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I spent most of yesterday downloading it and now I'm patching it.
I'm in such a bad way with MMOs at the moment so I'm kind of clamoring for something ... anything that will hook me.
I have tried:
Everquest, Everquest 2, VG:SoH, CoH, Ryzom, Horizons, DAoC (resubbed 4 times), Neocron 2, EVE (had 6 accounts at one point), Asheron's Call, Ultima Online, DDO, Auto Assault, Guild Wars, Lineage II, LOTRO, Ragnarok Online (private server), Second Life, SWG (both before and after CU/NGE), WWII Online, and WoW.
That's 21 MMO's that I've tried and only WoW, DAoC, EVE, and Ultima Online were able to keep my interest for more than a couple days. Why? Because these games really make you feel like you're a very small cog in a very large machine. Like there is a MASSIVE amount of world just waiting for you to discover it. Those games, for me, had the secret spice that caused me to *want* to level and *want* to get to the end.
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
Comments
And you quit each of them after only a few days? It sounds to me, Kedoremos, like it might be best for you to take a break from MMORPG's for a bit. You have a case of MMOG burnout.
How about a good single player game for a bit? Eldar Scrolls: Oblivion is worth a look. In a few weeks or a couple months, VG will likely be more improved than it is now. I don't think that SoE will make major changes to VG until their new dev team has come up to speed (at least 6 months is likely).
Ok
this is a prime real honest to good example of
"maybe MMOs aren't for you"
besides, SOE just acquired the game last week. It's still botched all to hell right now; you need to give em time to fix it.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
That game was hard. It was very group-centric, which is how I ended up meeting so many pepole. I've played a lot of simple games since then, WoW for a big example. People there mostly solo and the guild dynamic I found in FFXI just never surfaced, even with some of the people from my FFXI guild tagging along. Everyone was simply too wrapped up in what they were doing to interact like we did in FFXI. It basically made the game a very dull experience.
I've said it many times in many posts, Community is the best aspect of an MMO. It will make or break a game for you. If you can find a game that has enough to do to keep you interested in teh gameplay mechanism, then make it your mission to find a great social guild. It's the difference between going to a bar alone and going with a great group of mates!
Frank 'Spankybus' Mignone
www.spankybus.com
-3d Artist & Compositor
-Writer
-Professional Amature
And you quit each of them after only a few days? It sounds to me, Kedoremos, like it might be best for you to take a break from MMORPG's for a bit. You have a case of MMOG burnout.
How about a good single player game for a bit? Eldar Scrolls: Oblivion is worth a look. In a few weeks or a couple months, VG will likely be more improved than it is now. I don't think that SoE will make major changes to VG until their new dev team has come up to speed (at least 6 months is likely).
Over the course of the last 9 years, yes. I gave them all up. Those that didn't grab me in the first few days I quit. Those that piqued my interest and kept it up, I stuck with.
Truth be told, I'm not really the biggest fan of computer games in general. I really only like RTS games as they're the only ones that keep me for any real amount of time. But then again, I miss the social aspect so I keep coming back to X or Y MMO game. I like games that are complicated and hard to master yet have a great community. Believe it or not but WoW is rather complicated (more than UO and much less than EVE) and the Horde side's community has always been pretty okay.
I also like games that *look* good. I like having the promise of wealth and being able to gain power from my long hours. I like games that are easy to control - meaning the interface needs to not lag and the controls need to be intuitive.
I like having killer weapons and sweet looking armor. I like it when the characters don't look goofy (ala EQ2 Gnomes and Ryzom's Trykers). I hate it when they don't do the animals right (Vanguard's cats looks especially stupid).
I like games that perform well on the "recommended" system spec. I like games where you can buy houses and even cities. I don't like instanced zones, I do however, like instanced dungeons. I love world PVP and the idea of conquering other people's cities/houses/whatever.
I'm sorry if I'm being a little too honest here, I don't believe in posturing for the sake of gaining rep (sorry for the pun) with people who I don't know and will never actually know.
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
OP you allowed SOE to take you. You represent the customers who allow companies like SOE to keep ripping off the public. Without supporters like you, they would be forced out of the MMOG market. Have you bothered to read these forums?
I see the new excuse for not holding SOE equally accountable for Vanguard's dismal condition is that they just took it over and need time to fix it. Pray tell what is the statute of limitations before SOE can be blamed? I suspect the fanbois and SOE shills will continue to think of new excuses. When you comment about an SOE product or SOE in a positive light, you might want to be honest and include a disclaimer identifying yourself as an employee, paid or volunteer notwithstanding.
To the "Have you read these forums" comment... Have YOU read them? It excessive flaming and ranting on the bad aspects of games. More so than the good stuff. The ONLY true way a person will know they like a game is by trying it out.
And I agree with the OP and im the same way, If i get bored with a game the first few week or even days I will stop playing it, I dont want to "work" up tot he fun parts, I feel that the fun should begin when you login, Im sure I will get flamed for that but I could care less.
I just wish they'd put the RPG part back into the MMO...
i don't wanna play a single class that has more to do with end game playability than anything else.
I kinda like blasts of guild wars because of that, i can pick a primary profession then a secondary, play with my attributes and hundreds of skills... and jump straight into a level 20 character for PvP.
Just staying one class is a yawner... yay i want to be a tank.... or a buff bot, o0o maybe i can make bread n water as a mage
uhhh NO... this is 2007, not 1974 (when D&D was invented).... it's time they actually managed to get some originality back into the MMO.
anyone remember their first RPG, did you really spend 6 hours of crafting a day in order to get a good weapon? When merchants actually sold GOOD STUFF.
RPG is about having a unique character designed to suit the needs of yourself. With WoW, EQ2 you feel as if you're in evil clone land because everyone starts looking the same. Graphics are not a high priority for me, if they'd spend time on more armor, abilities and weapons to truly set you away from anybody else.
to become your own character
I couldnt agree more, everyone in MMO"RPGS"s nowadays are basically just clones of everyone else in the same class.
I think the problem is companies are too lazy and/or dont have the gonads to try anything new, no risk.
Wish Darkfall would release.
Overlooking the obvious flamebait in this post I'll just say this: I want Vanguard to succeed because I know what that would mean for me: I've got a good game to come home to.
Honestly the level of anti-SOE zealotry on these boards makes me think you all would actually physically harm these people for what they've done.
Never ONCE did Smed or anyone at SOE do ANYTHING with malicious intent. He/they did everything which they thought was in the best interest of the COMPANY. That's what he's paid to do.
So he did a bad job. You mean to tell me that every job you've ever done has been perfect? I know mine aren't and won't be. Maybe you should think about how hard it would be to walk a mile in his shoes.
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
I quit EQII at release because I found it horrible. I played WOW for a little bit and watched VG with anticipation. Got into a guild and into beta3-5 in VG and it just never did it. I had to force myself to log into Beta and even after it's release, I had to force myself to play. It just didn't hook me. I bought LoTRs and it was a really good polished game but all these positive comments of EQII lately had me curious and then eventually I ended up back with EQII and impressed with Neriak and the expansions. They answered all the problems I had with it at release so I'm still giving SOE money unfortunately. (I wonder if that was their secret plan all along? )
Good news is, if VG doesn't work for you, maybe one of those other games in your list have gotten better? I know I got into the habit of always buying the newest thing and never looked back at my pile of MMORPG boxes.
Keep in mind though, that if EQI didn't do it for you, I wouldn't recommend trying EQII again. EQI nostalgia was a big selling point on it's improvements.
I too feel much as you do with the current offering of MMORPG's. I've played most of them as well (EQ for more years than I care to admit).
There's one on your list you didn't mention, and perhaps this one is not up your alley, however you might look into Anarchy Online.
Now before you form any pre-conceived notions about this game let me explain. Id consider myself a complete noob (or as they call them with much affection: froob). Im not a PVPer, and a good part of this game is PVP, however, this game appeals to me on certain levels that you described that were missing in many games.
Anarchy Online (in my froob eyes) is an old school mmorpg. Currently for me, it has that "secret spice" and that feeling that you are a small cog in a greater machine (as you described it). The world feels much bigger than I, and I am often completely lost. But I feel that is a good thing. The character customization feels quite deep and often perplexing. I often have so many points to distribute when I level, I haven't a clue as to where to put them. You must make hard choices and it would seem that the end results of these choices have weight to them. So, Im sort of scared about putting points into skills that I may not need (and theres a plethora of skills in which to mess up ).
BUT... AO is not newvbie friendly, at all. You are rather dumped into the world and DON'T have your hand held. Again, to me, this is a GOOD thing. You are not led around by the hand, simply fed to the wolves. This game is very rough around the edges - reminding me of the early days of EQ1.
The graphics range from decent to odd (basing this off of the free client). The landscapes tend to be pretty (not mind blowing as this game is on the old side), but the character graphics are , simply put, ummm... crude. If you are looking for a game where you look "cool" this may not be for you.
If you can get past this part, a deep world awaits you. And, the best part, is the basic client is free with no monthly charges (although you are subject to in game advertising, which really isnt obtrusive, just be ready to see in game billboards with Intel ads on them). Im enjoying it so far. How long? Can't say, but it is a refreshing change.
Overlooking the obvious flamebait in this post I'll just say this: I want Vanguard to succeed because I know what that would mean for me: I've got a good game to come home to.
Honestly the level of anti-SOE zealotry on these boards makes me think you all would actually physically harm these people for what they've done.
Never ONCE did Smed or anyone at SOE do ANYTHING with malicious intent. He/they did everything which they thought was in the best interest of the COMPANY. That's what he's paid to do.
So he did a bad job. You mean to tell me that every job you've ever done has been perfect? I know mine aren't and won't be. Maybe you should think about how hard it would be to walk a mile in his shoes.
Yeah, I actually would - if someone took $85 from me they would have essentially bought themselves some new front teeth for that price.Blah blah blah, person hates SoE for no apparent reason, blah blah blah.
What problem do you have with SoE, excluding SWG cause that's not their entire game list and it's also LA's.
http://www.greycouncil.org/
Anarchy Online <snip and to paraphrase..> is a great game, you should check it out </snip>
Thanks Avadale for this post. I have actually played AO but I forgot to put it on the list. I've rolled new characters 5 or 6 times and actually enjoyed it each time.
"What turned you off then?"
That's a very good question, thanks for asking.
What I liked about it: I could stand the graphics as the only part that really looked poor was the mini item icons (you know.. things in your inventory) and the PC/NPC models. I really liked the music in it. I got used to the controls and I really liked the skill point stuff and how massive the world was.
Two problems: The froob population was a bunch of immature children. (I actually bought the game with all the expansions.) The other problem was the apparent lack of other people playing the game. I'm not totally sure of this but I got the sinking feeling that everyone who was going to stick with the game had come and gone by the time I'd joined.
This was the exact same problem I had with Horizons, actually. I *loved* the game and the crafting and the whole massive feel and mult-classing and so on but when I did a /who I found only 74 (seventy-four) people online. I confirmed with a GM (or whatever they're called in HZ) and you guessed it, I was right. Only 74 people were playing HZ at the moment. I quit the game.
What does HZ and AO have in common? I really hope (although this was my suspicion) that it's not that the marketing for the game makes you feel like it's more popular than it really is. The last thing I want to happen is to invest 100s of hours into a game only to find that everyone left a long time ago.
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
As for me, Vanguard is the only game I really enjoy since Everquest 1. When I first played the game at release, my performance was (in a single word) atrocious. Today, my performance is solid. I enjoy the content and gameplay.
I think it is important not to be afraid to travel, to explore and see the world, and experience different content. Vanguard is not forced/linear. In fact, you do not have to do certain dungeons (I skipped Keager's End (sp?) entirely). Nevertheless, some dungeons I did enjoy experiencing and others I avoided.
Good luck!!
FINBAR
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QFWTF?
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
Unfortunately, I think it's going to be some time before something really fresh and new hits the net. Im no expert in the industry, but I have a sneaking suspicion that most design decisions regarding online gaming will be more business driven than creatively driven. Most likely, many developing companies will look at the success of games such as WOW (yeah I said the W word) and build around that, trying to get a piece of the pie.
I would be thrilled to see a company take a chance and try to break the mold with something so utterly new and different, but sadly, I think it's going to be years before this happens. I dont see a single title that has garnered any interest in me (I haven't bought into the AoC hype yet - and likely wont). Maybe Im just jaded now, but with so many dissapointments lately (DDO, Vanguard, LOTRO - which Im still playing for some reason) its hard to get excited about any new offerings. Im so tired of the same mechanics, the same "cookie cutter" content, going through the same motions only with different graphics.
I am somewhat curious what will come out of 38 studios. They are assembling a promising team, but it will be years before we even get a whiff of what they are planning.
wait...this is crazy.
SOE saved this game from financial ruin and you're talking about that he "represent customers who allow companies like SOE to keep ripping off the public"
1. First of all, if SOE didnt buy out Vanguard, Vanguard would have a continual growth and existance over a little less than a year before Sigil went bankrupt (because no one else would have bought it. The next biggest MMO company is Blizzard followed by NCSoft. I am sorry..they are not in the business of saving 3rd party MMOs like SOE is).
2. Second of all, by playing Vanguard right now, you are catering to the SOE corporate evilness right now. So, by your own standards you are breaking your own rules
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.