not sure if this has been posted yet, couldnt find it though.
"Guild Wars players now have the opportunity to purchase PVP Unlock Packs for all Prophecies skills! For $9.99 USD (€8.99, £5.99), you can unlock all of the 70+ Prophecies skills for a single profession. For $39.99 USD (€35.99, £23.99) you can unlock all 450+ Prophecies skills for the 6 professions. Once unlocked, skills can be used by any of your PvP characters. Head to the Guild Wars Official Store to take advantage of this much-requested opportunity
."
Comments
Yep, I posted this in the GW forums.
Can't believe it...
For a game thats all about collecting skills and using them effectively in PvP....wow. How lame is this??
This is what they had planned with the GW store all along...I'm so angry/dissapointed with NCsoft.
The cats in the bag.....(....and the bag's in the river....)
"Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign."
-baff
I don't know how much you know about NCSoft but I can tell you this. GW is losing money and is currently opperating in the red according to the latest NCSoft Quarterly report.
here
The game failed miserably in Asia which they where banking on to keep it going. Factions took to long to release (it was originally planned for 6 months after launch) and sales where far below expectations. Like all expansion trends, nightfall will probably perform even lower.
Its hard to say where the future of GW is going. It looks rosey on the outside but things are not so good on the inside.
Yeah, we've discussed this before, I think.
NCSoft is the rat in the corner right now.
The cats in the bag.....(....and the bag's in the river....)
"Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign."
-baff
Guild Wars has been a big pvp game from the start. I always found it silly you HAVE to do the entire PVE campaing to be able to play PVP in a competive way. this is just a solution for people who don't want to play the PVE campaing, and just buy the game for the PVP.
I think its a great idea, really.
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Do I ever sleep?
"We feel gold selling and websites that promote it damage games like Vanguard and will do everything possible to combat it."
Brad McQuaid
Chairman & CEO, Sigil Games Online, Inc.
Executive Producer, Vanguard: Saga of Heroes
www.vanguardsoh
And now this... Very bad move. NCSoft lost my respect. It's not that I couldnt afford this kind of crap (99% players can afford this)... It's just very wrong and lame way to get "good" in some virtual world.
+Yes I do understand that some people don't have time to grind (job, wife, kids)... But who is forcing you to play these kind of games that take up lot's of time? Go buy yourself PlayStation and have fun.
Hmmm.......I completely disagree. (dont take that as a personal attack) The game had open beta almost every month for a year. I betaed the game the very first time more then a year defore release. There was nothing "unfinished" or "rushed" about it. Arena net made it, what would they be wondering about? The game is exactly like what they said it would be. I thought it turned out pretty good. Its not what core MMOers want but no game is.
Most NC games turn out pretty good when compared with their peers. Honestly what can stand up to most of them. Yes, they have their problems like all MMO's but nothing on the scale of games like SWG, EQII, DDO, AC2, and on and on....NC games are guilty of maybe not having the scope or depth that we as a market are expecting. But then they all lack that lol.
EDIT
there where also many articles before release about how they would pull this off. (no subscription model) and it was always planned to be dependent on "selling" extra content and expansions. Arenanet planned it all along. They never said it would be totally "boxed" expansion based. They even said at one point they would be selling gear. (which in turn caused an uproar and they stopped talking about that) Without a sub fee and no timely expansions what would anyone expect to happen? Someone has to pay the bills....
Why because someone does not have the time or money they can not play an MMO, this is ridiculous. I am a casula player myself, so from your opinion I should not play a game because I do not enough time, with this mentaly you would play pretty much alone. No one is forcing to play but that is the kind of game I like.
Get a life you freaking Gamer.....no no, you don't understand, I'm a Gamer, I have many lives!!
A) Arena net always said they would do it. No one liked to hear about it. It has nothing to do with "if anyone can afford it" or not, it has to do with the company making some money since they are losing money every day running with no sub fee.
With that sort of thinking about players, you would crash the genre. Its just bad form and semi - ignorant to tell people who don't have time to play as much as some fanatical leveling drone, to just go buy a PS. The vast majority of players play because of the communities not for the steller content. If you want good to excellent content you play PC games and consoles not these "go kill 10 rats" crap games.
It's better be hated for who you are, than loved for who you aren't.
There is nothing "bad" about it. It just upsets the purist. How it surprises anyone that the company is attempting to plug the money hole it has, is what amazes me. You would think these guys make the games for charity or something.
EDIT
Hey GL, did you see my question for you here...?
http://www.mmorpg.com/discussion2.cfm/thread/92488
Doesn't really affect me though as I don't play the game. Kinda unfortunate to see that their business model is failing though.
I wouldn't write them off yet. I wouldn't call it "failing" at this point, I would say they need to react quickly and we are seeing that. Luckily Nightfall isn't to far away. That puts it 6 months after factions which is perfect. The real test is if they can keep it up or not.
They always said they would be selling items and armor in the beta days along with new content zones. I would not expect to see anymore "free" updates. That would just be giving away money.
The first time I saw the NC store I kinda figured that they'd be selling in game stuff. This system is actually a little pricey for my tastes. I think they would be ahead to sell individual skill unlocks for 50 cents to $3 a pop. I don't really feel the need to buy all the skill when I'm usually only gonna need one or two for a specific build.
And of course, no one is OBLIGATED to buy skills. Just like with asian "item mall" games, you can play the game to get what you need, or you can just buy it.
The game is already big into the match play and much more minimized for the "progression" aspects. I dunno know abotu the pricing scheme etc. But now you can get compelx match play immediately or you can opt to go for PvE progression style play.
In a way they have to charge so that people who work through it don't feel shafted.
I dunno, all in all I think GW is wise to move away from the traditional RPG/EQ style progression treadmill paradigm and focus on more sportslike isntant action. That is GW's strength and no other game can even come close to comparing.
I think they should completely go away from MMORPG and do waht they are doing be a sporting platform for complex team style combat matches. In the end a game like basketball is eternal. I think they should do a sporting platform and sell advertising. Their "Observe" feature is awesome, its like frigging TV, I wouldn't mind if they showed a lilttle 15 sec commercial before loading.
I say keep the game free, eventually transitiion from an expansion model to an advertising model to prevent too many classes and then just tune the system until its air tight.
What this thread needs is for the uninformed idiots who don't even play GW to shut the hell up.
There is nothing wrong with the skill packs being sold...because all they do is UNLOCK skills for PvP characters...if you start a PvE character you STILL have to play through the game to get them (whether you've unlocked them before or not. And there is ABSOLUTELY NO ADVANTAGE to unlocking the skills quickly for PvP. (You can easily unlock individual skills with only a few minutes of PvPing...so in 3 or 4 hours you could have a PvP build setup exactly how you want it with no monetary cost at all. The skill packs are only for those who don't mind paying to get everything all at once. It will still be skill/strategy/build-planning that win the day in PvP, not money spent.)
I don't think GW is failing either, they get money for each new release they make (just like a normal game), it takes them 12 months to develop a chapter (shorter than most dev cycles, because most of the "game" part is already coded) and profits are profits.
The people in this thread crowing about free-games failing are the idiots here...what? you don't want your genre to become free to play...fools. You're all believing the corporate hype/crap that says running servers costs lots of money, and a game can't survive without the fee...pure garbage.
/rant
You really have to cut them some slack.... it IS free to play after all. I'm honestly amazed the servers are still even running.