Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Seriously Darkfall will be THE PVP mmorpg.

check out these posibilities (features)

http://rpgvault.ign.com/articles/736/736911p1.html

 In terms of PVP there is no gameplay that will rival DF. Obviously the dwarf facial customization is not in yet (minor) probably added in beta. However to think that the game is vaporware is impossible.

 When the game does come out it will revolutionize gameplay (if done the way they promise).

and yes it does have decapitation (AOC fanboys).

«1

Comments

  • nomadiannomadian Member Posts: 3,490
    It does sound good but I'm not sure I'll be playing mmorpgs still in 2015.

  • sacred_bandsacred_band Member Posts: 104

    It will be great if it ever comes out, which im still not convinced it will. In any other genre Id say 100% sure its coming out, but as an MMO it seems half of them wash out during launch even if they had a perfect developement, its a big gamble putting the game online if everyones forgotten it exists by now.

    One thing im hoping is that they keep the graphics looking a bit flat and hmm 2001 era, i prefer those graphics to newer games like WoW and guild wars because that shiny cartoony stuff makes your eyes hurt after 2 minutes

  • dark-merlindark-merlin Member Posts: 314

    the game has been in proper development for 3 years or so, before that it was just 4 guys in a "garage setting" trying to put together an MMORPG.

    give them some time and i'm sure they will pull it off

  • shaeshae Member Posts: 2,509

    Sorry, I just refuse to get excited about feature lists anymore. Seems the cool thing to do in terms of pre-production for development teams now days but if history has taught us absolutely anything it's that these so called "feature" lists of BS 99% of the time and it's more of a wish list then anything.

    Fool me once, shame on you, fool me twice, shame on me. But try to fool me a third, forth and fifth time, sorry, I'm just not buying it.

    Filling this one under the, I'll believe it when I see it folder.

  • SuitepeeSuitepee Member Posts: 921

    In time,it will. Something this good shall not be rushed.

  • TinybinaTinybina Member Posts: 2,130


    Originally posted by Suitepee

    In time,it will. Something this good shall not be rushed.


    Yeah, not even if it takes like 10 years....


    Please that game is a failure waiting to happen, have any of you even seen the gameplay video?  It looks horrible, even for alpha.   EVERYONE LOOKS THE EXACT SAME, holds the weapon the exact same.. If thats what they have come up with in years and years of production, they should be finally ready to give us something decent by 2022.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • dark-merlindark-merlin Member Posts: 314


    Originally posted by Tinybina

    Originally posted by Suitepee

    In time,it will. Something this good shall not be rushed.

    Yeah, not even if it takes like 10 years....


    Please that game is a failure waiting to happen, have any of you even seen the gameplay video?  It looks horrible, even for alpha.   EVERYONE LOOKS THE EXACT SAME, holds the weapon the exact same.. If thats what they have come up with in years and years of production, they should be finally ready to give us something decent by 2022.



    you freaking little carebear, this is the problem with mainstream MMORPG players- carebearization-

     Who in gods name gives a damn if you look the same, this is a game about conquest and dominance over another player.

    You know who cares about looking exactly the same? Everquest-prancing around looking like a noob "hey check out my LEET sword" "What about my PHAT Shield" Same with WOW over and over and over.

    MAYBE JUST MAYBE they spent the time working on the combat and sieging part of the game and left the freaking useless things for the end of development? Have you ever thought about PRIORITIES?

    This is exactly why every game is the same garbage OVER AND OVER and FREAKING OVER. Everyone wants everything  Now, and if its different from what they experienced before =>garbage

    Congratulations, people like you make games the filth that they are now.

  • AelfinnAelfinn Member Posts: 3,857


    Originally posted by dark-merlin



    you freaking little carebear, this is the problem with mainstream MMORPG players- carebearization-
     Who in gods name gives a damn if you look the same, this is a game about conquest and dominance over another player.
    You know who cares about looking exactly the same? Everquest-prancing around looking like a noob "hey check out my LEET sword" "What about my PHAT Shield" Same with WOW over and over and over.


    MAYBE JUST MAYBE they spent the time working on the combat and sieging part of the game and left the freaking useless things for the end of development? Have you ever thought about PRIORITIES?

    This is exactly why every game is the same garbage OVER AND OVER and FREAKING OVER. Everyone wants everything  Now, and if its different from what they experienced before =>garbage

    Congratulations, people like you make games the filth that they are now.


    Hmm, what priorities are they working on thats kept the damn game in vaporware mode for so long? Thats what I'd like to know. Graphic design is the thing that takes the longest in any game, coding the combat rules only takes a fraction of the time, if it takes longer than a week (assuming no delays due to bugs or design changes) you seriously need to fire the coders in question.

    Granted, coding the rest of the gameworld will take some time as well, but the by far number one time waster is and will always remain, graphics. They seem to be ignoring the graphics for the most part, so whats taking them so long?

    Don't get me wrong, I think it has good potential, and would be glad to see it or something like it come out. Just dont bother me untill its something more than a good concept with poor design.

    Oh by the way, drop the shitty attitude, Its so called "Hardcore" PVPers like you that forced the gaming market away from PVP, not "carebears", ruining it for the rest of us who wanted a challenge, not gank people that didnt want to participate. They made it so that a PVP game was synonamous with getting killed by a large group of guys much higher level than you. Guess what, since the majority of gamers do not want that, the gaming companies obliged.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • ianubisiianubisi Member Posts: 4,201

    Little more than vaporware until proven otherwise.

  • sacred_bandsacred_band Member Posts: 104

    darkfall is currently the game im most looking forward to, the ability to set up a remote guild base of outlaws to ambush explorers, without some glowing fairy popping up and telling you "that person cannot be attacked here" the classic thing that made 2d mmos fun 

    conan i dont think id like because i read theres barely any death penalty, it looks happy and rainbow, and as a hardcore robert e howard fan im going to hate seeing his writing style political-correctized for MMO fit,

     thrones of chaos looks to be evaporating as we watch, i cant even say if it has a good concept, look at their FAQs, its 90% "more on this later" and "undecided"

    WAR is constantly said to be "the next WoW" ( i think ill pass) and also looks way too happy and rainbow to please warhammer fans

    darkfalls developement time and progress they have to show is fishy at best, but i cant find any better alternatives, if it comes out even. Theres definately more games coming out but those are the main PVP oriented ones i think. So i wouldnt consider myself a darkfall fanboy since i doubt it will even survive at this point but it seems to be a death metal rpg surrounded by michael jackson rpgs and that alone makes it my most anticipated. Even if it fails the concept was worth more than some games full releases.

  • Beatnik59Beatnik59 Member UncommonPosts: 2,413

    If you aren't one of the powerclans who are already at the development table, you got no business subscribing to Darkfall.

    This is a game designed by powerclans, for powerclans.  Solo, roleplayer, typical players need not apply.

    I mean...they'll take your money, but you'll be just a $15 check to them.  They'll only listen to you if you are in one of the top 20 cross game powerclans.

    __________________________
    "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
    --Arcken

    "...when it comes to pimping EVE I have little restraints."
    --Hellmar, CEO of CCP.

    "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
    --Exar_Kun on SWG's NGE

  • TinybinaTinybina Member Posts: 2,130


    Originally posted by dark-merlin

    you freaking little carebear, this is the problem with mainstream MMORPG players- carebearization-

     Who in gods name gives a damn if you look the same, this is a game about conquest and dominance over another player.



    ROFL im a carebear because I don't want to look the EXACT same way and hold my sword the EXACT same way another person does?


    You little scrub every single MMORPG I played for any period of time
    had PVP in it, and I was knee deep all up in that PVP and excelled at
    it. 


    You can sit here and try to label me all you want because I do not like
    this pathetic peace of crap of a game all you want I could careless.. I
    have heard it all before when I bashed games like this. From Face of
    Mankind to Roma Victor there is nothing little punk fanatics have said
    to me that would give me pause as you try to defend your garbage game of
    choice.

    There once was another so called great PVP game that came out not to long ago with terrible graphics as well.. Wonder what happend to that game... 

    Funny thing though is that game actually made it out of the basement.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • Dark-AsylumDark-Asylum Member Posts: 300
    sounds a lot like dark messiah of might and magic's combat, except in third person.

  • SuitepeeSuitepee Member Posts: 921


    Originally posted by Beatnik59

    If you aren't one of the powerclans who are already at the development table, you got no business subscribing to Darkfall.
    This is a game designed by powerclans, for powerclans.  Solo, roleplayer, typical players need not apply.
    I mean...they'll take your money, but you'll be just a $15 check to them.  They'll only listen to you if you are in one of the top 20 cross game powerclans.


    I disagree somewhat. That sounds like 'Shadowbane' in a nutshell to me,no? (minus the P2P part)

    While Darkfall is heavily PvP clan-oriented,it does not mean that only the uber 1337 'powerclans' can play and enjoy it. They'll be too busy tearing each other apart in the major clan battles eventually,but there will be roleplayer paradises and possibly 'lone wolves',and typical players will be involved as well in the clans/otherwise.

    Darkfall won't punish any single lifestyle. The only difference is that everyone will need to accept the full PvP environment.

    So to rephrase your reply; This is a game designed for people who like full PvP, for people who like fulll PvP. Anyone who does not like full PvP should be wary when trying this game.

  • Beatnik59Beatnik59 Member UncommonPosts: 2,413


    Originally posted by Suitepee
    So to rephrase your reply; This is a game designed for people who like full PvP, for people who like fulll PvP. Anyone who does not like full PvP should be wary when trying this game.


    Which is exactly why if you aren't already in the top 20 powerclans in MMO gaming, you have no business in Darkfall.

    Anyone else will not be able to advance or find enjoyment, given the nature of the game.

    __________________________
    "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
    --Arcken

    "...when it comes to pimping EVE I have little restraints."
    --Hellmar, CEO of CCP.

    "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
    --Exar_Kun on SWG's NGE

  • sacred_bandsacred_band Member Posts: 104

    depends on what you consider enjoyment hippy59 er sorry i mean beatnik59

    levelling up on monsters for 3 months without talking to another person once then being able to say you got level 50 on a game where everyone else is level 50 then moving onto the next clone game?

    or being in a pvp anywhere game where 3 or 4 huge clans dominate your server to the point you have to organize with people just to survive probably letting you play the game for months before even thinking about a regular safe zone mmo's "major" issues, like the current prices on hair dye or shovels?

    darkfall if done correctly will be like early pvp MMOs and appeal to role players and strategy gamers who want to organize ambushes, raids (not daily or instanced raids, actual random raids by groups of friends)

    non-pvp games will stick with err.. watching your character hit a rat and a couple puzzles here and there that the NPC tells you the answer to



  • Originally posted by dark-merlin

    Originally posted by Tinybina

    Originally posted by Suitepee

    In time,it will. Something this good shall not be rushed.

    Yeah, not even if it takes like 10 years....


    Please that game is a failure waiting to happen, have any of you even seen the gameplay video?  It looks horrible, even for alpha.   EVERYONE LOOKS THE EXACT SAME, holds the weapon the exact same.. If thats what they have come up with in years and years of production, they should be finally ready to give us something decent by 2022.



    you freaking little carebear, this is the problem with mainstream MMORPG players- carebearization-

     Who in gods name gives a damn if you look the same, this is a game about conquest and dominance over another player.

    You know who cares about looking exactly the same? Everquest-prancing around looking like a noob "hey check out my LEET sword" "What about my PHAT Shield" Same with WOW over and over and over.

    MAYBE JUST MAYBE they spent the time working on the combat and sieging part of the game and left the freaking useless things for the end of development? Have you ever thought about PRIORITIES?

    This is exactly why every game is the same garbage OVER AND OVER and FREAKING OVER. Everyone wants everything  Now, and if its different from what they experienced before =>garbage

    Congratulations, people like you make games the filth that they are now.


    Players like you are such a small minority that you are always going to have a small selection of games to play, maybe you should stick with Counterstrike and the like.
  • Cik_AsalinCik_Asalin Member Posts: 3,033
    I've seen countless community polls that are in favor of more player-driven and interactive environments and game-play than less.  PvP, being the very broad competitive term (not just combat) that it is has had very favorable appeal and the sentiment in favor is growing each year.

    I have been a hopeful follower of DF for a long time, and hope that it can deliver...though I refuse to get caught up in the hype ever since the Trammel fiasco days of UO.


  • AelfinnAelfinn Member Posts: 3,857


    Originally posted by sacred_band

    conan i dont think id like because i read theres barely any death penalty, it looks happy and rainbow, and as a hardcore robert e howard fan im going to hate seeing his writing style political-correctized for MMO fit.


    Aside from the looting of blood money in PvP, no there isnt much of a death penalty. However, it is far from happy and rainbow. One of the very first things promised to the community by the Funcom's devs is that "AoC will never, ever be politically correct" So far, everything seems to indicate they are sticking it hard to that.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • sacred_bandsacred_band Member Posts: 104

    ive read about it never being PC in their FAQ but if youre familiar with the original howard conan novels, the author is an extremely political, racist, history buff, and big critic of morality in non-violent civilizations, if they seriously made conan the game true to the novels, they would be sued on the launch day for having character dialogue like "...drooling negro beast..." and "...so being of the less intelligent gender..."

    i just dont see it happening, they HAVE to alter his writing style completely unless they want angry mobs burning their office down. I believe regardless of what they say it will be closer to the Conan hollywood movie.

    about looking rainbowy i was more speaking graphics wise, the lands in howards books were based upon his obsession with real ancient civilization, in the screen shots there is a lot of enchanted forest tolkien type environments

     dont get me wrong i will probably try conan just because the combat system from the gameplay videos looks awesome, but this thread was about whether darkfall will be "THE PVP mmo" and i think darkfall looks hmm more depressing in a good way, then again i admitted before that im a fan of grappy graphics over way too shiny graphics so thats likely why

    funcom will probably do their best but as non-pc as you can get in a video game is having bar fights or cleavage

  • Beatnik59Beatnik59 Member UncommonPosts: 2,413


    Originally posted by sacred_band

    depends on what you consider enjoyment hippy59 er sorry i mean beatnik59
    levelling up on monsters for 3 months without talking to another person once then being able to say you got level 50 on a game where everyone else is level 50 then moving onto the next clone game?
    or being in a pvp anywhere game where 3 or 4 huge clans dominate your server to the point you have to organize with people just to survive probably letting you play the game for months before even thinking about a regular safe zone mmo's "major" issues, like the current prices on hair dye or shovels?
    darkfall if done correctly will be like early pvp MMOs and appeal to role players and strategy gamers who want to organize ambushes, raids (not daily or instanced raids, actual random raids by groups of friends)
    non-pvp games will stick with err.. watching your character hit a rat and a couple puzzles here and there that the NPC tells you the answer to


    Those early days are gone man, and you'd never be able to re-create the spirit of those old days with today's gamer.  That's what Darkfall just doesn't understand.  You can't just make an UO clone and have it play like UO.  People have tried, and it has never been the same.

    The games haven't changed.  The people have changed.  The way we game has changed.

    I'd have to say that the reason we have people logging on for three months, levelling up to 50, and not talking to anyone is because nobody is willing to deal with them unless they logon to a private TS or Vent server, join a multi game powerclan, and communicate via private boards to strategize, which we didn't have back in the days of 56k, Windows 95, and Pentium IIs.

    Back in the old UO days, all we had was the game to unite us.  We didn't have 200 member clans that gave us instant communities we could take with us from game to game.  The reason we made relationships inside UO was because there was no other matchmaking service and networking system outside the game.

    You see, the reason I say its pointless to get in this game unless you are already a member of a big, multi-MMO clan is because that is the only way you'll be able to gain allies and friends.  There will be no opportunity to "organize people just to survive."  All the people will already be organized from before the servers even go live, and anyone who goes in there alone expecting to find friends will discover that everyone already has friends, and what they are missing is easy food.

    You can't recreate UO, and have it work like UO today.  You can't do it, because we have become much too preoccupied with the business of play, rather than the play.  Frankly, all games, be it PvP or PvE, are boring, simply because the players are so organized, and so professionalized, and have made it boring.

    Boring is efficient.  Boring means you get the maximum return for the minimal loss.  Boring works when advancing in a game like Darkfall, because if something is exciting, or risky, it means there is a good chance for failure, which is why powergaming clans like the ones at the development table at Darkfall are making sure that the game is designed to favor them, over your common joe subscriber who still thinks these games should be fun, without the fuss.

    So sacred_bore...I mean sacred_band, the reason I say that anyone not already in a big powergaming clan has no place in Darkfall has nothing to do with my dislike of old UO.  It has to do with the fact that this isn't the late '90s, those days are not going to be coming back, sub fees are non-refundable, and 200 member twink clans on TS and Vent have metagamed PvP out of RPG.

    Therefore, for all my money, I might as well just get a game, kill rats to level 50, and go on somewhere else, because at least I don't need a headset inviting strangers into my home through my speakers, just to take a break from the everyday.

    We all hop from game to game.  What made UO great was that there were no powergaming clans hopping from another game into UO, and no frustrated roleplayers hopping out of UO to somewhere else.  UO was the center of every MMORPGer's time, because there was no forum, no TS, no Vent, and no other game to go to.

    __________________________
    "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
    --Arcken

    "...when it comes to pimping EVE I have little restraints."
    --Hellmar, CEO of CCP.

    "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
    --Exar_Kun on SWG's NGE

  • NecranNecran Member Posts: 309


    Originally posted by sacred_band

    ive read about it never being PC in their FAQ but if youre familiar with the original howard conan novels, the author is an extremely political, racist, history buff, and big critic of morality in non-violent civilizations, if they seriously made conan the game true to the novels, they would be sued on the launch day for having character dialogue like "...drooling negro beast..." and "...so being of the less intelligent gender..."


    I've never read any of the novels, but i've read a few hundred conan comics growing up, and some of Conan's greatest partners were of african descent.
    Because some white supremacist wrote a book about conan doesnt make him so.
  • RoinRoin Member RarePosts: 3,444


    Originally posted by Beatnik59

    Originally posted by sacred_band

    depends on what you consider enjoyment hippy59 er sorry i mean beatnik59
    levelling up on monsters for 3 months without talking to another person once then being able to say you got level 50 on a game where everyone else is level 50 then moving onto the next clone game?
    or being in a pvp anywhere game where 3 or 4 huge clans dominate your server to the point you have to organize with people just to survive probably letting you play the game for months before even thinking about a regular safe zone mmo's "major" issues, like the current prices on hair dye or shovels?
    darkfall if done correctly will be like early pvp MMOs and appeal to role players and strategy gamers who want to organize ambushes, raids (not daily or instanced raids, actual random raids by groups of friends)
    non-pvp games will stick with err.. watching your character hit a rat and a couple puzzles here and there that the NPC tells you the answer to

    Those early days are gone man, and you'd never be able to re-create the spirit of those old days with today's gamer.  That's what Darkfall just doesn't understand.  You can't just make an UO clone and have it play like UO.  People have tried, and it has never been the same.

    The games haven't changed.  The people have changed.  The way we game has changed.

    I'd have to say that the reason we have people logging on for three months, levelling up to 50, and not talking to anyone is because nobody is willing to deal with them unless they logon to a private TS or Vent server, join a multi game powerclan, and communicate via private boards to strategize, which we didn't have back in the days of 56k, Windows 95, and Pentium IIs.

    Back in the old UO days, all we had was the game to unite us.  We didn't have 200 member clans that gave us instant communities we could take with us from game to game.  The reason we made relationships inside UO was because there was no other matchmaking service and networking system outside the game.

    You see, the reason I say its pointless to get in this game unless you are already a member of a big, multi-MMO clan is because that is the only way you'll be able to gain allies and friends.  There will be no opportunity to "organize people just to survive."  All the people will already be organized from before the servers even go live, and anyone who goes in there alone expecting to find friends will discover that everyone already has friends, and what they are missing is easy food.

    You can't recreate UO, and have it work like UO today.  You can't do it, because we have become much too preoccupied with the business of play, rather than the play.  Frankly, all games, be it PvP or PvE, are boring, simply because the players are so organized, and so professionalized, and have made it boring.

    Boring is efficient.  Boring means you get the maximum return for the minimal loss.  Boring works when advancing in a game like Darkfall, because if something is exciting, or risky, it means there is a good chance for failure, which is why powergaming clans like the ones at the development table at Darkfall are making sure that the game is designed to favor them, over your common joe subscriber who still thinks these games should be fun, without the fuss.

    So sacred_bore...I mean sacred_band, the reason I say that anyone not already in a big powergaming clan has no place in Darkfall has nothing to do with my dislike of old UO.  It has to do with the fact that this isn't the late '90s, those days are not going to be coming back, sub fees are non-refundable, and 200 member twink clans on TS and Vent have metagamed PvP out of RPG.

    Therefore, for all my money, I might as well just get a game, kill rats to level 50, and go on somewhere else, because at least I don't need a headset inviting strangers into my home through my speakers, just to take a break from the everyday.

    We all hop from game to game.  What made UO great was that there were no powergaming clans hopping from another game into UO, and no frustrated roleplayers hopping out of UO to somewhere else.  UO was the center of every MMORPGer's time, because there was no forum, no TS, no Vent, and no other game to go to.


    Wow, very good post Beat.  Even though it saddens me to say it.  I have to agree with it 100%.  Trying to create a UO clone just isn't going to cut it anymore.  That's assuming DF isn't vaporware like it appears to be.

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • sacred_bandsacred_band Member Posts: 104

    well theres some good points there about the current mmo audience being quite a bit different than the typical person that would be exposed to them in the 90s or early 00s BUT youre acting like the majority of players will be pro pvp clanners when in reality they will be a minority

     if those 20 top guilds make up the entire game population then i dont think df will be able to stay afloat financially. The majority of buyers for any game is random walk ons, which i will be, it wont be that hard to find another random walk on player that speaks english and say "hey were going to get killed, want to start a guild and some remote second rate hunting spot to claim?"

    but dont get me wrong lone newbies will probably be hopelessly killed in this game, its a trade off, it makes it harder for first timers to start an mmo but a lot longer lasting fun for a dirty murderer like me, the feuds you develop with people you kill is the best content in an MMO, the only real RP left in RPGs, thats the games niche

  • sacred_bandsacred_band Member Posts: 104


    Originally posted by Necran

    I've never read any of the novels, but i've read a few hundred conan comics growing up, and some of Conan's greatest partners were of african descent.
    Because some white supremacist wrote a book about conan doesnt make him so.


    not exactly, the guy who wrote ALL of the conan novels and invented the character was. Indeed Conan himself was written originally as a white man who saved white women from 'inferior races' (unedited version of 'Vale of Lost Women' is an example), you can also read the letters he wrote back and forth with fellow nazi/fascist supporter HP lovecraft (though lovecraft would best be described as a pan-aryanist who favoured both european and middle eastern caucasoids over other races while howard clearly favoured mainly northern caucasoids)

     as well as recorded conversations with his girlfriend and in the beginnings of his celtic history literature,  however hes also attributed with creating the entire modern sword & sorcerery genre and his political and scientific views likely kept him from having tolkeins place as the most known fantasy author

    im not saying you have to be a white supremacist to like conan anymore than you need to be an astronaut to like conan, its just that i find their claim of staying true to such offensive howard novels hard to believe

    after he died the spin off comics and movies and multi-author series came about, decades later, these were unaffiliated with howards conan, which is what this game is based upon, or claims to be---

    "How true to the original writings of Howard are you intending to be?

    The world that Howard created was a dark and gritty place and we certainly aim to very true to that feeling and atmosphere. Obviously Howard wrote the original works in the 1930's, a long time before world war two, Martin Luther King or the 60's sexual revolution, and some of his themes and characters are very much creations of their time that do occasionally jar our modern sensibilities, so Age of Conan will not be done in a tasteless, exploitative manner. Rest assured however that the world of Conan will never, ever, be politically correct and we hope that the game will capture all the elements of Howard's creation that make it what it is!"-age of conan . com

    which is why i think theyre fibbing a bit when the website says it will be based 100% on howards authentic conan stories and more like the movies, still could make for a good game though

    "The ancient empires fall, the dark-skinned peoples fade and even the demons of antiquity gasp their last, but over all stands the Aryan barbarian, white-skinned, cold-eyed, dominant, the supreme fighting man of the earth." Robert E. Howard, Wings In The Night

    "The primal savage or ape merely looks about his native forest to find a mate; the exalted Aryan should lift his eyes to the worlds of space and consider his relation to infinity!!!!" H.P. Lovecraft, letter of Jan. 23, 1920

    aryan then meaning olde and new european rather than its current meaning of indo-european nomads who settled in iran/northern india then migrated to "new europe" to become germans anglo saxons slavics late hellenic  etc (kurgan theory etc) the word officially changed meanings after ww2 because anthropologists feared using it and it became strictly language classification rather than genetic migration, the swastika and the like coming from german admiration of their ancestors creation of the rigveda (literature origin of hinduism and buddhism) and wanting to sort of take that culture back from modern indians who have accepted it as theres sort of like the relationship between mexico embracing spanish culture even via conquest

    sorry if im being anal about this subject it just happens ive read tons of biographies about both and major in physical anthropology so love race debate!

Sign In or Register to comment.