Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

[Poll] What do you think of AoC?

24

Comments

  • metatronicmetatronic Member Posts: 329
    Originally posted by Dionysus187


    I am genuinely shocked at how many people here say this game isn't good. So far I've gotten 2 guys 40+ with little to no bugs. I love the combat, though people who INSIST on clicking the basic attack buttons with the mouse just end up severely handicapped, whole thing was designed around using the basic attacks via Q123E.
     
    Maybe I'm one of the few that plays the game on a computer that isn't 4 years old and not trying to crank the settings to max, then blaming any problems resulting on devs.
    I see all these people mentioning bugs that I have never seen. Makes me wonder what I'm doing right and/or wrong.
     
    Also quite amusing when people shit on aspects of the game when their rampent in every other MMOG, and somehow AoC is worse for it. Until a good popular game comes up with better shit, you can't deduct a game for having current aspects of the genre.

    The game turns to crap at around 50.. You got 2 toons to 40.. Try getting one to 60.. You will change your tone quickly Im sure..

  • metatronicmetatronic Member Posts: 329

    Do you guys even realise the amount of exploits in this game.. Hack programs.. Super jumping, speed hacking and xp exploiting to 80.. This game is garbage and honestly they should wipe the servers and patch the pos and re launch it..

  • fyerwallfyerwall Member UncommonPosts: 3,240
    Originally posted by WiccanCircle


    I voted Good but disappointed.
    (forgive spelling et al, I am on a high dose of vicodin  and having trouble with simple manual skills)
    I am a little disappointed at how AoC didn't move farther away from Wow in its styling.  The classes and skill trees and especially the F-ing Quests are all wow, a more beautiful and well made wow, but still just another eq-clone.
    I have about had it with the wow-style quest games.  Running back and forth across worlds from !'s to ?'s for Xp isn't a game that I enjoy.  Exactly when did games fall apart to where this was considered content?  (Actually it fell apart in Eq which just changed to worse graphics and sillier sounds and became wow)  Content is content, 'missions' to run back and forth are NOT content.  And don't tell me that the story line is worth putting in pizza deliveries, it isn't.  None of the childish plot lines writen by computer dorks can be classified as quality literature.  If I want lit, I will read, I want to play a game and not run back and forth in this stupid wow-eq-clone genre.
    Bring Back Asheron's Call style games!

    I agree on the questing, well somewhat. Questing is a good thing to have in a game just not to the extent that it becomes the game. Quests should be there as simple tasks or side stories. There needs to be other content as well. Exploration should be the reason to move from area to area. Dungeons should be there for players to wander into, fight through and maybe find something special. While quests are nice to have, there needs to be a balnace between them and other content.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • kay226kay226 Member Posts: 17

    Honestly, after being spoiled with the amount of content and quality of games like EQ2, AoC seems like a bad joke with good graphics.

    They made so much noise about it and then came up with this mediocre mmo that only appeals to  kids and ppl that never played a good mmo before.

    It offers less than some of the free to play mmos out there.

    A few of the issues: 1: In many areas you dont have freedom of movement, you are restricted to tracks just like Guild Wars.

    2: There is nothing to explore, the areas are small and uninteresting, nothing hidden.

    3: Many classes have very few skills, you get an update to an existing skill once every 4 levels if that, new skills maybe once in 10 lvls. The feat (achievement) system is uninteresting and botched.

    4: Overall feeling of lack of content and polish, game is full of kids that are having a blast, mostly because of the pvp and beheadings and blood splatters on the screen....oh and the npcs have big breasts.

    5: The ugliest and most uninteresting and unimaginative dungeons i ever seen in an mmo.

    Yes it has great graphics and the gameplay is mildly entertaining for a while, and we wouldnt have all this unrest if Funcom didnt advertise it as the next big thing.

    More mature players coming from one of the big mmos out there feel like they have been taken for a ride, and for good reason.

     

  • brennokbrennok Member UncommonPosts: 13

    Free month and I am out here.

     

    This game made me realize how much loot actually makes me enjoy games and I am just talking about random drops and quest rewards since I don't believe in raiding.

  • InzraInzra Member Posts: 679

    Originally posted by WiccanCircle


    I voted Good but disappointed.
    (forgive spelling et al, I am on a high dose of vicodin  and having trouble with simple manual skills)
    I am a little disappointed at how AoC didn't move farther away from Wow in its styling.  The classes and skill trees and especially the F-ing Quests are all wow, a more beautiful and well made wow, but still just another eq-clone.
    I have about had it with the wow-style quest games.  Running back and forth across worlds from !'s to ?'s for Xp isn't a game that I enjoy.  Exactly when did games fall apart to where this was considered content?  (Actually it fell apart in Eq which just changed to worse graphics and sillier sounds and became wow)  Content is content, 'missions' to run back and forth are NOT content.  And don't tell me that the story line is worth putting in pizza deliveries, it isn't.  None of the childish plot lines writen by computer dorks can be classified as quality literature.  If I want lit, I will read, I want to play a game and not run back and forth in this stupid wow-eq-clone genre.
    Bring Back Asheron's Call style games!
    I'll agree with you that some of WoW-like stuff could have been changed.

    It might be just a detail to many, but the exclamation/question marks floating over NPC heads was something I found annoying. Obviously inspired by WoW.

    In AO they didn't have that, you would have to talk to an NPC, and in some cases you might be offered a quest, in others not.

    I guess alot of MMO's will produce those "run and get xyz" quests unfortunately - easy to make and fill in.

    The good thing might be that the chatchannels aren't filled with quest- questions, but again I'll agree it isn't really much of a challenge to solve quests that guides you around all the way. Only "challenge" left is any possible battle to solve it.

    But at least the voiceover-quests makes it feel a little bit more involving.

     

  • GhistGhist Member Posts: 275

    Could you imagine having to talk to every NPC with those cutaway scenes?

    Waiting for the next thing

  • dougmysticeydougmysticey Member Posts: 1,176

     

    Originally posted by Inzra


     
    Originally posted by WiccanCircle


    I voted Good but disappointed.
    (forgive spelling et al, I am on a high dose of vicodin  and having trouble with simple manual skills)
    I am a little disappointed at how AoC didn't move farther away from Wow in its styling.  The classes and skill trees and especially the F-ing Quests are all wow, a more beautiful and well made wow, but still just another eq-clone.
    I have about had it with the wow-style quest games.  Running back and forth across worlds from !'s to ?'s for Xp isn't a game that I enjoy.  Exactly when did games fall apart to where this was considered content?  (Actually it fell apart in Eq which just changed to worse graphics and sillier sounds and became wow)  Content is content, 'missions' to run back and forth are NOT content.  And don't tell me that the story line is worth putting in pizza deliveries, it isn't.  None of the childish plot lines writen by computer dorks can be classified as quality literature.  If I want lit, I will read, I want to play a game and not run back and forth in this stupid wow-eq-clone genre.
    Bring Back Asheron's Call style games!
    I'll agree with you that some of WoW-like stuff could have been changed.

     

    It might be just a detail to many, but the exclamation/question marks floating over NPC heads was something I found annoying. Obviously inspired by WoW.

    In AO they didn't have that, you would have to talk to an NPC, and in some cases you might be offered a quest, in others not.

    I guess alot of MMO's will produce those "run and get xyz" quests unfortunately - easy to make and fill in.

    The good thing might be that the chatchannels aren't filled with quest- questions, but again I'll agree it isn't really much of a challenge to solve quests that guides you around all the way. Only "challenge" left is any possible battle to solve it.

    But at least the voiceover-quests makes it feel a little bit more involving.

     



    Well, its not a WOW like model it is an MMO like model. This form of MMO gameplay was being done long before WOW.

     

    Here is the real problem with what you are suggesting. As far as I know, the only game that has had success breaking the mold is EVE. This is a huge financial risk for companies if these games fail utterly then it will send even a large company into ruin. 

    If you can tell me a fantasy based game that has broken the mold and made I would like to know which one and please don't say Darkfall. I mean of games that might actually see the light of day and are already out.

    AOC did use the quest model that is the only way fantasy MMOs seem to succeed  but the writing is great and the quests are fairly well done. I am enjoying the game a great deal and it has launched better than many, many games.

    image

  • brickbrick Member Posts: 3

    I feel like I have been robbed.  They had to have run out of money and were forced to push this out the door.  Basic things like grouping, buff indicators and even stats are broken.  Which is too bad because the graphics and sound are very good.  But even if they fix the glaring bugs it will never be that good.  The whole instancing and 'forced path' make it feel like a single player game.  It is definitely not an open world.   For example as soon as I made it out of Tortage I decided to explore the Pyramid of Set.  I found invisible walls blocking me from swimming across the harbor.  After finding a way around I hiked across a desolate area with no grass or living objects.  When I finally made it to the pyramid I found it was phantom.  I walked right through the wall to find a tranparent interior with nothing inside.  Walking further I found the edge of the world where you could look under the ground texture and see underside.  It feels like a very hollow and fake world.  Then there is the fact that if you want to reroll you have to do all the same Tortage quests over again.  I gave up on my 2nd char out of sheer boredom at level 15.  This is just a 3rd rate WoW knockoff that will have a small (very small) dedicated fanboy following but fade away into gaming obscurity.

  • GhistGhist Member Posts: 275

    What I didn't like was running into doors I couldn't open because I didn't have the quest.

    Waiting for the next thing

  • AlrewAlrew Member Posts: 14

    It feels like a console rpg with online play... not an mmo. I think many people  like the game just because of the good audio/ visuals.

  • davvindavvin Member UncommonPosts: 154

    i'd say good, enjoying it, but it does need some work. so i voted good but a little disappointed, not that i'm disappointed with the game, but it just needs some work--like all new mmorpgs, that selection seemed the closest.

  • skamperskamper Member UncommonPosts: 252

    I won't say how I voted, but I will say that I voted based on what's best for the mmorpg genre. If more people make their voices heard about how this game is grossly unfinished, buggy, or un-fun then more developers will see that. Honestly, take a step back and look at this game as a whole, from level 1-80. Ask yourself is this something you want to see again with another mmorpg? If you answer yes then keep subscribing and keep playing, and let them know. If you answer no then keep posting and let the developers know and unsubcribe. Let people know how you feel. Don't lie it will only hurt this genre, and more developers will continue this path of releasing games in the future.

  • NBlitzNBlitz Member Posts: 1,904
    Originally posted by Inzra


     


    All in all I'm taking my good time to level, and that might be just as well, so that Funcom can work on some polishing before I get much further.
     

    That's  EXACTLY the way I'm playing the game. That's why I'm still enjoying the game. I know it's getting patched.

  • dirtknap69dirtknap69 Member Posts: 295
    Originally posted by skamper


    I won't say how I voted, but I will say that I voted based on what's best for the mmorpg genre. If more people make their voices heard about how this game is grossly unfinished, buggy, or un-fun then more developers will see that. Honestly, take a step back and look at this game as a whole, from level 1-80. Ask yourself is this something you want to see again with another mmorpg? If you answer yes then keep subscribing and keep playing, and let them know. If you answer no then keep posting and let the developers know and unsubcribe. Let people know how you feel. Don't lie it will only hurt this genre, and more developers will continue this path of releasing games in the future.

    well said. qft.

  • OdyssesOdysses Member Posts: 581

    Originally posted by WiccanCircle


    I voted Good but disappointed.
    (forgive spelling et al, I am on a high dose of vicodin  and having trouble with simple manual skills)
    I am a little disappointed at how AoC didn't move farther away from Wow in its styling.  The classes and skill trees and especially the F-ing Quests are all wow, a more beautiful and well made wow, but still just another eq-clone.
    I have about had it with the wow-style quest games.  Running back and forth across worlds from !'s to ?'s for Xp isn't a game that I enjoy.  Exactly when did games fall apart to where this was considered content?  (Actually it fell apart in Eq which just changed to worse graphics and sillier sounds and became wow)  Content is content, 'missions' to run back and forth are NOT content.  And don't tell me that the story line is worth putting in pizza deliveries, it isn't.  None of the childish plot lines writen by computer dorks can be classified as quality literature.  If I want lit, I will read, I want to play a game and not run back and forth in this stupid wow-eq-clone genre.
    Bring Back Asheron's Call style games!

     

    I voted haven't played and probably won't because I am also holding out for a new Asheron's Call style game.  I am not a fan of instancing zones so I am pretty sure that would kill the game for me right there. 

     

  • randomtrandomt Member UncommonPosts: 1,220


    Originally posted by metatronic
    Your kidding right? depth at 40+? Its the same hack n slash crap with fewer solo quests beyond 40 and on into 50+


    Time to replace your sarcasm detection module, me thinks

    Game's alright for what it is, but as an mmorpg, not so sure. We need to split that label up into the diablo style liniar hack n slashers such as aoc, the slightly more open in scope wow like mmos and the ac/eve like open world sandbox styles (well i didnt play ac, but i hear it was that way.. perhaps pre-cu swg too apparently, going by the vets).

    mmorpg's being slapped on too wide a set of different genres to be meaningful, these days, leading to disgruntled players expecting something other than what they actually get.

    I expected something with the same scope as AO from funcom, massive world with many different activities to do.. not a narrow pathed game with only the hack n slash to do (crafting being pointless for the most part)

  • InzraInzra Member Posts: 679

    Originally posted by skamper


    I won't say how I voted, but I will say that I voted based on what's best for the mmorpg genre. If more people make their voices heard about how this game is grossly unfinished, buggy, or un-fun then more developers will see that. Honestly, take a step back and look at this game as a whole, from level 1-80. Ask yourself is this something you want to see again with another mmorpg? If you answer yes then keep subscribing and keep playing, and let them know. If you answer no then keep posting and let the developers know and unsubcribe. Let people know how you feel. Don't lie it will only hurt this genre, and more developers will continue this path of releasing games in the future.

    I would recommend people to vote according to how they feel about the game tho, not in a tactic way...

    So that we can see the honest opinion from people.

    i don't think anyone want's to see bugs and stuff/quests that are broken, things that don't work a.s.o.

    But you have to realise, Funcom focused on something new and improved, and by doing that unfortunately they left other areas of the MMO without much attention.

    They focused on the improved graphics, the more involved combat, the spellweaving and that stuff.

    For those that find that to be important, they will be happy to play AoC, and waiting for patches, cause they know the BASICS of the game is what they want.

    Others again will never be pleased with AoC, simply because it doesn't give it's mainfocus to what THEY think is important in an MMO, and there's no patch that will help that, except perhpas bring some of the stuff up to standard. Maybe a little above, but most experienced MMO'ers will see if an MMO is for them or not, because thy get to experience the basics of the game, and judge by that.

     

    That's why, as far as I can see, we got these diverse opinions.

    But AoC can still be a very good game for those that have found what they think is important to focus on in an MMO.

     

  • checkthis500checkthis500 Member Posts: 1,236

    Originally posted by Inzra


     
    Originally posted by skamper


    I won't say how I voted, but I will say that I voted based on what's best for the mmorpg genre. If more people make their voices heard about how this game is grossly unfinished, buggy, or un-fun then more developers will see that. Honestly, take a step back and look at this game as a whole, from level 1-80. Ask yourself is this something you want to see again with another mmorpg? If you answer yes then keep subscribing and keep playing, and let them know. If you answer no then keep posting and let the developers know and unsubcribe. Let people know how you feel. Don't lie it will only hurt this genre, and more developers will continue this path of releasing games in the future.

     

    I would recommend people to vote according to how they feel about the game tho, not in a tactic way...

    So that we can see the honest opinion from people.

    i don't think anyone want's to see bugs and stuff/quests that are broken, things that don't work a.s.o.

    But you have to realise, Funcom focused on something new and improved, and by doing that unfortunately they left other areas of the MMO without much attention.

    They focused on the improved graphics, the more involved combat, the spellweaving and that stuff.

    For those that find that to be important, they will be happy to play AoC, and waiting for patches, cause they know the BASICS of the game is what they want.

    Others again will never be pleased with AoC, simply because it doesn't give it's mainfocus to what THEY think is important in an MMO, and there's no patch that will help that, except perhpas bring some of the stuff up to standard. Maybe a little above, but most experienced MMO'ers will see if an MMO is for them or not, because thy get to experience the basics of the game, and judge by that.

     

    That's why, as far as I can see, we got these diverse opinions.

    But AoC can still be a very good game for those that have found what they think is important to focus on in an MMO.

     


    The real issue that I've heard from soooo many people is that they focused on levels 1-20 and varely tested the rest of the game.  This is from someone that had information about their testing.

    They never scaled all the characters up and tested the content from 21-80.  Some of the bugs that made it into the game are horrendous and are bugs that a tester would have caught in 5 minutes had they been playing the game.

    i.e. zoning into a certain zone crashes your computer, the bank bug, the many quest bugs, and lack of quests,etc.

    The fact that PvP levels and gear aren't in is a huge thing.

    The thing that really bugs me though about the people defending the game and the company is that they use the excuse: "No MMO releases finished, this is what you should expect from an MMO shortly after release."

    That kind of thinking is exactly why developers "keep" releasing games this way.  The consumers should demand quality upon release.  Sure some bugs with server stability, frame rate, lag, and some buggy quests are acceptable, but whole features not being implemented at launch that they claimed to be in the game during beta is absolutely unacceptable.

    ---------------------------------------------
    I live to fight, and fight to live.

  • neonakaneonaka Member UncommonPosts: 779

    SO far the poll says this.

    50.6 say they will they will sub or are "enjoying" the game.

    49.4 say they will not sub

    So that is interesting, if this were the general outlook of all 400k AoC players.

    Next week you will have 204k left playing and 196k hitting the door.

     

    Not looking so good.

  • LeucentLeucent Member Posts: 2,371
    Originally posted by neonaka


    SO far the poll says this.
    50.6 say they will they will sub or are "enjoying" the game.
    49.4 say they will not sub
    So that is interesting, if this were the general outlook of all 400k AoC players.
    Next week you will have 204k left playing and 196k hitting the door.
     
    Not looking so good.



    I m not sure if they have one on the official forums or not but man thats a mess over there. It s post after post of i hate this i hate that, what are you talking about thats great this is great. STFU you know nothing it sucks, and so on. Yikes.

  • dirtknap69dirtknap69 Member Posts: 295

    Originally posted by checkthis500


     
    The real issue that I've heard from soooo many people is that they focused on levels 1-20 and varely tested the rest of the game.  This is from someone that had information about their testing.
     
    They never scaled all the characters up and tested the content from 21-80.  Some of the bugs that made it into the game are horrendous and are bugs that a tester would have caught in 5 minutes had they been playing the game.
    i.e. zoning into a certain zone crashes your computer, the bank bug, the many quest bugs, and lack of quests,etc.
    The fact that PvP levels and gear aren't in is a huge thing.
    The thing that really bugs me though about the people defending the game and the company is that they use the excuse: "No MMO releases finished, this is what you should expect from an MMO shortly after release."
    That kind of thinking is exactly why developers "keep" releasing games this way.  The consumers should demand quality upon release.  Sure some bugs with server stability, frame rate, lag, and some buggy quests are acceptable, but whole features not being implemented at launch that they claimed to be in the game during beta is absolutely unacceptable.

    The recent thread discussing the latest IGN review of the game covers this nicely.

  • dirtknap69dirtknap69 Member Posts: 295

    Interesting, only 1 in 4 people that voted think the game is "great"...

     

     

  • JupstoJupsto Member UncommonPosts: 2,075

    wish there was a great, but a little dispointed option.

    but then when has a game EVER lived up to the hype?

    My blog: image

  • dirtknap69dirtknap69 Member Posts: 295

    DAOC did, EVE still does.

     

    by continuing to subscribe to AoC, you are essentially endorsing the Funcom model of release an unfinished beta with unimplemented features ON THE BOX, then get suckers to pay you while you fix it. You are endorsing HYPE over polished content.

     

    it's wrong.

     

     

Sign In or Register to comment.