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How long will the single-player experience last?
Only the first hour or so of the game is completely single-player. Once you reach the village of Tortage, you will start meeting other players. You can switch between day and night by sleeping at the inn, and during day you will always be with other players, while during the night you will be all alone. At level twenty you leave Tortage island and head for the mainland, and from there on you will always be in a massively multiplayer environment.
Ok, so which one is it:
And why should I pay a monthly fee for 20 levels?
Granted, the first 30 days are free, but you'd be surprised how many casuals take months to get to level 20, in most MMO games. And what about family members, or friends, who want to play together? Do they all have to be level 20 first? The Answer is YES, which is AoC's major flaw.
When you first start out, you will be completely alone and the characters around you will only be computer-controlled. They will talk with you, interact with you and fight you but you won't find any other players around. You will, however, be able to send messages and communicate with friends and other players on the server.
Ok, so chatting is our only way to communicate for 20 levels. Why? What's the purpose, we can't interact with anyone physically. That sounds like bad MMO design to me, oh wait, it's not an MMO, it's single-player, right?
Why have you chosen to have a single-player part at the start?
We believe this is a new and better way of introducing MMO players into the gameworld. We felt that many online games out there are too difficult to get into, so we tried to find a new approach.
Translation: You are too stupid and don't deserve a challenge, so play the game our way.
You hear that MMO veterans? You are too stupid to play an MMO. All your past games were too hard to get into, such as:
We can only pray, that AoC, will show us how a real MMO newbie experience should be! AMIRITE?
Comments
Yea , well , that thing with no other players untill lvl 20 sucks but is a good thing also because the players will have to work hard and so we will get rid of those beggars ( give me party or group or something to lvl me up pls ) . And yes , the game is more like a single-player than a MMO .
Well i don't see the problem here really. They said that they want to tell a story in the first 20 levels and to make sure that players have enough experience before they go into the bigger world. I think it's a great idea considering alot of new players don't even read the instructionbook you get with the game. So they just enter the game and start spamming channels for answers they can find in the instructionbook (an it can be pretty annoying when people keeps asking the same questions).
Btw i'm one of those person that don't read instructionbooks because alot of games use the same keybindings making it easier for people with gamingexperience to get into a game much quicker. The first 20 lvls is more for people new to mmorpgs.
Imo if it take you months to get to lvl20 you should consider trying other kind of games especially if the game is P2P. Paying like $15 a month while you can only play like a couple of hours a month doesn't seem like a good deal to me.
And im sure getting to lvl 20 won't be hard because this will turn alot of ppl off.
You dont have to stay at the noob island, you can travel to the real world when you want to.
I think the idea is fine. There wasnt really any purpose for the lowbies on the server anyway, the characters that were especially low and undeveloped. The max level for this game is 80, and I'm sure the developers took into account how much time people want to spend single player. Since AoC is an MMO first single player second, I'm sure the time spending getting to level 20 isnt going to be all that long like you describe it as, especially once you get to know the system.
In short; for levels 1-20 Im sure the exp bar will go up pretty quickly, and then we'll see a drop once you hit 20.
I think its nice they're trying something different. I really dont think it'll be as bad as the OP is trying to make it out to be. I think we should have an optimistic view on the game until we get a chance to try it. I know from my past experiences when trying an mmo that the noob area is filled with people who are just making twinks and they're usually jerks.....Ask a question in OOC and they laugh at you. Also, I think this might be a way to prevent twinking your toons.
Which Final Fantasy Character Are You?
Final Fantasy 7
I think you need to read a little more closely. Its optional to play Solo until level 20. If you play during the day, its MMO
I don't know why I'm bothering, as you obviously haven't done your research, and have failed at understanding what you have read. But here goes:
The first 20 levels OF YOUR FIRST CHARACTER are a tutorial.
When you first enter, you get a quest. You complete the quest (about 1 hours worth of time GEE THERE"S YOUR 1 HOUR SINGLEPLAYER).
WHEN the quest is completed, you can go and sleep at the inn, which enables you to switch from day to night, whenever you want.
During the day, you can run around and play WITH THE OTHER NEW PLAYERS (MULTIPLAYER, WHAT A CONCEPT!), during the night you quest by yourself.
At level 20, you (AND ALL THOSE OTHER PEOPLE YOU HAVE BEEN PLAYING WITH ON THE NEWB ISLE) get to go to the main game, which is multiplayer night or day.
In short, learn more before you start ranting about things you don't know.
And if you still don't get it, or don't like the concept, here's a wild thought: DON"T PLAY IT!
Normally, I wouldn't be this argumentative, but your post just comes off as a trolling/flaming post, as their are MULTIPLE THREADS right on this site, and the official forums, that explains this concept OVER AND OVER AND OVER AGAIN!!
Have a nice day.
If that is AoC only flaw then it should be a huge success because people will not mind the OPTION of single player to lvl 20 to become familiar with the game. EvE had a lenghty tutorial but it was fun and informative for learning the game. Those that don't want to invest an hour of attention span for learning should play something easier.
Ok, so which one is it:
And why should I pay a monthly fee for 20 levels?
Granted, the first 30 days are free, but you'd be surprised how many casuals take months to get to level 20, in most MMO games. And what about family members, or friends, who want to play together? Do they all have to be level 20 first? The Answer is YES, which is AoC's major flaw.
Ok, so chatting is our only way to communicate for 20 levels. Why? What's the purpose, we can't interact with anyone physically. That sounds like bad MMO design to me, oh wait, it's not an MMO, it's single-player, right?
Translation: You are too stupid and don't deserve a challenge, so play the game our way.
You hear that MMO veterans? You are too stupid to play an MMO. All your past games were too hard to get into, such as:
We can only pray, that AoC, will show us how a real MMO newbie experience should be! AMIRITE?
Ok, so you were able to run through and get snippets of information, but incapable of fully reading?
Yes first 20 levels are single player. Yes duing this time you will be able to have some limited interaction with other players. Yes once you leave the noobie island you are in the full on mmo.
No, you do not pay a monthly fee until after you decide to leave noobie island. Yes you have to play online with characters stored on their servers so you don't hack.
It takes less time to go to the forums and do a little research than to write an inflammatory post showing your astounding ability to jump to completely and unfounded conclusions. From the "Commonly Asked Questions" thread in the newcomers forum at the official site 2nd or so post: http://www.conan.ch/conanonline/interview_quotes.htm#singleplayer
That will answer any and everything you come up with in your post. Good grief.
http://www.speedtest.net/result/7300033012
the first six levels are single player only, however more things unlock at 20
Although the single-player experience was previously set to last until level 20, some focus-testing and gameplay balancing has shortened that experience to just the first six levels.
From the very first level, after you choose your character aboard a slave ship, you will be able to chat with friends online, but it isn't until you reach the first city at level six that you'll be able to group with them on quests. At level 20 (out of a level 80 limit) you'll reach the mainland, choose a country of origin, and be able to create a guild. Essentially this means the first few hours of the game serve as a tutorial to introduce players to the combo-based melee combat system.
the link: www.1up.com/do/previewPage
I miss DAoC
You even got the "free" part wrong aswell!
Its free the whole "SP" part, and the 30 day trail starts when you are in the MMO part at level 20.
How good is that huh!?
I have no interest to even try AoC, as a carebear I stay FAR from it.
But I think this topic is pure trolling.
You have no idea how fast or how long it is to level up to 20. When I read this text you link, I got the impression that with 1 hour of gameplay, you would be level 20. That is pretty much like killing 20 encounters (most against only 1 opponent) and leveling up between each encounter.
- "If I understand you well, you are telling me until next time. " - Ren
Holy hell, I just realized how smart this move is! I know at mmo launches, there is always newb zones packed with players, the lag for most people is horrendous. Now though with aoc, since everyone will be apart, and go at their own pace, we shouldn't be seeing the huge graphics lag of having hundreds of players in our view, perhaps only the lag of servers taking the load of players, but even then thats better than letting my fps go to sh*t. Man, I think this is a very smart move on their part, and should almost guarantee a smooth launch!
Jackdog, thanks for the link.
I think this is a brilliant system. I almost wish more MMo's kind of hard this experience. AoC, at this point, is just trying new things out and I give them props for that. The combat looks extremely fun, the bar fights sound entertaining. . .the tutorial will probably help out alot and is NEEDED in a game that is going to be different than it's peers. I say bring on the Single Player for 6 levels.
Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds
"...but you'd be surprised how many casuals take months to get to level 20..."
I hope you're joking about this rigt? even if you play like 10min/day for a months i'm quite sure i'll be close to lvl 20 so does this mean casual player plays like hour or 2 in a month? ok in most mmo's i know you can get to lvl 20 in sameday without even having problems... only game what is quite impossible to get lvl20 in day is like Lineage 2 official servers without any help... and with help you can do it. i feel for you
oh and in aoc it's just a tutorial...
Jeeze, grow up will you? It's only a single hour compared to the countless amount that'll be spent in multiplay. Use it to figure out the game before you jump into the real stuff, I mean unless you've got a beta slot you'd probably take at least an hour to map everything out and become familiar with all the interface/controls.
This thread should be locked for sheer stupidity.
I agree man. That's the problem with people today though, they want to rush everything and automatically get the greatest experience.
An old chinese man told me this one time. "With patience and practice comes the greatest experience in life."
Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds
I agree man. That's the problem with people today though, they want to rush everything and automatically get the greatest experience.
An old chinese man told me this one time. "With patience and practice comes the greatest experience in life."
And I usually say this, "Noobies whine, veterans adapt" Used to say it for cs about 7 years ago, but it now applies to endless things.
I don't know why I'm bothering, as you obviously haven't done your research, and have failed at understanding what you have read. But here goes:
The first 20 levels OF YOUR FIRST CHARACTER are a tutorial.
When you first enter, you get a quest. You complete the quest (about 1 hours worth of time GEE THERE"S YOUR 1 HOUR SINGLEPLAYER).
WHEN the quest is completed, you can go and sleep at the inn, which enables you to switch from day to night, whenever you want.
During the day, you can run around and play WITH THE OTHER NEW PLAYERS (MULTIPLAYER, WHAT A CONCEPT!), during the night you quest by yourself.
At level 20, you (AND ALL THOSE OTHER PEOPLE YOU HAVE BEEN PLAYING WITH ON THE NEWB ISLE) get to go to the main game, which is multiplayer night or day.
In short, learn more before you start ranting about things you don't know.
And if you still don't get it, or don't like the concept, here's a wild thought: DON"T PLAY IT!
Normally, I wouldn't be this argumentative, but your post just comes off as a trolling/flaming post, as their are MULTIPLE THREADS right on this site, and the official forums, that explains this concept OVER AND OVER AND OVER AGAIN!!
Have a nice day.
I bet that shut all idiotes mouths up
Its nice with idiotes, but dont overdo it.
I doubt this will make a difference, if anything, its the same as every other mmo, who groups up for the first few levels in mmos? its never needed if anything it usually slows you down. At least you can still talk to people.
Think the first 20 levels is a good idea anyway, it introduces you to the game, teaches you how to play, introduces you to the lore ( not that i have or ever will care about the lore for a game but some people do )
And reduces lag in the starting areas, also with a game with as many features as conan, it should have some kind of tutorial, other wise you will go in the game, and think wooo i can chop peoples heads off, erm now what?
They changed it to only the first 5 lvls as single player, then you can alternate between single and multi until lvl 20. If you want to play solo, you "sleep" until (night/day) forget which is which, and then you are in your own instance. If you want to play with others, you sleep until (night/day) and then you are with the other players that dont want to solo. So no, you dont have to solo till lvl 20, you just have the option to.
The OP just wanted us to spam this thread because he/she doesn't know how to read.
Personally, this concept is GREAT. WHY?
Have you ever been frustrated over and over because there are WAY to many people on your begining area? Well AoC thought of this concept to not do THAT! OH EM GEE
You start off in your little area, no one else except NPC. You can level quickly without anyone stealing your targets. You can still talk, but not interact until the first 6 or so level, then you can party up, cyber, and whatever.
For god sakes, this is the best concept ever. WoW was laggy as hell, targets kept being claimed and you couldn't finish a simple quest because there was just TOO many people in the area.
This is the main problem with MMORPGs these days. They seem to want to cater to the lowest common denominator so games keep getting more and more dumbed down.
How about an MMORPG that requires an IQ higher than 100 to play, for a change?
My gaming blog
why do people care about this? its the first 20 lvls out of an 80 lvl game. it sets the story up. you have contact with other players in the form of chat which is fine. i am sure the first 20 lvls go by so quickly you wont notice.
in the end this issue will die away as people focus more and more on the higher lvls and endgame.
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
Granted you are trolling, but I'm curious.
What exactly will you be telling us that you told us about? That you did not understand at all how it works? I'm sure that'll be a wonderful reminder to have!
Anyone else see the irony behind the name of Observer and this post? Observer at some point missed comprehension. Oh well, troll better next time! Until then....