Maybe something like Demons by John Shirley would be interesting as well. Idlewild by Nick Sagan is another I like. I also agree with others on the Discworld and firefly, a nice cyberpunk themed world along the lines of Bladerunner and Neuromancer would be fantastic.
not sure if anyone said this but Naruto would be a great sandbox MMO. just this of all the jutsus and fighting styles you could have in a game like that. plus you wont be so stuck down to the lore b/c its such an open IP.
I agree. Only problem I would think that would occur is how lop sided the villages would be. Hidden Leaf would be jam packed. That's why I say Ninja MMO, maybe a Naruto TYPE Universe, just not Naruto lore.
I don't think thats true... a lot of people will roll with another village. I would probably go with sand. It all depends on what they do to make each village appealing. They could also make options to betray your village and join the sound. A ninja MMO wouldn't be bad, but I would prefer naruto.
There are so many great authors out there for the Sci-fi/Fantasy genre that haven't really been touched. I think something from Philip K. Dick would be awesome. Total Recall or, better then that, Bladerunner. Not really sure how you would implement either one, though.
Robert Heinlein would be awesome. Starship Troopers (as long as you stay away from that abomination of a movie) would be an incredible game. You could have the 3 main factions that were mentioned in the books (humans, bugs, and the skinnies) and fight over planets.
KoTOR would be really cool, but again, not sure how you would implement that while still maintaining the integrity of the game and what made it great.
Anything based on the DND universe would be cool as long as they didn't base the game on the DND rules (planewalker thing would be awesome, but I think you would get stuck in Ravenloft. Not sure, it's been a while). I don't think it's much fun to play a wizard or sorcerer and only be able to cast 3 spells per dungeon. Granted, that is a bit of an exaggeration, but you get my point. Those kind of things work on table top, where a days campaign takes 3 weeks and most of the game consists of guys asking where the Mountain Dew is and wondering why the paladin just decided to put the druids wolf up on the alter to see if it would turn the wolf to stone. NWN didn't take the 3rd edition rules that far.
Nothing by Whitewolf would work, in my opinion. Those games are not designed to be action RPG's. They are meant for social interaction with a dark world back drop. IMO, I think those games are just not very fun.
Mechwarrior would be cool, but yet again, not sure how you would implement it. Guess it would have to be skill based. Guess maybe as you gain more experience, you can add tonage to your mech. Dang it, they need to come out with a new Mechwarrior game. It's been like 7 or 8 years since Mechwarrior 4.
DUNE I think would work best of all the ones mentioned and would be the most original. About 8 years ago, a french company was working on an MMRTS game that just didn't pan out because the studio went under about 8-10 months before the game was scheduled for release. DUNE is one of those franchises where you could have hundreds of factions and it would go along with the story no problem. Of course, I believe you would want to stay within the first 3 books. Hmmm..wonder if I can get the rights to that IP.
At any rate, that's my thoughts on the topic. Nothing really new there, but I'm sure someone is going to flame me for my thougts on Whitewolf.
Shadowrun; as in, the original PnP roleplaying game in its entirety (as opposed to the FPS abortion created for the XBox 360 and PC recently).
Not only is it an excellent merging of science fiction and fantasy allowing players to design characters that use magic, melee and weapon combat, cyber/bio body modification and vehicle and computer combat, but the game system lends itself easily to adapatation to an electronic medium.
The cyberpunk setting would appeal to a large audience while also providing those with a taste for fantasy/magic an outlet and would be a welcome diversion from the current glut of pure fantasy games. The PnP game design lends itself to the creation of small, tight-knit squads and instancing without disengaging the player from the rest of the game world.
If you've never taken a look at the PnP game, give it a look-see.
It is a real pity that Microsoft owns the rights to the franchise, as they have shown their reticence to support the long-term development that a quality MMO requires. I am not referring to any currently published MMOs here; Microsoft / Microsoft Game Studios has at least three aborted MMO projects under their belts.
The one huge mistake I can see Microsoft / FASA studios making would be to try to anticipate the popularity of any future Shadowrun-based products on the recently released FPS, which bears little resemblance to the actual game. Even the current publisher for the Shadowrun PnP roleplaying game was quick to point out that the only thing the two shared was the name. It is a real pity that any future development of Shadowrun video games will be based on the relative lack of market success of a game that is nothing like the PnP game.
Abbatoir / Abbatoir Cinq Adnihilo Beorn Judge's Edge Somnulus Perfect Black ---------------------- Asheron's Call / Asheron's Call 2 Everquest / Everquest 2 Anarchy Online Shadowbane Dark Age of Camelot Star Wars Galaxies Matrix Online World of Warcraft Guild Wars City of Heroes
Originally posted by muaddib101 excerpted Nothing by Whitewolf would work, in my opinion. Those games are not designed to be action RPG's. They are meant for social interaction with a dark world back drop. IMO, I think those games are just not very fun.At any rate, that's my thoughts on the topic. Nothing really new there, but I'm sure someone is going to flame me for my thougts on Whitewolf.
You do realize that CCP/White Wolf has begun development on a Vampire: The Masquerade MMORPG, yes?
Just based on the two existing Vampire games (Redemption and Bloodlines) I couldn't disagree more with your opinion. Both games had very rich story lines and plenty of action.
I guess we'll see what the future holds, eh?
Abbatoir / Abbatoir Cinq Adnihilo Beorn Judge's Edge Somnulus Perfect Black ---------------------- Asheron's Call / Asheron's Call 2 Everquest / Everquest 2 Anarchy Online Shadowbane Dark Age of Camelot Star Wars Galaxies Matrix Online World of Warcraft Guild Wars City of Heroes
Setting a Dune MMORPG during the first three books could work pretty well, but it would force the developers to stay within the lore, much like LotRO. I think it would be better to set the game during the time only barely mentioned in the books. The time between Children of Dune and God Emperor of Dune would be a more flexible setting. There are thousands of years that pass between the books. Anything could have happened in this time period, thus allowing the story line to not be too strict. There is a beginning (when Leto II melds with the sand fish) and an end (when the book starts). There isn't a middle because Herbert didn't write it. If the developers tried, they could get Anderson and Herbert (the son) to write the story for the game.
I wouldn't mind an Army Men MMO (for those of you who don't know what I'm talking about, Sarge's Heroes).
It would be like WWIIOL, you choose either green or tan (blue and grey could somehow be thrown in I guess, maybe as NPC's?) and you do live action fighting. Instead however, you would always spawn as a rifleman and you have to pick up your weapons on the field at completely random spawn points (which change every pickup).
And maybe it could be like WoW where you have a different character for each thing.
not sure if anyone said this but Naruto would be a great sandbox MMO. just this of all the jutsus and fighting styles you could have in a game like that. plus you wont be so stuck down to the lore b/c its such an open IP.
I agree. Only problem I would think that would occur is how lop sided the villages would be. Hidden Leaf would be jam packed. That's why I say Ninja MMO, maybe a Naruto TYPE Universe, just not Naruto lore.
I don't think thats true... a lot of people will roll with another village. I would probably go with sand. It all depends on what they do to make each village appealing. They could also make options to betray your village and join the sound. A ninja MMO wouldn't be bad, but I would prefer naruto.
i think there would be some many things you could do with a mmo like that, that people would go crazy. tons of moves, tons of jutsus, and dam would if they even let you start up your own clan?
Just the Belgariad or the Belgariad and the Malorean? I'm not sure how it would be implemented. The story is very focused on Garion and his friends. I don't remember Eddings going into a lot of detail about the world and it's events. Maybe it could be set during the period before the Belgariad took place. Maybe during the wars where Aldor and his brothers fought Torrak. Maybe..
Just the Belgariad or the Belgariad and the Malorean? I'm not sure how it would be implemented. The story is very focused on Garion and his friends. I don't remember Eddings going into a lot of detail about the world and it's events. Maybe it could be set during the period before the Belgariad took place. Maybe during the wars where Aldor and his brothers fought Torrak. Maybe..
The early works of Eddings always struck me as being perfect for basing a pen and paper RPG world on. The Belgariad is essentially a journey through every single kingdom of the western continent (I don't remember names - too long ago), describing the peculiarities of each region and its people. The Malloreon does the same with the eastern continent. I think it'd definitely need to be another age. Not having too much details might actually allow for easier implementation into an MMOG.
Another possibility is Earthsea (known through the stories about Ged / Sparrowhawk).
Both might prove a big challenge on how to make the magic system though.
I like the idea of Rifts, but I think the problem would become the same thing it becomes in the RPG; eveyone wants to play an MDC charachter or a juicer and my poor Geomatic Immortal gets his ass killed by some freakin dragon or Cosmo-knight. You would have to find some way to put everyone on equal footing, but that would kinda ruin the flavor of the game. I guess you could make it where everyone had to play SDC charachters.
Comments
Maybe something like Demons by John Shirley would be interesting as well. Idlewild by Nick Sagan is another I like. I also agree with others on the Discworld and firefly, a nice cyberpunk themed world along the lines of Bladerunner and Neuromancer would be fantastic.
I agree. Only problem I would think that would occur is how lop sided the villages would be. Hidden Leaf would be jam packed. That's why I say Ninja MMO, maybe a Naruto TYPE Universe, just not Naruto lore.
I don't think thats true... a lot of people will roll with another village. I would probably go with sand. It all depends on what they do to make each village appealing. They could also make options to betray your village and join the sound. A ninja MMO wouldn't be bad, but I would prefer naruto.
I'd have to say my number 1 desire for an IP to be used in a MMORPG would have to be...
Harry Potter!
just kidding.
There are so many great authors out there for the Sci-fi/Fantasy genre that haven't really been touched. I think something from Philip K. Dick would be awesome. Total Recall or, better then that, Bladerunner. Not really sure how you would implement either one, though.
Robert Heinlein would be awesome. Starship Troopers (as long as you stay away from that abomination of a movie) would be an incredible game. You could have the 3 main factions that were mentioned in the books (humans, bugs, and the skinnies) and fight over planets.
KoTOR would be really cool, but again, not sure how you would implement that while still maintaining the integrity of the game and what made it great.
Anything based on the DND universe would be cool as long as they didn't base the game on the DND rules (planewalker thing would be awesome, but I think you would get stuck in Ravenloft. Not sure, it's been a while). I don't think it's much fun to play a wizard or sorcerer and only be able to cast 3 spells per dungeon. Granted, that is a bit of an exaggeration, but you get my point. Those kind of things work on table top, where a days campaign takes 3 weeks and most of the game consists of guys asking where the Mountain Dew is and wondering why the paladin just decided to put the druids wolf up on the alter to see if it would turn the wolf to stone. NWN didn't take the 3rd edition rules that far.
Nothing by Whitewolf would work, in my opinion. Those games are not designed to be action RPG's. They are meant for social interaction with a dark world back drop. IMO, I think those games are just not very fun.
Mechwarrior would be cool, but yet again, not sure how you would implement it. Guess it would have to be skill based. Guess maybe as you gain more experience, you can add tonage to your mech. Dang it, they need to come out with a new Mechwarrior game. It's been like 7 or 8 years since Mechwarrior 4.
DUNE I think would work best of all the ones mentioned and would be the most original. About 8 years ago, a french company was working on an MMRTS game that just didn't pan out because the studio went under about 8-10 months before the game was scheduled for release. DUNE is one of those franchises where you could have hundreds of factions and it would go along with the story no problem. Of course, I believe you would want to stay within the first 3 books. Hmmm..wonder if I can get the rights to that IP.
At any rate, that's my thoughts on the topic. Nothing really new there, but I'm sure someone is going to flame me for my thougts on Whitewolf.
Shadowrun; as in, the original PnP roleplaying game in its entirety (as opposed to the FPS abortion created for the XBox 360 and PC recently).
Not only is it an excellent merging of science fiction and fantasy allowing players to design characters that use magic, melee and weapon combat, cyber/bio body modification and vehicle and computer combat, but the game system lends itself easily to adapatation to an electronic medium.
The cyberpunk setting would appeal to a large audience while also providing those with a taste for fantasy/magic an outlet and would be a welcome diversion from the current glut of pure fantasy games. The PnP game design lends itself to the creation of small, tight-knit squads and instancing without disengaging the player from the rest of the game world.
If you've never taken a look at the PnP game, give it a look-see.
It is a real pity that Microsoft owns the rights to the franchise, as they have shown their reticence to support the long-term development that a quality MMO requires. I am not referring to any currently published MMOs here; Microsoft / Microsoft Game Studios has at least three aborted MMO projects under their belts.
The one huge mistake I can see Microsoft / FASA studios making would be to try to anticipate the popularity of any future Shadowrun-based products on the recently released FPS, which bears little resemblance to the actual game. Even the current publisher for the Shadowrun PnP roleplaying game was quick to point out that the only thing the two shared was the name. It is a real pity that any future development of Shadowrun video games will be based on the relative lack of market success of a game that is nothing like the PnP game.
Abbatoir / Abbatoir Cinq
Adnihilo
Beorn Judge's Edge
Somnulus
Perfect Black
----------------------
Asheron's Call / Asheron's Call 2
Everquest / Everquest 2
Anarchy Online
Shadowbane
Dark Age of Camelot
Star Wars Galaxies
Matrix Online
World of Warcraft
Guild Wars
City of Heroes
There's already a Fallout look alike in the works and it may enter beta before the end of the year.
Fallen Earth...
You do realize that CCP/White Wolf has begun development on a Vampire: The Masquerade MMORPG, yes?
Just based on the two existing Vampire games (Redemption and Bloodlines) I couldn't disagree more with your opinion. Both games had very rich story lines and plenty of action.
I guess we'll see what the future holds, eh?
Abbatoir / Abbatoir Cinq
Adnihilo
Beorn Judge's Edge
Somnulus
Perfect Black
----------------------
Asheron's Call / Asheron's Call 2
Everquest / Everquest 2
Anarchy Online
Shadowbane
Dark Age of Camelot
Star Wars Galaxies
Matrix Online
World of Warcraft
Guild Wars
City of Heroes
Rifts
Setting a Dune MMORPG during the first three books could work pretty well, but it would force the developers to stay within the lore, much like LotRO. I think it would be better to set the game during the time only barely mentioned in the books. The time between Children of Dune and God Emperor of Dune would be a more flexible setting. There are thousands of years that pass between the books. Anything could have happened in this time period, thus allowing the story line to not be too strict. There is a beginning (when Leto II melds with the sand fish) and an end (when the book starts). There isn't a middle because Herbert didn't write it. If the developers tried, they could get Anderson and Herbert (the son) to write the story for the game.
I wouldn't mind an Army Men MMO (for those of you who don't know what I'm talking about, Sarge's Heroes).
It would be like WWIIOL, you choose either green or tan (blue and grey could somehow be thrown in I guess, maybe as NPC's?) and you do live action fighting. Instead however, you would always spawn as a rifleman and you have to pick up your weapons on the field at completely random spawn points (which change every pickup).
And maybe it could be like WoW where you have a different character for each thing.
That would be prettty fun.
Battletech.
Shadowrun.
Made out of pure win.
Blade Runner
Talislanta
Belgariad
Disc World
Sandman
Kult
Just a few ideas...
I'd also like to see Mechwarrior, and V:TM. I wouldn't at all mind a worthy successor to Earth and Beyond either (Eve is too different).
"That 70's Show: The MMO." That's all I'm sayin.
I agree. Only problem I would think that would occur is how lop sided the villages would be. Hidden Leaf would be jam packed. That's why I say Ninja MMO, maybe a Naruto TYPE Universe, just not Naruto lore.
I don't think thats true... a lot of people will roll with another village. I would probably go with sand. It all depends on what they do to make each village appealing. They could also make options to betray your village and join the sound. A ninja MMO wouldn't be bad, but I would prefer naruto.
i think there would be some many things you could do with a mmo like that, that people would go crazy. tons of moves, tons of jutsus, and dam would if they even let you start up your own clan?
Just the Belgariad or the Belgariad and the Malorean? I'm not sure how it would be implemented. The story is very focused on Garion and his friends. I don't remember Eddings going into a lot of detail about the world and it's events. Maybe it could be set during the period before the Belgariad took place. Maybe during the wars where Aldor and his brothers fought Torrak. Maybe..
Good Call on a Dune MMO, that would add something fresh to the sci-fi/fantasy hybrid mix.
I would love to see a KotOR MMO, even a MMO based on star wars after the RotJ timeline and not made by or handled by SOE.
I Reject your Reality and Substitute it with My Own!
i dont know how this would work but i think a magic the gathering mmorpg would be sweet like daoc style you know?
Most of mine are movies, in case you didn't know. I am not much of a PnP player so I don't really know many.
The Postman
Children of Men
Dark City
Tombstone
Zaitoichi
Ronin (the comic book by Frank Miller)
The Vampire Chronicles
Not only base the game on the worlds themselves but also capture the art style of the IP.
Of course if any of these were made into a MMOG, they would most likely be bad, nice to think about though.
Don't you worry little buddy. You're dealing with a man of honor. However, honor requires a higher percentage of profit
Another possibility is Earthsea (known through the stories about Ged / Sparrowhawk).
Both might prove a big challenge on how to make the magic system though.
Darkfall......
Ummm...this is a post on games we want to see made, not games that are being made that we can't wait for.
i like this one
I like the idea of Rifts, but I think the problem would become the same thing it becomes in the RPG; eveyone wants to play an MDC charachter or a juicer and my poor Geomatic Immortal gets his ass killed by some freakin dragon or Cosmo-knight. You would have to find some way to put everyone on equal footing, but that would kinda ruin the flavor of the game. I guess you could make it where everyone had to play SDC charachters.
RIFTS!
I would want to be a Juicer