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40K w/o the space marines

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  • KelkyenKelkyen Member Posts: 45
    Games Workshop is very, VERY, devoted to their intellectual property.  Almost cult like devotion.  You can assume if it's called Warhammer 40,000 it's going to include those armored super soldiers of the Emperor.  You can also assume if it sucks it'll be sent back to be fixed before its released, and once released GW will say it's the bestest game ever.



    The bigger question is how wil lthey include them without boring us to death and still remain within the storyline of the WH40K mythos?



    Lets say you start as a space marine scout, work your way to battle brother, then a specialist or sgt, then up the ranks to become a captain in a chapter.  I doubt play time will be spent praying, cleaning wargear, and training to finally end up in a pitched battle fps style until you are gunned down by a horde of Orks. 



    A scout squad could be dropped on a world alone to determine why contact was lost, and the team would have their mission.  The scouts could find human refugees suffering under alien oppression, and try to aid them along the way.  They could get captured, and have to break out.  They could discover the alien threat is a cover for a darker plot.  Etc, etc, etc.



    It can be done.  Alot of WH40K stories hae been written about a lone, squad, or even chapter of space marines and their adventures.



    Now if I see a space marine in the center of a city yelling "LFG" then the game was made wrong.  A space marine hanging with an eldar exarch throwing back firewater with a ork warlord is right out.  It's not WOW or EQ, its 40K, damnnit!



    I just hope it doesnt suck.

    image

  • druarcdruarc Member Posts: 182
    ok 1st up the piece I read about this states.



    THQ also announced that its Austin, Texas based studio, Vigil Games, is in development on the first MMO based on the Warhammer 40,000 franchise.



    I don't see any where what type of MMO, so it may well be FPS, and not RPG.



    Here's a possible path for a Human: tribal warrior/hive ganger -> scout -> marine -> terminator.



    If it was RPG for the Marines at least it'd have to be heavily mission based. Missions could include squaded npc's, which could be replaced by pc's. So a RPG could be done allowing for Marines it would just need to move away from what is currently std MMORPG mission types.
  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by Aurelyn

    Originally posted by bebopdrums

    Originally posted by Aurelyn

    Originally posted by bebopdrums

    Originally posted by Aurelyn

    And already the sandbox crowd want to turn it into The Sims 40k.
    oh please. spoken like a little kid with your little final fantasy picture in the corner. why play an mmo then? why are you even this site? mmoRPG...RPG...ROLE playing...if you cannot roleplay its just halo 3 with more people. you all are acting like i am trying to ruin the 40k world. heck, ive been playing 40k for longer than some of u have been alive so cut me some slack and drop the crybaby emo attitude. you'll probably get what u want anyway. games are being geared for children these days after all. '. I had the first edition rogue trader, there were no army lists, you rolled on tables to determine gear. It is normally children that call others children. I imagine the game will be more inline with what I want than what you want. However it would be good if you could achieve your objectives within the game, but just because you don't want to be a space marine, no one else should be able to, is weird. Fancy playing Warhammer 40k to be a Space Marine, these kids today, it's the drugs I tell you!

    the sims 40k? come on...please...was SWG the SIms starwars because you couldnt play as a stormtrooper? was it lame because it gave u all the options ever in mmo to do what you wanted in the starwars universe, despite the fact that the entire series centered around civil war? to assume that im part of a"sandbox crowd" of morons that likes our games boring and dull is an offensive presumption. plus the wrong one to make on a site dedicated in a large part to games like that. You speak of SWG like it is poster child for "Wanna make a successful MMORPG, do it this way"... Make a niche game, and then change it so it alienates your niche. This is an "agree to disagree" discussion. You want to save up to buy a space ship, so therefore everyone else must do the same thing. That's the part I don't like. I don't want to be Hans Solo a long, long time ago, in a galaxy far, far away. I wanna be an Eldar from the Ulthwe Craftworld who can, if played the right way, become a Farseer (that may be aiming too high, but you get what I mean). I'm not an SWG refugee looking for a new home, I'm a Warhammer 40k fan looking for a home.



    to be totally honest, we agree with each other. i want the game to be as 40k as it can get with all the things weve come to know and love over these years. after all we ARE all 40k fans for a reason. and im certainly not saying that this how the game should be, if anything im just hoping that there will be any kind of RP aspect at all. And we are all aware of GWs massive commitment to the lore of the game. im simply saying that i hope they will use this opportunity to flesh out MORE than just what we already have had the chance to experience. ((lets not forget that early 90's POS space hulk for DOS)) i too want to be an eldar farseer but i just hope that they do more than just give us an mmofps. its so easy to make a game like that with the 40k franchise. hehe but there is no glory in being one of a million to die instantly in a titan blast, and i dont see how they can make the battle as grand as they are depicted in GW art.
    and as a brief side note...hehe i AM an swg refugee looking for a new home, because the options to play such an open ended world in a sci fi setting are pretty much nil atm, and being such a GW fan i hope that the give us ALL of the gw lore to mess with. now lets be friends and paint some miniatures in the spirit of Mike McVey...
  • KniknaxKniknax Member UncommonPosts: 576

    I dont think you should ever start off as a Space Marine (or any other races uber class) in any game. It should be something you earn. Same goes for the other races. You should start off as the Grunt human on a far off Empire planet, fighting little things in the undercities until the Empire spots your talent and starts to train you, you then have to undergo many missions to prove your devotion to the Emperor, working through the ranks of the army until one day your ultimate reward is to don the coverted Space Marine armour. At this point (the "end game") you would unlock access to the main PvP areas of the game, which could be designed around massive planetwide battlefields (or battlegrounds) with their own quests and objectives - with each of the (hopefully 5 or more) factions fighting for control.  Then as you play through the PvP battles you gain secondary experience which then lets you work towards more elite ranks of Space Marine (such as Terminator etc).

    The same would happen for all the other major classes like Priests and Scouts, and for each of the Races (hopefully Orks, Eldar, Chaos and Tau).

    The scope of this game could be HUGE, and could be wonderful if done well.

    "When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright

  • NeonShadowNeonShadow Member UncommonPosts: 326
    Sorry, but no one would play a Warhammer 40k game without Space Marines. They are the most iconic and popular faction in the franchise.
  • GRIMACHUGRIMACHU Member Posts: 528
    Things don't need to be 'uber' to be fun. In fact I think playing such living demigods as space marines are supposed to be would detract horribly from the game.



    Playing a peon can be a huge amount of fun, I suggest you take a look at the tabletop game Warhammer Fantasy Roleplay (WHFRP) to see how.



    Life in the renaissance-style Empire isn't so different from life in the star-spanning Empire.

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  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by GRIMACHU

    Things don't need to be 'uber' to be fun. In fact I think playing such living demigods as space marines are supposed to be would detract horribly from the game.



    Playing a peon can be a huge amount of fun, I suggest you take a look at the tabletop game Warhammer Fantasy Roleplay (WHFRP) to see how.



    Life in the renaissance-style Empire isn't so different from life in the star-spanning Empire.

     

    Yes, I see your point. Who would want to play a kick ass super-human warrior of light and battle for forces of evil while spreading the will of the emperor everywhere, when you can play a weak, unimportant, and not too bright peon on a backwater agricultural planet and RP planting crops or something.

    image

  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by heartless

    Originally posted by GRIMACHU

    Things don't need to be 'uber' to be fun. In fact I think playing such living demigods as space marines are supposed to be would detract horribly from the game.



    Playing a peon can be a huge amount of fun, I suggest you take a look at the tabletop game Warhammer Fantasy Roleplay (WHFRP) to see how.



    Life in the renaissance-style Empire isn't so different from life in the star-spanning Empire.

     

    Yes, I see your point. Who would want to play a kick ass super-human warrior of light and battle for forces of evil while spreading the will of the emperor everywhere, when you can play a weak, unimportant, and not too bright peon on a backwater agricultural planet and RP planting crops or something.

    im having a hard time understanding why you are on this site. not only have you falied completely in understanding the point of this post, but your opinions on how an mmo should work dont really seem to coincide with 90percent of the games on here. which is fine you are entitled to your opinion. but if you are so worried about the franchise anyway, if everyone were allowed to play a space marine than that wouldnt even fit the lore anyways. space marines are the emporers finest, very very few of them actually exist when compared to the imperial guard. it would be unrealistic in 40k terms to allow anyone to play a "kick ass super soldier" as u so put it. You know believe it or not, some people get sick of playing the same ass role in everygame. the kick ass super soldier has been done to freakling death. play crackdown or another list of a million games that u will find suitable. but for a hardcore mmo fan, my friend, u are outnumbered. many of us DO enjoy RP planting crops and having options. Im quite sure in one way or another u will be able to play as a space marine. do i think you should be able to right off the bat? no. sorry.
  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by NeonShadow

    Sorry, but no one would play a Warhammer 40k game without Space Marines. They are the most iconic and popular faction in the franchise.
    again...uve missed the point as well. Its not whether they will be in the game, its how are they going to allow the player to play the faction without turning the game into a mindless mmofps. id love to hear your thoughts on that. something useful perhaps, an interesting opinion maybe?  but thanks for the common knowledge...
  • druarcdruarc Member Posts: 182
    Originally posted by bebopdrums

    Originally posted by heartless

    Originally posted by GRIMACHU

    Things don't need to be 'uber' to be fun. In fact I think playing such living demigods as space marines are supposed to be would detract horribly from the game.



    Playing a peon can be a huge amount of fun, I suggest you take a look at the tabletop game Warhammer Fantasy Roleplay (WHFRP) to see how.



    Life in the renaissance-style Empire isn't so different from life in the star-spanning Empire.

     

    Yes, I see your point. Who would want to play a kick ass super-human warrior of light and battle for forces of evil while spreading the will of the emperor everywhere, when you can play a weak, unimportant, and not too bright peon on a backwater agricultural planet and RP planting crops or something.

    im having a hard time understanding why you are on this site. not only have you falied completely in understanding the point of this post, but your opinions on how an mmo should work dont really seem to coincide with 90percent of the games on here. which is fine you are entitled to your opinion. but if you are so worried about the franchise anyway, if everyone were allowed to play a space marine than that wouldnt even fit the lore anyways. space marines are the emporers finest, very very few of them actually exist when compared to the imperial guard. it would be unrealistic in 40k terms to allow anyone to play a "kick ass super soldier" as u so put it. You know believe it or not, some people get sick of playing the same ass role in everygame. the kick ass super soldier has been done to freakling death. play crackdown or another list of a million games that u will find suitable. but for a hardcore mmo fan, my friend, u are outnumbered. many of us DO enjoy RP planting crops and having options. Im quite sure in one way or another u will be able to play as a space marine. do i think you should be able to right off the bat? no. sorry.

    Again MMO doesn't not mean RPG, Planetside is an example of an MMO that is definitly not RPG.



    And no most of "us" don't play MMO's to be a crop grower. Most of "us" play to be the hero, and in the realm of 40K for most of us the hero's are the Space Marines. Even in the original SWG the majority went combat and that is one of the few games I can think of where you actually had an option to play a completely functional non-combat character.

    Note: I'm sure there's other games out there that allow non-combat's to play I don't need to here about them though.



    And no the hardcore super solider hasn't been done to death in an MMO setting, it has in FPS though.
  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by druarc

    Originally posted by bebopdrums

    Originally posted by heartless

    Originally posted by GRIMACHU

    Things don't need to be 'uber' to be fun. In fact I think playing such living demigods as space marines are supposed to be would detract horribly from the game.



    Playing a peon can be a huge amount of fun, I suggest you take a look at the tabletop game Warhammer Fantasy Roleplay (WHFRP) to see how.



    Life in the renaissance-style Empire isn't so different from life in the star-spanning Empire.

     

    Yes, I see your point. Who would want to play a kick ass super-human warrior of light and battle for forces of evil while spreading the will of the emperor everywhere, when you can play a weak, unimportant, and not too bright peon on a backwater agricultural planet and RP planting crops or something.

    im having a hard time understanding why you are on this site. not only have you falied completely in understanding the point of this post, but your opinions on how an mmo should work dont really seem to coincide with 90percent of the games on here. which is fine you are entitled to your opinion. but if you are so worried about the franchise anyway, if everyone were allowed to play a space marine than that wouldnt even fit the lore anyways. space marines are the emporers finest, very very few of them actually exist when compared to the imperial guard. it would be unrealistic in 40k terms to allow anyone to play a "kick ass super soldier" as u so put it. You know believe it or not, some people get sick of playing the same ass role in everygame. the kick ass super soldier has been done to freakling death. play crackdown or another list of a million games that u will find suitable. but for a hardcore mmo fan, my friend, u are outnumbered. many of us DO enjoy RP planting crops and having options. Im quite sure in one way or another u will be able to play as a space marine. do i think you should be able to right off the bat? no. sorry.

    Again MMO doesn't not mean RPG, Planetside is an example of an MMO that is definitly not RPG.



    And no most of "us" don't play MMO's to be a crop grower. Most of "us" play to be the hero, and in the realm of 40K for most of us the hero's are the Space Marines. Even in the original SWG the majority went combat and that is one of the few games I can think of where you actually had an option to play a completely functional non-combat character.

    Note: I'm sure there's other games out there that allow non-combat's to play I don't need to here about them though.



    And no the hardcore super solider hasn't been done to death in an MMO setting, it has in FPS though.

    and of course this is where we disagree, planetside is a crap game (imo)  that i would never pay to play and is the ONLY game on SOE station that is an FPS. personally an fps is still an fps, no matter how many people are online playing it. its no different than halo multiplayer. And if you look over to that bar over there on the left ull see very few mmofps titles. why? because i think generally fps make better single player / multiplayer games for whatever reason. Now, im not against this being a strong element in the game, after all making a good mmos is about pleasing alot of different gamer appetites, but when u say we all play to be the hero...i dont really get that. ive never felt like a hero in ANY mmo ive ever played. the only way u can feel like a hero is if you are better than everyone. hundreds of people running around with top teir gear is unrealitstic and there is nothing heroic about everyone being a hero.
  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by bebopdrums



    and of course this is where we disagree, planetside is a crap game (imo)  that i would never pay to play and is the ONLY game on SOE station that is an FPS. personally an fps is still an fps, no matter how many people are online playing it. its no different than halo multiplayer. And if you look over to that bar over there on the left ull see very few mmofps titles. why? because i think generally fps make better single player / multiplayer games for whatever reason. Now, im not against this being a strong element in the game, after all making a good mmos is about pleasing alot of different gamer appetites, but when u say we all play to be the hero...i dont really get that. ive never felt like a hero in ANY mmo ive ever played. the only way u can feel like a hero is if you are better than everyone. hundreds of people running around with top teir gear is unrealitstic and there is nothing heroic about everyone being a hero.

     

    Planetside had a great concept that was ruined by crappy decisions and implementation. If done differently, the game would've been great. It's still is a very fun game.

    Personaly, I don't see anything wrong with a FPS type game for W40K MMO. It's about time MMOs went from the usual point-and-click interface to the real-time combat oriented one. It doesn't have to be a FPS but real-time combat like in Age of Conan or The Chronicles of Spellborn is nessessary for this game, in my opinion.

    By the way, I find it ironic how your idea of a good MMO is to please a lot of different gamers, yet you do not want a W40K MMO to have playable space marines. Again, I cannot stress this enough, a W40K game without space marines is like pizza without the cheese. I just don't see how you can have a proper W40K MMO with a bunch of mutated junky gangbangers from the Underhive running around killing each other. Unless it's a Necromunda game. Warhammer 40K is space marines, and their respective enemy races, everything else is icing on the cake. I understand that you are tired of space marines, but to expect the game to cater to your needs only... well that's a bit selfish... ain't it?

    image

  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by heartless

    Originally posted by bebopdrums



    and of course this is where we disagree, planetside is a crap game (imo)  that i would never pay to play and is the ONLY game on SOE station that is an FPS. personally an fps is still an fps, no matter how many people are online playing it. its no different than halo multiplayer. And if you look over to that bar over there on the left ull see very few mmofps titles. why? because i think generally fps make better single player / multiplayer games for whatever reason. Now, im not against this being a strong element in the game, after all making a good mmos is about pleasing alot of different gamer appetites, but when u say we all play to be the hero...i dont really get that. ive never felt like a hero in ANY mmo ive ever played. the only way u can feel like a hero is if you are better than everyone. hundreds of people running around with top teir gear is unrealitstic and there is nothing heroic about everyone being a hero.

     

    Planetside had a great concept that was ruined by crappy decisions and implementation. If done differently, the game would've been great. It's still is a very fun game.

    Personaly, I don't see anything wrong with a FPS type game for W40K MMO. It's about time MMOs went from the usual point-and-click interface to the real-time combat oriented one. It doesn't have to be a FPS but real-time combat like in Age of Conan or The Chronicles of Spellborn is nessessary for this game, in my opinion.

    By the way, I find it ironic how your idea of a good MMO is to please a lot of different gamers, yet you do not want a W40K MMO to have playable space marines. Again, I cannot stress this enough, a W40K game without space marines is like pizza without the cheese. I just don't see how you can have a proper W40K MMO with a bunch of mutated junky gangbangers from the Underhive running around killing each other. Unless it's a Necromunda game. Warhammer 40K is space marines, and their respective enemy races, everything else is icing on the cake. I understand that you are tired of space marines, but to expect the game to cater to your needs only... well that's a bit selfish... ain't it?



    i understand what you are saying. Heres my point: lets say that space marines ARE in fact a starting race. well to balance that, of course the other starting races are going to be, tau fire warrior, ork stormboy, eldar gaurdian etc etc. So now what we have here is a bunch of different soldier classes effectively narrowing the games scope. Now im NOT saying that this wouldnt be a fun game. it most definately would. i own an xbox 360, i love my fps too..im not an mmorpg kermudgeon who doesnt like fast action. but i play mmos for a different reason.and of course this is the foundation for our disagreement.  i started with UO and played until SWG and WoW and EQ2. i believe that an mmo should take on MORE than just action. it should present a virtual world where many possible paths are available. if it doesnt deliver on that i feel that it isnt a true MMO.  i dont disagree that running around with 100 other PC space marines would be fun. HOWEVER, i think that they should shoot higher than that. Im afraid by allowing players right off the bat to play supersoldiers changes the game drastically. it gives you one path, to kill. and thats cool, but at least for me, those games tire much faster.



    and as a side note...the day game developers give up making slower paced point and click style games for fast paced button mashers is the day that PC gaming dies. ((imo))
  • asupermaneasupermane Member Posts: 682
    Originally posted by bebopdrums

    Originally posted by heartless

    Originally posted by bebopdrums



    and of course this is where we disagree, planetside is a crap game (imo)  that i would never pay to play and is the ONLY game on SOE station that is an FPS. personally an fps is still an fps, no matter how many people are online playing it. its no different than halo multiplayer. And if you look over to that bar over there on the left ull see very few mmofps titles. why? because i think generally fps make better single player / multiplayer games for whatever reason. Now, im not against this being a strong element in the game, after all making a good mmos is about pleasing alot of different gamer appetites, but when u say we all play to be the hero...i dont really get that. ive never felt like a hero in ANY mmo ive ever played. the only way u can feel like a hero is if you are better than everyone. hundreds of people running around with top teir gear is unrealitstic and there is nothing heroic about everyone being a hero.

     

    Planetside had a great concept that was ruined by crappy decisions and implementation. If done differently, the game would've been great. It's still is a very fun game.

    Personaly, I don't see anything wrong with a FPS type game for W40K MMO. It's about time MMOs went from the usual point-and-click interface to the real-time combat oriented one. It doesn't have to be a FPS but real-time combat like in Age of Conan or The Chronicles of Spellborn is nessessary for this game, in my opinion.

    By the way, I find it ironic how your idea of a good MMO is to please a lot of different gamers, yet you do not want a W40K MMO to have playable space marines. Again, I cannot stress this enough, a W40K game without space marines is like pizza without the cheese. I just don't see how you can have a proper W40K MMO with a bunch of mutated junky gangbangers from the Underhive running around killing each other. Unless it's a Necromunda game. Warhammer 40K is space marines, and their respective enemy races, everything else is icing on the cake. I understand that you are tired of space marines, but to expect the game to cater to your needs only... well that's a bit selfish... ain't it?



    i understand what you are saying. Heres my point: lets say that space marines ARE in fact a starting race. well to balance that, of course the other starting races are going to be, tau fire warrior, ork stormboy, eldar gaurdian etc etc. So now what we have here is a bunch of different soldier classes effectively narrowing the games scope. Now im NOT saying that this wouldnt be a fun game. it most definately would. i own an xbox 360, i love my fps too..im not an mmorpg kermudgeon who doesnt like fast action. but i play mmos for a different reason.and of course this is the foundation for our disagreement.  i started with UO and played until SWG and WoW and EQ2. i believe that an mmo should take on MORE than just action. it should present a virtual world where many possible paths are available. if it doesnt deliver on that i feel that it isnt a true MMO.  i dont disagree that running around with 100 other PC space marines would be fun. HOWEVER, i think that they should shoot higher than that. Im afraid by allowing players right off the bat to play supersoldiers changes the game drastically. it gives you one path, to kill. and thats cool, but at least for me, those games tire much faster.



    and as a side note...the day game developers give up making slower paced point and click style games for fast paced button mashers is the day that PC gaming dies. ((imo)) What your describing is like Pre-Cu SWG ,and even a CU SWG,   which would be a cool game to me!  but...   we dunno if this will be like that at all!                   Maybe you should just pick a race.. then be dropped into the world.. and have to go find stuff to do for urself..  If you want to be a spacemarine, then go join up and train...     bla bal bla..  u get the point.

    image

  • NicoliNicoli Member Posts: 1,312
    No PC space marines PERIOD, srry guys I don't even want it as something you can build up into, not even if you take the realistic 1 in a thousand are chosen to try and out of those 95 are permadeathed and the rest can start as scouts. Sorry its just not practical to take it into a game setting like this. For those of you familiar with the various 40k game systems think of something closer to Inquisitor, Space Marines are rediculously over powered in that game and to make them any less would be a bastardization of what a space marine is. Can just see the PVP now, 50,000 SMs vs 10 eldar('Cause lets face it if your not going to play a Marine then might as well play an Aspect warrior). sounds like a blast.... Think of Jedi in a Star Wars game, generally they are a BAD idea to make accessable, just throws everything out of wack. So we have the real choice of having no PC Space Marines or just calling the game Space Marine Online and be done with it.
  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by Nicoli

    No PC space marines PERIOD, srry guys I don't even want it as something you can build up into, not even if you take the realistic 1 in a thousand are chosen to try and out of those 95 are permadeathed and the rest can start as scouts. Sorry its just not practical to take it into a game setting like this. For those of you familiar with the various 40k game systems think of something closer to Inquisitor, Space Marines are rediculously over powered in that game and to make them any less would be a bastardization of what a space marine is. Can just see the PVP now, 50,000 SMs vs 10 eldar('Cause lets face it if your not going to play a Marine then might as well play an Aspect warrior). sounds like a blast.... Think of Jedi in a Star Wars game, generally they are a BAD idea to make accessable, just throws everything out of wack. So we have the real choice of having no PC Space Marines or just calling the game Space Marine Online and be done with it.
    i couldnt agree more. everyone seems to think my post made no sense at all. 40k w/o space marines is like wow without the orcs blah. at least someone saw my point from a design point of view. its either an open ended 40k universe or halo4 with bloodangels.
  • druarcdruarc Member Posts: 182
    Originally posted by bebopdrums

    Originally posted by Nicoli

    No PC space marines PERIOD, srry guys I don't even want it as something you can build up into, not even if you take the realistic 1 in a thousand are chosen to try and out of those 95 are permadeathed and the rest can start as scouts. Sorry its just not practical to take it into a game setting like this. For those of you familiar with the various 40k game systems think of something closer to Inquisitor, Space Marines are rediculously over powered in that game and to make them any less would be a bastardization of what a space marine is. Can just see the PVP now, 50,000 SMs vs 10 eldar('Cause lets face it if your not going to play a Marine then might as well play an Aspect warrior). sounds like a blast.... Think of Jedi in a Star Wars game, generally they are a BAD idea to make accessable, just throws everything out of wack. So we have the real choice of having no PC Space Marines or just calling the game Space Marine Online and be done with it.
    i couldnt agree more. everyone seems to think my post made no sense at all. 40k w/o space marines is like wow without the orcs blah. at least someone saw my point from a design point of view. its either an open ended 40k universe or halo4 with bloodangels.



    MMO is massive multiplayer online, not RPG like "I want it". If you post a speculation about a game expect people to disagree, or just email it to people like Nicoli who'll agree with you, no disrespect Nicoli you just happen to be the last post I read in agreement with OP



    And in my previous post you may have note I quoted the us, this was due to the fact that you yourself swing round us like you know all of us. I personally don't think we all want the same sort of game, if we did it'd be easy for the developers to make them, but they'd all be the same. In us I refer to my friends thus the quotes and out of my friends we enjoy being the hero's or the main attraction, not the peon feeding the main attraction.



    But go ahead and speculate on how you'd like the game but don't expect me or others to always agree, and yes I still play PS with a group of friends and we like it to us its fun. But I also played Vanguard and EVE and enjoy them for a different reason.
  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by druarc

    Originally posted by bebopdrums

    Originally posted by Nicoli

    No PC space marines PERIOD, srry guys I don't even want it as something you can build up into, not even if you take the realistic 1 in a thousand are chosen to try and out of those 95 are permadeathed and the rest can start as scouts. Sorry its just not practical to take it into a game setting like this. For those of you familiar with the various 40k game systems think of something closer to Inquisitor, Space Marines are rediculously over powered in that game and to make them any less would be a bastardization of what a space marine is. Can just see the PVP now, 50,000 SMs vs 10 eldar('Cause lets face it if your not going to play a Marine then might as well play an Aspect warrior). sounds like a blast.... Think of Jedi in a Star Wars game, generally they are a BAD idea to make accessable, just throws everything out of wack. So we have the real choice of having no PC Space Marines or just calling the game Space Marine Online and be done with it.
    i couldnt agree more. everyone seems to think my post made no sense at all. 40k w/o space marines is like wow without the orcs blah. at least someone saw my point from a design point of view. its either an open ended 40k universe or halo4 with bloodangels.



    MMO is massive multiplayer online, not RPG like "I want it". If you post a speculation about a game expect people to disagree, or just email it to people like Nicoli who'll agree with you, no disrespect Nicoli you just happen to be the last post I read in agreement with OP



    And in my previous post you may have note I quoted the us, this was due to the fact that you yourself swing round us like you know all of us. I personally don't think we all want the same sort of game, if we did it'd be easy for the developers to make them, but they'd all be the same. In us I refer to my friends thus the quotes and out of my friends we enjoy being the hero's or the main attraction, not the peon feeding the main attraction.



    But go ahead and speculate on how you'd like the game but don't expect me or others to always agree, and yes I still play PS with a group of friends and we like it to us its fun. But I also played Vanguard and EVE and enjoy them for a different reason. sigh its not about this is what I want and evrything else is going to suck. so STOP SAYING THAT IS WHAT IM SAYING!!! Read my posts, read my responses. ALL im saying is that it will be hard to make this game an RPG if they include space marines as a playable race. and SINCE there really hasnt been a W40k rpg YET, it would be a shame, IN MY OPINION, if that is the route they go with 40K MMO. Thats it. agree or not. the topic is not whether the game will be good either way. how bout sharing your opinions as to HOW they could work the space marines instead of defending your small cadre of planetside players.
  • ravenfeederravenfeeder Member Posts: 16
    currently not playing any mmorpg atm but just 2 months quitted eve for 4 years =p . but back to subject frankly id love to run around around blasting heretics for the emperor . cleansing unclean and purging worlds of alien scum . warhammer 40k without the abilitey to be a marine would make no sense =p . and i think alot off posters are underestimating  the drawing power off other races orks are allways gonna be populer as are elfs and others . and frankjly warhammer without it being all out war wouldent be warhammer =).there are plenty off other worlds where you can be a wood elf and get yourself a dark elf girlfriend =p . i sincerely hope the game developers remember that it can only be about 1 thing war and dont turn it into a sims .
  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by ravenfeeder

    currently not playing any mmorpg atm but just 2 months quitted eve for 4 years =p . but back to subject frankly id love to run around around blasting heretics for the emperor . cleansing unclean and purging worlds of alien scum . warhammer 40k without the abilitey to be a marine would make no sense =p . and i think alot off posters are underestimating  the drawing power off other races orks are allways gonna be populer as are elfs and others . and frankjly warhammer without it being all out war wouldent be warhammer =).there are plenty off other worlds where you can be a wood elf and get yourself a dark elf girlfriend =p . i sincerely hope the game developers remember that it can only be about 1 thing war and dont turn it into a sims .
    the next person to say that warhammer 40k without the space marines isnt warhammer 40k is going to get the crap beatin out of them, tonight, by refridgerator gnomes. led by david the gnome.  while you are asleep.



    thank you captain obvious.
  • heartlessheartless Member UncommonPosts: 4,993
    If you're going to create a W40K mmo and not include space marines, you might as well not bother with it because the only people that will play it are going to be bebopdrums and Nicoli.

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  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by heartless

    If you're going to create a W40K mmo and not include space marines, you might as well not bother with it because the only people that will play it are going to be bebopdrums and Nicoli.
      



    haha nicoli and i are the only ones who apparently understand the significance of allowing players to play a "super soldier" right from the start and its implications from a design stand point. if you need more understanding of what im saying, SWG is a PERFECT example. At FIRST jedi were allowed but only after a MASSIVE amount of work and luck. But then what happens? because everyone like you who complains about not being able to play a jedi, how they are alienating their fan base, they CHANGE the game. they make jedi a STARTING CLASS!!! YAY now you can KICK ASS AWESOME!!!!! but wait...now there are jedis running all over the place, and its not really that cool anymore. and hmmm, i dont seem to remember there ever being this many jedi running around in the movies. hmm come to think of it, jedi are supposed to special and cool. and now im just another noob with a lightsaber. this is lame. imma play EVE. and BOOM. SWG BOMBS!!!!



    and GDMT!! READ MY ORIGNAL POST AGAIN. IT SAYS NOT BEING ABLE TO CHOOSE SPACE MARINES AS A STARTING CLASS!!!!!  GRAWRRRR
  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by bebopdrums 

      



    haha nicoli and i are the only ones who apparently understand the significance of allowing players to play a "super soldier" right from the start and its implications from a design stand point. if you need more understanding of what im saying, SWG is a PERFECT example. At FIRST jedi were allowed but only after a MASSIVE amount of work and luck. But then what happens? because everyone like you who complains about not being able to play a jedi, how they are alienating their fan base, they CHANGE the game. they make jedi a STARTING CLASS!!! YAY now you can KICK ASS AWESOME!!!!! but wait...now there are jedis running all over the place, and its not really that cool anymore. and hmmm, i dont seem to remember there ever being this many jedi running around in the movies. hmm come to think of it, jedi are supposed to special and cool. and now im just another noob with a lightsaber. this is lame. imma play EVE. and BOOM. SWG BOMBS!!!!



    and GDMT!! READ MY ORIGNAL POST AGAIN. IT SAYS NOT BEING ABLE TO CHOOSE SPACE MARINES AS A STARTING CLASS!!!!!  GRAWRRRR



    Might be a bad idea if the game was a sandbox, it does not have to be. Moreover, I feel that it wil detract from the feel of Warhammer 40K if it was a sandbox. Besides, sandbox games are not as popular as others. The select few that actually succeed do not have a large subscription base.

    As for reading your original post, I have. And I'm just curious which part of "what an interesting twist it would be if we werent allowed to play a space marine or a tau fire warrior." did you mean as "NOT BEING ABLE TO CHOOSE SPACE MARINES AS A STARTING CLASS!!!!!  GRAWRRRR"?

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  • enzymeenzyme Member UncommonPosts: 464

    There are many areas to go into without being a Space Marine, you can be an inquisitor, imperial guardsman, Officio Assassinorum Assassin (forgot the individual temple names). lexmechanic, imperial beauracrat, or some another cog in the large imperial machine lol!

    Chaos cultist, daemons, etc,

    But for Space Marines to work, I think everyone would have to start as a human on some agri-world/industrial planet/death-world etc.. Work up to a certain point, then have the choice of going IG, SM, or somewhere in the Administratum. Example, get to a certain level , on a specific planet that's owned or watched over by a certain SM Chapter. Go through a "rites of passage" type quest line, if you succeed then you get inducted, then you go scout, work your way through scout, then go tactical, assault, or devastator, biker, etc...get to another point (chapter depending) you could go terminator, or grey knight. Librarians would be your nuker type mages, wherehas apothecaries would be your healer. Each with their own specialties.

    i could go on but i gotta run. Interesting topic though to the OP. Then again, why would someone want to be a servitor? Hive worlds and gangers could work, but what about hive minds (Tyranids?).

    Current Games:

  • bebopdrumsbebopdrums Member UncommonPosts: 168
    Originally posted by heartless

    Originally posted by bebopdrums 

      



    haha nicoli and i are the only ones who apparently understand the significance of allowing players to play a "super soldier" right from the start and its implications from a design stand point. if you need more understanding of what im saying, SWG is a PERFECT example. At FIRST jedi were allowed but only after a MASSIVE amount of work and luck. But then what happens? because everyone like you who complains about not being able to play a jedi, how they are alienating their fan base, they CHANGE the game. they make jedi a STARTING CLASS!!! YAY now you can KICK ASS AWESOME!!!!! but wait...now there are jedis running all over the place, and its not really that cool anymore. and hmmm, i dont seem to remember there ever being this many jedi running around in the movies. hmm come to think of it, jedi are supposed to special and cool. and now im just another noob with a lightsaber. this is lame. imma play EVE. and BOOM. SWG BOMBS!!!!



    and GDMT!! READ MY ORIGNAL POST AGAIN. IT SAYS NOT BEING ABLE TO CHOOSE SPACE MARINES AS A STARTING CLASS!!!!!  GRAWRRRR



    Might be a bad idea if the game was a sandbox, it does not have to be. Moreover, I feel that it wil detract from the feel of Warhammer 40K if it was a sandbox. Besides, sandbox games are not as popular as others. The select few that actually succeed do not have a large subscription base.

    As for reading your original post, I have. And I'm just curious which part of "what an interesting twist it would be if we werent allowed to play a space marine or a tau fire warrior." did you mean as "NOT BEING ABLE TO CHOOSE SPACE MARINES AS A STARTING CLASS!!!!!  GRAWRRRR"?

    i apologize as my first post wasnt 100 percent clear  but i did mean at the character selct screen, and later in the post i do say that it would be cool if u just cant choose space marine at character select. besides as the topic has grown, which u have been apart of, we clarified many times that i didnt think that space marines should be omitted at all just that starting off as them would effectlvely narrow down the scope of the game. but u keep repeating the same thing in every post about how 40k is all about war and anything else just doesnt fit the lore of the universe.

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