There are ways to deal with a juicer...specially since life expentacy is so short...
Psi-Knights on the other hand...or even better, I want to lead a Dogboy guild!
But yes, that world is huge and can cover just about every possible expansion. Bring on the vampires and the splugorth! (I heard they were making a movie...but nothing has come of it)
Had a few more thoughts too add. By the way most of your responses are awesome and great reading, save the few naysayers who hate fantasy etc. or IP's being made into games.
Magic the Gathering has tons of lore classes etc.
Dragon Warrior might be cool, if it gets a bit more mature and not so kiddyized as the last installment.
something based on the Shannara books, or Magic: Kingdom of Landover novels by Terry Brooks would be interesting.
I'm mainly trying to think of worlds already built within literature or movies that would really flesh out an mmorpg. Battlestar Galactica is a bit narrow so wouldn't quite work. Unless they really expanded on it.
Hmm...what about Babylon 5 or Andromeda, those were cool shows.
To be honest, as much as warhammer is popular and cool as a strategy battle game, it has never been my cup of tea.
I dislike the theme, the style, or SOMETHING. I don't know what it is either, because it is all so very well done. It can't be the art, the "graphics", the models, or the races. It is something though...I just don't know what.
Perhaps I like the fantasy aspects of it, but dislike the 40k futuristic parts. Maybe it's the fact that the game is based on the murdering of thousands upon thousands of soldiers and brainwashed cults. As much as I like the Space Marines, the fact their entire lore is based around a brainwashed cult is a big turn-off. If I wanted to play a cult, I'd play the race where everyone drinks poison to get to heaven, giving victory to the Space Orks before play begins. I dunno, I just don't want a warhammer 40k MMO.
As much as Warhammer 40k is suppose to be set in the future year of 40,000, I do NOT classify it as Sci-Fi. Give me any other Sci-Fi theme for an MMO, as long as it's not Star Wars, Star Trek, Warhammer 40k, or Babylon 5. Those are great movies and games, but let's leave them as movies and games. MMO's need as much freshness as possible, and as little as old themes as is required.
In my opinion, adopting an IP like LoTR, Warhammer, D&D, Star Wars, or the Matrix is just saying "We lack the talent to think of a theme."
Laziness and using a very popular IP is not cool, it's a lack of creativity and style. If I wanted LOTR, I'd read the books or watch the movies. If I wanted Star Wars, I'd read the books or watch the movies. If I wanted D&D, I'd play D&D.
I'm not a major fan of IPs as MMOs...mainly because their track record is less than stellar, but if I had to pick one it would probably be:
Transformers
With customization 10x that of City of Heroes/Villains, and a million times more depth...I just think designing your own Autobot or Deceptacon would kick very large portions of ass. More than meets the eye baby.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
waiting on WoD MMO and the rumored Firefly MMO, as well as the Wild West one..... thinking some different genres might shake stuff up a bit.... but what do I know I'm still playing Vanguard.
"We aren't going to ... Period. End of statement."
In my opinion, adopting an IP like LoTR, Warhammer, D&D, Star Wars, or the Matrix is just saying "We lack the talent to think of a theme." Laziness and using a very popular IP is not cool, it's a lack of creativity and style. If I wanted LOTR, I'd read the books or watch the movies. If I wanted Star Wars, I'd read the books or watch the movies. If I wanted D&D, I'd play D&D. Let sleeping dogs lie; don't milk the cow.
Huh? So what your saying is that some of the companies out there who own the rights to these IP's should never try to further the franchise of their product. Your kidding right? That's like saying ooh, forget the Star Wars lunchbox, the movies were cool but they shouldn't be putting their image on other things. They shouldn't be making toys, t-shirts...because they are lazy and lack the talent to think of a theme.
News flash...the reason most IP's choose other outlets is to further themselves and make more money with a theme that already has a built in audience. Common sense plays a huge role there. It's a form of advertisement.
I mean c'mon...Star Wars has put out some really great games. KotOR was rated game of the year when released. Warcraft is making a movie. Square made Final Fantasy VII advent children which was pretty good imho.
As long as it is done well I'm on board. With that said I will also take original ideas also who incidentally may become huge enough that a book, movie or t-shirt may be made about it. Games to movies haven't been done well for the most part(my opinion of course...but Tomb raider was alright, resident evil wasn't the worst movie ever made).There have been quite a few movies that had decent games come after it. Likewise for books. Shit, half the back stories written for games could be novels, but that's another topic.
So an MMO based on an IP isn't lazy imo. It could very well be common sense. Work Smarter not harder.
His Dark Materials (if done correctly this would be my choice, the whole multiverse part might be a bit hard)
To the poster above, I don't think they are talking about the marketing side of IP's selling out, just the lack of originality that it brings to MMO's, from looking at what has been done so far anyway.
I think the people in this discussion has been more or less trying to say that IP's in general make horrable games, doesn't matter if they are MMO's look at console IP games 90% are *rap with a capital C...
I personally beleave it's the things the above poster menchond(sp?) that are the problems of most IP based games, they normally turn into a marketing thing, and it's all about the money at that point, and they need to be about the game or it will not be one. Well to an extent, it's really more or less about who is in charge and has the final say and where there interests are....
"Sticking with what works doesn't make good games, it remakes them, I quit playing that a while ago. After all, no artist got anywhere from repainting the Mona Lisa as a black women in a white dress...
It's about the paintin man, it's about the paintin..." -Goply
Id like to see a MMO based on Battletech / Mechwarrior in a real sandbox environment. players designing their own mechs and facilities and fighting in pvp for control of resources and military outposts, if done right, would be the only MMO I'd ever need
And id have to agree with the person who said there are too many fantasy MMO's. Well not really too many, but too few of every other genre. Im all for variety, even within a genre.
I fully Agree with you on that. The Battletech/Mech Warrior Universe would make an awesome game is that did it right.
Fantasy: Song of Fire and Ice Series by George R.R. Martin (you might know it as "The Game of Thrones"). Sci-Fi Space: "Ender's Game" by Orson Scott Card Sci-Fi Apocolypic: "A Hymn Before Battle" by John Ringo Gothic Horror: H.P. Lovecraft's universe (Cthulu, Arkham Asylum, or Miskatonic University) Steampunk: "Girl Genius" by Phil Foglio
The universe covered by John Steakly's Armor would nice as well.
In my opinion the book Triplet by Fredrick Pohl would make an excellent MMO. The book was about a tri-dimensional world that was discovered by people from earth in the future. The outer world that they could view from space was a highly advanced technological world that had been devastated by some long forgotten war. When they explored they found a dimensional portal that led to a world of technology that was so advanced it seemed like magic. It had stuff like flying carpets that were actually intricate machines that used advanced technology to fly that was far beyond even future human understanding. On the technological magic world they found a second portal that led to a purely magical dimension. Wizards, Sorcerers, dragons and the whole nine yards. Each dimension was a mirror image of the last, basically the same planet just with different aspects to it(pure technology, technological Magic and pure magic) that were separated by portals that one could only pass through naked so nothing from one world could be taken to another. This game would be everything from Sci-fi to fantasy and would actually be 3 games in one. I personally think that done right this book would make a game that would appeal to the vast majority of players as it would cover several different genres in a single game.
With the track record for established IP development for MMORPGs, I would cry if someone decided to make a Dune MMO. That story line is probably my favorite of all time, and I don't see anyone being able to do it justice. The perfect time line would have to be used.
Other than dune I agree with Shadowrun and possibly Robin Hood.
I am really surprised that no one has suggested Xanth. Xanth would make such an awesome MMO or even a RPG. That world is so open, the possibilities are endless.
There are ways to deal with a juicer...specially since life expentacy is so short...
Psi-Knights on the other hand...or even better, I want to lead a Dogboy guild!
But yes, that world is huge and can cover just about every possible expansion. Bring on the vampires and the splugorth! (I heard they were making a movie...but nothing has come of it)
The big disparity between MDC and SDC was a critical point for PnP gamers... even I will agree it sucked. The vasy majority of players won't want to sling SDC weapons in a world where the premire class is a Glitter Boy. Maybe there's room for entirely-SDC campaigns, like umm, the tutorial... but it has no place in the bigger game (IMO).
Factions would be a must. No non-coalition dogpacks, borgs would have to be either high-end choices after you level up or else crippled from level 1 (diverging from the lore). No coalition magic users. And so on.
I would say just ditch the SDC system completely and reform it for playability.
I'd actually contacted Palladium a few years back asking about selling their IP, and naturally they said "sure, for the right price and to the right person". I don't have a few spare mil on me at the moment or else I'd consider it. However, any big studio would do really well to buy it, IMO.
There are ways to deal with a juicer...specially since life expentacy is so short...
Psi-Knights on the other hand...or even better, I want to lead a Dogboy guild!
But yes, that world is huge and can cover just about every possible expansion. Bring on the vampires and the splugorth! (I heard they were making a movie...but nothing has come of it)
The big disparity between MDC and SDC was a critical point for PnP gamers... even I will agree it sucked. The vasy majority of players won't want to sling SDC weapons in a world where the premire class is a Glitter Boy. Maybe there's room for entirely-SDC campaigns, like umm, the tutorial... but it has no place in the bigger game (IMO).
Factions would be a must. No non-coalition dogpacks, borgs would have to be either high-end choices after you level up or else crippled from level 1 (diverging from the lore). No coalition magic users. And so on.
I would say just ditch the SDC system completely and reform it for playability.
I'd actually contacted Palladium a few years back asking about selling their IP, and naturally they said "sure, for the right price and to the right person". I don't have a few spare mil on me at the moment or else I'd consider it. However, any big studio would do really well to buy it, IMO.
Long live Archie!
As naive as i am about Rifts, suggesting it was only on a whim from remembering it in the late 90's.
Come to find out, theres a massive internet movment DEMANDING a Rifts MMORPG i didn't even know about! It's inevitable at this point that someone will pick up the IP, we can only hope it falls into the right hands. If they said "and to the right person" thats atleast a glimmer of hope that they know the type of company they want to represent their game.
I'd personally like to see a really well-done samurai MMOG along the lines of "Legend of the Five Rings."
While a 40K MMOG might be pretty ambitious to pull off with today's technology, a smaller Necromunda MMOG where your gang have to survive in an urban wasteland would completely doable. Everyone starts out as a lowly human but you'd come across chaos, space marines, eldar, tyrannids, etc.
A dark comic book universe would be fun to play, think "Sin City," "The Crow," "Spawn," or "The Watchmen." I'd like to see far darker themes and more anti-heroes than City of Heroes or a Marvel-based game could provide - I want to see hooker assassins, heroes that feel no compunction about torturing bad guys for info, grisly crime scenesm etc. Note, the game wouldn't have to be based exactly on any of the above-mentioned IP as long as it offered gameplay that reminded you of those movies/comics.
If I had to make a new fantasy MMOG, I'd definitely set it in the Fire & Ice triology of George RR Martin. Lots of cool factions, realistic combat, and plenty of adult intrigue. I do recognize that you wouldn't have crazy fantasy classes like "druid" or "warlock," but it could work if it was primarily a skill-based system.
That just means that the general state of gaming is in flux because a good game is completely in the eye of the beholder. I have to say that there are many games based on IP's that were great. I'm willing to bet that there are many good games out there based on obscure IP's that aren't so well known.
And as far as the MMO market having a track record with IP's gone bad? well...how many MMO's have been based on well known ones? I don't think that there are that many to call it a track record. The only 4 that really come to my mind atm is Star Wars, LotRo ,DDO and MXO. All of which are successful by MMO standards( a real gauge of a track record, put them up against all other MMO's...each stands on their own two feet and continue to be played). Of course they aren't WoW, but then again who is? Not saying those games are awesome, but they aren't shitty either. My opinion.
In the console world I can forgive crappy games because I understand what is and isn't capable of certain programmers and I take it for what it's worth. A game. That's the chance you take. Even if it's shitty, I get my money's worth out of it. I'm a gamer, can't help it. If the argument arises that I shouldn't settle that way well, ya know...can't always have a 30 dollar steak that taste like one.
I find it funny that people believe that folks set out to create crappy stuff. Media in general I think has gotten a bad rap that way. It's a form of art in my eyes like I said before with the eye of beholder. Sometimes it works, sometimes it doesn't.
I for one can say that I have enjoyed some of the games based on other forms of media. I liked many of the Batman/Superman/ Dc COmics games, Marvel Universe Games, OO7 games(loved golden eye), TMNT, Star Wars Battelfront games, KotoR 1 and 2....ect ect. Even the flip side worked for me where I wasn't utterly disappointed. Like Resident Evil, Silent Hill and the Tomb Raider flics weren't the worst movies I have ever seen.
Originally posted by naldric I would say we need a vampire/werewolf/ghost MMO from the Story teller setting from White Wolf; and i would love to see a game in the dark world of Berzerk or Claymore manga/anime
White Wolf merged with CCP and is currently making WOD (world of darkness) MMO based on the pen and paper rpg of the same name. I don't do links.
hmm..how bout the Highlander series? Might be interesting, specially in pvp, and u must have permadeath in that one. Or maybe the Dark Crystal, that'd could be fun too.
Comments
RIFTS!
I would want to be a Juicer
See what I mean.
I want a Jane Austen World fps, a Carson Daley Experience mmorpg and an online trading game involving some kind of yoghurt.
RIFTS!
I would want to be a Juicer
See what I mean.
There are ways to deal with a juicer...specially since life expentacy is so short...
Psi-Knights on the other hand...or even better, I want to lead a Dogboy guild!
But yes, that world is huge and can cover just about every possible expansion. Bring on the vampires and the splugorth! (I heard they were making a movie...but nothing has come of it)
Had a few more thoughts too add. By the way most of your responses are awesome and great reading, save the few naysayers who hate fantasy etc. or IP's being made into games.
Magic the Gathering has tons of lore classes etc.
Dragon Warrior might be cool, if it gets a bit more mature and not so kiddyized as the last installment.
something based on the Shannara books, or Magic: Kingdom of Landover novels by Terry Brooks would be interesting.
I'm mainly trying to think of worlds already built within literature or movies that would really flesh out an mmorpg. Battlestar Galactica is a bit narrow so wouldn't quite work. Unless they really expanded on it.
Hmm...what about Babylon 5 or Andromeda, those were cool shows.
To be honest, as much as warhammer is popular and cool as a strategy battle game, it has never been my cup of tea.
I dislike the theme, the style, or SOMETHING. I don't know what it is either, because it is all so very well done. It can't be the art, the "graphics", the models, or the races. It is something though...I just don't know what.
Perhaps I like the fantasy aspects of it, but dislike the 40k futuristic parts. Maybe it's the fact that the game is based on the murdering of thousands upon thousands of soldiers and brainwashed cults. As much as I like the Space Marines, the fact their entire lore is based around a brainwashed cult is a big turn-off. If I wanted to play a cult, I'd play the race where everyone drinks poison to get to heaven, giving victory to the Space Orks before play begins. I dunno, I just don't want a warhammer 40k MMO.
As much as Warhammer 40k is suppose to be set in the future year of 40,000, I do NOT classify it as Sci-Fi. Give me any other Sci-Fi theme for an MMO, as long as it's not Star Wars, Star Trek, Warhammer 40k, or Babylon 5. Those are great movies and games, but let's leave them as movies and games. MMO's need as much freshness as possible, and as little as old themes as is required.
In my opinion, adopting an IP like LoTR, Warhammer, D&D, Star Wars, or the Matrix is just saying "We lack the talent to think of a theme."
Laziness and using a very popular IP is not cool, it's a lack of creativity and style. If I wanted LOTR, I'd read the books or watch the movies. If I wanted Star Wars, I'd read the books or watch the movies. If I wanted D&D, I'd play D&D.
Let sleeping dogs lie; don't milk the cow.
I'm not a major fan of IPs as MMOs...mainly because their track record is less than stellar, but if I had to pick one it would probably be:
Transformers
With customization 10x that of City of Heroes/Villains, and a million times more depth...I just think designing your own Autobot or Deceptacon would kick very large portions of ass. More than meets the eye baby.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
waiting on WoD MMO and the rumored Firefly MMO, as well as the Wild West one..... thinking some different genres might shake stuff up a bit.... but what do I know I'm still playing Vanguard.
"We aren't going to ... Period. End of statement."
ya. ok. whatever.
but what do i know, i'm only a vanbois i'm told.
Huh? So what your saying is that some of the companies out there who own the rights to these IP's should never try to further the franchise of their product. Your kidding right? That's like saying ooh, forget the Star Wars lunchbox, the movies were cool but they shouldn't be putting their image on other things. They shouldn't be making toys, t-shirts...because they are lazy and lack the talent to think of a theme.
News flash...the reason most IP's choose other outlets is to further themselves and make more money with a theme that already has a built in audience. Common sense plays a huge role there. It's a form of advertisement.
I mean c'mon...Star Wars has put out some really great games. KotOR was rated game of the year when released. Warcraft is making a movie. Square made Final Fantasy VII advent children which was pretty good imho.
As long as it is done well I'm on board. With that said I will also take original ideas also who incidentally may become huge enough that a book, movie or t-shirt may be made about it. Games to movies haven't been done well for the most part(my opinion of course...but Tomb raider was alright, resident evil wasn't the worst movie ever made).There have been quite a few movies that had decent games come after it. Likewise for books. Shit, half the back stories written for games could be novels, but that's another topic.
So an MMO based on an IP isn't lazy imo. It could very well be common sense. Work Smarter not harder.
Hitchhikers Guide to the Galaxy
Battlefield Earth
His Dark Materials (if done correctly this would be my choice, the whole multiverse part might be a bit hard)
To the poster above, I don't think they are talking about the marketing side of IP's selling out, just the lack of originality that it brings to MMO's, from looking at what has been done so far anyway.
I think the people in this discussion has been more or less trying to say that IP's in general make horrable games, doesn't matter if they are MMO's look at console IP games 90% are *rap with a capital C...
I personally beleave it's the things the above poster menchond(sp?) that are the problems of most IP based games, they normally turn into a marketing thing, and it's all about the money at that point, and they need to be about the game or it will not be one. Well to an extent, it's really more or less about who is in charge and has the final say and where there interests are....
Money<<<------------------------------------------------------------------------------------->>>Game
"Sticking with what works doesn't make good games, it remakes them, I quit playing that a while ago.
After all, no artist got anywhere from repainting the Mona Lisa as a black women in a white dress...
It's about the paintin man, it's about the paintin..." -Goply
we need a outlaw star mmo it might not work very well but would definatly be interesting
genius inside insanity
I fully Agree with you on that. The Battletech/Mech Warrior Universe would make an awesome game is that did it right.
url=http://www.enjin.com][/url]
The universe covered by John Steakly's Armor would nice as well.
url=http://www.enjin.com][/url]
In my opinion the book Triplet by Fredrick Pohl would make an excellent MMO. The book was about a tri-dimensional world that was discovered by people from earth in the future. The outer world that they could view from space was a highly advanced technological world that had been devastated by some long forgotten war. When they explored they found a dimensional portal that led to a world of technology that was so advanced it seemed like magic. It had stuff like flying carpets that were actually intricate machines that used advanced technology to fly that was far beyond even future human understanding. On the technological magic world they found a second portal that led to a purely magical dimension. Wizards, Sorcerers, dragons and the whole nine yards. Each dimension was a mirror image of the last, basically the same planet just with different aspects to it(pure technology, technological Magic and pure magic) that were separated by portals that one could only pass through naked so nothing from one world could be taken to another. This game would be everything from Sci-fi to fantasy and would actually be 3 games in one. I personally think that done right this book would make a game that would appeal to the vast majority of players as it would cover several different genres in a single game.
Bren
while(horse==dead)
{
beat();
}
With the track record for established IP development for MMORPGs, I would cry if someone decided to make a Dune MMO. That story line is probably my favorite of all time, and I don't see anyone being able to do it justice. The perfect time line would have to be used.
Other than dune I agree with Shadowrun and possibly Robin Hood.
I am really surprised that no one has suggested Xanth. Xanth would make such an awesome MMO or even a RPG. That world is so open, the possibilities are endless.
Shadowrun
Mechwarrior/Battletech
Mad Max
Aliens vs Predators vs Colonial Marines
KOTOR
RIFTS!
I would want to be a Juicer
See what I mean.
There are ways to deal with a juicer...specially since life expentacy is so short...
Psi-Knights on the other hand...or even better, I want to lead a Dogboy guild!
But yes, that world is huge and can cover just about every possible expansion. Bring on the vampires and the splugorth! (I heard they were making a movie...but nothing has come of it)
The big disparity between MDC and SDC was a critical point for PnP gamers... even I will agree it sucked. The vasy majority of players won't want to sling SDC weapons in a world where the premire class is a Glitter Boy. Maybe there's room for entirely-SDC campaigns, like umm, the tutorial... but it has no place in the bigger game (IMO).
Factions would be a must. No non-coalition dogpacks, borgs would have to be either high-end choices after you level up or else crippled from level 1 (diverging from the lore). No coalition magic users. And so on.
I would say just ditch the SDC system completely and reform it for playability.
I'd actually contacted Palladium a few years back asking about selling their IP, and naturally they said "sure, for the right price and to the right person". I don't have a few spare mil on me at the moment or else I'd consider it. However, any big studio would do really well to buy it, IMO.
Long live Archie!
Might and Magic anyone?
RIFTS!
I would want to be a Juicer
See what I mean.
There are ways to deal with a juicer...specially since life expentacy is so short...
Psi-Knights on the other hand...or even better, I want to lead a Dogboy guild!
But yes, that world is huge and can cover just about every possible expansion. Bring on the vampires and the splugorth! (I heard they were making a movie...but nothing has come of it)
The big disparity between MDC and SDC was a critical point for PnP gamers... even I will agree it sucked. The vasy majority of players won't want to sling SDC weapons in a world where the premire class is a Glitter Boy. Maybe there's room for entirely-SDC campaigns, like umm, the tutorial... but it has no place in the bigger game (IMO).
Factions would be a must. No non-coalition dogpacks, borgs would have to be either high-end choices after you level up or else crippled from level 1 (diverging from the lore). No coalition magic users. And so on.
I would say just ditch the SDC system completely and reform it for playability.
I'd actually contacted Palladium a few years back asking about selling their IP, and naturally they said "sure, for the right price and to the right person". I don't have a few spare mil on me at the moment or else I'd consider it. However, any big studio would do really well to buy it, IMO.
Long live Archie!
As naive as i am about Rifts, suggesting it was only on a whim from remembering it in the late 90's.
Come to find out, theres a massive internet movment DEMANDING a Rifts MMORPG i didn't even know about! It's inevitable at this point that someone will pick up the IP, we can only hope it falls into the right hands. If they said "and to the right person" thats atleast a glimmer of hope that they know the type of company they want to represent their game.
I'd personally like to see a really well-done samurai MMOG along the lines of "Legend of the Five Rings."
While a 40K MMOG might be pretty ambitious to pull off with today's technology, a smaller Necromunda MMOG where your gang have to survive in an urban wasteland would completely doable. Everyone starts out as a lowly human but you'd come across chaos, space marines, eldar, tyrannids, etc.
A dark comic book universe would be fun to play, think "Sin City," "The Crow," "Spawn," or "The Watchmen." I'd like to see far darker themes and more anti-heroes than City of Heroes or a Marvel-based game could provide - I want to see hooker assassins, heroes that feel no compunction about torturing bad guys for info, grisly crime scenesm etc. Note, the game wouldn't have to be based exactly on any of the above-mentioned IP as long as it offered gameplay that reminded you of those movies/comics.
If I had to make a new fantasy MMOG, I'd definitely set it in the Fire & Ice triology of George RR Martin. Lots of cool factions, realistic combat, and plenty of adult intrigue. I do recognize that you wouldn't have crazy fantasy classes like "druid" or "warlock," but it could work if it was primarily a skill-based system.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
That just means that the general state of gaming is in flux because a good game is completely in the eye of the beholder. I have to say that there are many games based on IP's that were great. I'm willing to bet that there are many good games out there based on obscure IP's that aren't so well known.
And as far as the MMO market having a track record with IP's gone bad? well...how many MMO's have been based on well known ones? I don't think that there are that many to call it a track record. The only 4 that really come to my mind atm is Star Wars, LotRo ,DDO and MXO. All of which are successful by MMO standards( a real gauge of a track record, put them up against all other MMO's...each stands on their own two feet and continue to be played). Of course they aren't WoW, but then again who is? Not saying those games are awesome, but they aren't shitty either. My opinion.
In the console world I can forgive crappy games because I understand what is and isn't capable of certain programmers and I take it for what it's worth. A game. That's the chance you take. Even if it's shitty, I get my money's worth out of it. I'm a gamer, can't help it. If the argument arises that I shouldn't settle that way well, ya know...can't always have a 30 dollar steak that taste like one.
I find it funny that people believe that folks set out to create crappy stuff. Media in general I think has gotten a bad rap that way. It's a form of art in my eyes like I said before with the eye of beholder. Sometimes it works, sometimes it doesn't.
I for one can say that I have enjoyed some of the games based on other forms of media. I liked many of the Batman/Superman/ Dc COmics games, Marvel Universe Games, OO7 games(loved golden eye), TMNT, Star Wars Battelfront games, KotoR 1 and 2....ect ect. Even the flip side worked for me where I wasn't utterly disappointed. Like Resident Evil, Silent Hill and the Tomb Raider flics weren't the worst movies I have ever seen.
I would say we need a vampire/werewolf/ghost MMO from the Story teller setting from White Wolf;
and i would love to see a game in the dark world of Berzerk or Claymore manga/anime
White Wolf merged with CCP and is currently making WOD (world of darkness) MMO based on the pen and paper rpg of the same name. I don't do links.
OOh!
To the guy who said AvP vs Marines. That sounds kinda good.
hmm..how bout the Highlander series? Might be interesting, specially in pvp, and u must have permadeath in that one. Or maybe the Dark Crystal, that'd could be fun too.