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weak pvp system.

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  • LycanthropyLycanthropy Member Posts: 6
    Originally posted by rungard


    well why stop there..
    lets make it so you cant be outnumbered.
    crowd control isnt fair either.. lets eliminate that too.
    That guy is way better equipped than me.. make items worthless...
    wait.. that guy has 2 more strength than me..
     
    eliminate him too.
     
    its not fair and i might get frustrated.
     
    lol...







    Mistaked the quote thing, so I'll just write on it:


    I can't believe that you compare skills and fair with THAT comment... not to be rude, but you are stupid even to be 33 years old. Would it be fun by getting ganked by a high leveled player all the time, just because he doesn't have anything to do in real life?


    I think you better think before you write that foolish comment. The only thing I can recommend you to play, is World of Warcraft. There you can spend your time to gank the lowbies who can't do a thing to you all the time. You really are stupid...
     Even if you've played DAoC, you won't see any ganking and such in Warhammer, only RvR battles! ... and I thought you even knew about RvR...


    Let the game be what it'll be, or troll around that it's a "weak" pvp system... It's mostly based on RvR. Just leave Warhammer Online if you don't like it, and go play that ganking game World of Warcraft.


     
  • ginfress01ginfress01 Member Posts: 203
    Like AO it's a good idea for people there are restrictions in pvp. I don't mind ffa pvp (lineage 2 player here) and ganking can be loads of fun, but i can understand that certain people don't see the fun of it. Warhammer already sounded like a wow-rip off but at least they understand that wow-pvp is broken and people want a restriction on level difference and heavy twinking (Or are there really people who say twinking didnt kill of pvp in wow?...Most likely those who couldnt pvp without the twinking) . This game will try to balance pvp in this way. You don't like that dont play the game.
  • rungardrungard Member Posts: 1,035

    nobody is saying that there shouldnt be any rules, but complete elimination is something that everquest 2 would do.

    youll have the world so sterile you wont have any fun, and will be complaining that the game has no soul.

    did you guys play daoc or not?

     

     

     

  • LycanthropyLycanthropy Member Posts: 6
    Then go play Everquest 2, then! Or gank so much as you want in World of Warcraft! If you don't like the game will be, but still want to play it, then wait for the game. If not, go and play a ganking game.



    You know what, I don't care. Go and keep complaining if you want, I am outta this forum. I don't want to argue a 33 year old who complains about this game that won't be a gankable (), since it will be a very great game with RvR and such...



    *leaves the forum*
  • vajurasvajuras Member Posts: 2,860

    I dont think that tier system is gonna stop griefing. In MMOs the only ganks that really annoyed me were by groups of people that prevented me from questing or whatever. When its 5v1 its not like you have a chance anyway. I'm really just hoping its going to be war 24/7 anyway and that ppl will only PvE when there's no one else in the zone

  • TinybinaTinybina Member Posts: 2,130
    Originally posted by rungard


    nobody is saying that there shouldnt be any rules, but complete elimination is something that everquest 2 would do.
    youll have the world so sterile you wont have any fun, and will be complaining that the game has no soul.
    did you guys play daoc or not?
     
     
     


    So your trying to say that because you can't gank lowbies that the game won't be any fun, ROFL thats comical.. Go dry your eyes scrub.



    I guess all those times I was PVPing in AO agianst  (LIKE LEVEL PEOPLE) that smile on my face was just a upside down frown.  Now that I think of it I have no clue why I played and PVPED constantly in that game for about 2 years...Level restriction = no fun  /laff



    And to answer your question yes I played that outdated game (DAOC). I played the 7 day trial and the first time I logged in as one of those pet classes (forgot the name) on the most populated server which was Merlin at the time. I was imediately gaked by some high level white smurf looking caster (I was level 2 and just trying to learn the game)... Anyways that didn't make me run away from that game, it was the fact that in 3 days I saw like 20 people and got in 2 groups (of 2 people each lol) and this was on the MOST POPULATED SERVER.... Hell Guild Wars felt like more of a Massive Mulitplayer then DOAC did, nothing like playing in a MMORPG that is top heavy and doesn't have a nice population of new/low characters *cough* WOW servers.



    And BTW who cares if  DAOC didn't have levels restrictions, WAR will and thats all that matters!

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • CowinspaceCowinspace Member Posts: 671
    Originally posted by rungard


    so what happens when this invincible black orc starts following you around ingame.
    you cant try to kill him, he cant kill you. you gonna call a gm?
    at least with the stalkers there is something to keep him occupied.
    Then thats one less black Orc taking part in the real fighting, thus by having him follow you around pointlessly you are contributing to your sides war effort.

    image

  • rungardrungard Member Posts: 1,035

    i find it extremely hard to believe you got ganked at level 2 on a daoc pve server.

     

     

     

  • TinybinaTinybina Member Posts: 2,130
    Originally posted by rungard


    i find it extremely hard to believe you got ganked at level 2 on a daoc pve server.
     
     
     


    Well believe it, I was just outside of that little start Villiage or whatever area near the lake killing rabbits or what the f ever they were (been a long time ago), when that little white smurf looking thing made a b line for me... a few seconds later im dead and watching him run around.  If I recall correctly me or probably someone else said something about it on the general chat and someone said they would come over there to run him away....



    My memory is not that great about that game but I do remember that, one of the cities I visited, and that stupid donkey or mule travel path system they have....Other then that the game looked like outdated crap, felt way to Top Heavy (no low levels at all), and seemed like it would be a grind and a half  and boring at that.  Not to mention the pet system was crap compared to AO's pet system if you ask me..



    But this is pretty pointless to be honest, im just happy they won't let gankers like you get your way.  But don't worry they probably will still let you hold hands and run around with a healer (or 2) still..







    BTW I might not remember much about that game but I do believe Merlin was a PVP server, I do remember it being the most populated and It's not like me to join a PVE server.....

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • rungardrungard Member Posts: 1,035

    Merlin is a pve server. they only have 1 ( had 2) no rules pvp servers. Mordred and Andred.

    on a pve server your only likely to be pvped if you go into the frontier or join a battleground, which is why i cant see you getting ganked at level 2.

    if this was back before the new frontiers it was theoretically possible, but extremely unlikely since the midgard "smurf" would have to go through the frontier gate and make it past all the realm guards and realm protectors.

     

  • rungardrungard Member Posts: 1,035
    Originally posted by Tinybina

    Originally posted by rungard


    i find it extremely hard to believe you got ganked at level 2 on a daoc pve server.
     
     
     


    Well believe it, I was just outside of that little start Villiage or whatever area near the lake killing rabbits or what the f ever they were (been a long time ago), when that little white smurf looking thing made a b line for me... a few seconds later im dead and watching him run around.  If I recall correctly me or probably someone else said something about it on the general chat and someone said they would come over there to run him away....



    My memory is not that great about that game but I do remember that, one of the cities I visited, and that stupid donkey or mule travel path system they have....Other then that the game looked like outdated crap, felt way to Top Heavy (no low levels at all), and seemed like it would be a grind and a half  and boring at that.  Not to mention the pet system was crap compared to AO's pet system if you ask me..



    But this is pretty pointless to be honest, im just happy they won't let gankers like you get your way.  But don't worry they probably will still let you hold hands and run around with a healer (or 2) still..







    BTW I might not remember much about that game but I do believe Merlin was a PVP server, I do remember it being the most populated and It's not like me to join a PVE server.....

    also WAR will be heavily based on this game just a fyi.
  • TinybinaTinybina Member Posts: 2,130
    Originally posted by rungard


    Merlin is a pve server. they only have 1 ( had 2) no rules pvp servers. Mordred and Andred.
    on a pve server your only likely to be pvped if you go into the frontier or join a battleground, which is why i cant see you getting ganked at level 2.
    if this was back before the new frontiers it was theoretically possible, but extremely unlikely since the midgard "smurf" would have to go through the frontier gate and make it past all the realm guards and realm protectors.
     


    It was back in middle to late 03, if I remember correctly, and I believe it was Merlin but it could have been Mordred.. Which ever it was it was the most populated one at the time...



    Bottom line is that it should not have been allowed, thats another problem with lowbie gankers.. New players (like I was) should not be welcomed into a new game by a ganker. While It didn't really bother me, it didn't leave a good impression either. New players should be worried about learning the game mechanics, not about who is there ready to kill them.





    Im sure if you had your way, you would dump elemetary kids in Highschool.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • VolkmarVolkmar Member UncommonPosts: 2,501

    woah. this thread is going downward really fast and really soon.

    Tinybina: let's stop the rhetorical crap, will ya? the op never wanted to have low levels ganked in newbie zone and if you know something about WAR that is not how the design work anyhow.

    This thread wasn't started to promote lowbie ganking but to find some better way than the actual to discourage it. I realized it, that disagree with the original idea of the op, so you people should too.

    The fact is that, as things stand, higher tier guys can come to low tier pvp zones and be invulnerable and unattackable by anybody else. if this system is ok with you, fine, then this thread is obviously not for you.

    If, like me, you can live with it but finding a better one is always an option, then go ahead, stay in and START POSTING CONSTRUCTIVELY. *aehm* sorry.

    So the trackers idea wasn't that good, in my opinion, for the reasons i have explained. But the " i'm invicible" thing is also not the best... maybe a regression of abilities ala CoX would be preferable? or maybe a powering up of the lowbie player themselves. If a high level enemy enter a low level battlefield, all enemies gains the "Wrath of the (insert appropriate racial god)" and gain awesome powers. These powers are harmless to people inside the level brackets of the battlefield, but do uber damage to those that are not. so the gankers become the ganked. :D

    Ok, maybe not such a good idea, but at least I try. why don't you?

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • PantasticPantastic Member Posts: 1,204

    Most of us aren't trying to come up with an alternative because we like this one. It's very simple and non-exploitable, and completely prevents higher tier players from going on gank sprees. It's nice, simple, and completely prevents the behavior without any exploitable holes (unlike a lot of the suggestions).

  • Vash108Vash108 Member Posts: 8
    I for one like the way PvP and RvR will be handled. Could their be tweaks? Sure, no game is perfect but it's what works that counts. In this game lowbie gankers will just have to get their jollies off another way.
  • ColdmeatColdmeat Member UncommonPosts: 3,409


    Originally posted by Tinybina
    Originally posted by rungard Merlin is a pve server. they only have 1 ( had 2) no rules pvp servers. Mordred and Andred.
    on a pve server your only likely to be pvped if you go into the frontier or join a battleground, which is why i cant see you getting ganked at level 2.
    if this was back before the new frontiers it was theoretically possible, but extremely unlikely since the midgard "smurf" would have to go through the frontier gate and make it past all the realm guards and realm protectors.

    It was back in middle to late 03, if I remember correctly, and I believe it was Merlin but it could have been Mordred.. Which ever it was it was the most populated one at the time...

    Bottom line is that it should not have been allowed, thats another problem with lowbie gankers.. New players (like I was) should not be welcomed into a new game by a ganker. While It didn't really bother me, it didn't leave a good impression either. New players should be worried about learning the game mechanics, not about who is there ready to kill them.


    Im sure if you had your way, you would dump elemetary kids in Highschool.


    A few points,
    On the PvP server, you couldn't be attacked until lvl 6, unless you flagged yourself.

    There was a popup window when you signed on to the PvP servers warning you that you could, and would get ganked basically.

    My curiousity is piqued, though. Did this "Smurf" have a name, or was it just Midgard Skiltstaven or something along those lines?

  • dinkdink Member Posts: 438
    Originally posted by Grayh

    I'm a pretty big supporter of this game, but I wasn't very happy with hearing that news either.  I disapprove anything that doesn't quite make sense in the story and that is one of them.  I'd rather there was an NPC from your Army that didn't let you into the zone saying "You will be better off fighting on the front lines, go join that battle" and you just couldn't enter.  Walking around a war zone where you can't attack, and nobody could attack you just seems kind of silly. 



    How about if say you enter a level 2 tiered zone as a tier 4,  your abilities are locked to tier 2 abilities and below?



    Either way, this isn't exactly a deal breaker for me.  I'm still very much looking forward to this game. 


    Good and well-reasoned point.  The other thing I worry about is whether or not high-level players will use this to scout out the other side's positions, or to show more "bodies" than really exist to feign strength that isn't really there, or to twink their lowbies with buffs or heals.  All of these things can be avoided through game design, I'm sure, but they are problems that could be avoided simply by following your suggestion.



    The only reason I can think of that they might not do this is if they are wanting to make the world contiguous like WoW (no load screens), but that doesn't make much sense with PvP as you think they'd instance it so that the areas aren't  all boring world PvP (well, boring to me. . .  I want the teams to be even so that the fight is fair.  I am bored by world PvP where my side is either overwhelming in size and we have to hunt down the few opposing player or where my side is overwhelmed and we have to set up "traps" to hopefully snare unwise players that separate from the herd).
  • EvlionnEvlionn Member Posts: 10
    Originally posted by Vegetta


     and it just frustrates people trying to learn how to play the game.
    Pretty much.  One of the main purposes of ganking is to get the other side to quit (or reroll onto another server/side, but primarily to quit).  I know a few people who tend to do that, and generally, if they can get someone to quit permanently, they mark it as a win.  Some people get their jollies in wierd ways, sad to say.
  • vinylnomikovinylnomiko Member Posts: 51
    Originally posted by Tinybina

    Originally posted by rungard


    i find it extremely hard to believe you got ganked at level 2 on a daoc pve server.
     
     
     


    Well believe it, I was just outside of that little start Villiage or whatever area near the lake killing rabbits or what the f ever they were (been a long time ago), when that little white smurf looking thing made a b line for me... a few seconds later im dead and watching him run around.  If I recall correctly me or probably someone else said something about it on the general chat and someone said they would come over there to run him away....



    My memory is not that great about that game but I do remember that, one of the cities I visited, and that stupid donkey or mule travel path system they have....Other then that the game looked like outdated crap, felt way to Top Heavy (no low levels at all), and seemed like it would be a grind and a half  and boring at that.  Not to mention the pet system was crap compared to AO's pet system if you ask me..



    But this is pretty pointless to be honest, im just happy they won't let gankers like you get your way.  But don't worry they probably will still let you hold hands and run around with a healer (or 2) still..







    BTW I might not remember much about that game but I do believe Merlin was a PVP server, I do remember it being the most populated and It's not like me to join a PVE server.....

    I don't understand how they could get through the realm gate. The 50 million gate guards would 1 shot them for 99,999 damage. You only need to put one toe over the line... less than a centimeter... and BAM! *sound of a nuclear explosion with the heavy scent of napalm in the air as the flames curl skyward* there is nothing left of you but a greasy spot with the ground smoldering where your corpse would have been if it hadn't of been incinerated. You can't even stealth, they will see you - like 50 million clones of Superman with X-ray vision.



    Mythic knows how to deter people from stuff they don't want you doing. I'm not worried... I am actually afraid of the horrors they have secretly planned for the curious few who attempt to do any type of low lvl griefing.

    Currently playing: Eve, DAOC, Warhammer
    Games I've beaten: AC, AO, CoH, DAOC, D&D, EQ, EQ2, FFXI, FlyFF, GW, Horizons, L2, Ryzom, Shadowbane, SpaceCowboy, SWG, UO, WoW
    Stay away from: Eudemons Online, DNL, and Roma Victor

  • dolearondolearon Member Posts: 89

    If what i hear is correct WAR is about war, control, power, tacking all your enemy has and leaving them with very little or nothing.

    To solve the PvP problem do what they did in the table top game fro some of the scenarios/battle types, when one side is horribly overpowerd based on enemy skill and gear the other side knows there going to die and desides "hey where going to die anyway so lets tear a huge chuck out of them before we go!" they become fearless and determened.

    so give bonouses based of how one sided the area is to the little guy say 2/1, 3/1, 4/1, etc. and let the teir 4 black orc march into the teir 1 dwarfs and dont  be surprized if the dwarfs break its legs before thye go down.

  • AzuresAzures Member Posts: 1
    Originally posted by Tinybina

    Originally posted by rungard


    Merlin is a pve server. they only have 1 ( had 2) no rules pvp servers. Mordred and Andred.
    on a pve server your only likely to be pvped if you go into the frontier or join a battleground, which is why i cant see you getting ganked at level 2.
    if this was back before the new frontiers it was theoretically possible, but extremely unlikely since the midgard "smurf" would have to go through the frontier gate and make it past all the realm guards and realm protectors.
     


    It was back in middle to late 03, if I remember correctly, and I believe it was Merlin but it could have been Mordred.. Which ever it was it was the most populated one at the time...



    Bottom line is that it should not have been allowed, thats another problem with lowbie gankers.. New players (like I was) should not be welcomed into a new game by a ganker. While It didn't really bother me, it didn't leave a good impression either. New players should be worried about learning the game mechanics, not about who is there ready to kill them.





    Im sure if you had your way, you would dump elemetary kids in Highschool.

    Which server is quite important to remember in this discussion, and if you got ganked at lvl.2 you were on Mordred. That server was brutal.



    You were on one of the two servers in the game's history (Mordred, and the late Andred) which allowed this kind of free for all anything goes pvp. I can also garauntee you didnt read what kind of server you were creating on when you did make there, cause Mythic made the brutality of their FFA PvP servers quite known.





    Anyways, WARs pvp is not only meant to be ongoing, its also meant to be challenging. Tier 1 dwarves are no threat to the conquest of the invading Tier 4 Greenskins marching on their capital, not only that but why would these races who are bread and live for battle waste their time going after weaklings? They want challenges.
  • TinybinaTinybina Member Posts: 2,130
    Originally posted by Coldmeat


     

    Originally posted by Tinybina


    Originally posted by rungard
    Merlin is a pve server. they only have 1 ( had 2) no rules pvp servers. Mordred and Andred.

    on a pve server your only likely to be pvped if you go into the frontier or join a battleground, which is why i cant see you getting ganked at level 2.

    if this was back before the new frontiers it was theoretically possible, but extremely unlikely since the midgard "smurf" would have to go through the frontier gate and make it past all the realm guards and realm protectors.





    It was back in middle to late 03, if I remember correctly, and I believe it was Merlin but it could have been Mordred.. Which ever it was it was the most populated one at the time...

    Bottom line is that it should not have been allowed, thats another problem with lowbie gankers.. New players (like I was) should not be welcomed into a new game by a ganker. While It didn't really bother me, it didn't leave a good impression either. New players should be worried about learning the game mechanics, not about who is there ready to kill them.



    Im sure if you had your way, you would dump elemetary kids in Highschool.


    A few points,

    On the PvP server, you couldn't be attacked until lvl 6, unless you flagged yourself.

    There was a popup window when you signed on to the PvP servers warning you that you could, and would get ganked basically.

    My curiousity is piqued, though. Did this "Smurf" have a name, or was it just Midgard Skiltstaven or something along those lines?

     





    Dunno as I said it was a long time ago (03 if I remember) and I only played for a few days since it was basiclly noone my level around in all those days(on the most populated server).. All I know is that I was killing somethings near the lake at that first outpost where the game first takes you (For a start up quest I believe) and then I saw that little guy come running my way..



    This is really here no there though, as I said it really didn't matter much since it didnt really bother me I just laughed it off.. But I could see how someone could be discouraged by this, especially if the ganker kept ganking (which this guy didn't he only killed me twice I believe)...



    All and all I'm glad WAR will not allow this type of behavior to happen, for one when I get my character up in levels the last thing I want to do is have to defend the newbie zones from gankers. And two, I think people are cowards for ganking people that cannot put up a fight. And I hate cowards so good job Mythic!



    Only way I would want a FFA with no level restrictions is if its a PD server...Ofcourse if Mythic was smart they would just have different server types ala AOC so that everyone can have it there way.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • Drakensoul87Drakensoul87 Member Posts: 12
    Eh, im not one for low level ganging. Tried lineage 2, and lost interest pretty fast due to dieng, from the hoards of high levels that stood outside every exit from the starting town killing anything that left. Tried 3 servers same deal everywhere. I wanna do pvp, but id like a chance to get to a point where i stand any kind of a chance. Im really looking forward to WAR myself, and have no complaints towards anything iv seen so far.
  • elvenangelelvenangel Member Posts: 2,205
    Originally posted by rungard


    there is something inherently wrong with the way they are setting up the pvp system.
    It makes no sense that if you arent the appropiate tier you "simply cannot attack" lower end players in specific areas.
    i would like to propose an alternative system that makes sense from a gameplay perspective.
    Each side would have "stealthed" roaming npc assasins who are high end npc tracker/killers. The lower the tier of the zone, the higher number of these assasins, who move around the maps like ghosts looking for targets of a specific range. i.e if you didnt want tier 4 players in a tier 3 area, they would only be agressive towards tier 4. They would only attack players they considered a "challenge" and wouldnt bother with appropiate tier players as they provide no challenge. Since these npc's are trackers, anyone coming in expecting to gank.. will probabally end up being ganked by these guys.
    this allows for a few things:
    1) you dont need hard mechanics to "prevent" players from playing, as the soft mechanics will provide a deturant.
    2) this allows lower end players to participate in the killing of these high end guys since they will have help. It will also help players stay on their toes as the threat can be real.
    3) from a gameplay perspective you havent prevented anyone from doing what they want, but you have put in a signifigant risk for doing so.
    4) it will be more fun for the players who choose this activity as it will provide signifigant challenge for them as well.
     
    personally it just makes sense to solve in game proplems with in game solutions before resorting to "stone wall" rules to protect players. This is a pvp game after all.
     
      
     
     



    This is probably the most jack**s thing I've ever read its a blantant "I'm a ganker Im to scared to fight someone with skill so lets kill some lowbies" post.   The way the game is set up why would a high level player even need to go to a Low level PVP zone all the quests or scenarios for that zone are scaled for low level characters.  Its set up so once you're on the next tier your quests don't take you back to the other pvp zones.  I say zones because the way they are spoken about the areas for pvp are seperate from most pve areas.  

    Stealth ninja assasins? How many lowbies can actually hit someone thats 20+ levels higher than them? I've never played a game where thats possible you miss 98 percent of the time.    I for one have never found it entertaining to stand there swinging at some level 60 for an hour in hopes that someone comes along to save me when im level 20.

    Gameplay perspective my buttocks its gank perspective.  As a high level player your only concern should be with the war effort and that doesn't involve wandering into some lowbie zone and beating up 'school' children.   Storywise the move Mythic is making makes sense, for example Orcs especially the black orcs are all about fighting, but they like to fight challenges, they could careless about some weaklings.

    Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!

  • ofir7786ofir7786 Member Posts: 61
    Ganking lowbies, in my opinion, should be possible, but an extremely hard task. i'm not talking about making the lowbies harder to kill.

    Let me explain.



    Way back in the beginning of DAoC, i was levelling my armsman in one of the starter zones(prydwen server, albion), when suddenly i saw this message: X was killed by Sinister.

    Now sinister was a well known hunter from midgard, a nice fellow, who found a way to get past the guards. now that was through exploiting a loophole in the system, but that's not my point.



    My point is, that once he started killing, the entire eye of albion was on him. "Sinister has invaded! all those who spot him send X a whisper!!", it was getting harder and harder for him to remain unnoticed, and if it weren't for his great skills at stealthing and using the environment to his advantage(using trees and shades, to remain unseen like a shadow), he would have been cought and killed after 3 kills. You would imagine that i would forget this after 5 years, but i didn't forget getting killed by sinister that time. Why? it was fun watching one guy outsmart an entire realm. It was fun to be whispering those that lead the realm about important realm affairs when i was level 15.



    So, in my opinion, it should be possible to somehow get past the barrier that gets you to the lowbie areas, but really really difficult to remain there, or get anything good out of it, except the feeling of challenge.
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