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Why is WOW dying and ulitimately flawed MMO

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  • damian7damian7 Member Posts: 4,449


    Originally posted by BlackLight
    If WOW was dying you wouldn't need to post about it dying we'd all know it was already, k? BTW just last week my friend who I work with was telling me how he can't stop play WOW, k?

    we all do, k?

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449


    Originally posted by Sycondaman



    Your logic is flawed sir.  First, the statistic is 6 million ACTIVE accounts.  And Second, raiding does not make or break a game.  Raiding is in place for actually a minority of the gaming population (at least in WoW).  The majority of players in WoW, while they would enjoy a raid, tend to find more joy in smaller instances or crafting or simply hanging out with their friends online.


    following on with what you're saying.  what if a game has a quarterly "free new content" patch and the patches only contain raids...

    oh wait...

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449


    Originally posted by Gameloading

    Originally posted by damian7

    Originally posted by Gameloading

    Originally posted by wardog250

    Originally posted by Gameloading


    World of Warcraft is actually a game of very high quality. because a few people don't like the game does not mean its a bad game. people complain about the endgame, and I agree. the endgame does need work. but the sad truth is that most mmorpg's have the exact same endgame, and if they don't they are usually lacking in another area. with the Burning Crusade expansion on the horizon, Blizzard will laugh at Vanguard and Lotro.




    I wouldn't put your faith all in an expansion.  Its still going to be the same game, with a little extra space to run around in, thats it.  As far as the new character races and classes, no one is going crazy over it.  Its another elf, whoopie!  And a blue alien that has been massacred all over the galaxy.  Not sure about you, but Darwin tells me thats a sign that they should have been extinct for a reason.  The backstory with the expansion conflicts with the epic story.  The Blood Elfs turned to dark magic to rekindle their race, oh but wait!  They can be paladins using holy powers.  I guess that means over all the Horde and Alliance are fighting for no reason at all because they have the same beliefs and they are all fighting the same enemies, the Scourge and the Burning Legion.  Can they add anymore cheese to it?  That alone is probably why most people are not compelled to PvP in the game, because there really isn't much of a motive to do so.  Oh, you can get better gear!  For what?  So you can run around at lvl 60 doing the same thing over and over to no end.  The only thing left to do is PvP, and there really isn't much going on there.  PvP is not much more exciting than two dueling Paladins.


    I was not speaking about the quality of the expansion, I was merely talking about the amount of copies the expansion will sell.


    in the original post copied at the top of this post - gameloading doesn't mention anything about copies sold. yet in his caveat he refers to a non-existent statement in the original post.

     gameloading does talk about the high quality of wow, marked in red.   gameloading does not mention the expansion by name, just says wow is a very high quality game.  this is followed by comments on the expansion,  stating the expansion will leave other, brand new games, in the dust.  this would be contradictory to the above red statement in the rebuttal.

    this clarification of the engrishes brought to you free by britney spears' lecture on semiconductor physics and the "post responsibly" people.  if you have any further questions on the engrishes, feel free to refer to said lecture @ http://britneyspears.ac/lasers.htm or said flash movie @ http://www.albinoblacksheep.com/flash/posting.php



    You need to learn to read.

    and thats about all the words I will waste on you. because your obviously going to tell everybody here how bad WoW is and will continue your hatred for the game and its fans.


    lmao, i'm pretty sure my post said something about reading/comprehension/following a train of thought without contradictions...

    seriously, check out brit's lecture and l2r instead of telling folks THEY need to l2r. 

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449


    Originally posted by Anofalye

    Originally posted by Sycondaman
    And Second, raiding does not make or break a game.  Raiding is in place for actually a minority of the gaming population (at least in WoW).  The majority of players in WoW, while they would enjoy a raid, tend to find more joy in smaller instances or crafting or simply hanging out with their friends online.


    It would be more accurate to say that the majority of players doesn't care yet about the end-game.  But eventually they will, and that day they will rebel against raiding.  But that will never happen massively, always slowly, progressively, 1 player here, another there and another...it always appears to be minorities, but in the long run, a majority of player despite raiding and it was never more than a minority who abide by it.


    But believe FoH lies if you want.  Raiding destroy far more than the game, it ruins the franchise.


    qft!

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • RoinRoin Member RarePosts: 3,444


    Originally posted by Gameloading

    Originally posted by damian7

    Originally posted by Gameloading

    Originally posted by wardog250

    Originally posted by Gameloading


    World of Warcraft is actually a game of very high quality. because a few people don't like the game does not mean its a bad game. people complain about the endgame, and I agree. the endgame does need work. but the sad truth is that most mmorpg's have the exact same endgame, and if they don't they are usually lacking in another area. with the Burning Crusade expansion on the horizon, Blizzard will laugh at Vanguard and Lotro.




    I wouldn't put your faith all in an expansion.  Its still going to be the same game, with a little extra space to run around in, thats it.  As far as the new character races and classes, no one is going crazy over it.  Its another elf, whoopie!  And a blue alien that has been massacred all over the galaxy.  Not sure about you, but Darwin tells me thats a sign that they should have been extinct for a reason.  The backstory with the expansion conflicts with the epic story.  The Blood Elfs turned to dark magic to rekindle their race, oh but wait!  They can be paladins using holy powers.  I guess that means over all the Horde and Alliance are fighting for no reason at all because they have the same beliefs and they are all fighting the same enemies, the Scourge and the Burning Legion.  Can they add anymore cheese to it?  That alone is probably why most people are not compelled to PvP in the game, because there really isn't much of a motive to do so.  Oh, you can get better gear!  For what?  So you can run around at lvl 60 doing the same thing over and over to no end.  The only thing left to do is PvP, and there really isn't much going on there.  PvP is not much more exciting than two dueling Paladins.


    I was not speaking about the quality of the expansion, I was merely talking about the amount of copies the expansion will sell.


    in the original post copied at the top of this post - gameloading doesn't mention anything about copies sold. yet in his caveat he refers to a non-existent statement in the original post.

     gameloading does talk about the high quality of wow, marked in red.   gameloading does not mention the expansion by name, just says wow is a very high quality game.  this is followed by comments on the expansion,  stating the expansion will leave other, brand new games, in the dust.  this would be contradictory to the above red statement in the rebuttal.

    this clarification of the engrishes brought to you free by britney spears' lecture on semiconductor physics and the "post responsibly" people.  if you have any further questions on the engrishes, feel free to refer to said lecture @ http://britneyspears.ac/lasers.htm or said flash movie @ http://www.albinoblacksheep.com/flash/posting.php



    You need to learn to read.

    and thats about all the words I will waste on you. because your obviously going to tell everybody here how bad WoW is and will continue your hatred for the game and its fans.


    Wouldn't be first time.  Damian has alot of pent up hatred for WoW.  Just seeing the letters W.O.W seem to cause him to foam at mouth, and ultimately sending him into a frenzy.

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • NecrocellNecrocell Member Posts: 53

    You cannot possibly say that there is a complete abundance of group play, when im playing WoW i find it alot easier to find a group than in other MMO's like AO and EO.

    I also think that due to the increasing subscriptions in WoW it will b very hard for another MMO to take its place in the market. Though this is not necessarily a bad thing, as this will only enable good mmo's t do good in the market and will eliminate those half hearted mmo's that r just there to make money.

    Personally i think that real reason that WoW is addictive to many people around the world is that the pvp is like any other. That game makes the adreline pump like no other. Its due to that fact that u dont only have to sit and let ur characters fight it out and the person with the best stats wins(*cough* Anarchy Online *cough*) but u have to run around and movement is a key part of the game aswell.

    The next main competitor to WoW in my opinion will be WAR, as it has everything that a great mmo needs, everything that WoW has and many more new ideas which personally i think are ingenious, and for those who havent read about this game yet, www.warhammeronline.com, which is the offical site, or else http://en.wikipedia.org/wiki/Warhammer_Online whihc is the wikipedia site whihc also has easy to read information about the game.

  • RoinRoin Member RarePosts: 3,444


    Originally posted by Necrocell

    You cannot possibly say that there is a complete abundance of group play, when im playing WoW i find it alot easier to find a group than in other MMO's like AO and EO.
    I also think that due to the increasing subscriptions in WoW it will b very hard for another MMO to take its place in the market. Though this is not necessarily a bad thing, as this will only enable good mmo's t do good in the market and will eliminate those half hearted mmo's that r just there to make money.
    Personally i think that real reason that WoW is addictive to many people around the world is that the pvp is like any other. That game makes the adreline pump like no other. Its due to that fact that u dont only have to sit and let ur characters fight it out and the person with the best stats wins(*cough* Anarchy Online *cough*) but u have to run around and movement is a key part of the game aswell.
    The next main competitor to WoW in my opinion will be WAR, as it has everything that a great mmo needs, everything that WoW has and many more new ideas which personally i think are ingenious, and for those who havent read about this game yet, www.warhammeronline.com, which is the offical site, or else http://en.wikipedia.org/wiki/Warhammer_Online whihc is the wikipedia site whihc also has easy to read information about the game.


    As much as I like WoW.  I'd rather Age of Conan (if possible for any MMO to actually de-throne it) to takes it's place.  While not everything in Age of Conan is innovative.  The couple of innovative idea's they have in the game.   Are very interesting, at least to me they are.

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by Steelarm011

    Okay guys, now youre wondering why WoW was such a big success? Okay.
    Look at all these names:
    Anarchy Online
    Everquest II
    Lineage II
    World of Warcraft
    Ragnarok Online
    Guild Wars
    What does Blizzard's game has that is different from the others? Blizzard had a franchise called Warcraft, that went up to the 3rd sequel. The genius of Blizzard was "Well if they could make tons of money with an original MMO franchise, I bet we could make more if we based it on the Warcraft franchise." and bingo. The game released was polished and was not a hunk of crap. WoW was based of the famous strategy game that is as old as 94, that has a rabid fanbase.
    The big SECRET to World of Warcraft's success was not that it was polished, but because it was based off an EXISITING FRANCHISE. That had a large playerbase supporting it. WoW was able to draw in as many initial players as possible becuase of the fanbase to Warcraft. I remember in my game box, they put this card in there that told me I could save money on my subscription if I invited other people to join the game.
    The reason why WoW STAYS on top is becuase its a great game....for the first couple months. After that its a steady decline because of endgame. Another reason is because at the moment WoW has NO competition. EQII doesnt count because EQ is becoming something of a niche game. DDO online failed. Dark and Light crashed and burned.
    I can garuntee you that WoW is gonna stay on top for awhile. But once it hits 07, you can see theres gonna be a ton of competition and the WoW train isnt gonna stay on top forever. There gonna be that day when people realize that raiding SHOULDNT be apart of endgame, and PvP SHOULD. Thats the day when you can log onto your account in WAR or AoC and go:
    "Thank god."


    Meh.....I started playing EQ2 at launch and went to WoW instead. Left WoW a month ago for good and started checking out EQ2. The changes made to that game make it 1000% better then WoW now IMHO. In some respects the changes were done after lessons learned directly from WoW or to make things less complex and tedious. The EQ2 game of today is not the game of the past when it first launched. As for Lineage 2 well everyone knows that game was a grindfest. Guild Wars is not a MMORPG it's online PvP inspired RPG with static instanced zones ala Diablo 2 whicn was not MMORPG either.  AO and RO I've never played.

    As more and more MMORPGS come out you'll see that more and more of them will of learned the lessons Blizzard taught and some will expand on WoW ideas or innovate new ideas. People who think WoW is bullet proof are the same people who thought that Enron was rock solid. Seriously WoW is fun but after a while it gets old especially after raiding for the 1000th time after you've hit 60.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by Necrocell

    You cannot possibly say that there is a complete abundance of group play, when im playing WoW i find it alot easier to find a group than in other MMO's like AO and EO.
    I also think that due to the increasing subscriptions in WoW it will b very hard for another MMO to take its place in the market. Though this is not necessarily a bad thing, as this will only enable good mmo's t do good in the market and will eliminate those half hearted mmo's that r just there to make money.
    Personally i think that real reason that WoW is addictive to many people around the world is that the pvp is like any other. That game makes the adreline pump like no other. Its due to that fact that u dont only have to sit and let ur characters fight it out and the person with the best stats wins(*cough* Anarchy Online *cough*) but u have to run around and movement is a key part of the game aswell.
    The next main competitor to WoW in my opinion will be WAR, as it has everything that a great mmo needs, everything that WoW has and many more new ideas which personally i think are ingenious, and for those who havent read about this game yet, www.warhammeronline.com, which is the offical site, or else http://en.wikipedia.org/wiki/Warhammer_Online whihc is the wikipedia site whihc also has easy to read information about the game.


    PvP in WoW is lame. Sorry the combat system favors gear over skill and the honor grinding is brutal. When you get 1 or 2 shotted  by someone in all Tier 3 gear you'll understand. You can be a blind monkey and mash on the keyboard and as long as you have up to date raid gear in the game you will win 80-90%% of the time.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • ElnatorElnator Member Posts: 6,077
    I don't see where people get that WoW is 'dying'.  It may be stabalizing but it's certainly not dying at this point.  I don't even like the game but damn people... ease up on the idiocy in here please.   It's growing much slower now, which indicates it's probably hit a plateau... but it's shown no signs of lost accounts yet.  Till it shows a significant loss in subscribers it's *not* 'dying' :)

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • aranhaaranha Member UncommonPosts: 171

    Well wow has lost about 40% (Gone from 9 mil to 5 mil players) of the players since start so yeah i think its slowly dying.. Just becose it has more players than other mmorpg doent mean its not dying.. The Chars are spread out on like 43463 servers. WoW will never die! Thats the sad truth. But it will get smaller and smaller and i belive that when WoW has cooled down abit the mmorpg game company's will be able to release more good mmorpgs due to more players seeking new places to explore. 

    Never ever battle a market based game like WoW! Doesnt matter if its the best fucking mmorpg in the world that everyone just loves! If u cant spend every single penny on commercials and stuff. You cant outsell or expect to reach the hype WoW did.

  • HotcellHotcell Member UncommonPosts: 279

    I've been a WoW player since day 1 and since when did WoW have 9 mil players?

    WoW is definitely sucks.. but compared to most mmos out there right now, I would rather stick to WoW until something better comes.

  • CymdaiCymdai Member UncommonPosts: 1,043
    5 million isn't dying. WoW isn't dying. It's stabilizing.

    Wanna see dying¿ Go play a SWG free trial, or Planetside. Those are dying games.


    Waiting for something fresh to arrive on the MMO scene...

  • baffbaff Member Posts: 9,457


    Originally posted by aranha

    Well wow has lost about 40% (Gone from 9 mil to 5 mil players) of the players since start so yeah i think its slowly dying..



    Nice of you to invent some figures. The last I have found have WoW at 6.6 million active subs. It's peak and most resent figures. I don't think WoW has ever had 9 million subscribers although you can safely expect this many after the expansion releases this christmas.

    Subscribers are increasing still, not 40% down. I think WoW has probabaly expanded as far as it is going to without an expansion pack, but then again, I have thought that before and been wrong.

  • GameloadingGameloading Member UncommonPosts: 14,182


    Originally posted by aranha

    Well wow has lost about 40% (Gone from 9 mil to 5 mil players) of the players since start so yeah i think its slowly dying.. Just becose it has more players than other mmorpg doent mean its not dying.. The Chars are spread out on like 43463 servers. WoW will never die! Thats the sad truth. But it will get smaller and smaller and i belive that when WoW has cooled down abit the mmorpg game company's will be able to release more good mmorpgs due to more players seeking new places to explore. 
    Never ever battle a market based game like WoW! Doesnt matter if its the best fucking mmorpg in the world that everyone just loves! If u cant spend every single penny on commercials and stuff. You cant outsell or expect to reach the hype WoW did.


    World of Warcraft never had 9 million subscribers/players. its population never dropped once.
  • NeonShadowNeonShadow Member UncommonPosts: 326
    The only reason WoW is dying is because Blizzard fails to bring out anything new and good. All they know what to do is make new 40 man raids, wich are really, really boring. Sooner or later people will get bored with the crappy raiding and move on to better games etc.
  • damian7damian7 Member Posts: 4,449


    Originally posted by NeonShadow
    The only reason WoW is dying is because Blizzard fails to bring out anything new and good. All they know what to do is make new 40 man raids, wich are really, really boring. Sooner or later people will get bored with the crappy raiding and move on to better games etc.

    two words -     pardo    kaplan

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • ChrisMatternChrisMattern Member Posts: 1,478


    Originally posted by Anofalye

    Originally posted by Gameloading
    That is simply because people don't make new characters on older servers anymore. and at lvl 60, there really isn't much to group for. if you check some of the low populated, aka newer realms you will see there is still plenty of grouping. World of Warcrafts subscriber numbers have only been increasing. its not dying. far from it.

    I think you are believing their lies. Blizzard is in a steady decline, I am pretty sure of that much. See, 6 millions differents accounts at a moment or another did "log" into WoW...but "accounts" doesn't mean the same thing for every person, and WoW is definitely using it the generous ways. These 6 millions accounts are not currently active and not even a fifth of these pay the monthly subscribtion ATM.


    Ah. And your evidence that Blizzard is bald-faced lying (as they state SPECIFICALLY that they count only active, paying accounts) is, what, now?



    You really ought to put Asia accounts in a different pool then Europeen or North American accounts.

    'Cuz, y'know, those Asians aren't really people.



    I don't think solo is the problem in WoW. I don't think it is grouping either. Although it would definitely be nice to have a grouping end-game or EPIC levels. But these won't be happening.It is obviously the raiding enforcement. See, raiding is insidious on a game. Peoples leave slowly, usually thinking that they are the problem and they should leave the game while in fact, the problem is the unfair raiding system. See, if you put something new and try to hide it, you won't get massive cancellation, peoples have to learn what it is first, and since WoW attract MMOs noobs, raiding has no negative impact on the short term. Yet on the long term, raiding destroy not only their subscribtions and the interest of peoples to come back, but also their fanbase.Blizzard will never sell 2 millions boxes of ANY game after this raiding enforcement, at least not the next 3 titles they release, that is assuming they would have learn and work hard during the next three however, which I doubt, once a dev is raiding-corrupted, there doesn't seem to be a cured. I hope I am wrong, but I doubt it, once they fall for it, they are lost. (and for Blizzard selling under 2 millions boxes is an incredible failure now)


    Oh, what other companies wouldn't give for that kind of "failure."

    Mind you, I'm not that fanatic about WoW myself (FFXI is my game). But trying to pretend that they don't have a phenomenal player base is just an amazing denial of reality.


    Chris Mattern

  • ChrisMatternChrisMattern Member Posts: 1,478


    Originally posted by M1sf1t

    The big SECRET to World of Warcraft's success was not that it was polished, but because it was based off an EXISITING FRANCHISE.

    Yep, that's true. Just look at how SWG cleaned up!


    Chris Mattern

  • RAF-doodRAF-dood Member Posts: 65

    Jealousy is an ugly thing isn't it.

  • ronan32ronan32 Member Posts: 1,418
    well let me explain the problem with wow from my experience..my guild  left wow a long time ago and i have recently started playing casually again...i have a lvl 51 warrior and need to do a quest in sunken temple..oh but wait i cant because everyone is in mc with they're guilds....so i stand in if and type lfg sunken temple...after 30 minutes i get tired and just turn off the game...this is why wow is crap..its too top heavy on end game raiding.
  • RinnaRinna Member UncommonPosts: 389

    I've played WoW since beta, taking a couple 3 month breaks when I fried out.  I think that the game is just stabalizing like others have said in this forum.  I just spent the last 3 months in EQ2, logged on to WoW one night just to PvP for a bit for something different and got sucked right back into the black hole.  Now I've joined the best guild I've ever been in in an mmorpg and I am going on raids and seeing parts of the game I've never seen before.

    Blizzard did an incredible job with their game.  I think the best part about it IS the ability to always solo, and no forced grouping... DDO is adding solo content for this reason alone.  Even if the active accounts are now at 5 million, that's HUGE.

    Think of something else... Eve Online pretty much requires you to buy more than one account to skill up more than one character at a time.  EQ2 gives you 6 slots for alts, several active players have more than one account because they want more than 6 different classes they can play.  SWG for the longest time only allowed you to have one character per server, thereby promoting players to pay for more than one account.  Players seem to like to be self sufficient and not be forced to rely on others for mats for crafting etc. so they will create one alt in each area of crafting etc.

    Point is.... WoW allows you 50 characters, 10 per server.  Players don't need to buy 3 accounts to be self sufficient.  Most of us pay for one account per player.  Other than gold farmers... there are TONS of people who play and enjoy Wow .  I don't even know why a WoW is dying post exists.  Looking at all the account padding other games do ~ WoW is even bigger than the numbers represent as far as sheer players lovin the game.

    No bitchers.

  • MinscMinsc Member UncommonPosts: 1,353


    Originally posted by Rinna

    I've played WoW since beta, taking a couple 3 month breaks when I fried out.  I think that the game is just stabalizing like others have said in this forum.  I just spent the last 3 months in EQ2, logged on to WoW one night just to PvP for a bit for something different and got sucked right back into the black hole.  Now I've joined the best guild I've ever been in in an mmorpg and I am going on raids and seeing parts of the game I've never seen before.
    Blizzard did an incredible job with their game.  I think the best part about it IS the ability to always solo, and no forced grouping... DDO is adding solo content for this reason alone.  Even if the active accounts are now at 5 million, that's HUGE.
    Think of something else... Eve Online pretty much requires you to buy more than one account to skill up more than one character at a time.  EQ2 gives you 6 slots for alts, several active players have more than one account because they want more than 6 different classes they can play.  SWG for the longest time only allowed you to have one character per server, thereby promoting players to pay for more than one account.  Players seem to like to be self sufficient and not be forced to rely on others for mats for crafting etc. so they will create one alt in each area of crafting etc.
    Point is.... WoW allows you 50 characters, 10 per server.  Players don't need to buy 3 accounts to be self sufficient.  Most of us pay for one account per player.  Other than gold farmers... there are TONS of people who play and enjoy Wow .  I don't even know why a WoW is dying post exists.  Looking at all the account padding other games do ~ WoW is even bigger than the numbers represent as far as sheer players lovin the game.


    You don't need more than one character in EVE to be self-sufficient, it's actually really easy to solo in the game. The advantage of grouping (besides fun) is that a group can work much more efficiently and can aquire wealth and resources MUCH faster. Skilling up a character in EVE is like making 1 of each class in WoW and playing them all up to 60, but being able switch classes as needed.
  • RinnaRinna Member UncommonPosts: 389

    I'm sorry, I didn't word that right... I didn't mean Eve requires you to create more than one character... I meant in order to skill up more than one character at a time, you need an additional account.

    I enjoy Eve actually and it's one game I've played that doesn't seem to kick my altaholicism into high gear.

    No bitchers.

  • lsutiglsutig Member UncommonPosts: 92



    Originally posted by ChrisMattern


    Originally posted by M1sf1t

    The big SECRET to World of Warcraft's success was not that it was polished, but because it was based off an EXISITING FRANCHISE.


    Yep, that's true. Just look at how SWG cleaned up!


    Chris Mattern


    and the Matrix online. DDO has prob 90 mil subs because of its franchise, oh wait... hell EQ2 had a much bigger franchise in the MMORPG world with EQ to build off.

    the sheer ignorance and hatred spewed by people here blows my mind everytime i bother to read these forums(prob even posted that before a few times). you read about how childish everyone that plays WoW is and how bad the forums are for WoW(and they are) yet i come here and it makes me want to throw up reading the same BS from the same people about so and so game dying.

    WoW didnt kill any MMORPG and no MMORPG will kill WoW, get over it already, damn.


     bet this is why graal asked to be removed from the site listing.
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