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Why I left Eve after playing for 2.5 years

2

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  • ArcticblueArcticblue Member Posts: 270

    Originally posted by chryses


    The costs have gone down and I am seeing Raven's selling for 80 million now.  I don't think there is a huge issue now with ships and fittings.  Yes its a pain in the arse if you lose a T2 BS etc.  However if you are strapped for cash most level 4 missions will give around 10-20+ million in bounty, reward, salvaged stuff.  I have sold a few ship mods for 20 million from the salvaged parts so it all adds up.
    I think everyone is missing the point though.  The OP played an mmo (EVE) for 2.5 years.  That's an awesome run for any game. 

    That is true, myself I played EVE for over 3 years  before I did quit, not many games can keep players on that long... I know a few WoW players but honestly I still belive those are in a minority compared to EVE.

    Have been playing WoW since T20 scandal now and ... well have still not managed to level one character to lvl 70 :-) yet... is at lvl 66 now LOL, it is just so damn boring !!!

  • crazyivencrazyiven Member Posts: 142

     About to quit myself,

     Been playing sence E&B shut down. My issues isnt the game its the corps, hard to find a good one. Been in a few (alot) and if your not in the little click of the higher ups you are nothing and can talk for days on vent and noone gives you the time of day. Sitten calling targets and they have their own thing going. Think its funny, when you have more time ingame and 4 times the sp they do and they dont pull you in to the corp and be apart of it.

     Oh-well more of their loss I guess, back to missions till time runs out again. Hell noob corps are looking good to me..

  • SoraellionSoraellion Member UncommonPosts: 558

    It happens a lot tbh, somehow people think that because they have some rank in an internet spacegame they suddenly get the right to shout and look down on people.

    It's all about finding the right corp. The one I'm in very nice, closeknit yet wellknown and capable of dishing it out (and ofcourse taking it on the nose :P)

    You gotta have a little bit of luck.

  • NetzokoNetzoko Member Posts: 1,271

    A lot of people quit because, in PvP, you can only lose in the end. You cannot win. PvP is rather a way to blow your money in return for some fun. If they added some "reason" to PvP besides a small percentage of the victim's parts (which always drop the crappy mods), then maybe people would actually bother.

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  • SoraellionSoraellion Member UncommonPosts: 558
    Originally posted by Netzoko


    A lot of people quit because, in PvP, you can only lose in the end. You cannot win. PvP is rather a way to blow your money in return for some fun. If they added some "reason" to PvP besides a small percentage of the victim's parts (which always drop the crappy mods), then maybe people would actually bother.



    Lots of people bother, every day... day in day out.

  • crazyivencrazyiven Member Posts: 142

    Originally posted by Soraellion


    It happens a lot tbh, somehow people think that because they have some rank in an internet spacegame they suddenly get the right to shout and look down on people.
    It's all about finding the right corp. The one I'm in very nice, closeknit yet wellknown and capable of dishing it out (and ofcourse taking it on the nose :P)
    You gotta have a little bit of luck.
       This is so true, my corp info is a mile long. I spent first year running with the same group mearging corps. Then broke off with a friend and tryed a few more corps. Then found my nitch, spent another year in one corp. They wound up joining an alliance and then broke apart. Kinda sad, that was the funnest I had ever playing EVE.  But yes finding the right corp and getting the social side of the game is a must. If its not there there is no point in being in tat corp. Because if your not getting anything out of your corp, but they are collecting tax on you. Means its time to go, maybe I should get into mining

     

     And to the PVP coments above, there is a great deal to pvp. Holding space and not having to worry about isk.

  • hbosmanhbosman Member Posts: 107

    Never use a ship in PVP you can't afford to loose!

    While there are alot of people flying T2 fitted ships, they can easily killed with the right setup. And with setup I also mean the right gang setup. Just watch some vids made by some which shows how to kill big expensive ships in small inexpensive ships.

    I have played EVE now for 4 months, one thing I have learned in 0.0 space: Never go out alone! Reading from your post, I get this feeling you wanted to 'own' others in one badass ship. Sorry, but MMO's are MMO's because you have to play together in order to get somewhere.

  • onewithfireonewithfire Member Posts: 2

    Ive been playing eve off and on since 04 i can't dedicate to it long term simply because i enjoy games that reward time played, eve does to an extent but the waiting around for skills to train just isn't my thing, although the combat system and just teh never ending world and things to do keep me ocming back for a few months at a time.  Personally on pvp i think a lot of people are missing the fact when they say "there is no reason to pvp."  Eve isn't like Wow or something wher eyou receive ranks and that bogus stuff for killing people.  It is purely about the gaming adrenaline, some experienced players have chosen to be strictly pirates killing lowbies for fun, money, and ransoms.  They bring pvp into the game simply because the rest of us then hav eto try to either counter them, or run for our lives and save our asses.  I see engagements happening every day due to this idea.  There are plenty of rewards for pvping in eve.  Send an enemy corp financialy back by wasting their bs's, make some quick cash by warp scrambling someones ship and screwing them if they dont pay up.  It's wha tmakes eve so great, its realistic, the fueds and desires of the players fuel the pvp, not some in game mechanic set up by the creaters.

  • SoraellionSoraellion Member UncommonPosts: 558

    Originally posted by onewithfire


    Ive been playing eve off and on since 04 i can't dedicate to it long term simply because i enjoy games that reward time played, eve does to an extent but the waiting around for skills to train just isn't my thing, although the combat system and just teh never ending world and things to do keep me ocming back for a few months at a time.  Personally on pvp i think a lot of people are missing the fact when they say "there is no reason to pvp."  Eve isn't like Wow or something wher eyou receive ranks and that bogus stuff for killing people.  It is purely about the gaming adrenaline, some experienced players have chosen to be strictly pirates killing lowbies for fun, money, and ransoms.  They bring pvp into the game simply because the rest of us then hav eto try to either counter them, or run for our lives and save our asses.  I see engagements happening every day due to this idea.  There are plenty of rewards for pvping in eve.  Send an enemy corp financialy back by wasting their bs's, make some quick cash by warp scrambling someones ship and screwing them if they dont pay up.  It's wha tmakes eve so great, its realistic, the fueds and desires of the players fuel the pvp, not some in game mechanic set up by the creaters.

    This tbh.

     

    EVE PVP is rewarding becaue there is a personal drive to pvp; you capture/defend assets, the adrenaline rush and whatnot. WOW PVP is rewarding because uhm... you get better gear and uber l337 titles!!!! yeah...

    We had a small gang of 12 doing an OP yesterday, 40-50 jumps deep into enemy territory. The OP took several hours, we killed lots, got chased, lost some ships and all the fun/drama/cursing that comes with all that. The fun, adrenaline and sense of achievement you get from that you will NEVER find in WOW or something similar.

     

     

  • czarmarcusczarmarcus Member Posts: 8

    NOT EVERYONE CAN BE #1.

     

    The point of MMORPG is to play in a team. If you are not good enough to destroy your opponent alone, bring 2 buddies! It's as simple as that.



    In a game with 30,000 players online, only 1 can be the best. It's just like real life -- either you learn to win when you are not the best, or you pick up the scraps for your whole life.

    Enjoy the fish bones; personally, I prefer to lobster.

  • ArcticblueArcticblue Member Posts: 270

    Originally posted by czarmarcus


    NOT EVERYONE CAN BE #1.
     
    The point of MMORPG is to play in a team. If you are not good enough to destroy your opponent alone, bring 2 buddies! It's as simple as that.


    In a game with 30,000 players online, only 1 can be the best. It's just like real life -- either you learn to win when you are not the best, or you pick up the scraps for your whole life.
    Enjoy the fish bones; personally, I prefer to lobster.

    Yeah it's like in WoW ... you can't always kick everyone's asses there... but in group you actually can.

    Remember when I where lvl 42 and my friend was lvl 62 and we kicked a lvl 70 druid's ass.. even he was having epic gear and all... :-P was fun.

    Also when I where lvl 53 and I kicked a lvl 60 mage :-P he never belived that would or could be possible :-P.

     

  • DrkreaperDrkreaper Member Posts: 76

    I started playing EvE in 2004 ..I have found that a single account is a tough road to walk ...I have 3  and with them all going (3 puters also)  I can make huge sums of isk but it is work and  can burn you  out.

    I have a pure miner a miner/production & a mutt all these chars are well over 30 mil in sp

    I also have a pvp account I don't like to mix my money making chars with my pvp char ..and yes T2 is  costly .......but I like to win so I put the best on my ships....

    there are many ways to mix mining & mission running salvage & production into pure isk ..but to do it on 1 account for me would be much too frustrating .......

  • pdq2004pdq2004 Member UncommonPosts: 37

    Some of you just don't get it. Online gaming is supposed to be fun......not work! Geesh. 3 accounts??! My oh my. Why not hire some others to help you. Man o man. How about a clock-in when you start your onine "work"?? Make sure to report your income for tax purposes. Two and a half years? Hmmm. I wonder what was the real reason you quit. Holy cow. Have a nice day at your online work.

  • DrkreaperDrkreaper Member Posts: 76

    Yes its supposed to be fun and I have fun playing eve ...what I was saying is it takes time and some effort to have 3 accounts running at the same time mining and mission running& salvaging & producing items to sell ...I have a job in RL ..a wife 2 kids and a mortgage so I don't spend massive time in front of my puters   working at eve......but I generally generate 700 to a billion isk in a week .and I spend it on Items for my ships and skills and on new BPO to make more isk .

    This thread is about why a player after 2.5 yrs quit eve because he couldn't compete  wallet wise with other players players like me who can make tons of isk and I am a small fish in the pond of eve we have players in my alliance [industrial based with 00 access] that generate billions of isk weekly ..

    and when you get right down to it what game isn't about the $$$$$ made to spend on equipment ...is wow or everquest or eq2 or vanguard any different  no the difference in those games you grind with 1 char to get your stuff splitting time between chars even with a rest bar will impede said chars advancement cause in those games its all about the grind to the top..talk about boring.

    Eve is about risk & reward ..

  • fizzle322fizzle322 Member Posts: 723

     

    Um the point of PvP in Eve is to keep your access to the richest areas in the game.

    If you lose 200m a week defending and make 500m a week, that's a net profit of 300m.

    Or if you're a pirate you PvP to make a profit off haulers and stuff.

  • MR-BubblesMR-Bubbles Member Posts: 649

    Originally posted by fizzle322


     
    Um the point of PvP in Eve is to keep your access to the richest areas in the game.
    If you lose 200m a week defending and make 500m a week, that's a net profit of 300m.
    Or if you're a pirate you PvP to make a profit off haulers and stuff.
    Actually the main point of EvE  [indeed of any MMO]  is to have fun.

    Even if it incldes mining mission running or One of the forms of PvP.If you re not having fun then you are either doing something wrong or the game isant for you.

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    Retired from: Neocron, Everquest, Everquest 2, Guild Wars, RF Online and Final Fantasy VII

    Currently Playing : EvE Online.

  • fizzle322fizzle322 Member Posts: 723

    Originally posted by MR-Bubbles


     
    Originally posted by fizzle322


     
    Um the point of PvP in Eve is to keep your access to the richest areas in the game.
    If you lose 200m a week defending and make 500m a week, that's a net profit of 300m.
    Or if you're a pirate you PvP to make a profit off haulers and stuff.
    Actually the main point of EvE  [indeed of any MMO]  is to have fun.

     

    Even if it incldes mining mission running or One of the forms of PvP.If you re not having fun then you are either doing something wrong or the game isant for you.



    I said the point of PVP not the point of Eve.

    There are tangible rewards to PvP, it is not just wasting money for the sake of fun.

    When an Alliance collects rent, they do it through PvP, because they are strong enough to hold alot of areas.

    So being a big dog has benefits.

    If you are one of the dogs in an Alliance you get to feed on the fat rat bounties and benefit from living in a region.

    There is alot of money to be made in 0.0

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    I dont know how it is in other big alliances, but i am always out of cash, because i buy new pvp-ships for fleets and home security. In Highsec i was richer. Yes, i had WAY more money..

  • MoghidinMoghidin Member UncommonPosts: 96
    Originally posted by batolemaeus


    I dont know how it is in other big alliances, but i am always out of cash, because i buy new pvp-ships for fleets and home security. In Highsec i was richer. Yes, i had WAY more money..

     Same here. When I was in a high-sec, I was chaining missions like mad. Eventually I got bored with this and dscovered PvP and 0.0. Rats are surely more tasty in 0.0, but when you're fighting non-stop, you don't have time to rat and I'm not the one who lets alliance mates fight and I will keep filling my wallet. Your expenses are skyrocketing because you lose ships (and not cheap ships too) and I ended poorer in 0.0 than I was in high sec. Of course some guys are swimming in riches, having 2-3 mining alts can help a lot, but as I said I have oly 1 account and I hardly have time to play with that one.

  • TaramTaram Member CommonPosts: 1,700

     

    Originally posted by Moghidin


    1st I want to make it clear that this post is not Eve bashing. Eve is a great game and it is possible that I will return after 8 months long hiatus. Eve was the best game I ever played (both online and not). I spent 2.5 years in game moving all the way from Empire dweller who was afraid if he saw neg. sec. player in high sec. space to someone who played the game for 0.0 PvPing and alliance warfare. Eve has the best combat system I ever encountered in mmorpg and I tried WoW and GW since then. Nothing even came close. But the title says "why I left", so I'll stop with praising Eve and will start with things I didn't like.
    In one word the reason why I left is - economy. Yes, Eve economy that's praised by many (and may be rightfully so) was the main in-game reason for my subscription being canceled 8 months ago. Eve economy is harsh and unforgiving and I've wasted 1bn ISK with a stupid investment. It was frustrating, I didn't realize it right away, but even after I realized it, I've got over. It was not the reason why I left. The reason was the inability to compete in PvP with players that were around me at that time. Yes, I could've gone to gank n00bs in low sec or something like that. But I've fought the best and saw one very frustrating thing - I can never be THAT good.
    After you grasp the basics of Eve and stop making stupid mistakes the thing that matters more and more is the ship and the modules (also your implants). Gradually you will move from frigate to cruiser to battlecruiser to battleship. Then you will move to Tech II and it's where you'll get hit. Interceptors and assault frigs are fun. But you are developing skills for bigger and better T2 ships, your skills aren't developing fast, but your wallet will lag behind your skills and eat the dust. I don't know how the market is built nowadays, but when I was playing I've got very close to things that were out of my reach. I've found myself in a middle of a fight I couldn't win - a fight with my wallet. How can you economically support your char if you strive to fight in a ship that is worth 250mill. Most modules 10s of millions. How frustrating is to see ppl around you in very expensive ships, using best modules available and you're still fielding out those cruisers and choking over the loss of a battleship.
    I came to a conclusion that by no means I can compete financially with those guys and it was a final straw. The bottomline is, that in order to be really good in Eve (I mean later stages) you have to build your own financial empire. I failed at building mine.
    Don't tell me that 0.0 ratting does the trick - it doesn't. I've done it a lot and it's a boring repetitive and fruitless activity. It will not give you enough ISK to afford PvP T2 ships (except frig class maybe). Probably mining with mining alt. will be enough, but I didn't have alts, or T2 BPO, but I wasn't lucky enough to get it. After all, I've surrendered to ISK and left.

     

    Hmmm yes things are expensive but you're over-exxagerating the facts a bit here.  I fly interceptors and interdictors.  For about 200 million (easily affordable by anyone living in 0.0) I can fit out a Sabre or Flycatcher that can compete with anyone, even 4 year old players, any day of the week.  For about the same isk I can fit out a Rapier or Huginn that can do the same... or I can fly a Cerberus that can do the same (and actually I can fit the cerb for about 120-150mil.  In a GANG you can fly a 40 million isk fitted sabre with ALMOST the same effectiveness.  Not QUITE as good... but good enough for gang work.  I never fly 200-400 million isk ships in fleet combat... lag neutralizes almost all the advantages that the more expensive mods give you.   TBQH you can fly VERY cheap in fleet combat and still be almost as effective as you would in a faction fitted ship. 

    Yes, that's kind of expensive, but you don't fly ships like that in every engagement.  Also, as I said, in 0.0 it's EASY to get that kind of isk.  You can make over 100 mil in a single night of play if you half try, even in 'bad' regions of 0.0.  Even in empire you can clean up and make over 30-40 million isk/hour just running level 4 missions.

    Yeah, the economy is kind of harsh, but if you're having trouble affording interceptors or assault frigates (about 50mil to fit a competitive inty) then something  beyond game mechanics is causing you problems.  T2 COMMAND SHIPS aren't even that expensive to fit/fly any longer.   A very well T2 fitted nighthawk will run in the neighborhood of about 250 million isk. 

    As to competing with players who have been in the game longer than you?  I do it all the time. 

    image
    "A ship-of-war is the best ambassador." - Oliver Cromwell

  • MoghidinMoghidin Member UncommonPosts: 96

    Well, I can afford inties, af's easily. The problem starts with HACs and their setup. I have friends who fly HACs with setups that go more than 1bill (incl .implants). Pretty hard to compete with that. But that is not the point. I'm not talking about that staff. Those guys either have a mining alt or 2 with Hulks in 0.0 or an indy alts with T2 BPOs.

    I'm just interested how you can get 30-40 mill per day ratting in 0.0 (my fault, you're actually talking about 100mill per day)? I was able to get around 5 mill/h on average. Sometimes more, sometimes less, depending on the rats, 40 mill will make 8 hours of ratting. Man, it's looking like a job. I've never had patience to rat for 8 hours straight. Actually I rarely had that much time to play Eve non-stop.  So, I try to earn ISK here and there and 80mill + fitting for HAC is still expensive for me. It's like 10-14 days of ratting and that's a lot. Of course if you can rat for hours straight, good for you. I'm talking as someone who is trying to balance fun with ISK-making when I have some time to play Eve.

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    You are living in the wrong place dude. Im in Branch and Tribute, getting triple 1.8M-Spawns. You can easily get very, very rich here.

    Too boring for me though. I do some ratting to buy the next ship to vapourize..

  • TaramTaram Member CommonPosts: 1,700

     

    Originally posted by Moghidin


    Well, I can afford inties, af's easily. The problem starts with HACs and their setup. I have friends who fly HACs with setups that go more than 1bill (incl .implants). Pretty hard to compete with that. But that is not the point. I'm not talking about that staff. Those guys either have a mining alt or 2 with Hulks in 0.0 or an indy alts with T2 BPOs.
    I'm just interested how you can get 30-40 mill per day ratting in 0.0 (my fault, you're actually talking about 100mill per day)? I was able to get around 5 mill/h on average. Sometimes more, sometimes less, depending on the rats, 40 mill will make 8 hours of ratting. Man, it's looking like a job. I've never had patience to rat for 8 hours straight. Actually I rarely had that much time to play Eve non-stop.  So, I try to earn ISK here and there and 80mill + fitting for HAC is still expensive for me. It's like 10-14 days of ratting and that's a lot. Of course if you can rat for hours straight, good for you. I'm talking as someone who is trying to balance fun with ISK-making when I have some time to play Eve.

     

    To make isk ratting in 0.0 (Serious isk, not 5mil/h)

    1. Setup a ship that can take down the spawns quickly.  BS is really the best thing to rat with in 0.0.  And Raven is the best ratter there is, period.  Ravens are also the best, hands down, mission running ships as well.
    2. Find truesec systems that are -0.5 or lower in the regions you rat in.  You will then be able to get the best (highest value) rat spawns.
    3. Chain your spawns.  This means when you get a tripple 1.5 million (or 1.8 million) BS spawn you don't kill the last frigate/cruiser off.  You leave it alive and move to the next belt.  Remember which belt it was in (people often write it down).   Keep going through the belts, clearing spawns less than X isk value and chaining the good ones.  Eventually you can get 4-5 belts with high value spawns chained in them.  Then just roll through those 4-5 belts and kill all the ships except 1 smaller one every time you go through (chaining them).  Off bounties alone you'll be making 20-30 million isk/hr at this point.
    4. Every hour or so hop in a salvager/looter ship (I use a BC fitted specifically for this) and go around and loot all your wrecks and salvage them.  (this is where the other money comes in.)

    After all is said and done, between salvage, loot and reprocessed minerals you will be making an easy 40-60 million isk/hour once you get it down to a science. 

    Why loot?

    Named loot, especially battleship fittings, sells for silly money in empire.  Stack up your loot in freight containers or giant secure containers and have a carrier pilot in your alliance periodically jump a hauler back to empire for you with a full hold of this.  You will make hundreds of millions of isk off of the loot.  Once you get a feel for what sells and what doesn't start melting the stuff you don't want to sell and then sell the high end minerals from that in empire and the low end minerals from that in 0.0.

     

    The salvage you have two options with:

    1) Get some rig BPO's and make rigs and sell those

    2) Take the salvage to empire when you take the loot and sell them

    (1 is obviously more profitable and is what will push you up and over the 100mil/hr mark while 2 is easy money and will get you to, or over, the 50-60 million isk/hr mark).

     

     EDIT:

    Note: For running missions it's the same formula.  Fit out a killer Mission running raven and crush level 4 missions quickly then go back in in a BC or Destroyer fitted specifically for cleanup to get the loot and salvage the wrecks.

     

    You can do both of the above scenarios easily enough in ships other than ravens, it's just easiest with Ravens (which is why you will almost always see macro ratters in Ravens).

    image
    "A ship-of-war is the best ambassador." - Oliver Cromwell

  • kano71kano71 Member Posts: 207

    props to eve for keeping the op 2.5 years not many mmo's can say that

  • vajurasvajuras Member Posts: 2,860

    im coming back to EVE in 1 day now that ive beaten elder scrolls here is how I made some ISK to support my war efforts (but i only flew battlecruisers and gonna train fer an HAC cause im too cheap for a BS):

    1) join big alliance

    2) buy a destroyer or outfit yer ship with salvagers. Tell yer corp you gonna tackle. make ship its a fast lil ship

    3) sit back and wait for the fight to end

    4) pray your side wins but if they lose just warp out cause you're not in an BS anyway

    5) salvage everything in sight whether friend or foe. They cant get made at ya for salvaging not yer fault they didnt get their loot

    6) warp out with all of your loots

     

    If you dont wanna PVP these were my steps in 0.0:

    1) let others kill the rats

    2) swoop up in a destroyer and loot

    3) watch all yer chat channels for a fight at the gates

    4) after fight is over salvage and pray for something good from an expensive ship

    5) if you get killed no biggie u only lost a cheap destroyer

    {edit- this was advice for newbies to lazy to mine and too weak to kill their own rats in 0.0}

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