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Second look Im 1% less disgruntled

RazorbackRazorback Member, Newbie CommonPosts: 5,253

Well the last couple of mini patches etc, combined with some tweaking of .ini files has at least made the game playable for me which is a start. Just for the record though.... Im running a 64x2/4200 with 4gb RAM and 2 XFX 7900 GT's, shes no slouch, but I cant get major detail settings above 30% or its slideshow time.

Be that as it may.... its early days and performance and bugs are not my beef with this title.

So I continued to play my wolfthingy necro the last few nights and just like AnarchyArt told me, the game does get better. The quests are a tiny bit more fun and the lore is a tiny bit more interesting.

I will say that the more I play it, the more I like it. Im by no means sold and there would have to be major, major improvements to the basic things promised in the hype for me to even consider playing come retail. For example the "initial wow factor". I was reading an article on Gamespy where they were asking the devs about this and the devs responded that they had tried to make every starting point for every race in a way that makes the new player pass by some feature of landscape or something that makes them stop and go "wow". Well that hasnt happend once for me yet... in fact the exact opposite.... I look at everything I have seen so far and go "yawn" Thats just one example of the missed opportunity I have been harping about.

But Im going to keep plugging away till release because I desperately want to like it. Who knows it might grow on me yet.

 

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Comments

  • ZorgoZorgo Member UncommonPosts: 2,254

    I think you've hit the nail on the head.

    My biggest beef with the game at the moment is that it doesn't strike the newb with its awesomeness. It gets better little by little, and then unfolds in an amazing way.

    Too bad, it's a little late for an overhaul of the first 15 levels or so to provide a 'oooh aaaah' newb experience, I think it may lose some people that would have otherwise enjoyed it.

    They had two theories for this:

    1. smaller carrots, more often - this means that if you are gonna end on a big carrot,  you gotta start on a baby carrot, and it may be a little too small, that 1% larger carrot is a slow curve.

    2. easy learning curve - here they didn't want to overwhelm new players and wanted to make mechanics intuitive for old veterans, unfortunately some old veterans look saw this as a rehash of old ideas and cried foul. The mechanics become more indepth through gameplay too.

    These are good theories, unfortunately, some folks need an instant 'wow' and wanted to see something new and innovative at level one, this is what I think is at the core of the bashing.

    Nice part is, it keeps getting better.

  • MX13MX13 Member Posts: 2,489
    Originally posted by Razorback


    Well the last couple of mini patches etc, combined with some tweaking of .ini files has at least made the game playable for me which is a start. Just for the record though.... Im running a 64x2/4200 with 4gb RAM and 2 XFX 7900 GT's, shes no slouch, but I cant get major detail settings above 30% or its slideshow time. WOW... I run FAR less of a rig right now, and I have no issues running about 33% and Balanced, but ZERO Volumetric Clouds. OH, DEFRAG & TWEEK, they REALLY help..
    Be that as it may.... its early days and performance and bugs are not my beef with this title.
    So I continued to play my wolfthingy necro the last few nights and just like AnarchyArt told me, the game does get better. The quests are a tiny bit more fun and the lore is a tiny bit more interesting.
    I will say that the more I play it, the more I like it. Im by no means sold and there would have to be major, major improvements to the basic things promised in the hype for me to even consider playing come retail. For example the "initial wow factor". I was reading an article on Gamespy where they were asking the devs about this and the devs responded that they had tried to make every starting point for every race in a way that makes the new player pass by some feature of landscape or something that makes them stop and go "wow". Well that hasnt happend once for me yet... in fact the exact opposite.... I look at everything I have seen so far and go "yawn" Thats just one example of the missed opportunity I have been harping about. Hmmm... well, I'd say keep playing... at LVL 12-16 combat takes HUGE leaps IMO. At that point you begin to see the various systems really stand out. Yeah, I have a Vulmane Ranger, and that area is a bit dull, although I love the feel of the "Tribalness". Thestra is the most commen Cont IMO, but once you travel out of the area and Adventure, I'm sure you'll find more to enjoy. The best starting areas IMO are the Orc/Goblin (starts weak, but gets better), the Kojan Human/Half Elf (cool story-line) and the Dark Elf. If you need some guidence, let me know. That area is EXTREAMLY remote and un-guided at the start.
    But Im going to keep plugging away till release because I desperately want to like it. Who knows it might grow on me yet. I was disappointed until I hit the teens on my first toon. I also started as a Monk, and didn't enjoy it. Go wild if you get bored; try another class, you may be surprised. So far, the classes that surprised me the most were: DK, Bard, Sorc, Rogue (I only liked Raki/Rogue), and Ranger. I originally had no interest in any of those classes. As it stands, my Main will probably be a DK. They are EXTREAMLT hard to play until you learn them, but if you can, you're rewarded. I love that feeling in a game, and I love when someone says "How do you play a _____??? I couldn't even Level!" In any case, GL :)
     

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • MX13MX13 Member Posts: 2,489
    Originally posted by Zorgo


    I think you've hit the nail on the head.
    My biggest beef with the game at the moment is that it doesn't strike the newb with its awesomeness. It gets better little by little, and then unfolds in an amazing way.
    Too bad, it's a little late for an overhaul of the first 15 levels or so to provide a 'oooh aaaah' newb experience, I think it may lose some people that would have otherwise enjoyed it.
    They had two theories for this:
    1. smaller carrots, more often - this means that if you are gonna end on a big carrot,  you gotta start on a baby carrot, and it may be a little too small, that 1% larger carrot is a slow curve.
    2. easy learning curve - here they didn't want to overwhelm new players and wanted to make mechanics intuitive for old veterans, unfortunately some old veterans look saw this as a rehash of old ideas and cried foul. The mechanics become more indepth through gameplay too.
    These are good theories, unfortunately, some folks need an instant 'wow' and wanted to see something new and innovative at level one, this is what I think is at the core of the bashing.
    Nice part is, it keeps getting better.
    Hmmm... this is something I've felt... I started in Qalia, and HATED it... I really didn't like it. Then I started in a variety of different places until I found one, and started having fun. I'd suggest moving around until you feel that way. The newer the starting area, the better the build IMO. Kojan has the best starting stories IMO....

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • brihtwulfbrihtwulf Member UncommonPosts: 975

    I find it odd that the quality of the locations varies so much.  It's not very good for the continuity of the game.  Even the quests seem to have a bad "flow" to them...

    Also, I have to say I run on a slower rig than Razorback's and don't have any problems...but then again, this game doesn't seem to make sense when it comes to performance...

    I do have to agree with the lack of the "WOW!" factor.  I don't think you should have to wait 10-15 levels before you find the game exciting/enjoyable.  I really think it should get you right off the bat.  A lot of people will start with a bad taste in their mouth...

  • MX13MX13 Member Posts: 2,489
    Originally posted by brihtwulf


    I find it odd that the quality of the locations varies so much.  It's not very good for the continuity of the game.  Even the quests seem to have a bad "flow" to them...
    Also, I have to say I run on a slower rig than Razorback's and don't have any problems...but then again, this game doesn't seem to make sense when it comes to performance...
    I do have to agree with the lack of the "WOW!" factor.  I don't think you should have to wait 10-15 levels before you find the game exciting/enjoyable.  I really think it should get you right off the bat.  A lot of people will start with a bad taste in their mouth...

    Again I chime in... please excuse me, but it's nice to see a constructive discussion starting...

    Well, I will say that the starting areas have gotten better with each pass, so unfortunatly the newer ones re better, but buggy for a bit. I'm a Galaxies Refugee, so maybe I'm happy with a Melon, but I really like the experiences. I really to feel "WOW" at most starting areas, but not because of the sights. For me it's the play and variety.

    Honestly, if you review your processes with most tools, you'll see that the feedback portion of the Client Chadow really effects the games performance. This won't be an issue at launch, but it now. Using the Tweek Guides really does help. The three main things that effected my rig were Volumetric Clouds, Viewing Distance & reducing most sliders to around 33% at most.

    I don't think it's waiting until a certian LVL to be "WOW"ed, as much as it's the adventures in front of you. The Kojan Human/Half Elf WOW'ed me due to the variety and "searching" feel of them, but the Raki/Wood Elf WOW'ed me with the first major City, Cail Bra'el.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • swede2swede2 Member Posts: 975
    Originally posted by Razorback


    Well the last couple of mini patches etc, combined with some tweaking of .ini files has at least made the game playable for me which is a start. Just for the record though.... Im running a 64x2/4200 with 4gb RAM and 2 XFX 7900 GT's, shes no slouch, but I cant get major detail settings above 30% or its slideshow time.
    Be that as it may.... its early days and performance and bugs are not my beef with this title.
    So I continued to play my wolfthingy necro the last few nights and just like AnarchyArt told me, the game does get better. The quests are a tiny bit more fun and the lore is a tiny bit more interesting.
    I will say that the more I play it, the more I like it. Im by no means sold and there would have to be major, major improvements to the basic things promised in the hype for me to even consider playing come retail. For example the "initial wow factor". I was reading an article on Gamespy where they were asking the devs about this and the devs responded that they had tried to make every starting point for every race in a way that makes the new player pass by some feature of landscape or something that makes them stop and go "wow". Well that hasnt happend once for me yet... in fact the exact opposite.... I look at everything I have seen so far and go "yawn" Thats just one example of the missed opportunity I have been harping about.
    But Im going to keep plugging away till release because I desperately want to like it. Who knows it might grow on me yet.
     
    Razor i think if you take 2 gigs of that ram out of your motherboard, that honestly you will probally get better performance out of your computer , am no expert but i can afford to build any computer i want and i have two good friends who run a computer shop and they refuse to put 4 gigs in my board  just take a look at any high performance computer on the market even the area 51 7500 the fastest gaming computer you can build right now has 2 gigs. Theres a reason they all run 2 gigs your machine is actually running slower on 4 than it would on 2 check it out you might be surprized
  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by MX13



    Hmmm... this is something I've felt... I started in Qalia, and HATED it... I really didn't like it. Then I started in a variety of different places until I found one, and started having fun. I'd suggest moving around until you feel that way. The newer the starting area, the better the build IMO. Kojan has the best starting stories IMO....

     

    LOL No doubt. Started as a gnome, cool enough. Got to Mekalia, super freakin' cool. Best gnome town ever. Left town for .....what the....why I am I suddenly on the beach in Southern California? Where did all those palm trees come from....maybe if my gnome had a hawaiian shirt.....

    Qalia isn't my favorite by any stretch.... the gnome library and the gulch are super fun though. 

    Everything else has been awesome, and I agree, Kojan rocks. Tomb of Tsarn....very nice. 

  • SharkypalSharkypal Member Posts: 1,137

    Finally a constructive post with Negatives and Positives! I am glad you are starting to enjoy the game a little more Razorback. I think in a lot of cases people get to Lvl 4 - 6 and write the game off but it draws you in slowly which I find more immersive than just being smacked in the head with it (subjective of course). As far as the starting locations go, I didnt like Qalia either but I guess, again, that's really down to the preference of the player. Patches are coming at a furious rate now, presumably because launch is imminent. I'm still fairly confident this is going to be a great game, as long as they keep the maintenance going.

    PS : I wonder how long b4 someone shows up and derails this thread

  • Sizzle69Sizzle69 Member Posts: 16
    your PC sounds like a beats on paper, but as far as i know, and i could be wrong on this but i thought windows xp only supported  upto 2gb RAM, and Vanguard i sure has little SLI support, and not sure about duel core, but i doubt it. So maybe your PC is over kill for vanguard, and bringing your performance down Also what resoloution you running at, you could maybe pull that down, and crank up the effects and a get better frame rate overall..
  • swede2swede2 Member Posts: 975
    No game supports duel core its only of use if your running say a game and doing something else at the same time like video editing
  • desnowdesnow Member Posts: 390
    Originally posted by swede2

    No game supports duel core its only of use if your running say a game and doing something else at the same time like video editing



    No, just no.

    Windows will balance threads across both cores because it is a multithreaded program. Single threaded programs will only use a single core, but will recieve a speed boost by virtue of that processor has fewer threads (since windows has split the threading across 2 cores).

    An application designed to multithread will receieve and even greater bonus due to having access to both corse and windows balancing them as needed. A dual core system is still not as fast as a dual CPU system, but significantly cheaper.

    Edit: don't want to derail, but his comp isn't the issue barring it is properly setup.

  • coffeecoffee Member Posts: 2,007
    The thing I dont like about VG is that you make a toon and your just put into the world with no reason for being there.



    I liked what WoW did and after you make your toon, your treated to a nice fly over of the starting area and nice voice over telling you about the race you choose, the reason for being alive and some lore of the game and the whole alliance v horde thing.



    Here are some of the intro sequences to WoW.  Realy does set the scene IMHO.



    http://www.youtube.com/watch?v=lTRFLqNpX6c&NR - Tauren



    http://www.youtube.com/watch?v=tgAzPAIICdA
    - night elf



    http://www.youtube.com/watch?v=oxDyP6y-7iY - human



    http://www.youtube.com/watch?v=ZKRAgtKAWzY -troll



    http://www.youtube.com/watch?v=k1JwPbKOn58 - Dwarfs

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  • SharkypalSharkypal Member Posts: 1,137
    Originally posted by coffee

    The thing I dont like about VG is that you make a toon and your just put into the world with no reason for being there.



    I liked what WoW did and after you make your toon, your treated to a nice fly over of the starting area and nice voice over telling you about the race you choose, the reason for being alive and some lore of the game and the whole alliance v horde thing.



    Here are some of the intro sequences to WoW.  Realy does set the scene IMHO.



    http://www.youtube.com/watch?v=lTRFLqNpX6c&NR - Tauren



    http://www.youtube.com/watch?v=tgAzPAIICdA
    - night elf



    http://www.youtube.com/watch?v=oxDyP6y-7iY - human



    http://www.youtube.com/watch?v=ZKRAgtKAWzY -troll



    http://www.youtube.com/watch?v=k1JwPbKOn58 - Dwarfs



    /me directs your attention to the appropriate forum for WoW players!

    http://www.mmorpg.com/discussion2.cfm/category/102

    kthxbye

  • coffeecoffee Member Posts: 2,007
    Originally posted by Sharkypal

    Originally posted by coffee

    The thing I dont like about VG is that you make a toon and your just put into the world with no reason for being there.



    I liked what WoW did and after you make your toon, your treated to a nice fly over of the starting area and nice voice over telling you about the race you choose, the reason for being alive and some lore of the game and the whole alliance v horde thing.



    Here are some of the intro sequences to WoW.  Realy does set the scene IMHO.



    http://www.youtube.com/watch?v=lTRFLqNpX6c&NR - Tauren



    http://www.youtube.com/watch?v=tgAzPAIICdA
    - night elf



    http://www.youtube.com/watch?v=oxDyP6y-7iY - human



    http://www.youtube.com/watch?v=ZKRAgtKAWzY -troll



    http://www.youtube.com/watch?v=k1JwPbKOn58 - Dwarfs



    /me directs your attention to the appropriate forum for WoW players!

    http://www.mmorpg.com/discussion2.cfm/category/102

    kthxbye

    Well im sorry for offering my thoughts on the subject and showing how I think VG could help players at the start.  Dont play EvE by any chance do you?

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  • End_of_a_eraEnd_of_a_era Member Posts: 527
    coffee just ignore the trolls

    imageimage

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by brihtwulf


    I find it odd that the quality of the locations varies so much.  It's not very good for the continuity of the game.  Even the quests seem to have a bad "flow" to them...
    Also, I have to say I run on a slower rig than Razorback's and don't have any problems...but then again, this game doesn't seem to make sense when it comes to performance...
    I do have to agree with the lack of the "WOW!" factor.  I don't think you should have to wait 10-15 levels before you find the game exciting/enjoyable.  I really think it should get you right off the bat.  A lot of people will start with a bad taste in their mouth...



    that is just one example of why SOE needs to let Sigil finish developing the game before shoving it out the door.  I have seen a few really nice things in the early stages then right next to them will be something which looks or performs like it is something from a third rate indy game.

    The starting quest for the Orc area is a good example. Nice location and but it could be used better,  the quest to free a slave  should be higher up the chain because the slavers should be aggro mobs. Kind of stupid that the slavers just let you kill one of them who is standing 3 feet away take a key from him  then walk down the gangplank with one of their slaves. A waste of a nice setting because having mobs aggro the player on the first or second quest would be bad design.

     Another example of this would be the druid lightning spell. Beautiful spell effect that is ruined by letting the nice little cloud follow the mob like a puppy on a leash for 5 or 10 seconds. Either have the cloud dissipate immediately after the lightning bolt or un tether it from the mob.

    Lot's of little thing like that just ruin the game for me in the first hour or two, and I have never enjoyed a game in the long term that I did not enjoy for the first evening of play. They will probably fix most of the things that irritate me, but I have to wonder WTF have they been doing the last couple of years and how and why this stuff was not fixed earlier. I came in during early beta 3 so I know complaints about such were on the boards then, I can only assume that the testers were complaing before I got there.

    I will come back and give it a look see in six or eight months when trhe 10 day free trial offfer shows up in my inbox, I refuse to pay for a half finished game. As long as people still do, SOE will just keep pushing them out the door early.

     

    edit - Sharkypal telling players to find another game really helps this one doesn't it? Every one that posts a negative comment is not a troll. However if enough people move on and this one will have the population of SWG and  the Matrix.

    I miss DAoC

  • FireburstFireburst Member UncommonPosts: 200
    I feel sorry for SOE because everyone seems to want to blame them for VG being rushed outta the door. VG has been in development long enough to be at the 'adding the polish' stage. I do wonder why M$ walked away.
  • SharkypalSharkypal Member Posts: 1,137
    Originally posted by End_of_a_era

    coffee just ignore the trolls



    Your erroneous definition of Troll = Anyone who doesn't agree with your endless Vanguard bashing and negativity. And while your at it, if you hate Vanguard so much, go away, there is traffic needs playing in!

    Take a page out of your own book.

  • BalisidarBalisidar Member Posts: 164

    /sigh

    Why is it that many many times I've seen this statement about this game...."The game does'nt start until level X (the X being level 20 is the most mentioned)"

    Every time I see this statement, to me it does'nt bode well for the game.  "The Hook" has been mentioned many many times and if you don't grab a new player by the gonads within the first few levels he may not give the game a fair shake.

    Remember when everyone used to say that the "Real game" in Everquest did'nt start 'til 60?

     

    /boggle

     

    Never be afraid of choices. More choices are always good things.

  • MX13MX13 Member Posts: 2,489
    Originally posted by Fireburst

    I feel sorry for SOE because everyone seems to want to blame them for VG being rushed outta the door. VG has been in development long enough to be at the 'adding the polish' stage. I do wonder why M$ walked away.
    The some-what confrimed low-down was MS wanted a Vista-Only build, but a launch at Vista launch.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • swede2swede2 Member Posts: 975
    Originally posted by desnow

    Originally posted by swede2

    No game supports duel core its only of use if your running say a game and doing something else at the same time like video editing



    No, just no.

    Windows will balance threads across both cores because it is a multithreaded program. Single threaded programs will only use a single core, but will recieve a speed boost by virtue of that processor has fewer threads (since windows has split the threading across 2 cores).

    An application designed to multithread will receieve and even greater bonus due to having access to both corse and windows balancing them as needed. A dual core system is still not as fast as a dual CPU system, but significantly cheaper.

    Edit: don't want to derail, but his comp isn't the issue barring it is properly setup.


    not well playing games it doesent lol they will tell you what ever you want to hear to sell stuff nowdays and 4 gigs is a no no in any bulders book
  • BizkitNLBizkitNL Member RarePosts: 2,546
    Just started playing today, and I have to say its EQ2 all over again. I mean graphics-wise. As far as I know, theres no machine on this planet that can put everything at max values and play at 30+ fps. In 2 years, who knows. But hey, once you get it all tweaked and get used to the feel (I swear, the interface / controlls are seriously WoW meets EQ2), its actually a fun game. I don't see the hype of it though, I mean its not groundbreaking or anything, but it should keep people happy for some amount of time.
    10
  • MX13MX13 Member Posts: 2,489
    Originally posted by BizkitNL

    Just started playing today, and I have to say its EQ2 all over again. I mean graphics-wise. As far as I know, theres no machine on this planet that can put everything at max values and play at 30+ fps. In 2 years, who knows. But hey, once you get it all tweaked and get used to the feel (I swear, the interface / controlls are seriously WoW meets EQ2), its actually a fun game. I don't see the hype of it though, I mean its not groundbreaking or anything, but it should keep people happy for some amount of time.



    My guildie's rig can run it at High Quality for regular play. He runs a Dual PCIe SLi machine, and says the dual cards runs it like water.

    And EQ2 looks NOTHING like this: This is on Balanced on my older rig...

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
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  • PB&JPB&J Member Posts: 255
    I'm really glad you have kept an open mind Razor. Its good to see this kind of post from someone that has flamed the game in the past.



    I'm really enjoying the game so far. I've tried many of the starting areas and they are not consistent with each other in regards to the amount of quests and the quality of quest reward. You can tell that different teams have been assigned to different starting areas. Some look a lot more done than others. This is not a major issue for me and over time this sort of thing will be worked out.



    What is impressing me most right now is the amount of patching that is going on and the number of things changing with each patch. These guys are working their tails off. This game definetly needs work and Sigil isn't pretending otherwise. Performance is a major issue right now and I anticipate they will get that straightened out at some point. As others have pointed out the animations could use some more work as well.



    The game play is good for me.  I'm still trying to figure out which class I want to play come retail. I really love what they have done with healers in this game. They are not healbots by any stretch.



    Unlike some of you all I happen to love Qalia. It will be my home for sure. I love the desert,the sea, and palm trees. I look forward to purchasing my first camel in the next day or two. You don't have to play for a month in this game to get a mount. You just need the coin.



    I also love the Dark Elf starting area. It has a sort of "Land of the Lost" feel to it. Almost preshistoric.



    The games is vast and is loaded with upside. They have an experienced team with good financial backing working on the game. I'm going to stick with it for a while at least.




  • PB&JPB&J Member Posts: 255
    Nice pic MX. I'm not sure how anyone can look at that screen and say graphics suck.
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