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The Ultimatum

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  • MathosMathos Member Posts: 897
    Originally posted by JestorRodo


     
    Originally posted by DarthRaiden


           - 300.000 people (at least)
     x    +15 $  (bucks)
    ----------------------------
          - 4.500.000 $  (every month)
    x    +12  (months)
    ----------------------------
        - 54.000.000 $  (every year )
    x   +2,5  (years)
    --------------------------
    - 135.000.000 $  (estimated loss of dollar at least )
    and every month the loss is bigger  , i like this ultimatum ;)
    hurry , hurry $OE satisfy my needs starting with the very low and basic and bold ones 
     Bravo Darth ,  Its strange that SOE has not applied a calulator to the missing.  This problem of recreating Pre CU servers is not worth 54 million a year in SOEs eyes.  Heads should roll.

     

     

     



    Some people must just be happy with pocket change lol $OE that is  

  • MathosMathos Member Posts: 897

    I think in a way they did the math thats why they try so hard with all the free 21 day trials.

    But i dont think they get it.

    just my 2 cents

     

  • Bane82Bane82 Member UncommonPosts: 1,242

    Obee:

    SOE isn't planning on making the DC Online game be like the chinese F2P but buy from our RMT store are they?? Because if they are, then I will sadly have to give up hope for it :( I didn't like what SOE's opinions were on this style of payment. See the 2007 Fan Faire videos and see what the old Smdternator himself had to say about Free Realms (a "completely free" MMO)

    If you wanted better costumes, you'd have to pay out of your pocket (Ok, I can KIND of live with this, but I don't like it)

    If you want better weapons, you have to pay out of your pocket (Same as above, as I'll just try to cope with whatever I can find, unlike many MMO players, I don't have "teh glowies" envy that I feel I need to have the best of everything)

    If you want access to other zones/dungeons etc, you pay extra. And this is where I drew the line. I thought "Ok, what???? so you're actually going to allow everyone who doesn't want to pay, to play in a smaller world than the rest? No thank you! I know some are thinking "yeah, but its the same as an expansion". To some extent that's sort of true. Imagive if you bought the box for WoW, and Blizzard said "ok, you can go around all the world except these parts, you have to pay 5 dollars per area to play them" my thinking is WTF??? If this is supposed to be the complete core world I just bought in the box, why the heck am I being told I can't go to these areas? If I wanted access to more areas/weapons/gears why not simply do expansions??? it makes no sense to restrict the core game world from the box you bought from the get go. Since they love to copy from other games (due to un-originality) why don't they do what EvE does, which (from what I've been told) actually gives FREE expansions, as opposed to making you pay for extra areas/dungeons/gear/weapons in the main core world.

    I honestly hope SOE doesn't do this for the DC MMO. I actually would preffer it if it was P2P like CoH/V F2P games rarely do well anyway considering no money flows in every month and even worse if it has a "digital store" in the game. It may work well in the asian market, but here in the western hemisphere, I'd rather get what I'm paying for. Not only that, but we're talking about 2 completely different cultures here, different ways of thinking. What may apply to them, doesn't to us. Doesn't SOE get it? You'd think that after the countless cries for RMT control and banning chinese farmers from this side of the world, SOE would realize "Oh shoot, RMT in game will actually not be well accepted in the U.S." Sigh! I honestly hope they don't do this to the DC MMO because I am looking forward to have my own character in the same universe of Batman and Superman.

  • Rodnee42Rodnee42 Member Posts: 41
    Originally posted by DarthRaiden


           - 300.000 people (at least)
     x    +15 $  (bucks)
    ----------------------------
          - 4.500.000 $  (every month)
    x    +12  (months)
    ----------------------------
        - 54.000.000 $  (every year )
    x   +2,5  (years)
    --------------------------
    - 135.000.000 $  (estimated loss of dollar at least )
    and every month the loss is bigger  , i like this ultimatum ;)
    hurry , hurry $OE satisfy my needs starting with the very low and basic and bold ones 



    I bet LA wont let them.

  • ObeeObee Member Posts: 1,550

    Originally posted by Bane82


    Obee:
    SOE isn't planning on making the DC Online game be like the chinese F2P but buy from our RMT store are they?? Because if they are, then I will sadly have to give up hope for it :( I didn't like what SOE's opinions were on this style of payment. See the 2007 Fan Faire videos and see what the old Smdternator himself had to say about Free Realms (a "completely free" MMO)
     

    I doubt it will have RMT, but you never know, Warner Brothers seem willing to let anyone mangle their IPs if they stand to make a buck (see the many pieces of crap they have OK'd based on their comic IPs, and the Smed's blog post saying they are great to work with, I fully expect Superman to be a blonde haired, gay midget from the planet Pluto).  The game does stand a very good chance of being worse than SWG currently is.  The same folks who thought the NGE was going to compete with WoW are the ones who are telling the developers how to make the game.

     

     

  • Bane82Bane82 Member UncommonPosts: 1,242


    Originally posted by Obee
    Originally posted by Bane82 Obee:
    SOE isn't planning on making the DC Online game be like the chinese F2P but buy from our RMT store are they?? Because if they are, then I will sadly have to give up hope for it :( I didn't like what SOE's opinions were on this style of payment. See the 2007 Fan Faire videos and see what the old Smdternator himself had to say about Free Realms (a "completely free" MMO)
     
    I doubt it will have RMT, but you never know, Warner Brothers seem willing to let anyone mangle their IPs if they stand to make a buck (see the many pieces of crap they have OK'd based on their comic IPs, and the Smed's blog post saying they are great to work with, I fully expect Superman to be a blonde haired, gay midget from the planet Pluto).  The game does stand a very good chance of being worse than SWG currently is.  The same folks who thought the NGE was going to compete with WoW are the ones who are telling the developers how to make the game.
     
     

    Wow :( sad indeed, to think that they would just easily surrender America's favorite all time super hero, the man of steel, and let SOE be the ones to mangle him completely. As for the blonde gay super hero, they already have one, the oldschool classic aquaman lol! I honestly hope it will turn out at least somewhat playable otherwise I won't even consider playing it. And here my hopes of creating a batman/nightwing style of character were high, now I'm not so sure lol!

  • ObeeObee Member Posts: 1,550

    Originally posted by Bane82


     

    Originally posted by Obee


    Originally posted by Bane82
     
    Obee:

    SOE isn't planning on making the DC Online game be like the chinese F2P but buy from our RMT store are they?? Because if they are, then I will sadly have to give up hope for it :( I didn't like what SOE's opinions were on this style of payment. See the 2007 Fan Faire videos and see what the old Smdternator himself had to say about Free Realms (a "completely free" MMO)

     





    I doubt it will have RMT, but you never know, Warner Brothers seem willing to let anyone mangle their IPs if they stand to make a buck (see the many pieces of crap they have OK'd based on their comic IPs, and the Smed's blog post saying they are great to work with, I fully expect Superman to be a blonde haired, gay midget from the planet Pluto).  The game does stand a very good chance of being worse than SWG currently is.  The same folks who thought the NGE was going to compete with WoW are the ones who are telling the developers how to make the game.

     

     

     

    Wow :( sad indeed, to think that they would just easily surrender America's favorite all time super hero, the man of steel, and let SOE be the ones to mangle him completely. As for the blonde gay super hero, they already have one, the oldschool classic aquaman lol! I honestly hope it will turn out at least somewhat playable otherwise I won't even consider playing it. And here my hopes of creating a batman/nightwing style of character were high, now I'm not so sure lol!

    I'm hoping Cryptic learned a few things from CoX and that the Marvel game is good.  They have a much better chance of making a playable super hero game than SOE, even without SOE's management making design decisions.

     

     

  • AntariousAntarious Member UncommonPosts: 2,846

    For people who wonder "how soe corp. takes soe into account..."

    As far as the corporate is concerned... SOE is part of Sony Pictures.  That means that everytime a spiderman sequel comes out and does "very well" it covers SOE losses.

    Corporate isn't where you'd want to go.

    What you would do is look at how well the last few "Major" share holders meetings have gone.

    Then clue those people in as to how much dividend they are missing out on because Sony Pictures is covering these losses.  The less profit made = less dividend paid to share holders.

    As pissed off as those people were at the last meeting in Japan.. I'm sure this wouldn't help matters.

    Of course the only way it would lead anywhere... is if there was enough people and they have controlling interest in the company.  Then they could vote out the board and replace it with their own... Then you might see some big changes.

    With all the downsizing and continued loss of stock value...

    Hey you can dream about it... at least.

  • TerranahTerranah Member UncommonPosts: 3,575

     

    The Marvel game will probably be very laggy and hardware intensive.   Graphics will be kind of washed out, flat, but semi realistic.  Once you get into a group of six or so people the game will really lag.  It will be hailed by SOE as a game ahead of its time, built for computers 5 years from time of launch.  Costumes will be a letdown and the faces will look kind of retarded...think EQ2 humans.  This is my prediction.

  • JestorRodoJestorRodo Member UncommonPosts: 2,642
    Originally posted by Terranah


     
    The Marvel game will probably be very laggy and hardware intensive.   Graphics will be kind of washed out, flat, but semi realistic.  Once you get into a group of six or so people the game will really lag.  It will be hailed by SOE as a game ahead of its time, built for computers 5 years from time of launch.  Costumes will be a letdown and the faces will look kind of retarded...think EQ2 humans.  This is my prediction.



       Marvel Game?  DC online is the one SOE is working on.  Rumor has it that is PS3 only , but that would not stop the rest of your predictions from coming true. 

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  • tman5tman5 Member Posts: 604

    Originally posted by DarthRaiden


           - 300.000 people (at least)
     x    +15 $  (bucks)
    ----------------------------
          - 4.500.000 $  (every month)
    x    +12  (months)
    ----------------------------
        - 54.000.000 $  (every year )
    x   +2,5  (years)
    --------------------------
    - 135.000.000 $  (estimated loss of dollar at least )
    and every month the loss is bigger  , i like this ultimatum ;)
    hurry , hurry $OE satisfy my needs starting with the very low and basic and bold ones 

     

    The lie that will not die.

    Your math is simplistic, the numbers inflated and the conclusion unsupported.

  • LinnaLinna Member Posts: 387

    Originally posted by tman5


     
    Originally posted by DarthRaiden


           - 300.000 people (at least)
     x    +15 $  (bucks)
    ----------------------------
          - 4.500.000 $  (every month)
    x    +12  (months)
    ----------------------------
        - 54.000.000 $  (every year )
    x   +2,5  (years)
    --------------------------
    - 135.000.000 $  (estimated loss of dollar at least )
    and every month the loss is bigger  , i like this ultimatum ;)
    hurry , hurry $OE satisfy my needs starting with the very low and basic and bold ones 

     

     

    The lie that will not die.

    Your math is simplistic, the numbers inflated and the conclusion unsupported.

    I concur. There is no way there were 300,000 players that left due to the CUNGE. I did some math back then, and my extrapolation came to an upper limit of 180K continuous subs lost, and a lower limit of 100K continuous subs lost. Which is quite a bloodletting, but not half as bad as what you make it out to be.

    For the record: I'm a card carrying SOE hater, and have been since the CU. I still think this entire ultimatum post is a pompous, self-important joke, that will probably just get laughs in SOE headquarters, IF they bother reading it at all.

    Linna

  • JestorRodoJestorRodo Member UncommonPosts: 2,642

    Originally posted by tman5


     
    Originally posted by DarthRaiden


           - 300.000 people (at least)
     x    +15 $  (bucks)
    ----------------------------
          - 4.500.000 $  (every month)
    x    +12  (months)
    ----------------------------
        - 54.000.000 $  (every year )
    x   +2,5  (years)
    --------------------------
    - 135.000.000 $  (estimated loss of dollar at least )
    and every month the loss is bigger  , i like this ultimatum ;)
    hurry , hurry $OE satisfy my needs starting with the very low and basic and bold ones 

     

     

    The lie that will not die.

    Your math is simplistic, the numbers inflated and the conclusion unsupported.

       Lets go light on the numbers then . Lets say only 50,000 would return to SWG for Pre cu servers. That would be an extra .75 Million a month that SOE does not seem to want.  Which is another 9 million a year. What would you do for nine million dollars?  

    Would you stop pretending that nothing can be done to in recreating the Pre CU servers that 50k would play?

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  • tman5tman5 Member Posts: 604

     

    Originally posted by JestorRodo


     
       Lets go light on the numbers then . Lets say only 50,000 would return to SWG for Pre cu servers. That would be an extra .75 Million a month that SOE does not seem to want.  Which is another 9 million a year. What would you do for nine million dollars?  
     
    Would you stop pretending that nothing can be done to in recreating the Pre CU servers that 50k would play?

     

     

    Your numbers are more reasonable, though I still question whether 50K would return for preCU servers and definately whether a significant portion of that number would remain.  Remember, people were exiting in significant numbers before the CUNGE.  But I'll accept your numbers.

    I assume SOE will not run two versions of the code, so at least half of the existing players will bolt because of yet another major game change.  Favorite numbers put existing players between 100k to 30k.  Let's say 50k current subscribers, leaving 25K after the second purge.  Adding your 50K, this gives a net increase of 25K subscriptions.  About half your assumption.

    i'm not going to do the money math because whatever figure developed here is missing an important ingredient - costs.  Stuff is not free.  There are recurring costs of maintaining the code and servers (preCU was stated to be quite expensive to maintain) and other incidentals plus costs involved with another code/server switchup.  I don't know what these costs are and neither do you.  But SOE does.  Don't you think the numbers crunchers have run this very scenario a dozen times, using factual figures?  Do you really believe that evilly greedy SOE would ignore a chance to line their evil greedy pockets with more money?

    If anything, SOE haters should accept a roll back as impossible, since they deride SOE for only caring about the money.  If money could be made, a rollback would happen.  Ergo, a rolback will not make money.

    And none of this touches on the further damage to SOEs already crippled rep if they do yet another switcheroo on their customers.  You guys continue to beat them up over that, yet want them to do it again?   You people worry me.

     

  • JestorRodoJestorRodo Member UncommonPosts: 2,642
    Originally posted by tman5


     
    Originally posted by JestorRodo


     
       Lets go light on the numbers then . Lets say only 50,000 would return to SWG for Pre cu servers. That would be an extra .75 Million a month that SOE does not seem to want.  Which is another 9 million a year. What would you do for nine million dollars?  
     
    Would you stop pretending that nothing can be done to in recreating the Pre CU servers that 50k would play?

     

     

    Your numbers are more reasonable, though I still question whether 50K would return for preCU servers and definately whether a significant portion of that number would remain.  Remember, people were exiting in significant numbers before the CUNGE.  But I'll accept your numbers.

    I assume SOE will not run two versions of the code, so at least half of the existing players will bolt because of yet another major game change.  Favorite numbers put existing players between 100k to 30k.  Let's say 50k current subscribers, leaving 25K after the second purge.  Adding your 50K, this gives a net increase of 25K subscriptions.  About half your assumption.

    i'm not going to do the money math because whatever figure developed here is missing an important ingredient - costs.  Stuff is not free.  There are recurring costs of maintaining the code and servers (preCU was stated to be quite expensive to maintain) and other incidentals plus costs involved with another code/server switchup.  I don't know what these costs are and neither do you.  But SOE does.  Don't you think the numbers crunchers have run this very scenario a dozen times, using factual figures?  Do you really believe that evilly greedy SOE would ignore a chance to line their evil greedy pockets with more money?

    If anything, SOE haters should accept a roll back as impossible, since they deride SOE for only caring about the money.  If money could be made, a rollback would happen.  Ergo, a rolback will not make money.

    And none of this touches on the further damage to SOEs already crippled rep if they do yet another switcheroo on their customers.  You guys continue to beat them up over that, yet want them to do it again?   You people worry me.

     

      Then I must be on your daily prayer list, muahahaha!

    Unaware of the Jestor?
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  • Daed710Daed710 Member Posts: 134

     

    Originally posted by Rodnee42

    Originally posted by DarthRaiden


           - 300.000 people (at least)
     x    +15 $  (bucks)
    ----------------------------
          - 4.500.000 $  (every month)
    x    +12  (months)
    ----------------------------
        - 54.000.000 $  (every year )
    x   +2,5  (years)
    --------------------------
    - 135.000.000 $  (estimated loss of dollar at least )
    and every month the loss is bigger  , i like this ultimatum ;)
    hurry , hurry $OE satisfy my needs starting with the very low and basic and bold ones 



    I bet LA wont let them.

     

    I've been thinking the same thing for a long time now.

    I really believe SOE wouldve already done a rollback, within 6 months of NGE going live, if only LA had allowed them to do so.   It was surely obvious within a few months that the NGE was a horrible mistake, and SOE cares about only 1 thing, money, and if they were willing to change the game so drastically in hopes of getting more money, then you can be sure if they realized the PreCU/NGE was a bigger cash cow than their NGE pipe-dream, they'd have flipped the rollback switch long ago. 

    So why would LA not allow SOE to rollback?   LA mustve been looking at similar numbers as SOE was, basically that PreCU=ok...CU=alright...NGE=bad, and LA is the same as SOE when it comes to money, they just want more of it, so why would LA be willing to take a loss by refusing to let SOE do a rollback?   

    I think its as simple as this.... LA actually wants SOE to fail at this point, thus giving LA reason to revoke the SW ip license once and for all.   I mean think about it from LA's point of view, they are Star Wars, SW is literally the only reason they even exist as a company, SW is the bread-n-butter of LA, and always will be, plain and simple.   And I can tell you that getting rid of the bad PR surrounding SOE and SWG due to the NGE is worth far more to LA than any amount of money SOE can generate for them at this point.

    SOE is but a flash in the pan in the history of SW as an ip, and Im thinking LA wants to break all ties with the company that managed to ruin a "sure thing" like a SW mmo.  SWG shouldve been a home run in the hands of competent developers, not the laughing stock of the entire mmo industry.   SOE has proven their worth, or lack of rather, and Im thinking LA wants ditch that sinking ship, saving the only thing important to them, the SW ip, and allowing them to take another shot at a SW mmo, without the now tainted SOE at the helm.

     

     

    image

    "Uh, we had a slight weapons malfunction, but uh... everything's perfectly all right now.
    We're fine. We're all fine here now, thank you. How are you?"

  • tman5tman5 Member Posts: 604

    Originally posted by Daed710


     
     
    I've been thinking the same thing for a long time now.
    I really believe SOE wouldve already done a rollback, within 6 months of NGE going live, if only LA had allowed them to do so.   It was surely obvious within a few months that the NGE was a horrible mistake, and SOE cares about only 1 thing, money, and if they were willing to change the game so drastically in hopes of getting more money, then you can be sure if they realized the PreCU/NGE was a bigger cash cow than their NGE pipe-dream, they'd have flipped the rollback switch long ago. 
    So why would LA not allow SOE to rollback?   LA mustve been looking at similar numbers as SOE was, basically that PreCU=ok...CU=alright...NGE=bad, and LA is the same as SOE when it comes to money, they just want more of it, so why would LA be willing to take a loss by refusing to let SOE do a rollback?   
    I think its as simple as this.... LA actually wants SOE to fail at this point, thus giving LA reason to revoke the SW ip license once and for all.   I mean think about it from LA's point of view, they are Star Wars, SW is literally the only reason they even exist as a company, SW is the bread-n-butter of LA, and always will be, plain and simple.   And I can tell you that getting rid of the bad PR surrounding SOE and SWG due to the NGE is worth far more to LA than any amount of money SOE can generate for them at this point.
    SOE is but a flash in the pan in the history of SW as an ip, and Im thinking LA wants to break all ties with the company that managed to ruin a "sure thing" like a SW mmo.  SWG shouldve been a home run in the hands of competent developers, not the laughing stock of the entire mmo industry.   SOE has proven their worth, or lack of rather, and Im thinking LA wants ditch that sinking ship, saving the only thing important to them, the SW ip, and allowing them to take another shot at a SW mmo, without the now tainted SOE at the helm.
     
     

    I agree if the money is there, SOE would stop at nothing to roll back and grab it, so something else must be stopping them.  Politics with LA seems the likely culprit.  But I'm not sure I'd go so far as to say LA wants SOE to fail.  That could come back to bite them.

    It may be that LA simply doesn't want any more attention brought to SWG while a new MMO is in the works.  Not so much let SWG die, but let it fade from sight, so as not to muddle future efforts.  It is almost a given BioWare is developing a SW MMO, so I don't think there's a need for LA to find cause to pull the license from SOE.

    You're right, SWG is a flash in the pan against the totality of the franchise.  Another year, two, three at most, SWG will be gone and only the most dedicated SOE haters will even bother discussing it.  I know I'm about tired with it.

     

  • JestorRodoJestorRodo Member UncommonPosts: 2,642
    Originally posted by tman5


     
    Originally posted by Daed710


     
     
    I've been thinking the same thing for a long time now.
    I really believe SOE wouldve already done a rollback, within 6 months of NGE going live, if only LA had allowed them to do so.   It was surely obvious within a few months that the NGE was a horrible mistake, and SOE cares about only 1 thing, money, and if they were willing to change the game so drastically in hopes of getting more money, then you can be sure if they realized the PreCU/NGE was a bigger cash cow than their NGE pipe-dream, they'd have flipped the rollback switch long ago. 
    So why would LA not allow SOE to rollback?   LA mustve been looking at similar numbers as SOE was, basically that PreCU=ok...CU=alright...NGE=bad, and LA is the same as SOE when it comes to money, they just want more of it, so why would LA be willing to take a loss by refusing to let SOE do a rollback?   
    I think its as simple as this.... LA actually wants SOE to fail at this point, thus giving LA reason to revoke the SW ip license once and for all.   I mean think about it from LA's point of view, they are Star Wars, SW is literally the only reason they even exist as a company, SW is the bread-n-butter of LA, and always will be, plain and simple.   And I can tell you that getting rid of the bad PR surrounding SOE and SWG due to the NGE is worth far more to LA than any amount of money SOE can generate for them at this point.
    SOE is but a flash in the pan in the history of SW as an ip, and Im thinking LA wants to break all ties with the company that managed to ruin a "sure thing" like a SW mmo.  SWG shouldve been a home run in the hands of competent developers, not the laughing stock of the entire mmo industry.   SOE has proven their worth, or lack of rather, and Im thinking LA wants ditch that sinking ship, saving the only thing important to them, the SW ip, and allowing them to take another shot at a SW mmo, without the now tainted SOE at the helm.
     
     

     

    I agree if the money is there, SOE would stop at nothing to roll back and grab it, so something else must be stopping them.  Politics with LA seems the likely culprit.  But I'm not sure I'd go so far as to say LA wants SOE to fail.  That could come back to bite them.

    It may be that LA simply doesn't want any more attention brought to SWG while a new MMO is in the works.  Not so much let SWG die, but let it fade from sight, so as not to muddle future efforts.  It is almost a given BioWare is developing a SW MMO, so I don't think there's a need for LA to find cause to pull the license from SOE.

    You're right, SWG is a flash in the pan against the totality of the franchise.  Another year, two, three at most, SWG will be gone and only the most dedicated SOE haters will even bother discussing it.  I know I'm about tired with it.

     

        Yes I agree with you that Lucas Arts has alot to do with SWG failure but until that One two or three years occurs SOE was the ones who banned me for 22 months and then delivered the TurdBurger "NGE" to my doorstep. Its going to take alot to get over that...and don't think that I have not tried.

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  • ArcAngel3ArcAngel3 Member Posts: 2,931

     

    Originally posted by tman5


     
    Originally posted by JestorRodo


     
       Lets go light on the numbers then . Lets say only 50,000 would return to SWG for Pre cu servers. That would be an extra .75 Million a month that SOE does not seem to want.  Which is another 9 million a year. What would you do for nine million dollars?  
     
    Would you stop pretending that nothing can be done to in recreating the Pre CU servers that 50k would play?

     

     

    Your numbers are more reasonable, though I still question whether 50K would return for preCU servers and definately whether a significant portion of that number would remain.  Remember, people were exiting in significant numbers before the CUNGE.  But I'll accept your numbers.

    I assume SOE will not run two versions of the code, so at least half of the existing players will bolt because of yet another major game change.  Favorite numbers put existing players between 100k to 30k.  Let's say 50k current subscribers, leaving 25K after the second purge.  Adding your 50K, this gives a net increase of 25K subscriptions.  About half your assumption.

    i'm not going to do the money math because whatever figure developed here is missing an important ingredient - costs.  Stuff is not free.  There are recurring costs of maintaining the code and servers (preCU was stated to be quite expensive to maintain) and other incidentals plus costs involved with another code/server switchup.  I don't know what these costs are and neither do you.  But SOE does.  Don't you think the numbers crunchers have run this very scenario a dozen times, using factual figures?  Do you really believe that evilly greedy SOE would ignore a chance to line their evil greedy pockets with more money?

    If anything, SOE haters should accept a roll back as impossible, since they deride SOE for only caring about the money.  If money could be made, a rollback would happen.  Ergo, a rolback will not make money.

    And none of this touches on the further damage to SOEs already crippled rep if they do yet another switcheroo on their customers.  You guys continue to beat them up over that, yet want them to do it again?   You people worry me.

     

    People wanted a rollback at the time of the NGE.  It was kind of like "dude this new system is busted, and I lost everything, I'd like to have the system that worked back, along with all my progress."

     

    Now near the end of 2007, people mainly ask for a "classic" server option.  It's been done in other games.  No switcheroo, nobody gains at someone else's expense.  People that like the current game get to play it.  People that liked the original game, also get to play it.

    This was posted on the SOE boards already back in early 2006, but posts of that nature were deleted or locked, and participants on the thread were banned.  Rollback and classic servers are not the same thing.  I don't know if SOE actually gets that based on some of their responses.  It seems simple to me, but hey, I really don't get how they think over there.

    Also, regarding the number crunching, people lost confidence in SOE and LA's decision making process a long time ago.  So yes, I believe the number crunchers have considered this, but no I don't have confidence in the way SOE/LA have gathered and interpreted data and made decisions about the game.  Their track record is horrible, why would I expect them to do it right now?  I know this might seem offensive to some, but it seems like cold, hard reality.

    Having said that however, it's also my opinion that the window of opportunity for a classic server option may be closing or already closed.  It's been too long for me.  I wouldn't go back for it now, I'm invested in other things, and don't have confidence that if it was offered it would be managed effectively. 

    Star Wars is a great imaginative playground, but I think I'm going to wait until the MMO version of it is offered by someone else.

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