed. Dark and Light crashed and burned.
I can garuntee you that WoW is gonna stay on top for awhile. But once it hits 07, you can see theres gonna be a ton of competition and the WoW train isnt gonna stay on top forever. There gonna be that day when people realize that raiding SHOULDNT be apart of endgame, and PvP SHOULD. Thats the day when you can log onto your account in WAR or AoC and go:
"Thank god."
-------------------------------------------
Steelarm, Doctor of MMO gaming, ethics, and ideas.
Originally posted by damian7 Originally posted by Gameloading Originally posted by wardog250 Originally posted by Gameloading
World of Warcraft is actually a game of very high quality. because a few people don't like the game does not mean its a bad game. people complain about the endgame, and I agree. the endgame does need work. but the sad truth is that most mmorpg's have the exact same endgame, and if they don't they are usually lacking in another area. with the Burning Crusade expansion on the horizon, Blizzard will laugh at Vanguard and Lotro.
I wouldn't put your faith all in an expansion. Its still going to be the same game, with a little extra space to run around in, thats it. As far as the new character races and classes, no one is going crazy over it. Its another elf, whoopie! And a blue alien that has been massacred all over the galaxy. Not sure about you, but Darwin tells me thats a sign that they should have been extinct for a reason. The backstory with the expansion conflicts with the epic story. The Blood Elfs turned to dark magic to rekindle their race, oh but wait! They can be paladins using holy powers. I guess that means over all the Horde and Alliance are fighting for no reason at all because they have the same beliefs and they are all fighting the same enemies, the Scourge and the Burning Legion. Can they add anymore cheese to it? That alone is probably why most people are not compelled to PvP in the game, because there really isn't much of a motive to do so. Oh, you can get better gear! For what? So you can run around at lvl 60 doing the same thing over and over to no end. The only thing left to do is PvP, and there really isn't much going on there. PvP is not much more exciting than two dueling Paladins.
I was not speaking about the quality of the expansion, I was merely talking about the amount of copies the expansion will sell.
in the original post copied at the top of this post - gameloading doesn't mention anything about copies sold. yet in his caveat he refers to a non-existent statement in the original post.
gameloading does talk about the high quality of wow, marked in red. gameloading does not mention the expansion by name, just says wow is a very high quality game. this is followed by comments on the expansion, stating the expansion will leave other, brand new games, in the dust. this would be contradictory to the above red statement in the rebuttal.
this clarification of the engrishes brought to you free by britney spears' lecture on semiconductor physics and the "post responsibly" people. if you have any further questions on the engrishes, feel free to refer to said lecture @ http://britneyspears.ac/lasers.htm or said flash movie @ http://www.albinoblacksheep.com/flash/posting.php
You need to learn to read.
and thats about all the words I will waste on you. because your obviously going to tell everybody here how bad WoW is and will continue your hatred for the game and its fans.
And Second, raiding does not make or break a game. Raiding is in place for actually a minority of the gaming population (at least in WoW). The majority of players in WoW, while they would enjoy a raid, tend to find more joy in smaller instances or crafting or simply hanging out with their friends online.
It would be more accurate to say that the majority of players doesn't care yet about the end-game. But eventually they will, and that day they will rebel against raiding. But that will never happen massively, always slowly, progressively, 1 player here, another there and another...it always appears to be minorities, but in the long run, a majority of player despite raiding and it was never more than a minority who abide by it.
But believe FoH lies if you want. Raiding destroy far more than the game, it ruin the franchise.
- "If I understand you well, you are telling me until next time. " - Ren
Comments
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
I left WOW back in March! Why. ?? Because after 5 level 60ies 2 in TII/R11+pvp gear it became boring. WOW has the easiest end game mobs of any game ! Even BWL and AQ became boring. The doloing is nice when leveling up. A big flaw in some other mmorpgs is they dont have enough solo play. Ever try to solo up a cleric in EQ? But yes!! I agree with the original poster. EQ is flawed in some aspects. I wont go back, its still a kiddie game to me.
WOW IS TOFU compared to that TRIPLE CHEESEBURGER I REALLY WANT!
I was not speaking about the quality of the expansion, I was merely talking about the amount of copies the expansion will sell.
It is hard to please 6 million plus subscribers I'm sure. When they developed this game I don't think they had that many in mind. Prob 50 thousand or so like DAOC. Nonetheless it is impossible to get everbody happy.
IMO this game will be free soon enough just like theyre last one. Most of their fanbase came from young kids and WOWIII and people looking for something easier to do from thier regular MMORPG that has some depth to it.
People are getting bored with it already and low and behold they are releasing an expansion soon that will suck their fans back in for another year until they have to pop out another .
IMO /reroll game and come up with something origional the game is to easy and is boring.
Wow is not "dying" yet and when it does, its death throws will take a very very long time. MMORPG's have a "lifecycle" so to speak. A period (about launch and immeadiately after) of rapid growth. A stablization period and then a period of decline to the core players. (in theory, the death of the game happens after this point if the core dwindles away)
Right now, WoW may be hitting stablization worldwide. Although it has stablized in the U.S. market a LOOOONG time ago. Remember, the U.S. makes up only about 20% of WoW subs. (1.2 - 1.5 million approx out of 6.5 or so?) The stablization can last a long time depending on the quality of the game. A game "Plateaus" for a period of time. Then it enters its decline. We don't see that in WoW yet. Not worldwide anyway.
Expansions traditionally do not bring in many new players but instead pacify current and bring back old players. (in theory anyway, they didn't save several games)
I'm no WoW fanboi (I'm an L2 fanboi) but WoW is going to be around and continue to influence the MMO market for a very long time. (for better or worse)
The game has also been around for almost 2 years now so yes, logically people have come and gone, and people have gotten bored with it....(long ago in some cases. Hell I was away from the game almost a year and just recently returned.
EDIT
oh, its not "flawed" either...its a very very refined, polished version of a very very OLD design principal.
Certain companies can push 2 million game units easy, just on their name alone. Blizzard used to be one of them.
corrected for truth
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
I was not speaking about the quality of the expansion, I was merely talking about the amount of copies the expansion will sell.
in the original post copied at the top of this post - gameloading doesn't mention anything about copies sold. yet in his caveat he refers to a non-existent statement in the original post.
gameloading does talk about the high quality of wow, marked in red. gameloading does not mention the expansion by name, just says wow is a very high quality game. this is followed by comments on the expansion, stating the expansion will leave other, brand new games, in the dust. this would be contradictory to the above red statement in the rebuttal.
this clarification of the engrishes brought to you free by britney spears' lecture on semiconductor physics and the "post responsibly" people. if you have any further questions on the engrishes, feel free to refer to said lecture @ http://britneyspears.ac/lasers.htm or said flash movie @ http://www.albinoblacksheep.com/flash/posting.php
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
WoW ain't going away anytime soon.
Get used to it.
More information is needed in order for anyone to take your post serioiusly.
What server in WoW do you play on? What guild are you in? What level is your main character? What is your main character's name?
People on this site have been blatantly caught saying stuff about mmorpgs they have never played. They are bored, they are trying to stir things up, or whatever. So if you give more info, then your point can be investigated more throughly.
Next, your topic is made moot by the fact that WoW has roughly DOUBLED the number of servers it had from summertime 2005. The new servers are always between medium filled to Fully filled.
On an older server, of course certain areas will sooner or later become desolate. The lower level dungeons. The lower level areas. Heck, 90% of the game world could SEEM to become empty IF the majority of players on that server reach lvl 60 and THEN decide to do battlegrounds. Or PvP, or raids, etc....
WoW is in no danger of dying. WoW is STILL growing in size.
Last, even IF WoW started shrinking, it is near impossible for it to die. WoW has loooong ago re-couped its investment money, and has been making a true profit for months. So even if WoW shrank down from 3+ million accounts down to 300 accounts, the game will have made more money that 95% of all other mmorpgs which currently have 100,000+ accounts. Thus the game will still not be in any danger of getting shut down.
Find a mmorpg you like. Then have fun in it. If WoW is not for you, no harm done. Leave the WoW players alone to enjoy their game!
WoW, an extremely innovative and high quality game. Perhaps not the most inspired theme but excellent all the same. Still growing in playerbase in every geographical region.
Another fine addition to the Blizzard brandname. I'm not a big fantasy gamer but this is my fantasy MMO of choice. The thought of going back and playing any of the old donkey fantasy MMo's having played this one is anathema. Maybe something newer and more inspiring will come along soon.
Only forward.
No going back. No primative yesterdays MMO's. No bygone era UO's no Everquests. All washed up now. WoW is the benchmark. Wow has advanced the MMO genre significantly. The standard has been set. Ithink it will be a few years yet before we see anything else that so markedly revolutionises online gaming.
And yes I'm well aware that many many people have completed all the game content and are bored of it and have stopped playing etc etc etc. It's a game, not a religion. Play it until you are done and move on.
Nahh, put WoW in the title of any new thread, and one is guaranteed to get 5+ pages LOL!
Even if the title were "This thread is about nothing, just to see how many people post! I hate WoW!"
WoW (and Blizzard) is doing fine, don't kid yourself. If your old server seems lighter, you should factor into the equation that people have been transferring to different servers, new servers have been added, and new characters have been made on other servers. I am not saying that the game is flawless, but it has a nice healthy lifespan for those who enjoy that type of game. Endgame has some issues to be sure, but those are being addressed as well with new outdoor pvp features and, I am quite sure, the expansion.
As for how they will survive the upcoming wave of games, one would think they have a strategy forming for that also.
-faith chooses no man
With the expansion comming out this year, I have to agree, it will be laughing at Vanguard. And isnt Blizzard putting in some type of world pvp system as well? It's far from dying.
BAAAA. BAAAA.
For the Horde!
I think you are believing their lies. Blizzard is in a steady decline, I am pretty sure of that much. See, 6 millions differents accounts at a moment or another did "log" into WoW...but "accounts" doesn't mean the same thing for every person, and WoW is definitely using it the generous ways. These 6 millions accounts are not currently active and not even a fifth of these pay the monthly subscribtion ATM.
You really ought to put Asia accounts in a different pool then Europeen or North American accounts.
I don't think solo is the problem in WoW. I don't think it is grouping either. Although it would definitely be nice to have a grouping end-game or EPIC levels. But these won't be happening.
It is obviously the raiding enforcement. See, raiding is insidious on a game. Peoples leave slowly, usually thinking that they are the problem and they should leave the game while in fact, the problem is the unfair raiding system. See, if you put something new and try to hide it, you won't get massive cancellation, peoples have to learn what it is first, and since WoW attract MMOs noobs, raiding has no negative impact on the short term. Yet on the long term, raiding destroy not only their subscribtions and the interest of peoples to come back, but also their fanbase.
Blizzard will never sell 2 millions boxes of ANY game after this raiding enforcement, at least not the next 3 titles they release, that is assuming they would have learn and work hard during the next three however, which I doubt, once a dev is raiding-corrupted, there doesn't seem to be a cured. I hope I am wrong, but I doubt it, once they fall for it, they are lost. (and for Blizzard selling under 2 millions boxes is an incredible failure now)
Your logic is flawed sir. First, the statistic is 6 million ACTIVE accounts. And Second, raiding does not make or break a game. Raiding is in place for actually a minority of the gaming population (at least in WoW). The majority of players in WoW, while they would enjoy a raid, tend to find more joy in smaller instances or crafting or simply hanging out with their friends online.
Certain companies can push 2 million game units easy, just on their name alone. Blizzard happens to be one of them.
.
Nope, that Crystal ball is mine, I keep it.
Blizzard USE to have such a name. WoW did change their faction with the fanbase and the public in general, I am pretty sure they are not even having half the support they use to. See, I do believe they sold more than 6 millions boxes, but I am also convince that over 18 millions players use these 6 millions boxes...and raiding has FAR more impact that you would believe.
Believe what you want. I remember I was saying here that Blizzard would count in MILLIONS subscriptions and change the world of MMOs as it is and peoples where looking at me just like you are now, thinking Ms. Cleo stuff and the like.
Blizzard USE to have a great name, but that was prior WoW. However I didn't say they would sell none, I say that they would not reach the 2 millions cap, and after that they have to adapt or drop...yet once devs have done raiding, I am not sure they can adapt positively ever again, they seem kinda lost and corrupted to me, having no idea what FUN means anymore.
Now, I am saying that BioWare is going to change our MMO world and peoples look at me just like they use to when I was speaking about WoW coming. They where telling me that EQ was the king and no other MMO would ever come close to it blablabla, except of course a few lunatics believing in weird project and subclass games. Believe me or not, but the MMO who would outdo WoW is whatever these guys at BioWare are working on, Blizzard will more or less survive with more or less effective project, then they may adapt, if raiding didn't destroy them beyond repair and maybe they will get the next, but that is soooooo far. My crystal ball didn't work that far in time!
However I was wrong about something about old Blizzard, I didn't expect them to fall for the raiding thingy, must be the action of some evil dooers or something. Bad karma it was. Well, with all this bad karma used, we are good now! Safe!
Gameloading: SoE teaches Blizzard a few tricks, raiding, key roles in a group, CR and...to LIE! The way they handle the EPIC levels characters just show you that they learn a LOT from SoE, way more than you would want to. I am pretty sure that they are FAR from getting 30 millions raw income, yet 6 millions players X 15 = 90 millions...yet they are certainly FAR from even getting the third of that amount. Asia works in a different way. And there are ways to make half truth pass without been blunt lie and to combine it with slight lies...but the final result is a blatant overwhelming lie.
Interesting indeed. Sorry if it sounded like I was trying to pick a fight with you. I hold your opinions in better regards then alot of the people at this site. Never really seen you make a bad post before. I'm also interested to see where Bioware is going. I look forward to anything produced by them.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
Okay guys, now youre wondering why WoW was such a big success? Okay.
Look at all these names:
Anarchy Online
Everquest II
Lineage II
World of Warcraft
Ragnarok Online
Guild Wars
What does Blizzard's game has that is different from the others? Blizzard had a franchise called Warcraft, that went up to the 3rd sequel. The genius of Blizzard was "Well if they could make tons of money with an original MMO franchise, I bet we could make more if we based it on the Warcraft franchise." and bingo. The game released was polished and was not a hunk of crap. WoW was based of the famous strategy game that is as old as 94, that has a rabid fanbase.
The big SECRET to World of Warcraft's success was not that it was polished, but because it was based off an EXISITING FRANCHISE. That had a large playerbase supporting it. WoW was able to draw in as many initial players as possible becuase of the fanbase to Warcraft. I remember in my game box, they put this card in there that told me I could save money on my subscription if I invited other people to join the game.
The reason why WoW STAYS on top is becuase its a great game....for the first couple months. After that its a steady decline because of endgame. Another reason is because at the moment WoW has NO competition. EQII doesnt count because EQ is becoming something of a niche game. DDO online failed. Dark and Light crashed and burned.
I can garuntee you that WoW is gonna stay on top for awhile. But once it hits 07, you can see theres gonna be a ton of competition and the WoW train isnt gonna stay on top forever. There gonna be that day when people realize that raiding SHOULDNT be apart of endgame, and PvP SHOULD. Thats the day when you can log onto your account in WAR or AoC and go:
"Thank god."
-------------------------------------------
Steelarm, Doctor of MMO gaming, ethics, and ideas.
I was not speaking about the quality of the expansion, I was merely talking about the amount of copies the expansion will sell.
in the original post copied at the top of this post - gameloading doesn't mention anything about copies sold. yet in his caveat he refers to a non-existent statement in the original post.
gameloading does talk about the high quality of wow, marked in red. gameloading does not mention the expansion by name, just says wow is a very high quality game. this is followed by comments on the expansion, stating the expansion will leave other, brand new games, in the dust. this would be contradictory to the above red statement in the rebuttal.
this clarification of the engrishes brought to you free by britney spears' lecture on semiconductor physics and the "post responsibly" people. if you have any further questions on the engrishes, feel free to refer to said lecture @ http://britneyspears.ac/lasers.htm or said flash movie @ http://www.albinoblacksheep.com/flash/posting.php
You need to learn to read.
and thats about all the words I will waste on you. because your obviously going to tell everybody here how bad WoW is and will continue your hatred for the game and its fans.
It would be more accurate to say that the majority of players doesn't care yet about the end-game. But eventually they will, and that day they will rebel against raiding. But that will never happen massively, always slowly, progressively, 1 player here, another there and another...it always appears to be minorities, but in the long run, a majority of player despite raiding and it was never more than a minority who abide by it.
But believe FoH lies if you want. Raiding destroy far more than the game, it ruin the franchise.
- "If I understand you well, you are telling me until next time. " - Ren