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Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
Comments
$1,080,000,000/yr min
+
$500,000,000 in game sales
Damn they have made alot of money.
(7.5mil * $12 *12)
($50*10mil)
A Work in Progress.
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Well I don't know whether it's in the billion's or not, although I'm sure with some research one could get a semi-accurate number and you also have to remember, WoW doesn't run itself for free. You have to take into account a massive amount of expendeture that comes along with the game, it's been rumored that every server has a cost of about $20,000.00 US associated with it, that's before bandwith, maintenance and staff. Multiply that by some 200 servers and that's a heck of a bill.
Then on top of that add all the staff and cost associated with them, not just salaries but benefits, insurance, taxes and even more administrative staff to keep track of them. Then R&D, QA, Equipement, PR, Advertising, Media Relations.. I mean the list goes on and on and you've barely scratched the surface.
Of course WoW isn't their only source of income and which I'm sure they still do very well with their other titles. So yeah, they are certainly not hurting and get along just fine.
But more then any other MMOG franchise will EVER make... I severely doubt that. It's great that WoW is doing well now, I'm super happy for blizzard and for it's fan but sometime in the future a next big thing will come and a game will trump what is currently thought possible, that's just a fact of life in the gaming industry, you can't hold on to everything forever as there is always something big just around the corner.
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As long as blizzard doesant have anything to do with it. They cant make a decent mmo if there liveds depended on it.
As long as blizzard doesant have anything to do with it. They cant make a decent mmo if there liveds depended on it.
Actually, they made one of the best MMORPG's ever created.
As long as blizzard doesant have anything to do with it. They cant make a decent mmo if there liveds depended on it.
The thing is they may make what you think is a bad MMO but make hundreds of millions of dollars doing it.
I wont get into too much detail as to why i think wow isant a good mmo.
Graphics :- are seriously outdated compared to other games, Textures are washed out and i love the way you seem to hover off the floor at times.
Community :- in my brief 3 onth attemp at liking eve i met a LOT of bad people and the community in generall was pretty dire.
PvP :- is very basic nuff said.
PvE :- now here there is some variety but once again i didnt like it as im not a big fan of grinding through the same thing again and again.
Wow is a good entry level game for newcommers to mmo's but for an experienced person its a bit basic.
Fixed.
A Work in Progress.
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Fixed.
Fixed.
Actually, they made one of the most popular western MMORPG's ever created.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
As long as blizzard doesant have anything to do with it. They cant make a decent mmo if there liveds depended on it.
The thing is they may make what you think is a bad MMO but make hundreds of millions of dollars doing it.
and governments make hundreds of millions of dollars off of drugs. your point? is your point that drugs are good? or just that they're profitable?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Actually i will agree with gameloading just this one time, World of warcraft which iam no fan of is the best mmorpg ever created. It gives something for every one, like raiding then raid, like casual 5 man instances? Then do em, like PVP go have fun.
WoW offered something for the casual player, for some one that doesnt have time to spend hours on hours getting that one item or killing a boss. Yes WoWs end game may be different but TBC is supposed to change this but for now there is no doubt in my mind that WoW is the greatest.
As long as blizzard doesant have anything to do with it. They cant make a decent mmo if there liveds depended on it.
The thing is they may make what you think is a bad MMO but make hundreds of millions of dollars doing it.
and governments make hundreds of millions of dollars off of drugs. your point? is your point that drugs are good? or just that they're profitable?
There are good drugs and bad drugs. You point is very flawed.
But your agrument is a bit flawed. You saying no pattern goes unrepeated, which is true. I mean thats the very definition of a pattern.
But your saying that a game making a billion dollars is a pattern. This is not a pattern, its an achievement.
Actually, they made one of the most popular western and one of the best MMORPG's ever created.
lots of fixing today
Fixed.
Fixed.
The game is mediocre at best.
Online communities grow exponentially. You get one person and that's 5 ppl down the road. WoW was probably the most hyped MMO of all time and they actually delivered 80% of what they said they would, which is good.
In the general game community, a year before WoW was released, everyone knew about it. Now, go to the general game community now and ask them what The Age of Conan is or what Vanguard is and you're going to get minimal response.
Blizzard had a huge name before WoW and they released it with already a huge fanbase.
One thing I can admitt about WoW is that even thoug it's a mediocre game it's strangely addicting, as it was designed to be. Being addicting kept those player around longer and the new players around longer. You got a community of 1million blizzard fans looking forward to a MMO version of their most successful game of all time and you already got a huge game population. Now those ppl's friends who aren't gamers see them playing WoW for 8hrs a day then go "hey I wanna try" and they start. Not the friends of those friends do the same thing and you now have a game that's growing rapidly.
It's really simple how WoW got popular. It's not because it's a good game it's because it was designed to be addictive and released on a very popular title.
A Work in Progress.
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LOL.
7 millions BOXES, not accounts currently paying a monthly fee every month. I am unsure as to which game make more profit between WoW and EQ, since EQ has been running at 500k users for a LONG time. Blizzard won't tell us exactly, but I suspect that if they made $30 millions per month (which is wonderfull btw), it is great.
LOL at the kids falling for marketing propaganda. $15 X 2 millions is $30 millions...while YOU suggest that they make $15 X 7 millions for $105 millions a month, which is completely off the mark. Asia doesn't pay that well, and I don't think they even have 1.5 millions North American/Europeen subscribtions each month...do the math. It is wonderfull, but it isn't as glamorous as you believe.
- "If I understand you well, you are telling me until next time. " - Ren
Fixed.
Fixed.
The game is mediocre at best.
Online communities grow exponentially. You get one person and that's 5 ppl down the road. WoW was probably the most hyped MMO of all time and they actually delivered 80% of what they said they would, which is good.
In the general game community, a year before WoW was released, everyone knew about it. Now, go to the general game community now and ask them what The Age of Conan is or what Vanguard is and you're going to get minimal response.
Blizzard had a huge name before WoW and they released it with already a huge fanbase.
One thing I can admitt about WoW is that even thoug it's a mediocre game it's strangely addicting, as it was designed to be. Being addicting kept those player around longer and the new players around longer. You got a community of 1million blizzard fans looking forward to a MMO version of their most successful game of all time and you already got a huge game population. Now those ppl's friends who aren't gamers see them playing WoW for 8hrs a day then go "hey I wanna try" and they start. Not the friends of those friends do the same thing and you now have a game that's growing rapidly.
It's really simple how WoW got popular. It's not because it's a good game it's because it was designed to be addictive and released on a very popular title.
The exact same counts for other MMO's that live on a franchise, such as SWG and the matrix online, and in terms of game franchise, Final Fantasy XI. Yet we see none of those reach even close to WoW's numbers, yet in your theory, Final Fantasy XI should have at least 3 million subscribers. Word of mouth counts for every MMORPG.
Just face it, WoW has the best reviews, most awards, and dominates over half of the mmorpg.com subscriber market. WoW isn't medicore, WoW is one of the best MMO's. your mixing up "bad game" with "Not for me".
WoW is a well made game but it offered nothing new. It's an MMO for people with ADD in my opinion. It's for those type of people that don't like to commit more than an hour of their time for anything. I hope they don't shut down anytime soon. They make people happy and thats all thats important. My friends really enjoy the game and it makes them feel good. I was the only one who really got to the good part in EQ because i had the time to put into it. They never could so now with WoW they're having a chance to have the fun i had in EQ and they don't have to work as hard for it. Thats a good thing imho. If i hadn't been through it all in EQ then i'd probably feel the same way about WoW as they do.
Make a difference!
What you say Gameloading, is only your opinion (as the word "best" is clearly subjective). Which you obviously intend to impose upon everyone by "fixing" their posts. Everyone is entitled to their own opinion and it might be a wise idea to respect that and not troll people's posts and putting words in their mouths (so to speak). At any rate, the fact that the game is addictive is probably why it's so popular. As much as I don't like WoW, I would hope Blizzard wouldn't shut down their servers as we'd find a lot of our beloved games with mature communities overwhelmed by whiny teenagers (this is not to say all of the WoW subscribers are whiny OR teenagers, but you can't ignore that they make up the majority). It's important we have easy and addictive games out there to keep such people busy and out of the games with steeper learning curves and older communities; however this doesn't mean that young people/whiny people can't play these other games, it just means that there needs to be a certain amount of patience and overall respect (or just good manners) for their fellow players.
Edit: Spelling mistakes and grammar.
Actually, its not "just my opinion".
http://www.worldofwarcraft.com/misc/awards.html
http://www.gamestats.com/objects/016/016985//articles.html (average press score: 9,3) (average gamer score: 9,1)
http://www.mmorpgchart.com/
Those people that keep saying WoW is such a horrible, bad, or medicore game, thats an opinion. imo, people are free to post their opinion, but make sure you post it as an opinion, this can be done by adding a simply "imo" at the beginning of the post. don't post it as a fact.
Secondly, the fact remains that WoW has done next to nothing to actually progress the genre. For a game that apparently has more than half of the market share, you would expect them to produce something new, or atleast do more with their game then keep up the servers and tweak talents.
WoW doesnt make anywhere close to a billion per year. VU (Vivendi Universal) games which consists of Blizzard, Sierra, Sierra online, and Vivendi mobile games brings in about 140 million Euros per quarter (~160 million US dollars) About half that comes from online games, of which WoW is by far the largest.