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games with unlimited level, severe death penalties, pvp anywhere

anyone know of any? ive tried just about every big mmo thats come out the past couple years and its been a dissapointing journey to the point im still playing Tibia and certain Ultima Online shards

games like Tibia may seem horrible because of the graphics but the only way to survive in the PVP servers is to travel in packs, and if you die you may lose months of work, you may lose items you can never get back again, youre genuinely scared to die once you get past level 50 because it will have such severe penalties in real life time, thats total immersion

rather than just mentioning some ultimate sword of power in the official lore, there are actual 1 of a kind incredibly powerful priceless weapons, caves that required you to have played before 1998 just to know they existed, shields that people are rumored to have commited real life suicide over losing upon in game death..

high level pvp duels are events people gather to watch, some player characters have become celebrities for killing others

compare that to say guild wars or WoW, people might as well have serial numbers instead of names in those games because "everyone is a hero", you could macro bot through the entire thing and not miss out on any features.. if you die in these games you throw a fit because you have to play for a whole 2 minutes to get back up to power

an hour or two a day for 3 years adds up and a no level cap game becomes better and better, in games with low level caps the game pretty much ENDS as a reward, so you switch to another game, max out, repeat, im sure the entire generic mmo market relies on this for income

i just read through every new rpg thats announced and its another spin off of "yes were another casual gamer mmo with neat graphics like DDO, WoW, WAR, vanguard, GW, EQ2, AA, RFO, etc etc, but whats special about our game, you can play flutes, and use toilets" Zzzzz.. "we want to mix rpgs with fps" ZZzzz..."you can milk goats" ZZzzz.... at this point the Sims Online is one of the most "hardcore" mmos out

i want to grind for years and be able to lose 1000 million exp when a random level 200 account sharer kills me, it seems like misery to some, but those are the only games people actually role play in

im not a "Gamer" im not into anime or consoles or calling people noobz im more interested in western history and fantasy literature

Can anyone help me? there must be some cult game everyone knows exists but nobody mentions unless asked

Am I wrong? I HOPE im wrong, i hope not every new game is like the ones i mentioned.
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Comments

  • TuutobTuutob Member Posts: 607
    Join the Army...?

  • sacred_bandsacred_band Member Posts: 104
    see what i mean? this is the type of person you find in WoW some teenage guy who wants to advertise his taste in mtv pop-rock bands and come up with dull 1 liner insults while screaming "gank noob if u aggro purplez" i play mmos to get away from wal-mart not simulate it in 3d
  • WolfjunkieWolfjunkie Member, Newbie CommonPosts: 985


    Originally posted by Tuutob
    Join the Army...?



    *Imagines an hardcore PvP gamer joining the army* LOL SGT j00 n00b *shoots down the sgt*

    Joke aside.
    OP: It's an niche market. It's not an safe bet for the developers. Hence we won't see it. Some people like certain kind of entertainment. But most don't like the idea about loosing days upon days of hard work, because death. Other sees it as an adventure, where the thrill of being in danger ALL the time makes them keep playing. We're all different. Like.. I want free PvP. I do not want levels, i want a skill system. I want a world where crafted items(And yes, not magical items) are the common items of use. Where magical items are something damn rare, where that single magical item will make you famous. And i want free PvP loot.
  • sacred_bandsacred_band Member Posts: 104

    Thanks for your reply, wolfjunkie, i know that its not a very large market, but i think an indie developer could make some profit off of it, a lot of people still play these hardcore old games, and would love to play a game like them using modern technology with good graphics

    unlimited skills would be great too just like unlimited levels, i just mean unlimited anything even if it was an huge number OF skills rather than huge limit for the skill itself, something to give a large unpredictable range between players

    heres my logic: if theres any sort of limit in an mmorpg, whats the point? youre all going to get to the same level eventually anyway, so why not just create the characters at that level? the max level in WoW 60 or whatever it is now, everyone gets there eventually, nothing really changes because theres no relative relationship where youll always be one step ahead, within 3 months that noob you came across who was 30 levels lower will be the same level as you. I think guild wars developers realised this so you have the option of not even playing the game, just creating a max level character off the bat for pointless pvp

    being in danger constantly is the best part of an mmo for me, but i dont want severe penalties because im some sort of nerdy sadist, i want them because they keep people from running around naked commiting suicide just for the hell of it or trying the same quest 100 times in a row, the danger of losing a lot of work keeps the world safe from "leet" guys who just want to joke around with buggy graphics or disco dancing emotes because theyll just get their heads chopped off by some serious orc

    i agree 100% about the magic item thing though

    from the things you listed id have to guess youre looking forward to darkfall if its ever released? thats one of the few games interesting to me

  • ValiumSummerValiumSummer Member Posts: 1,008
    EvE is very close to this. 

    Although there are safe areas, you can attack anyone anywhere if you are at war with the company they are in.   Death penalty usually involves losing alot of good stuff and experience if you weren't smart enough to have an up to date clone purchased.

    But EvE takes some effort to reap its rewards.  


  • sacred_bandsacred_band Member Posts: 104
    ill definately check out EVE then, ive heard its very deep and long term from many people, the only thing thats kept me from trying it is the sci fi theme, but that doesnt matter that much
  • TuutobTuutob Member Posts: 607


    Originally posted by sacred_band
    see what i mean? this is the type of person you find in WoW some teenage guy who wants to advertise his taste in mtv pop-rock bands and come up with dull 1 liner insults while screaming "gank noob if u aggro purplez" i play mmos to get away from wal-mart not simulate it in 3d

    I quit WoW a long time ago.

    I hate MTV and the reality show bullsh!t it has become

    SoaD and Radiohead are Pop-Rock? Fill me in plz kthxbye.

    My one-liner kicks ass.

    The fact of the matter is, it seems the only thing you want to do is grind away the hours during which you SHOULD be holding a steady job, getto a really high level, and ruin the slow, steady progress of someone with priorities and other things to do all day. Which is why I think the best place for you is joining the army.
  • MajorBiggsMajorBiggs Member UncommonPosts: 709

    severe death penalties...pvp anywhere..sounds like lineage 2 to me (but i've never played it )

    Heard there was a grind but its gotten easier over time

    maybe something you could look into too =o

  • sacred_bandsacred_band Member Posts: 104

    I have a job, which is why i dont want to start over and subscribe to a new shallow game over and over like i have been the past year and would rather log on a couple hours a day on 1 game for a long period

    no soad and radiohead are not pop rock and never on mtv or corperate radio, they are infact obscure darkambient composers, theyre just in the "pop rock" section in music stores and top ten charts as a practical joke

    i just dont see how being in the army makes you an unemployed pvper whos supposed ruin other peoples priorities care to explain?

  • SycondamanSycondaman Member Posts: 262


    Originally posted by sacred_band

    I have a job, which is why i dont want to start over and subscribe to a new shallow game over and over like i have been the past year and would rather log on a couple hours a day on 1 game for a long period
    no soad and radiohead are not pop rock and never on mtv or corperate radio, they are infact obscure darkambient composers, theyre just in the "pop rock" section in music stores and top ten charts as a practical joke
    i just dont see how being in the army makes you an unemployed pvper whos supposed ruin other peoples priorities care to explain?


    First to the original post... You're never going to find a game with unlimited levels, skills, ect.  Its not practical in any way.



    And onto something I just have to comment on, you declare that you are not a "Gamer" but you intend to dedicate a few hours each day to a game... I'm pretty sure that makes you a gamer.  I know gamers that aren't even that dedicated, they'll play a game for an hour and then go find something else to do.  Then a few days later they'll go back to that game or choose another and play it for a bit.
  • TreborLockeTreborLocke Member Posts: 72


    Originally posted by sacred_band
    anyone know of any? ive tried just about every big mmo thats come out the past couple years and its been a dissapointing journey to the point im still playing Tibia and certain Ultima Online shards

    games like Tibia may seem horrible because of the graphics but the only way to survive in the PVP servers is to travel in packs, and if you die you may lose months of work, you may lose items you can never get back again, youre genuinely scared to die once you get past level 50 because it will have such severe penalties in real life time, thats total immersion

    rather than just mentioning some ultimate sword of power in the official lore, there are actual 1 of a kind incredibly powerful priceless weapons, caves that required you to have played before 1998 just to know they existed, shields that people are rumored to have commited real life suicide over losing upon in game death..

    high level pvp duels are events people gather to watch, some player characters have become celebrities for killing others

    compare that to say guild wars or WoW, people might as well have serial numbers instead of names in those games because "everyone is a hero", you could macro bot through the entire thing and not miss out on any features.. if you die in these games you throw a fit because you have to play for a whole 2 minutes to get back up to power

    an hour or two a day for 3 years adds up and a no level cap game becomes better and better, in games with low level caps the game pretty much ENDS as a reward, so you switch to another game, max out, repeat, im sure the entire generic mmo market relies on this for income

    i just read through every new rpg thats announced and its another spin off of "yes were another casual gamer mmo with neat graphics like DDO, WoW, WAR, vanguard, GW, EQ2, AA, RFO, etc etc, but whats special about our game, you can play flutes, and use toilets" Zzzzz.. "we want to mix rpgs with fps" ZZzzz..."you can milk goats" ZZzzz.... at this point the Sims Online is one of the most "hardcore" mmos out

    i want to grind for years and be able to lose 1000 million exp when a random level 200 account sharer kills me, it seems like misery to some, but those are the only games people actually role play in

    im not a "Gamer" im not into anime or consoles or calling people noobz im more interested in western history and fantasy literature

    Can anyone help me? there must be some cult game everyone knows exists but nobody mentions unless asked

    Am I wrong? I HOPE im wrong, i hope not every new game is like the ones i mentioned.


    The closest game you'll find to meet this descrption is EVE as someone had also stated above.  Becareful though, as if you work more than 40hours a week, it might not be beneficial for you to play this game.  You die, and you lose really nice things that took a while to get.

    (1997) UO --> EQ -> Runescape -> DAoC -> WoW -> EVE + WAR (2008)

  • sacred_bandsacred_band Member Posts: 104



    Originally posted by Sycondaman

    First to the original post... You're never going to find a game with unlimited levels, skills, ect.  Its not practical in any way.


    And onto something I just have to comment on, you declare that you are not a "Gamer" but you intend to dedicate a few hours each day to a game... I'm pretty sure that makes you a gamer.  I know gamers that aren't even that dedicated, they'll play a game for an hour and then go find something else to do.  Then a few days later they'll go back to that game or choose another and play it for a bit.



    actually the game i mentioned has unlimited levels and skills, a player once hit the max programmed level so the company increased it, its truly unlimited, though its extremely retro, which is why im looking for a modern game to move to

    a "gamer" in the sense that i play video games but i meant i want a role playing community most rpgs nowadays have a counterstrike/halo type community thats usually what "gamer" means, theres bad irony in that you find more role player types on rome total war than on role playing games because doing nothing but anti-socially racing to the level cap has become so standard

    the thread has gotten a bit silly  so..

    I browsed around the website/fansites and Im getting UO/tibia nostalgia with the depth of EVES community so im trying out EvEs trial

    thanks everyone

  • JennysMindJennysMind Member UncommonPosts: 869
    A few words on Eves free trial. Do the tutorial. Eve's tutorial is very good and you will be lost without doing it all the way through. Plus you get a nice reward at the end when you receive an implant. Selling the implant will help you buy all the skills you will need at the beginning plus a good frigate. Also read the players guide on Eve's website. It's really an extension of the tutorial. The stickies in the forums have very useful info too. Make training learning skills a high priority, especially if you planning to stick around for awhile. They will shorten training times in the long run. The attributes determine training time for specific skills. Learn the most important attributes for each skill. For example, if you want to mostly pvp, intelligence and perception are the most important attributes for the skills you will be training. You are going to set the attributes at creation.

    One last note, Eve has the best Market economy you will ever see in a game. The competition in the marketplace is it's own cutthroat pvp.

    Have Fun


  • A mmorpg with unlimited levels? Being able to kill anyone at anytime, and loot everything they have?
    There is no money in it, hence why it is not common.


    And about UO, during its time it was the ONLY modern mmorpg. Next, the ULTIMA name already had a fan following since the 1970's. Spanning roughly 2 decades before UO even released. Ultima 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9 are the most successful computer game series ever in computer history. So no matter if UO had released the most gimped, unpolished, 99% unplayable game ever - it still would have been a hit. 1. It was the only modern mmorpg out. 2. It had roughly 20 years of fan following behind its name.


    Now at present time, all mmorpgs have tons of competition. IF you personally want to see the game you like, then stop talking and do what Lord British did (the guy who made Ultima 0, back in the 1970's.) Make your OWN GAME! Give it for free to some friends and school mates. Then IF it catches on, sell it for a low price. As word spreads, charge a small fee. All you need is roughly 2,000.oo to start up a bare bones mmorpg. If you know little about computers, then hire some programmers. YOU become the moneyman behind the project.


    Look at Astonia 3, Runescape. They have a sizeable following, and they both cost roughly 100,000.oo to make. The majority of the costs is the server hardware. Make your game on 1 server at first, and it will cost you roughly 5 to 10 thousand total!


    Look at Strive for Power, and Race War Kingdoms. SfP cost 2k and is run by 1 guy. Same with RWK.


    BTW, the only mmorpg that comes closest to having no level cap is... Race War Kingdoms. This site mmorpg.com has it on some lists, and not on other lists. Forget about WoW, EQ, even L2, with their level 60, 70, 80, hahahah.... In RWK you go from level 1 to..... level 100 and... level 1,000. Ahh... there is more... you have more levels! level 10,000!!! Level 20,000!!!!!! And.... even ... more!!!


    In terms of a mmorpg in which death is brutal, SfP is the most hardcore since it has perma-death. When it comes to PvP, at current time it is Runescape. No matter what you WILL get to loot something off your defeated enemy. I have heard Lineage 2 has hardcore PvP. But I have not played it yet. EvE also has brutal PvP. I have dabbled a bit in EvE. It IS a nice game. But has the steepest learning curve out of all mmorpgs. You have to have patiences, learn how to think ahead, and definatly join a guild aka player corporation to survive better.


    Have fun!!!

  • SycondamanSycondaman Member Posts: 262




    actually the game i mentioned has unlimited levels and skills, a player once hit the max programmed level so the company increased it, its truly unlimited, though its extremely retro, which is why im looking for a modern game to move to

    a "gamer" in the sense that i play video games but i meant i want a role playing community most rpgs nowadays have a counterstrike/halo type community thats usually what "gamer" means, theres bad irony in that you find more role player types on rome total war than on role playing games because doing nothing but anti-socially racing to the level cap has become so standard

    the thread has gotten a bit silly  so..

    I browsed around the website/fansites and Im getting UO/tibia nostalgia with the depth of EVES community so im trying out EvEs trial

    thanks everyone


    I seriously think you'll enjoy EVE, it fits your requirements very well, although there are limited levels.

    And the problem with the game you mentione (I'm assuming you mean Tibia) is that there has to be some change to accomadate for higher levels.  Like you said, they have a level cap, they simply raise it when it is reached.  But then, they either have to A. let those who can spend enough time become unbeatably high level and no longer recieve any challenge in the game, or B. constantly add content to keep up with the level cap increases.  Neither is really a viable option with any but the smallest of communities.
  • Blck_PantherBlck_Panther Member Posts: 39

    Well, I know it's not what you are looking for, but maybe you should try Soldat (www.soldat.pl).

    It's sideview, no lvling up, but you really need skills for it. No account needed, just start the game, and fill in a name. I know it looks stupid, but just try it..

    Screenshot:

  • crystal701crystal701 Member Posts: 1

    i dont want to loose everything just becouse i lagged or went linkdead :(

    Once i played a browsergame where you died completelly if killed in pvp. One day after i reached the level it could happen, i was taken out and 4 weeks where gone. Forever.

  • yoda93yoda93 Member Posts: 85


    Originally posted by Blck_Panther

    Well, I know it's not what you are looking for, but maybe you should try Soldat (www.soldat.pl).
    It's sideview, no lvling up, but you really need skills for it. No account needed, just start the game, and fill in a name. I know it looks stupid, but just try it..
    Screenshot:


    If this post was sarcasm, then good one. Otherwise, I think you must be a moron. This game fills NONE of the requirements that the OP requested, goes right against some of them, and you even included a screenshot with players chatting in the 'gamer' talk the OP seems to despise.

    Congratulations.
  • SoraellionSoraellion Member UncommonPosts: 558

    EVE all the way baby!

    It has a learning curve beyond steep and you need to get to grips with how the game works, it's certainly not for everyone. Most players start out as happy little carbears, then get blown up a few times and think about leaving, till they slowly start to understand what the game is about. Once you do it's a blast.

  • ValiumSummerValiumSummer Member Posts: 1,008

    I mentioned EvE earlier... The poster who suggested Lineage 2 was spot on as well.   That game is probably about as hardcore PvP a game as I have played.    You can kill or be killed by anyone at any time.   The penalty for "murder" is that you can then be killed by anyone without them becomming flagged for being a murderer.    Death penalty is loss of experience AND the loss of at least one item (usually looted by the person killing you).   This item could be the suber uber maxi sheild of doom (with wings) that you saved up two months for.   I really liked Lineage, but my heart just couldn't take the stress of potentially losing my "uber staff" on my mage.   I play these games to relax as much as anything and lineage 2 wasn't one of those "relaxing" games (for me anyways).   I'd check out Lineage 2...   If nothing else just so you can see the female dark elves boobs jiggle.   The graphics are still very nice even a  couple years after release.

    (only thing missing is unlimited level)

  • JhughesyJhughesy Member Posts: 419

    Yep, Eve is the one.

    Hint : dont use what your cannot afford to lose.

    Many corporations just use Tech 1 equipment and win their battles using strategy rather than overpowering the enemy. It's a viable tactic.

  • ViramorViramor Member Posts: 68

    aye, EVE it is.

    Nothing compares to eve when it comes to all out pvp, even L2 pales in comparison to the tactics, strategy and scale of everything in EVE.

  • napalmswebnapalmsweb Member UncommonPosts: 150

    I can't imagine playing a MMO where there was perma-death (or just really severe consequences for death). I play a ton of EQ2 and that dp is enough for me (loss of basically half your gold, maybe an item, and some xp debt). I always travel the world on high alert watching for griefers/gankers and to me, I wouldn't want the dp any more severe. I don't want to feel like I am wasting my time and too much of a dp makes me feel that way...I mean, the whole gaming thing is supposed to be for fun, right? How is it fun to lose everything and basically feel like you wasted months of time in the game world?


  • kahnzkahnz Member Posts: 244

    I am a big fan of the perma death idea, but I just don't think the gaming community is ready for it in PvP.

    Player looting is death penalty enough. It's perfect.  You have a reason to exact revenge.  It adds insult to injury. It creates drama. 

    I am all for the ultimate punishment for players who play irresponsibly. Unfortunately the irresponsible players in PvP are usually the ones who kill, not get killed.

    To the OP: yeah, make your own damn game!!! (lemme know when you're done because I wanna play it)

  • SycondamanSycondaman Member Posts: 262


    Originally posted by kahnz

    I am a big fan of the perma death idea, but I just don't think the gaming community is ready for it in PvP.
    Player looting is death penalty enough. It's perfect.  You have a reason to exact revenge.  It adds insult to injury. It creates drama. 
    I am all for the ultimate punishment for players who play irresponsibly. Unfortunately the irresponsible players in PvP are usually the ones who kill, not get killed.

    To the OP: yeah, make your own damn game!!! (lemme know when you're done because I wanna play it)


    The real problem is that perma death in most games is not applicable.  I mean, if it takes you more than a few days of effort to max out your character nobody is going to be willing to play.  Consider WoW, most medium to heavy gamers consider 2 months the time to level to 60.  Imagine that you level up to 60 on WoW, go into a battleground, just to die and have to start all over again because some epified punk ganked you.  Now, just to get to the competition level, you have to reach 60 again, without dieing.
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