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I wanted to ask everyone a very important question regarding warhammer because I suppose everyone is really rooting for this game.
Ive been playing WoW for 3 years now and Ive stayed with WoW because there was always a bit of pvp competition in the game. PvP ranks, guild rivalries regarding battlegrounds, and now arena ranks and such. I wanted to ask if theres going to be a similar concept like that in warhammer. The question is, is there going to be a way to distinguish one guild or a team of 5 with another guild regarding skill and not just gear? Why would a pvper want to play WAR if the game is just about endless sacing of cities over and over again. The game will just turn into a casual type game where people logon for a few hours, do a little pvp and not work toward a rank or move up a pvp ladder system.
I personally think as a pvp game, it should develop a type of BG ladder or ranking system so the pvp people would aim to acheive, because we know that most pvpers that MMOS are mostly hardcore players to begin with who work towards perfection.
Comments
WoW is a great example how these ladders mean nothing. Before the BC revamp it was all about ranks and competition. The best gear for PvP was available to those that racked up enormous amounts of points by playing 12 - 18 hours a day. It even got to the point where the top 10 would purposely stone wall up and coming players unless they agreed to a round robin system where each person would take turns getting top rank for the gear.
If sacking another realms capital and the ability to take banners and trophies while getting XP and items from their cold dead bodies... I am not sure what PvP you are looking for.
Unless another unknown game comes out first... WAR will be the first game since UO and diablo where you can actually remove trophies from fallen opponents. The fact that you can wear these trophies on 4 slots on your character is just even more icing on the cake.
I only hope that the banners and trophies have the names of the guild and player they are taken from. Nothing like staring down your own beard hanging from an ork and then kicking him right in the tonker.
-Atziluth-
- Never underestimate the predictability of stupidity.
SACKING THE ENEMIES CITY
Sacking the enemies city
BTW did i mention sacking the enemies city.
Arenas in WoW are a joke. PVP in WoW is a joke. I reped in one week to rank 14 then DKed down to private in 2 days.
Arena is there to make the Bnet kids think they are hot stuff. OMG look my raid gear is greater then the PVP gear HAHALOLROFLBBQKITTENSPWNLAZERSPEWPEW or whatever they all say.
Please stick to your game and allow those of us who want to wage WAR have ours. This game is about WAR not omg I can capture a flag, play king of the mountain. Its about WAR. How do you win a WAR?
Do you
A - Kill the enemy and sack his town
B - Play king of the hill (AB)
C - Capture the flag
D - Play in a arena where its a cool down fest to see who has the right spec or the right class of the month on their team.
One of those is correct I will let you decide.
DAoC started the pvp ranking system so WoW actually copy stuff from other games omg. pvp in WoW is like for little kids dont tell me u are proud of it.
[quote]Ive been playing WoW for 3 years now and Ive stayed with WoW because there was always a bit of pvp competition in the game.[/quote]
This is a very false statement. In the early days of WoW the only PvP was WORLD PVP
WAR will be a PVP game for little kids as well. auto attack, auto attack, auto attack, clases, levels, instances, where have I see n this game before lol. sacking capitals ya right thats so fake. it'll be reset right after u do it. this game is just- I dunno fake
im talking about being competitive in this game.
how do i make my guild a top guild in this game if sacking an enemy city takes a huge raid of players. How do i show the rest of the guilds in the game that the member of my guild are skilled and have teamwork. Wheres the skill in getting hundreds of players together and sacking the enemy city over and over and over.
I wanted something like a competitive ladder system so when my guild enters a BG with another guild, theyll be like "oh shit, its XXX guild", otherwise its something like a casual game, like Tarren Mill vs Southshore. Sure those battles are fun, but the fun lasts for a month and you say, this is it? Whats to stop me from AFK following players in a raid to sack a city, get kills, etc...
wheres the competition?
It will be a reputation thing most likely, if you have good players in your guild, people might just kos you for a general dislike, or run from you.. in WoW there was no guild ladder system, the only ladder system now is arena..
Though we have heard of stupid haste in war, cleverness has never been seen associated with long delays.
-Sun Tzu, the Art of War
Hey I figured I would throw you a bone since you keep posting here.....GTFO
Though we have heard of stupid haste in war, cleverness has never been seen associated with long delays.
-Sun Tzu, the Art of War
It will be a reputation thing most likely, if you have good players in your guild, people might just kos you for a general dislike, or run from you.. in WoW there was no guild ladder system, the only ladder system now is arena..
agreed, the only ladder is arena, which basically is more of a 'sport' of sorts then actual pvp. World pvp in WoW is such a failure dont even go there. and you're right before arena the only system was that of ranks which has nuffin to do with skill, just how much time you put in... anyone who thinks the high warlord was high warlord coz of 'skill' is just outright mad. Almost every aspect of WoW is rewarded by 'time put in'... there is very little skill involved 'cept maybe in the absolute top of the arena teams (where imo gear matters less coz everyones got top gear).
SACKING THE ENEMIES CITY
Sacking the enemies city
BTW did i mention sacking the enemies city.
Arenas in WoW are a joke. PVP in WoW is a joke. I reped in one week to rank 14 then DKed down to private in 2 days.
Arena is there to make the Bnet kids think they are hot stuff. OMG look my raid gear is greater then the PVP gear HAHALOLROFLBBQKITTENSPWNLAZERSPEWPEW or whatever they all say.
Please stick to your game and allow those of us who want to wage WAR have ours. This game is about WAR not omg I can capture a flag, play king of the mountain. Its about WAR. How do you win a WAR?
Do you
A - Kill the enemy and sack his town
B - Play king of the hill (AB)
C - Capture the flag
D - Play in a arena where its a cool down fest to see who has the right spec or the right class of the month on their team.
One of those is correct I will let you decide.
Actually more than one of those is correct. Although I can't wait to sack towns.
Taken from a Gamespot.com interview --
GS: Tell us about the game's player-versus-player scenarios. How are they different from the kind of lawless, free-form player-versus-player battles we've seen in other games, where players with high-level characters often go "ganking" (killing defenseless lower-level players who have little to no chance of surviving)?
Brian Wheeler: Scenarios are our instanced battles and feature a variety of gameplay types, including deathmatch, capture the flag, domination, and a mode called "murder ball." All levels of scenarios will feature a matching system that looks at a player's relative power based on their level, abilities, and items to create as evenly matched battles as possible in these instanced zones. Additionally, there are some level restrictions in the lower areas to keep higher-level characters from joining in. The other advantage that scenarios have over open-ground combat is that we can control the number of players on each side's team, for six-on-six, 12-on-12, or larger group combat. This is in stark comparison to real-world assaults, where numbers often win.
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Originally posted by jor8888
DAoC started the pvp ranking system so WoW actually copy stuff from other games omg. pvp in WoW is like for little kids dont tell me u are proud of it.
DAoCs ranking system was also a static system which meant there was no competition for ranks. Anyone could be RR10+ and once you achieved a Realm Rank (RR) it never decayed.
I also could of swore I remember hearing or reading somewhere that WAR will have something similar to this as well, but DO NOT QUOTE ME.
It is clear you have no clue about this game. What game you in here trollin for?
-Atziluth-
- Never underestimate the predictability of stupidity.
In Skirmish fighting you will get famous if you win most group vs group fights.
Battleground objectives is mostly zerg fest so no fame there.
Scenarios will be organized Group vs Group fights that is quite competitive.
But you wanted to know how you can rank yourself.
There will be Guild Levels/Ranks, not much said about them but i guess its based on the collective Renown points of its members.
For yourself each kill you do you get Renown points, based on your enemy rank. These is similar to the Realm point system Mythic had in Dark age of Camelot. You will get other sorts of rewards though but isn't much revealed about that.
WAR will most likely have all the other stats that Daoc had. Check this link for example of daoc system.
http://www.camelotherald.com/chardisplay.php?s=Bors&c=393307
MMO's Played: 20 , Closed Beta: 9 , Open Beta: 3 , Currently:Warhammer Beta
Guild: Futilez
Thought I heard on one of the fan site videos from the recent online gathering that there will indeed be ranks for guilds AND players. Kinda like DAoC.
There are titles, tactics, spells, attacks, banners, and ranks to be won by individuals, but crucially there are all these things to be earned as guilds also. As guilds rank up, they have decisions to make. There are skill/talent trees (not called that probably) where guilds choose what to take. I heard there are "talents" that improve crafting, or defensive moves, etc.
So I can see a lot of competition between guilds, and a sense of superiority over others as a guild gains the next step on the ladder to power.
______________
Mark E. Cooper
AKA Tohrment
Proud member of Damned Souls since 2007.
http://www.damnedsouls.eu
They said city wont reset unless u gather an army to take it back. It will get harder and harder for enemy to hold the city for a long time probably b/c the npc gets tougher? or more npc spawn and with enemy all spread out getting drunk and raping hot elves I dont see a reason to have auto reset.
Guilds have 100 ranks. It works kind of like a real player. You build up xp and your guilds gains ranks. Then as you gain ranks you unlock features like banners, symbols, etc. Not really sure about all the details or what you do to gain xp for your guild, but yea there's 100 ranks. There is also renown ranks. I think there's 100 of those as well. Not sure what they are either. Not much info has been released about them yet.
WAR is encouraging team play. Not that there aren't any ways to be distinguished (Guild ranks, RvR ranks), it's just that it isn't "Every man for himself", It's "Every man for himself, for the betterment of the group".
In war you will have rps, just like in daoc. reknown points earned for killing enemies, healing and completing objectives. So, you could say rps=skill, though just like daoc, it's more like rps=time spent. Hoever, just like daoc, if you rvr a lot, be it solo small group 6man or zerg leading, people on your server will come to know you and like/hate you for what you do
Just like in wow, before bg's and honor system were implemented (or slightly after honor system) when people zerged in tarren mill/sauth shore, you had people who ere respected/wel known for one or another reason. of course, with bg's and cross server ques later on taking out all meaning and association with enemies form pvp, wow lost all that. And all you had left is a bunch of no life or in most cases account sharing people playing 24/7 for 3 months to reach rank 14 as if that actually ment jack.
So, yes war will be competitive, the way to distinguish yourself or your guild is more rps earned and being well known on your server for your pvp skill (or your zerg leadign ability or what not) Hell, in daoc, there are plenty of guilds who ran successful 8 man groups that are known throughout servers (even ones they didn't play on) and most people know 8 man groups that play on their own server.
Can you tell me the best pvp guild on your wow server that you played on for 3 years? Probably not, though I suppose you could tell me the best pve guilds, possibly even the best pve guilds from other servers too. Thus, wow is a pve game with meaningless pvp.
PS: and could aoc fanboys shut up abotu auto attack. Not havign auto attack doesn't make a game better, it makes it different. Also, daoc doesn't require skill because it has auto attack? wow doesn't require skill because of auto attack? Any mmo with pvp doesn't require skill because it has auto attack? Yea right.
The laddes in WoW are a joke. Those at the top are not necessraily the best, instead they are just the ones who have no life and can spend hours playing. Guilds that are genuinely good don't need ladder systems to generate a rep, they do it through their ingame deeds.
They said city wont reset unless u gather an army to take it back. It will get harder and harder for enemy to hold the city for a long time probably b/c the npc gets tougher? or more npc spawn and with enemy all spread out getting drunk and raping hot elves I dont see a reason to have auto reset.
NPCs defending your town why are you excited about that? You supposed to be pvping not fighting mobs lol
They said city wont reset unless u gather an army to take it back. It will get harder and harder for enemy to hold the city for a long time probably b/c the npc gets tougher? or more npc spawn and with enemy all spread out getting drunk and raping hot elves I dont see a reason to have auto reset.
NPCs defending your town why are you excited about that? You supposed to be pvping not fighting mobs lol
lol reasons are so obvious its just... wow
dont know if some one posted a link to video yet. but its the newest info Mythic has released to fan sites a week or so ago. their are alot of Q and A video. http://war-rvr.net/ has links to all of them, just scroll down.
But the Intro Q and A one is good. quests rank up just like chars do. as your guild gets stronger from completeing stuff like killing the king of the Empire you recieve rewards, banners, ect... way to much stuff to list every thing, but its really good should watch it.
the stuff on guilds starts at 1:30 into the intro Q and A video.
intro Q and A - http://games.internode.on.net/filelist.php?filedetails=10489
RvR Q and A - http://games.internode.on.net/filelist.php?filedetails=10490
Not even going to touch this...pretty sure this guy has no clue about MMOs and PVP.
[quote]WAR will be a PVP game for little kids as well. auto attack, auto attack, auto attack, clases, levels, instances, where have I see n this game before lol. sacking capitals ya right thats so fake. it'll be reset right after u do it. this game is just- I dunno fake[/quote]
Im guessing you are making this statement based on your vast gameplay experience and the many hours you have logged on the Beta right?
They said city wont reset unless u gather an army to take it back. It will get harder and harder for enemy to hold the city for a long time probably b/c the npc gets tougher? or more npc spawn and with enemy all spread out getting drunk and raping hot elves I dont see a reason to have auto reset.
NPCs defending your town why are you excited about that? You supposed to be pvping not fighting mobs lol
its RvR not PvP. little diffrent, pvp is just mindless zerging like WOW.But you need NPC's to reset the city after a while becuase if one side just has so much more population then the other side they will never get the city. dont know how you could even say something stupid like that since every city in every MMO has NPC's in it.