It looks like you're new here. If you want to get involved, click one of these buttons!
Title says it all: Which game will become better? Please include the "why" in your message, it will help me decide which game I will be playing later on. I'd like to know some facts about each game, and all the why's.
All vote on your favourite!
_________________________________________________________________________
Currently playing Shot Online: Marlonn - lvl 52 Zygmunt.
"Argueing online is like running in the special Olympics... even if you win your still a retard."
Comments
so AoC wins hands down.
Well WAR is basically a 95% WOW clone. Yawn.
AoC is 'trying' to be more interesting; not quite the same as Darkfall (not in the slightest) but nevertheless it's there.
So Age of Conan will win. Expect WAR to bomb after the first two months.
I, like anyone with half a mind, will wait for both to reach open beta, then try them out myself and make my choice then. Anything anyone else says about EITHER game right now regarding them is speculation based on blogs,podcasts,screenshots and company released information. When you actually PLAY either one, then you will make your choice and guess what? Your choice won't be the same as someone elses, your reasoning won't be the same either. This time next year you'll have your answer as to Warhammer vs AoC.
I entirely disagree
War has enough going for it that it most likely will do very well, if only because of the huge numbers of WOW fans that are disappointed with its PvP system, or lack thereof.
AoC, while it is reaching for the stars so to speak, is taking huge risks. It is entirely possible that it will flop, not because of poor developers or design concepts, but simply because of technical limitations and/or the personal preferences of MMO players on the whole. I don't think this scenario is likely, and I definitely do not wish it to happen, but don't take AoC's success as predetermined fact.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
Personally i'm looking forward more to AoC...
Some of my WoW friends are looking at WAR though... so I guess I'll see if its better than it looks when it comes out... I do like the RvR ideas... But it just doesnt look like it will come close to AoC gameplay or gfx
Currently Playing: WoW (somewhat)
Testing: None
Played: WoW, CoV, AL, SWG, VC, EVE, SWToR
Really bad comparsion but, you could think of like this,
WAR is a shoot 'em up, you get straight into the action, RVR start from level 1. WIll be great. But will get boring pretty fast. Sacking a capital city is the end game, so depends how fast this gets old.
AoC is a RPG, takes abit to get to the interesting sections "Guild wars etc". But there will always be something happening. There will be politics forming between the different guilds, map control will be great to watch. Get tired of fighting you can help create a community.
Add to the fact AoC is released first, I think people will get to much into AoC to leave it for WAR.
WAR will play like guild wars. Great for the first few months but won't have the pull to keep a high population. AoC will start respectively, then once more people ungrade there machine, I think it will be THE mmorpg to play.
Hopefully by next year I won't have to choose between WAR and AoC. But nevertheless,a good answer to any generic MMO X vs. MMO Y question.
Of course,we're allowed our pre-biases.
Throwin' a curveball... Gods N' Heroes?!?! The outlook for the future of MMOs is great. With so many new MMOs being released with so many different focuses, it seems players will have a better chance than ever to find something they like. Hopefully it will further boost the popularity of this genre, resulting in yet more interest from game developers and even more choices for us.
More on topic, to try and decide which is the better MMO between these two seems to me to come down to preference as far as one can tell right now. I, for one, am definitely going to try out the Witch Hunter in WAR. After that, I really don't know where I'll be.
If you can actually back up your statement about WAR being a clone with something other than "It has Orcs, elves, humans, and dwarves" IE about it being a fantasy game then please do. WAR isn't copying WoW style, rather they are going with Warhammers Iconic look. The actual in game stuff looks nothing like WoW.
WoW is PvE based, War is RvR based. Opposites to me. WAR is going to be where WoW is a grindfest.
Back to the main topic.
WAR has many advantages on its side. First they aren't going to make the game for only high end computers. Mythic is also known for doing really good PvP (TOA was PvE, Mythic admitted it was a mistake they won't make again). WAR has huge financial backing for hardware/development from EA. WAR will be a PvP game that the masses can play without major issues. WAR will be for Teens+ which is a huge market. Mythic puts out tons of information/videos and has playable demos. Last but certainly not least, WAR is a HUGE IP with millions of Warhammer fans a crossed the world and you can bet more than a few will try the game out.
AoC on the other hand has a company that already has one game that didn't do so well under its belt. They don't have huge funding. Their PvP seems to be more hardcore instead of pop in and play PvP. AoC is also going for high end machines which not many people will spring for just to play it. AoC is also rated Mature. While Teens can probably get their parents to buy it you can guess that more than a few people will be left out. AoC is kind of smoke and mirrors. They release videos that are edited to make the game look good. They don't release near as much info as WAR and makes me wonder about the actual state of the game.
So who do I pick as the winner? WAR hands down. I think AoC will get a decent population but not near what WAR will bring in. I don't think WAR will overtake WoW though. WoW was the only "decent" mmo for basically 3 years. Now many more MMO's are coming out so the total mmo population will be spread a crossed many games.
As for Darkfall, that game isn't allowed to be mentioned in ANY topics about REAL mmorpgs. Sure it "promises" a lot on paper but if they actually produce it is another story. I can promise you the Statue of Liberty on paper but do I actually own it? OH did you hear about that other mmo that is completely skill based, you can never die unless the opposing player has less skill then you?
I entirely disagree
War has enough going for it that it most likely will do very well, if only because of the huge numbers of WOW fans that are disappointed with its PvP system, or lack thereof.
AoC, while it is reaching for the stars so to speak, is taking huge risks. It is entirely possible that it will flop, not because of poor developers or design concepts, but simply because of technical limitations and/or the personal preferences of MMO players on the whole. I don't think this scenario is likely, and I definitely do not wish it to happen, but don't take AoC's success as predetermined fact.
Have to agree , AOC has not shown its hand to the public ... so it could be good it might not be ... BUT WAR has let the public ranpage through its hand. I never knew as much about a mmo before beta even started , i never saw as many vid (there is more than 100 i bet).
Still what i want is WAr i want a PVP game not a pve game that includes pvp i want a pvp game where i can pvp and still RPG. See they ahve been divided in the most part as there has been little to no advancement from pvping ... now you can advance as a character pvping ... WONDERFUL:. You can get your armor and swords from PVPing GREAT !! thast what i want. You can make you rmoney from PVP YAhooo ... thats what i want.
thats what i want .
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
if more girls play WAR, then the guys will flock to the game.
BUT
If more girls play AoC,then naturally more guys will wanna play that.
I know, lets stop making these threads, because none of you have even played either game yet. so come back next year with topics like this.
no flame intended.
I entirely disagree
War has enough going for it that it most likely will do very well, if only because of the huge numbers of WOW fans that are disappointed with its PvP system, or lack thereof.
AoC, while it is reaching for the stars so to speak, is taking huge risks. It is entirely possible that it will flop, not because of poor developers or design concepts, but simply because of technical limitations and/or the personal preferences of MMO players on the whole. I don't think this scenario is likely, and I definitely do not wish it to happen, but don't take AoC's success as predetermined fact.
Couldn't have said it better myself. WAR only has one true thing to deliver to make it popular; A good PvP system based on skill. If WAR manages to create a good PvP system and the rest of the game is pretty good, I think it will get a big fanbase.
If AoC can deliver what it's promised, it will probably become better, however a game for the people with the really good PCs. We will see how it becomes in the end, it got a lot to prove.
Well what are they doing to make the pvp based on skill, all ive heard about so far is its going to be auto attack. And the videos of the pvp look downright horrible.
I entirely disagree
War has enough going for it that it most likely will do very well, if only because of the huge numbers of WOW fans that are disappointed with its PvP system, or lack thereof.
AoC, while it is reaching for the stars so to speak, is taking huge risks. It is entirely possible that it will flop, not because of poor developers or design concepts, but simply because of technical limitations and/or the personal preferences of MMO players on the whole. I don't think this scenario is likely, and I definitely do not wish it to happen, but don't take AoC's success as predetermined fact.
Couldn't have said it better myself. WAR only has one true thing to deliver to make it popular; A good PvP system based on skill. If WAR manages to create a good PvP system and the rest of the game is pretty good, I think it will get a big fanbase.
If AoC can deliver what it's promised, it will probably become better, however a game for the people with the really good PCs. We will see how it becomes in the end, it got a lot to prove.
Well what are they doing to make the pvp based on skill, all ive heard about so far is its going to be auto attack. And the videos of the pvp look downright horrible.
You're obviously looking at the alpha footage. And auto attack doesn't mean no skill it's just a way for people not having to smash the same button over and over. Personally I hope both games do well. IMO for population wise AoC is going to have the huge WoW population where as WAR is going to have a smaller yet hopefully tit-nit group. I also rather have a game like WAR that I know my computer can handle instead of AoC which is just spells death for most computers as of date, I also don't have the money to go out and buy better equipment for my computer just so I can run one game. I know AoC has a lot of stuff that can outmatch WAR like its graphics and some of the features it has, but when it comes down to that I still pick WAR. I love PvP and RvR and WAR looks like it can give me the satisfaction of what I want.
Well I don't know what do you think but to me it's stupid to compare two totaly diffrent games that aren'r even realised.
I mean those two games have two totaly diffrent game-play styles. So i don't see how can you compare them.
But hey that is what I think:)
AoC will have less then 200K subscribers and will be a niche product. Technilogically it will be superior, but will end up suffering from the same thing that Vanguard did (lack of people upgrading and the ones that did having their systems not work right all the time)
WAR on the other hand will most likely end up in the 400-500K NA/EU subscribers and could climb up from there. EA Mythic has a lot going for it. They have a great IP which is known for realm versus realm type of conflict. Combine that with a developer who is going to stick to what the IP is known for (something SWG didn't do, if a Star Wars MMO was released like KoToR, it would of been huge imo). Plus they have huge pockets to advertise and are willing to as seen by all of the information already floating around. EA Mythic is also using an engine that they are already familar with in an updated version of the DAoC engine. The graphical style, while not as technically superior as AoC is, has great art direction since they are basing it on the already known Warhammer style.
Overall I think WAR is the one that is more likely to do well.
Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)