6) Once we got past the "please bring back the pre-NGE servers" (no, we're never going to do that) the discussion really got down to brass tacks. Many people ask me why I don't post a lot here, and the simple answer is that it's hard to follow a thread when many of the posts end up being "bring back pre-NGE servers" and other issues we've moved past. Please don't misunderstand me on this - I get why some people want this. It's just that it isn't possible and at some point if we're going to move the game forward new ideas are at the top of the list of things we should be discussing. That's my view anyways.
Smed
So...pre-cu isn't possible eh? Hmm...We need to ask ourselves why he believes pre-cu isn't possible.
3) Guild Management tools in SWG aren't up to snuff - I went ballistic when I heard you can only manage your guild through the terminal. We need to fix this.
Smed
So...pre-cu isn't possible eh? Hmm...We need to ask ourselves why he believes pre-cu isn't possible.
Obviously they cannot go back to precu or they would. What company in their right mind wouldn't go back and satisfy their customers and make more money.
What would make them completely and utterly unable to go back? Not technical issues, we computer geeks know it's possible. It's not because the NGE is a great game, of course. So why would they keep on the path to destruction?
Several scenarios:
1. SOE has sold the game mechanics and no longer have the right to use them.
2. Smed had a falling out with one or more of the original developers, in which case he told them their game would never again see the light of day.
3. They are complete idiots. I can't believe a company would be this moronic though...
Obviously they cannot go back to precu or they would. What company in their right mind wouldn't go back and satisfy their customers and make more money.
What would make them completely and utterly unable to go back? Not technical issues, we computer geeks know it's possible. It's not because the NGE is a great game, of course. So why would they keep on the path to destruction?
Several scenarios:
1. SOE has sold the game mechanics and no longer have the right to use them.
2. Smed had a falling out with one or more of the original developers, in which case he told them their game would never again see the light of day.
3. They are complete idiots. I can't believe a company would be this moronic though...
Anyone have more?
From everything SOE has done concerning SWG in the past, number 3 is the only choice that makes any sense. The President of the company just said they spent a year working on things that weren't the major concern of his customers because they thought PvP was what everyone wanted (yes, the talent system was focused on PvP). He explaine the reason they didn't know that the players wanted content was because he refuses to read the official forums because every thread turns into "give us pre-NGE servers". Those chimpanzees from those business commercials could do a better job than SOE's current management.
3) Guild Management tools in SWG aren't up to snuff - I went ballistic when I heard you can only manage your guild through the terminal. We need to fix this.
It shows how much he knows about the product itself and the community (old and new). Quite astonishing... then again it's not.
Thinking about how they been unable to balance classes and all makes you wonder what the heck where did all the feedback go? Sucked into a black hole? There been really enough structured and constructive input presented with solutions and the community clearly voiced opinion.
So I personally settle for this...
Originally posted by Makane
...
3. They are complete idiots. I can't believe a company would be this moronic though...
i was at the summit 2006 during the Games Convention. So im not really surprised but such statements. At this summit, one of the dev was astonished that there were ppl who enjoyed the old crafting system and that decay made sense to us and wasnt annoying like he thought.
Let SWG die. My only hope is the Emu. And i hope we will see many ppl on these emu servers. So many that smed bites himself in his greedy @$$
i was at the summit 2006 during the Games Convention. So im not really surprised but such statements. At this summit, one of the dev was astonished that there were ppl who enjoyed the old crafting system and that decay made sense to us and wasnt annoying like he thought. Let SWG die. My only hope is the Emu. And i hope we will see many ppl on these emu servers. So many that smed bites himself in his greedy @$$
I didn't enjoy, that one and a half year work of resource collecting went down the drain from one day to the other. Take into account skill tapes for exp, a good smuggler to slice the armor and multiple (Krayt mostly) hunts.
And suddenly a one week old AS was able to do better than me not to forget the great conversion from old to new armor. My stocked armors lost roughly about 50% resistances.
A slap in the face and I agree, let SWG die already.
I love the, gee wiz, we didn't know that's what players wanted crap.. that's rich..my gawd, as a beta tester of that game, that is what we harped on from day one. I love how they play ignorant. Nice tactic to try and boost subscriptions tho.. I give them that.. I'm sure some people bought into that whole fiasco.
Stupid SOE they think they are so noble for this revelation with the disgruntled ex-swg crowd.
For the longest time Ive been demanding more content on the official forums ever since they stopped making new free content like the Corvette and DWB. After that there was a steady waning of population not because the game was inbalanced (although that contributed) but more because the content was severely lacking. If they had pushed more content and done simple combat fixes, much like what they originally planned, this game would be alive and kicking right now.
1. Business concerns forced SOE to rescale SWG to be more profitable. The preNGE system was supposed to be the crown jewel of SOEs MMORG empire so they threw a huge amount of money and a big exepensive dev team at it. The end result was a poorly built system that was overly ambitious thus requiring a huge dev team to support it and an even larger dev team to fix it. Plans to scale back the dev team to just a support crew were clearly not going to happen. To actually fix the game was going to be a financially massive expenditure - one that SOE decided not to invest in. Thus the system had to change and all the devs could do was damage control. Hence the PR disaster and SOE shut off all communication except for the "golly gee aint it great, we need your help" spin.
2. Nothing about this game is customer driven. Yes they get feedback from select focus groups but nothing posted on public threads is ever considered. Forums are meant to create a sense of community involvement but forums and ingame feedbacks have no real value to the dev team or management... period. Their priorities come from above, not below, and only respond big picture trends of suggestions.
3. The "roll back to preNGE" sentiment is so strong that the dev team must hand pick the players they talk to therefore they ignore the majority of the player base which creates the massive disconnect between players and dev team. They simply dont listen because its too laborious to descerne constructive suggestions from the preNGE static.
4. They will continue to address issues that dont seem relavant. Smed's post clearly shows this. The fact they are fast tracking server consolidation has nothing to do with player suggestion. Its purely a business move to further scale back support for the game.
5. The pre-NGE community was built on, and embedded in, that system. It doesnt matter how great the new system is. They knew that if they destroyed the old system people were going to bail. There was no "risk" here.. it was a sure thing. They got huge amounts of negative feedback from the CU so they knew it was going to be catastrophic. I think thats why no real PR effort was made. You cant make anyone feel positive about losing 2 years worth of character building.
6. SOE will never admit they were "wrong" because its not personal. They are a business and made decisions to save an investment that was failing. Regardless of what they did to you personally they dont see their actions as wrong. They have admitted that SWG didnt turn out to be the earth shattering game of the century they thought it was going to be and they admited that they disappointed alot of players. So, at this time, SWG is a small but profitable part of SOE no matter what you want it to be.
7. If you think you are important or somehow matter, you are gravely mistaken. Even en masse you all dont matter. The only thing that turns the wheels of SOE is the bottom line. Smed will crank out the highly spun posts all day but really, its just obligatory bullhorning from the catwalk above. Until there is a serious threat to SOEs bottom line, no change on the scale of rolling back to pre-CU will ever happen. This is the game now. Even if every last person walks from SWG they wont bring the old system back. They will just shut it down.
8. Options: Purely from my point of view, a heavily invested EMU is the best bet for all the pre-NGE players. If you are playing in the new system, server consolidation will help. SWG is a much smaller game and all hopes of it being a huge splash are gone and have been for a while. SOE is realizing that the masses of players somehow still feel betrayed, go figure, and arent coming back. They have resigned that SOE will be a smaller game and server consolidation is the way forward. If those servers fill up then maybe they will open others.
Also, its interesting that the official forums are down at the same time that Smed makes a public post. I think its no coincidence because we all know that the threads would be barraged by hundreds if not thousands of negative posts. The forum admins dont want over whelming negativity on their boards. When a senoir dev member posts anything it has massive impact on the community rumor mill and I dont have to tell anyone here what SWG rumor mill is like.
So now he wants to listen, this guy is really something
If he would've listen a long time ago, the CU and NGE would've never happened. We'd be on bug free pre-cu and ALL THEY WOULD HAVE TO DO IS ADD CONTENT and work on expansions !!!! He could've kept at least one classic server, it would have been the decent thing to do.
He should stop complaining about people asking for pre-cu, it was BETTER THAN THE CU,NGE AND WATHEVER THEY WILL COME UP WITH IN THE FUTURE !!!!
People will still ask for pre-cu well into swg2, whenever that may be.
If he really wanted to listen, he'd bring back the good game, PRE-CU !!! Just look at the subs,petitions and read the forums !!!
Smedley and the ENTIRE crew at $OE are so out of touch with reality it scares me.
From his own voice you heard him say ... "once we got past preNGE servers ...." and "why post because it always gets back to preNGE servers" He knows this is what the community wants. But his own arrogance and INABILITY to deliver a quality product the way the CUSTOMERS want it will prevent SWG from getting above the 10K mark ever again
The man is so stupid and stuck on himself it amazes me.
SWG was making about 75 - 100 million bucks a year prior to the CU based on 350K accounts (many people had more than one account).
How much are they making now???? With a 10K playerbase? At $15 per month? About $1.8 million a year.
To hell with Smedley ... fire the people above him for keeping him so long.
Imagine owning a restaurant, imagine having a very special dessert on your menu, called apple pie ala mode. Imagine that you take it off the menu or change it, imagine for the next two years customers continually come to you, and complain about your restaurant no longer having apple pie ala mode.
What would you do as a restaurant owner, and what does a certain CEO of a SOE do?
Just glad I don't play SWG anymore the way it is tbh. And the more I read stuff from SOE summits and the like, the more happy I am that I've walked away. There is such a disconnect between customers, devs and management it boggles the mind.
Comments
HAHAHAHAHAHAHAHAHA that's how it was back in the day when I played! and he's just hearing about it now?
SoE is so sickening
Guess he doesnt play much into his own game.....no wonder he doesnt know which vrsion was morefun to play.
What would make them completely and utterly unable to go back? Not technical issues, we computer geeks know it's possible. It's not because the NGE is a great game, of course. So why would they keep on the path to destruction?
Several scenarios:
1. SOE has sold the game mechanics and no longer have the right to use them.
2. Smed had a falling out with one or more of the original developers, in which case he told them their game would never again see the light of day.
3. They are complete idiots. I can't believe a company would be this moronic though...
Anyone have more?
Thinking about how they been unable to balance classes and all makes you wonder what the heck where did all the feedback go? Sucked into a black hole? There been really enough structured and constructive input presented with solutions and the community clearly voiced opinion.
So I personally settle for this...
i was at the summit 2006 during the Games Convention. So im not really surprised but such statements. At this summit, one of the dev was astonished that there were ppl who enjoyed the old crafting system and that decay made sense to us and wasnt annoying like he thought.
Let SWG die. My only hope is the Emu. And i hope we will see many ppl on these emu servers. So many that smed bites himself in his greedy @$$
Could be intresting to read about it.
And suddenly a one week old AS was able to do better than me not to forget the great conversion from old to new armor. My stocked armors lost roughly about 50% resistances.
A slap in the face and I agree, let SWG die already.
both are tall, furry and no one understands them.
Well, i WANT the real wookie back and i went to endor to shoot ewoks!
For the longest time Ive been demanding more content on the official forums ever since they stopped making new free content like the Corvette and DWB. After that there was a steady waning of population not because the game was inbalanced (although that contributed) but more because the content was severely lacking. If they had pushed more content and done simple combat fixes, much like what they originally planned, this game would be alive and kicking right now.
What he said.
Just the exact same thing over and over and over and over and over.
And NOTHING ever changes.
So now he wants to listen, this guy is really something
If he would've listen a long time ago, the CU and NGE would've never happened. We'd be on bug free pre-cu and ALL THEY WOULD HAVE TO DO IS ADD CONTENT and work on expansions !!!! He could've kept at least one classic server, it would have been the decent thing to do.
He should stop complaining about people asking for pre-cu, it was BETTER THAN THE CU,NGE AND WATHEVER THEY WILL COME UP WITH IN THE FUTURE !!!!
People will still ask for pre-cu well into swg2, whenever that may be.
If he really wanted to listen, he'd bring back the good game, PRE-CU !!! Just look at the subs,petitions and read the forums !!!
WE ASKED YOU TO FIX IT, NOT DESTROY IT !!!
WHO WERE YOU LISTENING TO BACK THEN ?!?
And of course the swg forums are down so i can't even reply to mr.smedley
There's one question i would really like mr.smedley to answer.
He's made it clear that SOE will never go back to pre-cu, so why not release the code to the public and let people run their own pre-cu servers ??
It would stop the constant whining for pre-cu servers and complaining on most gaming forums would almost completely stop.
Would lucasart ever say yes to this ?
Smedley and the ENTIRE crew at $OE are so out of touch with reality it scares me.
From his own voice you heard him say ... "once we got past preNGE servers ...." and "why post because it always gets back to preNGE servers" He knows this is what the community wants. But his own arrogance and INABILITY to deliver a quality product the way the CUSTOMERS want it will prevent SWG from getting above the 10K mark ever again
The man is so stupid and stuck on himself it amazes me.
SWG was making about 75 - 100 million bucks a year prior to the CU based on 350K accounts (many people had more than one account).
How much are they making now???? With a 10K playerbase? At $15 per month? About $1.8 million a year.
To hell with Smedley ... fire the people above him for keeping him so long.
Imagine owning a restaurant, imagine having a very special dessert on your menu, called apple pie ala mode. Imagine that you take it off the menu or change it, imagine for the next two years customers continually come to you, and complain about your restaurant no longer having apple pie ala mode.
What would you do as a restaurant owner, and what does a certain CEO of a SOE do?
http://johnsmedleysucks.usgameroom.com/resume.html
His resume says he's not good enough to work in a restaurant.
Just glad I don't play SWG anymore the way it is tbh. And the more I read stuff from SOE summits and the like, the more happy I am that I've walked away. There is such a disconnect between customers, devs and management it boggles the mind.
Arc