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What do everyone has to say about update 1.88

RavkeenRavkeen Member UncommonPosts: 310

All I have to say is WOW a update that they should have done along time ago EA you did good.

 

Dark Age of Camelot

Test Version 1.88a Release Notes

Bounty Rewards and Vista Compatibility

February 15, 2007

===================================

This patch begins version 1.88. In this version we plan on focusing significantly on revamping the archery system. The team is currently in the internal implementation phase for the archery revamp, but it is not yet ready for Pendragon testing. The new archery system will be rolled to Pendragon in the next few 1.88 versions.

GAME CLIENT CHANGES FOR VISTA COMPATIBILITY

In order to make Dark Age of Camelot Vista compatible, all files that the game client generates are now written to a user directory. By default, each user on Vista is a Standard User and only has limited access control. A Standard User does not have permissions to write to common locations, such as the root directory of the game.

Therefore, we've made a few changes to the way the game handles files in order to make DAOC fully Vista compatible. The changes affect everyone, not just Vista users. Read on:

Certain files will now be written to a new location. The location for Windows XP, Windows NT, Windows 98, Windows 98 Second Edition, and Windows 95 is:

C:Documents and Settings(User)Application DataElectronic ArtsDark Age of Camelot

And for Vista:

C:Users(User)AppDataRoamingElectronic ArtsDark Age of Camelot

Note: The “Application Data” folder for XP and earlier, and the “AppData” folder for Vista, are hidden folders. When you navigate there, you will have to set your “display hidden files” under Folder Options in order to find it. (Go to C:Documents and Settings(whatever your user name is) - click "Tools" - click "Folder Options" - click the "View" tab - scroll until you see "Hidden files and folders" - click the radio button that says "Show hidden files and folders" - click "Apply" - click "OK.")



No one should fear losing any user settings or individual character settings. The game will take care of copying all of the affected files to the new location.



Files that will be automatically copied from the old location into the new:

(character name)-(Server).ini

(character name)-(Server).ign

default(window width).ini

user.dat

Files that will not be moved, but new versions will appear in the new location:

animnode.log

audio.log

char.bin

chat.log

chat_buffers.tmp

critical.log

debug.log

errorlog.txt

frame.txt

intel.log

ui.log

world.log

(Screen shot name).bmp

For example, existing screen shots that you have will remain in the original place, while new ones will be placed in the new directory.

 

NEW THINGS AND BUG FIXES

 - Fixed a bug where accounts which were not eligible for the Elder title could still select it when having high crafting skills.

 

NEW BOUNTY POINT REWARDS

The availability of rewards which can be purchased with Bounty Points has been greatly increased. Many of these rewards are designed to reduce much of the need to continue PvEing after reaching 50 for those who would rather focus immediately on RvR.

 - Realizing their Atlantean masters are not returning, four sphinxes have traveled to the Hall of Heroes to offer ML credit, artifact credit, and scrolls in exchange for stories from the frontiers (represented by bounty points). Credit is obtained by purchasing the tokens they sell, then handing the tokens to them. If a token is purchased for an encounter the player already has credit for, handing the token back to the sphinx will return the Bounty Points spent.

 - Bounty Point Masters have been added to each realm's primary border keep (Castle Sauvage, Svasud Faste, and Druim Ligen). These new NPCs sell a variety of items including: realm respecs, Champion Level respecs, Master Level respecs, the chestnut horse, hastener speed gems, experience-granting scrolls (in both a 1% and 10% variety), and special new jewelry items.

 - The NPCs in each housing market that already sell deeds, porches and consignment merchants now offer the same goods for bounty points as well as gold.

 - Merchants have been added to house hookpoint stores which can obtained for free and placed on a house hookpoint to allow the purchase of interior and garden decorations for bounty points as opposed to gold.

 - Existing bounty point rewards (i.e. stones, totems, and crystals) now have 20 charges instead of 1. Note that current charges will not be retroactively updated on previously purchased rewards.

 

CAMELOT CLASSIC WORLD NOTES

General - Albion

 - The Armorsmiths, Fletchers, and Weaponsmith Masters of Camelot have relocated to 'Shorty' Malone's Inn which is located near the channelers in Camelot square near the forge.

 - The Alchemist and Spellcraft Masters of Camelot have relocated to the Magus Shoppus immediately next to 'Shorty' Malone's Inn.

 - The Guild of Shadows alchemy table has been relocated to just outside 'Shorty' Malone's Inn.



General - Midgard

 - Merchants selling crafting materials have settled their differences and have relocated to the two longhouses just North of the Assembly Hall.

 

 - All tradeskill masters can now be found in either the two longhouses or the smaller building to the north of them.

 - The alchemy table behind the Assembly Hall has been relocated to near the forge in this same area.



Quests - General

 - Basic Horse - A recent effort by the Kings of each realm to encourage citizens to trade in their old, basic horses for weapons has resulted in a surplus of basic horses taking up space in the royal stables. Therefore the Horse Voucher for the basic horse can now be obtained for free from the Horse Merchants in the capital cities and the quest completed at level 10.



Quests - Albion

 - Imperiled Wizard - Players who have completed step 2 but not finished the quest and received their reward will now get a reminder in their journal on what to say to Master Narudos to finish the quest.

 

Albion Monsters

 - Large ants have sworn off their diet of snakes meaning they no longer will have a chance to drop snake meat as loot.

 

SHROUDED ISLES WORLD NOTES

General - Midgard

 - The monsters named 'hrimthursa icetouch' will now no longer drop realm inappropriate items.



 

CATACOMBS WORLD NOTES

Instanced Adventuring

 - Aurulite values have been increased by at least double.

Old Values:

Aurulite Chip, Value 1

Aurulite Fragment, Value 5

Aurulite Shard, Value 10

Aurulite Cluster, Value 15

Aurulite Cluster, Value 20

New Values:

Aurulite Chip, Value 5

Aurulite Fragment, Value 10

Aurulite Shard, Value 20

Aurulite Cluster, Value 30

Aurulite Cluster, Value 40

Note: These changes are not retroactive and only apply to newly-dropped Aurulite.

Hi I'm Ravkeen! image

Emilia_Emi Lvl 56 Witch
Now Playing : Black Desert Online
image
"America is not at war, the US Military is at war, America is at the mall."

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Comments

  • RavkeenRavkeen Member UncommonPosts: 310
    ML1- 1410 BP

    ML2- 1230 BP

    ML3- 3360 BP

    ML4- 2640 BP

    ML5- 1605 BP

    ML6- 2730 BP

    ML7- 2145 BP

    ML8- 3135 BP

    ML9- 3420 BP

    ML10- 4800 BP

    You can buy any individual credits (ie- ml 2.4) for a much smaller price



    The ML credit tokens are marked No Trade / No Sell

    ------------------------------------



    Scrolls are priced by 1 2 3



    1o3 10BP

    2o3 100BP

    3o3 200BP



    The scrolls are only marked "cannot be sold to merchants" and appear to be tradeable.

    -------------------------------------



    Arty credits range from



    370 BP - Band of Stars to 1210 BP - Flamedancer's boots



    Artifact Credit tokens are marked No Trade / No Sell

    -------------------------------------



    BP Items range from 10 BP for 1 charge speed enhancement to 5000 BP for RA respec stones.



    The new items range from 1360 BP to 1540 BP





    Cenzia's Belt of Reason:

    Body 7%

    Energy 7%

    Heat 6%

    Cold 6%

    Matter 6%

    Spirit 6%

    Bonus AF 1



    4 Rings, 4 Bracers, 5 Gems, 6 Belts, 6 Necks, and 5 Cloaks



    These items are all marked No Trade/No Sell. Some of these items have stat caps, +All Magic/All Melee, and +Magic/Melee damage speed ect.





    Edit:

    XP scrolls/MLxp scrolls give 1%xp for 10 BP or 10% for 100 BP. These items seem to have a 2-3 sec reuse and Grant the xp as marked



    /use the 10% xp gives the following message to a lvl 50

    You have earned 2400 Champion Experience!

    You have earned 4,800,000,000 Experience!



    These scrolls do not grant arty xp.

    Hi I'm Ravkeen! image

    Emilia_Emi Lvl 56 Witch
    Now Playing : Black Desert Online
    image
    "America is not at war, the US Military is at war, America is at the mall."

  • OgrelinOgrelin Member Posts: 636

    hummm...is this true?

  • DowieDowie Member Posts: 280
    Sounds great!
  • OgrelinOgrelin Member Posts: 636
    Awsome :)
  • WerppaWerppa Member Posts: 211

    Yeah, that actually sounds pretty good. Hopefully people will come back now. There will be some archery changes too, can't remember if it was 1.88 or 1.89 when those changes will be implemented

    Edit: Just noticed my stupidity

    "I actually cook my meat with nothing but my burning hatred for vegetables"

  • KyleranKyleran Member LegendaryPosts: 44,059

    Since I have both a 50 Hunter on Dred (mostly retired) and a 49 Ranger on Gareth I'll be watching for more info on the archery changes.....

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • jeeperzjeeperz Member Posts: 71

    I have mixed opinions on this one - so going to wait and see.....

  • godpuppetgodpuppet Member Posts: 1,416
    I have to say that, DAoC patches are decidedly small when compared to patch notes for say, World of Warcraft. Always been this way and I wish they would sort this game out instead of milking what they can out of it...

    ---
    image

  • eveismeeveisme Member Posts: 69
    If you read the mmorpg interview with daoc you would know that they are planning a big patch very very soon.  I think when it comes out the pop will increase and the game will be even funner :D.
  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by eveisme

    If you read the mmorpg interview with daoc you would know that they are planning a big patch very very soon.  I think when it comes out the pop will increase and the game will be even funner :D.
    Ill give it a read.



    I'd love to play DAoC again, but reverting to the old style "grind" PVE just sends shivers down my spine. They need to find a way to encourage 1-30 grouping. They also need to bring players into the game, thus making low level grouping possible, im not sure what the US servers are like, but EU are almost empty. Making DAoC original free would resolve these issues.

    ---
    image

  • hogscraperhogscraper Member Posts: 322
    Logged onto Pendragon today to check out the new stuff. There's 4 merchants in the hall of heroes that sell all the scroll vouchers and credit vouchers for artys/mls and there's another merchant inside CS that sells everything else. The 100 BP xp scrolls were give my lvl 50 about .75 of a bub a piece of CLXP. Not bad at all gear on there. That merchant sells stars of destiny too. I really hope some of the poeple that left for classic come back to their original toons now that you can buy ml credit and mlxp.
  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by godpuppet

    I have to say that, DAoC patches are decidedly small when compared to patch notes for say, World of Warcraft. Always been this way and I wish they would sort this game out instead of milking what they can out of it...
    I just came back from WoW and their patches weren't any longer. Besides, more to patch means there was more that was wrong with it to begin with. Besides that, WoW has 8 million people to screw the game up, whereas DAoC has no more than 50k probably.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by hogscraper

    Logged onto Pendragon today to check out the new stuff. There's 4 merchants in the hall of heroes that sell all the scroll vouchers and credit vouchers for artys/mls and there's another merchant inside CS that sells everything else. The 100 BP xp scrolls were give my lvl 50 about .75 of a bub a piece of CLXP. Not bad at all gear on there. That merchant sells stars of destiny too. I really hope some of the poeple that left for classic come back to their original toons now that you can buy ml credit and mlxp.

     

    It doesn't solve the buffbot problem though.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • hogscraperhogscraper Member Posts: 322
    Originally posted by JK-Kano
    It doesn't solve the buffbot problem though.


    I run 2 accounts so what you see as a problem, I see as my right.

    /shrug
  • RavkeenRavkeen Member UncommonPosts: 310
    Some toons can't even make it in this game without a buffbot I know a nightshade is one of those toons. If you have a problem with buffbots thats why mythic made the classic servers for the people that don't like buffbots.

    Hi I'm Ravkeen! image

    Emilia_Emi Lvl 56 Witch
    Now Playing : Black Desert Online
    image
    "America is not at war, the US Military is at war, America is at the mall."

  • OgrelinOgrelin Member Posts: 636
    BBs aint much of a problem, just make friends with ppl who got one... :)
  • hogscraperhogscraper Member Posts: 322
    Someone at classofcamelot had a lot more time than I did and wrote up stats and prices for everything on the BP merchants



    www.classesofcamelot.com/misc/BountyItems.asp
  • Parsifal57Parsifal57 Member Posts: 267
    Originally posted by JK-Kanosi

    Originally posted by hogscraper

    Logged onto Pendragon today to check out the new stuff. There's 4 merchants in the hall of heroes that sell all the scroll vouchers and credit vouchers for artys/mls and there's another merchant inside CS that sells everything else. The 100 BP xp scrolls were give my lvl 50 about .75 of a bub a piece of CLXP. Not bad at all gear on there. That merchant sells stars of destiny too. I really hope some of the poeple that left for classic come back to their original toons now that you can buy ml credit and mlxp.

     

    It doesn't solve the buffbot problem though.



      You do realize that there are 'Buffbot' free servers in Daoc, unlike Blizzard, Mythic decided to allow people a choice in the way they play.
  • hogscraperhogscraper Member Posts: 322
    Originally posted by Parsifal57

      You do realize that there are 'Buffbot' free servers in Daoc, unlike Blizzard, Mythic decided to allow people a choice in the way they play.
    lol, how cute you are thinking there aren't any buff bots on classic. If I'm not 2k from a tower or keep, I just run two toons. 2 bds, thug and sorc whatever it takes. Expat cowards from toa server beware. It's seriously funny to me that people really do think Mythic has catered a server to their lowest common denominator taste when in fact it just made it that much easier to own you all. Or at least those dumb enough to come within a 2k radius of any tower or keep.
  • jeeperzjeeperz Member Posts: 71
    Originally posted by hogscraper

    Originally posted by Parsifal57

      You do realize that there are 'Buffbot' free servers in Daoc, unlike Blizzard, Mythic decided to allow people a choice in the way they play.
    lol, how cute you are thinking there aren't any buff bots on classic. If I'm not 2k from a tower or keep, I just run two toons. 2 bds, thug and sorc whatever it takes. Expat cowards from toa server beware. It's seriously funny to me that people really do think Mythic has catered a server to their lowest common denominator taste when in fact it just made it that much easier to own you all. Or at least those dumb enough to come within a 2k radius of any tower or keep.

    I wouldn't have put it quite that way  -- but yes indeed there are buff bots on classic.  The rules say they have to be grouped - but people fix that but bringing the bot along on auto follow.
  • OgrelinOgrelin Member Posts: 636

    BBs on stick are Free RPs! :)

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by Parsifal57

    Originally posted by JK-Kanosi

    Originally posted by hogscraper

    Logged onto Pendragon today to check out the new stuff. There's 4 merchants in the hall of heroes that sell all the scroll vouchers and credit vouchers for artys/mls and there's another merchant inside CS that sells everything else. The 100 BP xp scrolls were give my lvl 50 about .75 of a bub a piece of CLXP. Not bad at all gear on there. That merchant sells stars of destiny too. I really hope some of the poeple that left for classic come back to their original toons now that you can buy ml credit and mlxp.

     

    It doesn't solve the buffbot problem though.


      You do realize that there are 'Buffbot' free servers in Daoc, unlike Blizzard, Mythic decided to allow people a choice in the way they play.

     

    You do realize that if you would have read who I quoted and then thought critically about what I was responding to, you would have figured out that my response was to his comment that he hopes those of us who play Classic would return since you can buy ML stuff now.

    You people may not have a problem with buffbots, but I do. I respect your right to like buffbots so don't trash my opinion for not liking them. I do play on Classic servers and have been since their release.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • MallarkyMallarky Member Posts: 73

    So far so good, I am glad to hear I'll never have to sit through an ML raid again.

  • RJCoxRJCox Member Posts: 2,686
    Glad so many of you like the upcoming changes, and all I can say about the Archer changes coming soon is... /drool... ;)

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by Richard_Mythic

    Glad so many of you like the upcoming changes, and all I can say about the Archer changes coming soon is... /drool... ;)

     

    Do you all plan on implementing an in-game guide on how to play a Cabalist? With the changes to pets and now the /imbue and other commands, a newb isn't going to know what the hell is going on. You can't expect a new Cabalist to know all the /slash commands you just added in the patch if they are not in the game manual or in the in-game tutorial. You can make an excuse and say that they can research the patch notes and experiment, but you know that is not right. Mythic should stive for polishness. Adding an in-game guide for Cabalists and every other class that has had changes to it would really polish this game up. Spell descriptions when you click on info at the trainers would help too. The character builder that one of the members made on daoccatacombs.com is severely outdated and you know it is suicide to not go into the game without a spec plan. Since you all won't implement a character builder on your own website like Blizzard has, can't you at least add the spell descriptions at the trainer, so when you click "info" we can know what we are getting ourselves into?



    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

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