Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

wich mmorpg has the best crafting?

Title says it all. Im a crafter by heart and need a game with a good balance between adventure and crafting. Any advice on the games out there with a good crafting system?


carpe diem

«1

Comments

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Could give SWG a try, it's free for 14 days at the moment.  4 professions are entirely devoted to crafting :)

    image

    image

  • McgreagMcgreag Member UncommonPosts: 495

    Saga of Ryzom
    A tale in the desert.

    "Memories are meant to fade. They're designed that way for a reason."

  • carpediemcarpediem Member Posts: 8
    tried SoR but its not my kind of game. I like the collecting resources thing. Actually chopping trees or mining. Horizons craft was very good but the rest was crap. SoR crafting is odd, no appeal to me.
    EQ2 at start had cool crafting system. A bit complex tho with all those strange reactions in middle of the crafting process. But im a solo player mostly and EQ2 has group orientation.
    Wont try SWG, hate sci-fi games. Has to be a fantasy 1:)



    carpe diem

  • outfctrloutfctrl Member UncommonPosts: 3,619

    World of Warcraft is fun crafting and the quests are decent.

    Actually when I think about, Ultima Online has all kinds of crafting.  Carpentry, Tailoring, Blacksmithing, Tinkering and Alchemy.

    WIKI

    Ultima Online features an extensive crafting system that allows skilled players to create the majority of items found in the game, ranging from useful items such as weapons and armor to the more mundane items such as furniture and decorative clothing. It is possible for player-crafted items to be of a higher quality than the items that the NPC shopkeepers might sell, especially if made by a Grand Master or higher in the appropriate skill.

    image

  • SnaKeySnaKey Member Posts: 3,386


    Originally posted by outfctrl
    World of Warcraft is fun crafting and the quests are decent.
    WoW Crafting is a joke.

    The best crafting games that I know of are:
    1. SWG
    2. SoR
    3. A Tale in The Desert
    4. UO
    5. Second Life (crafting isn't crafting in the normal sense here)

    I also heard that crafting is quite good in EQII. The best manufacturing game (and the only one I know of) is EVE Online.

    myspace.com/angryblogr
    A Work in Progress.
    Add Me
  • OwenMcQOwenMcQ Member Posts: 91


    Originally posted by carpediem
    EQ2 at start had cool crafting system. A bit complex tho with all those strange reactions in middle of the crafting process.

    I liked EQ2s crafting system except for two things:

    One, the point above.
    Two (most importantly), most of the things you could make weren't worth a damn to adventurers, at least as far as weapons and armour were concerned.

    The latter seems to be the case in most games, for whatever reason. I'm of the opinion the better items in the game should be player-crafted, but apparently I'm in the minority.


  • Originally posted by Mcgreag
    Saga of Ryzom
    A tale in the desert.

    These two have very good crafting systems.


  • The user and all related content has been deleted.

    image

  • carpediemcarpediem Member Posts: 8
    Thx for all the answers :)

    My big problem is that i also like some adventuring. Cant stay crafting endlessly. Gotta kill some mobs, do some quest, dungeon crawling, etc. SoR i tried and didnt like, WoW after 5 lvl 60s = NO WAY! SWG is sci-fi, forget it.
    UO could do the trick. Why not? i still remember the gr8 experience that was playing Asheron Call image.



    carpe diem

  • docminusdocminus Member Posts: 717
    i guess you got the answers in the posts here.
    scifi you don't care for (swg really was good, sigh).
    SoR you don't care for either.

    So I can only recommend UO. I personally love it. Very soloable, if that is what you want.

    A Tale in the desert is nothing for soloists though.

    Not sure about Asheron's Call or DAoC.

    Lineage 2 crafting is a joke, relies solely on grinding and horrendeous prices due to bots & farmers. And I think only dwarves can craft. Altough here, you actually can make stuff that people need and that is not lootable.

    And finally WoW: sorry, that crafting system is a joke, boring, unispiring, useless, except for alchemy & enchanting - and only if you are in a high level raiding guild.



    imageimage

  • GorukhaGorukha Member Posts: 1,441
      UO crafting has always been good, but the game is horribly dated.  A Tale in the Desert is ALL crafting, so no PvE PvP obviously.  SWG does have a very complex system , but combat is extremely boring.  


    It's better be hated for who you are, than loved for who you aren't.
    image

  • fmaalexfmaalex Member UncommonPosts: 87
    FFXI has a very good crafting system...u dont even have to lvl ur char to be a crafter...but when it comes to lvling it's ALL group...guess u dont like that eh...

    Other than that i guess UO since u dont like Ryzom either :(



  • KyleranKyleran Member LegendaryPosts: 44,079

    I hate crafting....so all this talk of it makes me think you people are aliens....

    That said... one thing I remember enjoying about DAOC was you could actually use the armor that you crafted, and it was considerably better than what dropped in the world (until TOA came out) which made crafting at least worth doing.  I feel that WOW's crafting is mostly useless....

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • OnlineBoyoOnlineBoyo Member Posts: 70

    I'm surprised that nobody has mentioned Horizens...their crafting is pretty great and they have a great community last time I checked.  Worth investigating if you're interested.

    disclaimer: this game has been dying slowly for a long long time.  Havn't checked up on it in awhile so if its dead, its not my fault.  It is someone elses fault


  • GorukhaGorukha Member Posts: 1,441

    Originally posted by OnlineBoyo
    I'm surprised that nobody has mentioned Horizens...their crafting is pretty great and they have a great community last time I checked.  Worth investigating if you're interested.
       People are shy to mention Horizons because the game is a failure. Also people have trouble canceling their accounts , getting money back, last time i heard.  It's a nightmare right now .


    It's better be hated for who you are, than loved for who you aren't.
    image

  • OnlineBoyoOnlineBoyo Member Posts: 70

    Originally posted by Gorukha   People are shy to mention Horizons because the game is a failure. Also people have trouble canceling their accounts , getting money back, last time i heard.  It's a nightmare right now .


    Yeah, right after I posted that I investigated a bit and I see.  Its too bad, it had some really good potential I think, and playing as a dragon was awesome.
  • Jade6Jade6 Member Posts: 429

    Star Wars Galaxies, no question about it. A system where raw material quality doesn't affect the attributes of the final product can't even be considered crafting, IMO; that already eliminates pretty much everything else besides SWG and Ryzom. Crafting in SWG was more like exploration anyway since automated harvesters and factories did all the grinding for you... crafters were left with only the interesting stuff, such as locating new raw material zones, experimenting for higher quality blueprints, trading for high quality materials with other players and running their own businesses.

    I'm serious image Anyone who hasn't played crafter in SWG just doesn't have a clue what they are talking about.

  • Cry0Cry0 Member UncommonPosts: 52
    FFXI had good crafting imo.  I havent played it for a long time so i dont know what its current state is.. and when i did play it was extreamly expensive to get you rskill high enough to get your foot in the market.
  • Jade6Jade6 Member Posts: 429



    Originally posted by Cry0
    FFXI had good crafting imo.


    And it differs from WoW's system how? I never played it, but based on what I read about its crafting system it seems like an exact duplicate. And WoW's system, as we all know, is to crafting what lego(tm) structures are to sky scrapers.
  • AelfinnAelfinn Member Posts: 3,857

    Age of Conan is looking to have a damn good crafting system when it comes out. But untill it does, that particular statement is up for grabs so to speak.




    Originally posted by Obraik
    Could give SWG a try, it's free for 14 days at the moment.  4 professions are entirely devoted to crafting :)



    I hate to say it Obraik, but have you actually seen the free trial? I'm not sure if it has always been that way, but the trial sticks you onboard a space station, and the ONLY game features you see is the combat, and none of the crafting.

    I think SOE is afraid if they let people see the real game, much fewer people would sign up.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • neuronomadneuronomad Member Posts: 1,276
    Ryzom is very known for it's crafting.   I personally liked EQ2s crafting, but I confess I am not big on crafting as it feels too much like work.  How they can even call WoW's crafting such I don't know.   It is rather mindnumbing.


    --------------------------------
    Currently Playing: Guild Wars 2 and Path of Exile

    Quit: Eden Eternal, Wakfu, DDO, STO, DCUO, Sword 2, Atlantica Online, LOTRO, SWTOR, RIFT, Earthrise, FFXIV, RoM, Allods Online, GA,WAR,CO,V:SoH,POTBS,TR,COH/COV, WOW, DDO,AL, EQ, Eve, L2, AA, Mx0, SWG, SoR, AO, RFO, DAoC, and others.
    www.twitter.com/mlwhitt
    www.michaelwhitt.com

  • AwakenedAwakened Member UncommonPosts: 595
    Ultime Online *probably* has the best crafting.  My experience with SWG is limited though, I hear it also has some good crafting.

    What greater tribute to free will than the power to question the highest of authority? What greater display of loyalty than blind faith? What greater gift than free will? What greater love than loyalty?

  • OnlineBoyoOnlineBoyo Member Posts: 70

    Originally posted by Jade6
    Originally posted by Cry0
    FFXI had good crafting imo.
    And it differs from WoW's system how? I never played it, but based on what I read about its crafting system it seems like an exact duplicate. And WoW's system, as we all know, is to crafting what lego(tm) structures are to sky scrapers.
    I have never played wow, but honestly FFXI crafting was my favorite.  It was extremely simple but you could craft so so so many things and the game wouldn't tell you the recipees, so as you became experienced you, the player, would actually become wiser and stuff. 

    I kind of like how ffxi would never tell you how stuff works, and how it was always left for the players to figure out.  What days are good to craft on, what combinations of materials do what, where the best prices are...I kind of miss that economy.

    Anyway the way it physically worked was there were synthesis crystals that you would use with materials and it would create the product.  There were fire crystals, wind, water, earth, light, dark, etc. and so on.


  • CholaynaCholayna Member Posts: 1,604

    I liked FFXI,,,a few things like the above poster mentioned about not knowing squat and learning on your own was kinda crazy but all in all not so bad. Not my top one.

    I LOVED EQ2's crafting. (I liked making the furniture the best) I did not mind the "whack-a-mole" style as it at least kept you interested and alert. The graphics during it helps too. The leveling is easy and not *too* expensive. Merchant systems altho not too long ago got an update still needs major work. (And btw - I soloed to 48 then got bored of the game itself lol but soloing CAN be done, its just long and tedious)

    DAOC is a great game, EXCEPT for the crafting. Absolutely totally boring  and completely mind and azz numbing. Cant really say that any of it will actually make you any money (TOA ruined all that) compared to the amount of time and coin you put into it. You would think with the rest of the game, a junior high school project -type crafting system wouldnt be in it but woe to all,  it is :(

    Dont really have much to say about any others. Most I have tried but really left no impression or a bad taste as well as the game itself so I wont go into those.

  • Cry0Cry0 Member UncommonPosts: 52



    Originally posted by Jade6



    Originally posted by Cry0
    FFXI had good crafting imo.

    And it differs from WoW's system how? I never played it, but based on what I read about its crafting system it seems like an exact duplicate. And WoW's system, as we all know, is to crafting what lego(tm) structures are to sky scrapers.


    Well as far as resources x + y = item z yea i think all mmos iv ever played are similar there but the different between WoW and ffxi is FFXI is, for lack of a better word, deeper.  You have to take into account the time of day/ day of the week ect when crafting to yield best results as well as having many many many more craftable items and a larger resource pool.  Hell you can grow plants in your house which is a crafting skill, then catch fish which is another, and use those resources to make another resource which you can then sell, or go on from there to make another item, which can be used to make a more advanced item when combined with other items.

    An Example, (fictional, as if the WoW crafting was the same as ffxi crafting) would be from my experience in wow as a leather worker.. You farm devilsaur leather, make devilsaur boots.  Then take those boots and combine them with say, rogue t2 boots to create a new item, which can be combined with another item to make an even better one.

    In FFXI there were rare item drops such as leaping lizzard boots that you could then combine with other items to create a new better item.  AS well as taking item such as all the elemental staffs to create better versions of the staff.  And if i remember correctly all items crafted had a % chance to be crafted as a +1 or +2 version of themselves which i think was determined by the day of the week depending on what item you were making.

    But as i said.. its was very expensive to get into the market when i played as japan had released the game almost a full year before it was released in the USA so japanese players had a firm hold on the high end crafting economy, making entry very hard.. but if you got into the market you could make more money than you could spend.

Sign In or Register to comment.