I just heard that SOE stripped everybody's faction points yesterday on the live system -- meaning people who were Colonels and Master Pilots...are no longer. Can anybody confirm that?
Originally posted by Uberman I just heard that SOE stripped everybody's faction points yesterday on the live system -- meaning people who were Colonels and Master Pilots...are no longer. Can anybody confirm that?
I think that this probably belings in the current forum. However, I will answer. Yes, they did remove all ranks with Chapter 3.
They are giving a chapter "reward" of 10,000 GCW points that should raise your rank from private to the next rank up.
You know what I would say if I was still playing? that's BS! WTF SOE? I'm sure there are pissed people over there ATM. I can't imagine their new system is even worth ranking in at all. Shit just like when the NGE hit you get the joy of regrinding what you already had in their new system. What a nightmare those players are being subjected to. I feel sorry for those who worked hard for their meaningless ranks only to have them stipped to reagain again for another installment of pointless GCW revamp part 2, the major screw.
It just emphasizes how they haven't learned a THING from the NGE fiasco ... they still think MMO customers will just whistle a happy tune when they invalidate hours of work put in in the past and ask them to put in more hours of work in the future to get the same thing back.
SOE has moved beyond bait and switch ..... now it's just switch & switch & switch again.
whats dumb is that I had more then 10k faction points stored (which they most likely removed, and I assume as with any publish gift it will expire after the next publish hits. That will just leave returning players after the publish with the feeling of being kicked in the nutz and the teeth. Boy SOE really has no clue.
Originally posted by tillamook whats dumb is that I had more then 10k faction points stored (which they most likely removed, and I assume as with any publish gift it will expire after the next publish hits. That will just leave returning players after the publish with the feeling of being kicked in the nutz and the teeth. Boy SOE really has no clue.
I'd say that people logging in after the next publish could buy the rewards from other players, but alas, they aren't tradeable.
Why do they even have a profession in the game called traders?
Originally posted by KzinKiller It just emphasizes how they haven't learned a THING from the NGE fiasco ... they still think MMO customers will just whistle a happy tune when they invalidate hours of work put in in the past and ask them to put in more hours of work in the future to get the same thing back.
SOE has moved beyond bait and switch ..... now it's just switch & switch & switch again.
So are you saying faction before should be equal to faction of today ? Faction before was an easy thing to aquire if they let everyone keep all their stored faction , Would that not be instant gratification ?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Originally posted by tillamook whats dumb is that I had more then 10k faction points stored (which they most likely removed, and I assume as with any publish gift it will expire after the next publish hits. That will just leave returning players after the publish with the feeling of being kicked in the nutz and the teeth. Boy SOE really has no clue.
Yeah because vets should get all the new stuff ,without putting in the work right ?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Originally posted by Malickiebloo Originally posted by KzinKiller It just emphasizes how they haven't learned a THING from the NGE fiasco ... they still think MMO customers will just whistle a happy tune when they invalidate hours of work put in in the past and ask them to put in more hours of work in the future to get the same thing back.
SOE has moved beyond bait and switch ..... now it's just switch & switch & switch again.
So are you saying faction before should be equal to faction of today ? Faction before was an easy thing to aquire if they let everyone keep all their stored faction , Would that not be instant gratification ?
Who gives a shit, there should have been a conversion. People busted their asses for what? SOE to finger poke them in the eye again? God damn they really don't know WTF they are doing.
Message for the SOE pres -Hey Smeds! Go back to school and get a f***ing business degree.
Originally posted by tillamook Originally posted by Malickiebloo Originally posted by KzinKiller It just emphasizes how they haven't learned a THING from the NGE fiasco ... they still think MMO customers will just whistle a happy tune when they invalidate hours of work put in in the past and ask them to put in more hours of work in the future to get the same thing back.
SOE has moved beyond bait and switch ..... now it's just switch & switch & switch again.
So are you saying faction before should be equal to faction of today ? Faction before was an easy thing to aquire if they let everyone keep all their stored faction , Would that not be instant gratification ?
Who gives a shit, there should have been a conversion. People busted their asses for what? SOE to finger poke them in the eye again? God damn they really don't know WTF they are doing.
Message for the SOE pres -Hey Smeds! Go back to school and get a f***ing business degree.
Busted their asses for faction ? Come on now man , How hard was it to get top rank ? As for conversion how can they give a conversion and not just hand people points? On just about any day you could just be given 5.2k faction to go rebel or imp , Thats how easy it was to get noone cared about giving it away . Atleast they are making an attempt to do something with faction now . However sad the attempt maybe . I see nothing wrong with it being earned by everyone ,No free passes for this and I applaud that .
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Originally posted by Malickiebloo Originally posted by KzinKiller It just emphasizes how they haven't learned a THING from the NGE fiasco ... they still think MMO customers will just whistle a happy tune when they invalidate hours of work put in in the past and ask them to put in more hours of work in the future to get the same thing back.
SOE has moved beyond bait and switch ..... now it's just switch & switch & switch again.
So are you saying faction before should be equal to faction of today ? Faction before was an easy thing to aquire if they let everyone keep all their stored faction , Would that not be instant gratification ?
Kzin's point does not require the perceived value of a faction point today vs yesterday to be the same. The bottom line is some people actually played and worked for their ranks in the past and spent countless hours doing so. It is the time spent acquiring things that is being DISRESPECTED. They played the game by the rules and accomplished something by the rules. Now it is taken away.
SOE again said, "So! You worked for something for 100 hours. Like I give a crap. Tough! Suck it up." That's just wrong man. Not everybody is a faction farmer running macros. Some people actually play the game for F-U-N and a sense of accomplishment and acquire things over the months.
It took me months to get to Colonel, because I was not a goal oriented player. I logged on and lived a virtual life. I could care less what level I was, or how many credits I had compared to the next guy, or how many faction points I had, or what my PvP rating was. It seems to me that the player of today doesn't understand this concept of fun, nor has the open mind necessary to accept that anybody would play differently than them. And the worst part is, the DEVS think like this as well. Ask Helios.
I realize I said I quit. I never said it was forever
Originally posted by Uberman I just heard that SOE stripped everybody's faction points yesterday on the live system -- meaning people who were Colonels and Master Pilots...are no longer. Can anybody confirm that?
I was reading the suck forums yesterday, and yes this did happen. Some people are kind of ticked about it, but they are getting flamed on the forums and called names by people saying that Rank didnt mean anything anyways, and that it is too easy to gain rank now anyway so they should all just /crymorenoob. Wich I personally think is kind of a rude thing to do.
Personally I dont think that the issue is wether or not it is easy for people to gain faction points, or how easy it is to gain rank. I think the real issue is that SoE once again took something earned (wether it was easily gained or not) away from thier players. Proving yet again that SoE will take away what you have earned without hesitation or warning. Some of these people earned that rank back when Tefs were enabled, and it wasnt so easy back then. The fact that FP is easy to gain now is besides the point imho.
And on a side note..the new Faction Point window looks surprisingly like WoW's Honor Window I hear....go figure.
Originally posted by jrscott Originally posted by Malickiebloo Originally posted by KzinKiller It just emphasizes how they haven't learned a THING from the NGE fiasco ... they still think MMO customers will just whistle a happy tune when they invalidate hours of work put in in the past and ask them to put in more hours of work in the future to get the same thing back.
SOE has moved beyond bait and switch ..... now it's just switch & switch & switch again.
So are you saying faction before should be equal to faction of today ? Faction before was an easy thing to aquire if they let everyone keep all their stored faction , Would that not be instant gratification ?
Kzin's point does not require the perceived value of a faction point today vs yesterday to be the same. The bottom line is some people actually played and worked for their ranks in the past and spent countless hours doing so. It is the time spent acquiring things that is being DISRESPECTED. They played the game by the rules and accomplished something by the rules. Now it is taken away.
SOE again said, "So! You worked for something for 100 hours. Like I give a crap. Tough! Suck it up." That's just wrong man. Not everybody is a faction farmer running macros. Some people actually play the game for F-U-N and a sense of accomplishment and acquire things over the months.
It took me months to get to Colonel, because I was not a goal oriented player. I logged on and lived a virtual life. I could care less what level I was, or how many credits I had compared to the next guy, or how many faction points I had, or what my PvP rating was. It seems to me that the player of today doesn't understand this concept of fun, nor has the open mind necessary to accept that anybody would play differently than them. And the worst part is, the DEVS think like this as well. Ask Helios.
Faction before was worthless aside from the junk it gave you from a recruiter , Yeah everyone wore that stuff it was the uber /sarcasm off .
This is a new system noone has earned any reward because they have not participated in it . Ranks of before are meaningless in this new system , And on paper new ranks seem like a lot more work to gain and maintain . IMO noone should be handed any sort of headstart here , NOONE .
Maybe I am the only person that thinks free **** is bad for MMO's regardless of veteran status.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Maybe I am the only person that thinks free **** is bad for MMO's regardless of veteran status. Faction before was worthless aside from the junk it gave you from a recruiter , Yeah everyone wore that stuff it was the uber /sarcasm off .
This is a new system noone has earned any reward because they have not participated in it . Ranks of before are meaningless in this new system , And on paper seem like a lot more work to gain and maintain . IMO noone should be handed any sort of headstart here , NOONE .
You're not the only person who does not believe in a free lunch. That's not the position we were taking.
Faction was worth one thing in the past, and that was the reflection that you did kill enough Rebs or Imps to attain that rank. Yes some people knew how to use the system and scale the ranks VERY fast, but there were those of us who refused to play that way. Some of us did all that killing with Master Marksmen, not Master Rifleman. That was HARD WORK. To just throw away that accomplishment hurts those people that worked hard.
I concede your point that the new ranking system is different and there are rewards for hitting certain ranks and to give those away free is wrong as well.
So this puts you in a bind if you accept what I am saying as much as I accept what you are saying. It's a pretty pickle, no doubt about it. Perhaps there should be a plaque of recognition given to those that achieved a rank in the old system to hang up in their house. Would that be a good compromise? I think it might. It recognizes past achievement without giving an unfair headstart in the new system.
I realize I said I quit. I never said it was forever
Originally posted by jrscott Originally posted by Malickiebloo
Maybe I am the only person that thinks free **** is bad for MMO's regardless of veteran status. Faction before was worthless aside from the junk it gave you from a recruiter , Yeah everyone wore that stuff it was the uber /sarcasm off .
This is a new system noone has earned any reward because they have not participated in it . Ranks of before are meaningless in this new system , And on paper seem like a lot more work to gain and maintain . IMO noone should be handed any sort of headstart here , NOONE .
You're not the only person who does not believe in a free lunch. That's not the position we were taking.
Faction was worth one thing in the past, and that was the reflection that you did kill enough Rebs or Imps to attain that rank. Yes some people knew how to use the system and scale the ranks VERY fast, but there were those of us who refused to play that way. Some of us did all that killing with Master Marksmen, not Master Rifleman. That was HARD WORK. To just throw away that accomplishment hurts those people that worked hard.
I acknowledge that some did work for it in the past , And I can see where someone would be proud of that . But a vast majority just farmed faction in their city owned opposite factional bases,Or bought it from a smuggler (atleast on Bloodfin) .I actually never was a colonel .I Solo Pvped far to much to keep faction . I think the highest a reached was around major or a little below .
I concede your point that the new ranking system is different and there are rewards for hitting certain ranks and to give those away free is wrong as well.
So this puts you in a bind if you accept what I am saying as much as I accept what you are saying. It's a pretty pickle, no doubt about it. Perhaps there should be a plaque of recognition given to those that achieved a rank in the old system to hang up in their house. Would that be a good compromise? I think it might. It recognizes past achievement without giving an unfair headstart in the new system.
I can accept that some players are proud of what they have earned over the years , I always was aswell . But I can't see that same type of player accepting free tokens , With no effort put forth .
Really if you look at it this new faction system is a complete contrast put aside the one of old . I wish it was like it is described form the begining , We may have never seen an NGE . It actually seems like a solid foundation to build on ( The faction system , Not The nge :P ) I know droves of guildies over the years that left for one reason , PVP had no direction for them after the removal of FRS and before that tefs.
It was lack of direction / Foundation that turned most people off to begin with . And not only in regard to pvp.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
This new system gives a purpose to faction ranks now. Titles, some new rewards, and puts PvP and PvE together for the rankings, PvP kills granting more points, which might slow down farming.
Been playing the game now for about 2 weeks now and I havnt gotten tired of it yet. Im level 33, been doing the boring Legacy quest, bullshitting in space and Kashykk as well. Done a few Imperial missions, was getting 3 GCW points per kill, against level 30-33 NPCs. Placed my house where my old was on Lok, my wifes houses are still there, so im going to rebuild our empire of greatness.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now." Boba Fett
Originally posted by Spathotan This new system gives a purpose to faction ranks now. Titles, some new rewards, and puts PvP and PvE together for the rankings, PvP kills granting more points, which might slow down farming.
Been playing the game now for about 2 weeks now and I havnt gotten tired of it yet. Im level 33, been doing the boring Legacy quest, bullshitting in space and Kashykk as well. Done a few Imperial missions, was getting 3 GCW points per kill, against level 30-33 NPCs. Placed my house where my old was on Lok, my wifes houses are still there, so im going to rebuild our empire of greatness.
Are the battlefields on Naboo and Corellia still there?
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
Originally posted by Rekrul Originally posted by Spathotan This new system gives a purpose to faction ranks now. Titles, some new rewards, and puts PvP and PvE together for the rankings, PvP kills granting more points, which might slow down farming.
Been playing the game now for about 2 weeks now and I havnt gotten tired of it yet. Im level 33, been doing the boring Legacy quest, bullshitting in space and Kashykk as well. Done a few Imperial missions, was getting 3 GCW points per kill, against level 30-33 NPCs. Placed my house where my old was on Lok, my wifes houses are still there, so im going to rebuild our empire of greatness.
Are the battlefields on Naboo and Corellia still there?
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
Im not sure, like ive said up here a million times before, I quit as soon as the CU went to live, and I only tried the NGE on testcenter, then I quit until 2 weeks ago. I have no idea what anything is theyve added since I left back in the Pre-cu days, lol.
If you are refering to the Rebel/Imperial guards that spawn constantly in controled cities, then yea.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now." Boba Fett
Originally posted by Spathotan Originally posted by Rekrul
Are the battlefields on Naboo and Corellia still there?
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
Im not sure, like ive said up here a million times before, I quit as soon as the CU went to live, and I only tried the NGE on testcenter, then I quit until 2 weeks ago. I have no idea what anything is theyve added since I left back in the Pre-cu days, lol.
If you are refering to the Rebel/Imperial guards that spawn constantly in controled cities, then yea.
Those battlefields have been there forever. The one on naboo is a POI: Gungan vs. Imperial battlefield. Suitable for faction farming on both sides, and a popular FS grinding spot pre-cu. I just thought you stumbled across them since you mentioned you've been playing through Legacy.
Originally posted by Rekrul Originally posted by Spathotan This new system gives a purpose to faction ranks now. Titles, some new rewards, and puts PvP and PvE together for the rankings, PvP kills granting more points, which might slow down farming.
Been playing the game now for about 2 weeks now and I havnt gotten tired of it yet. Im level 33, been doing the boring Legacy quest, bullshitting in space and Kashykk as well. Done a few Imperial missions, was getting 3 GCW points per kill, against level 30-33 NPCs. Placed my house where my old was on Lok, my wifes houses are still there, so im going to rebuild our empire of greatness.
Are the battlefields on Naboo and Corellia still there?
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
NPCs must be within 5 levels of your own or equal or higher in tier to you in space if you want tog et GCW points.
The previous system was made worthless with the ability to buy/macro your way to the top. Yeah, I know some people did it the honest way (I did it too) but the fact is the majority didn't. Rewarding everyone because a few people did it honestly wouldn't work.
Are the battlefields on Naboo and Corellia still there?
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
Im not sure, like ive said up here a million times before, I quit as soon as the CU went to live, and I only tried the NGE on testcenter, then I quit until 2 weeks ago. I have no idea what anything is theyve added since I left back in the Pre-cu days, lol.
If you are refering to the Rebel/Imperial guards that spawn constantly in controled cities, then yea.
Those battlefields have been there forever. The one on naboo is a POI: Gungan vs. Imperial battlefield. Suitable for faction farming on both sides, and a popular FS grinding spot pre-cu. I just thought you stumbled across them since you mentioned you've been playing through Legacy.
Oh yea those, damn that went right over my head. Yea that stuff is still there, ive just drove by Gungan one, havnt attacked anything though. And I cant farm there because im Imperial, lol. Ive always hated farming in all games, but for some reason SWG was the only game I could do it, me and the wife used to always farm Corsairs and Pirates on Lok at the volcan for attachments, and Black Sun for BH armor and DE-10 parts.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now." Boba Fett
I'm one of those that earned my colonel rank the hard way. At the time, I was a master ranger and spent far more of my time killing creatures than NPCs. I would occasionally grab a faction mission for some points. I didn't even bother getting my alt up beyond warrant officer (I could have paid for it, but I figured it was a waste of credits).
So, I'm not concerned about losing faction. I saw no reason for a high rank, other than being able to slap around stormtroopers.
However, I do not think that what SOE did was right. If they are going to remove something that people earned (either by afk macroing or actual work) then they should compensate those people. A plaque commemorating your faction rank when this went live would be enough for me.
Originally posted by KenshuAni I'm one of those that earned my colonel rank the hard way. At the time, I was a master ranger and spent far more of my time killing creatures than NPCs. I would occasionally grab a faction mission for some points. I didn't even bother getting my alt up beyond warrant officer (I could have paid for it, but I figured it was a waste of credits). So, I'm not concerned about losing faction. I saw no reason for a high rank, other than being able to slap around stormtroopers. However, I do not think that what SOE did was right. If they are going to remove something that people earned (either by afk macroing or actual work) then they should compensate those people. A plaque commemorating your faction rank when this went live would be enough for me.
In the end, it doesn't matter. Taking anything away in an MMO is the greatest sin. Period.
If anything does get changed to a great extent, an equal reward must be given. Of course, in case of SWG, this would mean everyone would get to be colonel making the system pointless.
Comments
I think that this probably belings in the current forum. However, I will answer. Yes, they did remove all ranks with Chapter 3.
They are giving a chapter "reward" of 10,000 GCW points that should raise your rank from private to the next rank up.
Some will argue how they leveled patiently and all that, but in reality: "Gungan vs. Imperial battlefield"
That place could be macroed through entire NGE. Anyone complaining over the rank really has little of value to show as loss.
But 10000 for first rank? Just don't say you get 1 point per kill...
SOE has moved beyond bait and switch ..... now it's just switch & switch & switch again.
I'd say that people logging in after the next publish could buy the rewards from other players, but alas, they aren't tradeable.
Why do they even have a profession in the game called traders?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Who gives a shit, there should have been a conversion. People busted their asses for what? SOE to finger poke them in the eye again? God damn they really don't know WTF they are doing.
Message for the SOE pres -Hey Smeds! Go back to school and get a f***ing business degree.
Who gives a shit, there should have been a conversion. People busted their asses for what? SOE to finger poke them in the eye again? God damn they really don't know WTF they are doing.
Message for the SOE pres -Hey Smeds! Go back to school and get a f***ing business degree.
Busted their asses for faction ? Come on now man , How hard was it to get top rank ? As for conversion how can they give a conversion and not just hand people points? On just about any day you could just be given 5.2k faction to go rebel or imp , Thats how easy it was to get noone cared about giving it away . Atleast they are making an attempt to do something with faction now . However sad the attempt maybe . I see nothing wrong with it being earned by everyone ,No free passes for this and I applaud that .
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Kzin's point does not require the perceived value of a faction point today vs yesterday to be the same. The bottom line is some people actually played and worked for their ranks in the past and spent countless hours doing so. It is the time spent acquiring things that is being DISRESPECTED. They played the game by the rules and accomplished something by the rules. Now it is taken away.
SOE again said, "So! You worked for something for 100 hours. Like I give a crap. Tough! Suck it up." That's just wrong man. Not everybody is a faction farmer running macros. Some people actually play the game for F-U-N and a sense of accomplishment and acquire things over the months.
It took me months to get to Colonel, because I was not a goal oriented player. I logged on and lived a virtual life. I could care less what level I was, or how many credits I had compared to the next guy, or how many faction points I had, or what my PvP rating was. It seems to me that the player of today doesn't understand this concept of fun, nor has the open mind necessary to accept that anybody would play differently than them. And the worst part is, the DEVS think like this as well. Ask Helios.
I realize I said I quit. I never said it was forever
I was reading the suck forums yesterday, and yes this did happen. Some people are kind of ticked about it, but they are getting flamed on the forums and called names by people saying that Rank didnt mean anything anyways, and that it is too easy to gain rank now anyway so they should all just /crymorenoob. Wich I personally think is kind of a rude thing to do.
Personally I dont think that the issue is wether or not it is easy for people to gain faction points, or how easy it is to gain rank. I think the real issue is that SoE once again took something earned (wether it was easily gained or not) away from thier players. Proving yet again that SoE will take away what you have earned without hesitation or warning. Some of these people earned that rank back when Tefs were enabled, and it wasnt so easy back then. The fact that FP is easy to gain now is besides the point imho.
And on a side note..the new Faction Point window looks surprisingly like WoW's Honor Window I hear....go figure.
Kzin's point does not require the perceived value of a faction point today vs yesterday to be the same. The bottom line is some people actually played and worked for their ranks in the past and spent countless hours doing so. It is the time spent acquiring things that is being DISRESPECTED. They played the game by the rules and accomplished something by the rules. Now it is taken away.
SOE again said, "So! You worked for something for 100 hours. Like I give a crap. Tough! Suck it up." That's just wrong man. Not everybody is a faction farmer running macros. Some people actually play the game for F-U-N and a sense of accomplishment and acquire things over the months.
It took me months to get to Colonel, because I was not a goal oriented player. I logged on and lived a virtual life. I could care less what level I was, or how many credits I had compared to the next guy, or how many faction points I had, or what my PvP rating was. It seems to me that the player of today doesn't understand this concept of fun, nor has the open mind necessary to accept that anybody would play differently than them. And the worst part is, the DEVS think like this as well. Ask Helios.
Faction before was worthless aside from the junk it gave you from a recruiter , Yeah everyone wore that stuff it was the uber /sarcasm off .
This is a new system noone has earned any reward because they have not participated in it . Ranks of before are meaningless in this new system , And on paper new ranks seem like a lot more work to gain and maintain . IMO noone should be handed any sort of headstart here , NOONE .
Maybe I am the only person that thinks free **** is bad for MMO's regardless of veteran status.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Faction was worth one thing in the past, and that was the reflection that you did kill enough Rebs or Imps to attain that rank. Yes some people knew how to use the system and scale the ranks VERY fast, but there were those of us who refused to play that way. Some of us did all that killing with Master Marksmen, not Master Rifleman. That was HARD WORK. To just throw away that accomplishment hurts those people that worked hard.
I concede your point that the new ranking system is different and there are rewards for hitting certain ranks and to give those away free is wrong as well.
So this puts you in a bind if you accept what I am saying as much as I accept what you are saying. It's a pretty pickle, no doubt about it. Perhaps there should be a plaque of recognition given to those that achieved a rank in the old system to hang up in their house. Would that be a good compromise? I think it might. It recognizes past achievement without giving an unfair headstart in the new system.
I realize I said I quit. I never said it was forever
Faction was worth one thing in the past, and that was the reflection that you did kill enough Rebs or Imps to attain that rank. Yes some people knew how to use the system and scale the ranks VERY fast, but there were those of us who refused to play that way. Some of us did all that killing with Master Marksmen, not Master Rifleman. That was HARD WORK. To just throw away that accomplishment hurts those people that worked hard.
I acknowledge that some did work for it in the past , And I can see where someone would be proud of that . But a vast majority just farmed faction in their city owned opposite factional bases,Or bought it from a smuggler (atleast on Bloodfin) .I actually never was a colonel .I Solo Pvped far to much to keep faction . I think the highest a reached was around major or a little below .
I concede your point that the new ranking system is different and there are rewards for hitting certain ranks and to give those away free is wrong as well.
So this puts you in a bind if you accept what I am saying as much as I accept what you are saying. It's a pretty pickle, no doubt about it. Perhaps there should be a plaque of recognition given to those that achieved a rank in the old system to hang up in their house. Would that be a good compromise? I think it might. It recognizes past achievement without giving an unfair headstart in the new system.
I can accept that some players are proud of what they have earned over the years , I always was aswell . But I can't see that same type of player accepting free tokens , With no effort put forth .
Really if you look at it this new faction system is a complete contrast put aside the one of old . I wish it was like it is described form the begining , We may have never seen an NGE . It actually seems like a solid foundation to build on ( The faction system , Not The nge :P ) I know droves of guildies over the years that left for one reason , PVP had no direction for them after the removal of FRS and before that tefs.
It was lack of direction / Foundation that turned most people off to begin with . And not only in regard to pvp.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
This new system gives a purpose to faction ranks now. Titles, some new rewards, and puts PvP and PvE together for the rankings, PvP kills granting more points, which might slow down farming.
Been playing the game now for about 2 weeks now and I havnt gotten tired of it yet. Im level 33, been doing the boring Legacy quest, bullshitting in space and Kashykk as well. Done a few Imperial missions, was getting 3 GCW points per kill, against level 30-33 NPCs. Placed my house where my old was on Lok, my wifes houses are still there, so im going to rebuild our empire of greatness.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
I realize I said I quit. I never said it was forever
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
Im not sure, like ive said up here a million times before, I quit as soon as the CU went to live, and I only tried the NGE on testcenter, then I quit until 2 weeks ago. I have no idea what anything is theyve added since I left back in the Pre-cu days, lol.
If you are refering to the Rebel/Imperial guards that spawn constantly in controled cities, then yea.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
Im not sure, like ive said up here a million times before, I quit as soon as the CU went to live, and I only tried the NGE on testcenter, then I quit until 2 weeks ago. I have no idea what anything is theyve added since I left back in the Pre-cu days, lol.
If you are refering to the Rebel/Imperial guards that spawn constantly in controled cities, then yea.
Those battlefields have been there forever. The one on naboo is a POI: Gungan vs. Imperial battlefield. Suitable for faction farming on both sides, and a popular FS grinding spot pre-cu. I just thought you stumbled across them since you mentioned you've been playing through Legacy.
Because those were around 10k faction afk before these changes (= a lot of NPCs/hour)
What about various buildings NPC spawns?
Those type of spawns are what generates farming. Why bother with unpredictability and unreliability of pvp, when you can simply run a macro for a few hours.
NPCs must be within 5 levels of your own or equal or higher in tier to you in space if you want tog et GCW points.
The previous system was made worthless with the ability to buy/macro your way to the top. Yeah, I know some people did it the honest way (I did it too) but the fact is the majority didn't. Rewarding everyone because a few people did it honestly wouldn't work.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
I'm one of those that earned my colonel rank the hard way. At the time, I was a master ranger and spent far more of my time killing creatures than NPCs. I would occasionally grab a faction mission for some points. I didn't even bother getting my alt up beyond warrant officer (I could have paid for it, but I figured it was a waste of credits).
So, I'm not concerned about losing faction. I saw no reason for a high rank, other than being able to slap around stormtroopers.
However, I do not think that what SOE did was right. If they are going to remove something that people earned (either by afk macroing or actual work) then they should compensate those people. A plaque commemorating your faction rank when this went live would be enough for me.
If anything does get changed to a great extent, an equal reward must be given. Of course, in case of SWG, this would mean everyone would get to be colonel making the system pointless.