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The problem with this game through the eyes of a pvper!

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  • damian7damian7 Member Posts: 4,449
    Originally posted by apertotes

    Originally posted by damian7

    Originally posted by kishe


    You do realise that even the player who has been there for two years only uses about 2-3 million skillpoints at a time?
     
     

     

    maybe, if they're flying a frigate.

    now, if we're talking about heat, which we should be, for all the bonuses, you have the below three skills, no matter what you're flying.

    1 thermodynamics (512,000 sp required just to obtain) - prereq - science lvl 5 - 256k sp, energy management lvl 5 (which requires engineering lvl 5 - 256k sp)

    2 nanite operation (256,000 sp prereq) - mechanic lvl 5 - 256k sp

    3 nanite interfacing (+24k sp) - mechanic lvl 5 + nanite operation lvl 3 - 24k sp

     

    now, are you flying something with rig slots?  are we talking t1 rigs or t2 rigs?  t2 rigs require lvl 4 of the appropriate rigging skill in order to use.  those are rank 3 skills, so you're looking at about 135k sp for each rigging skill you'll need for the t2 rigs you want.

     

    defenses?  each armor and shield compensation is 90k - lvl 4, or 512k lvl 5,  4 types - EM, explosive, kinetic, thermic.  plus things like hull upgrades, shield operation, shield management.  we're looking at a couple of million just for shield tanking or armor tanking.

     

    there's a lot of engineering/electronics skills that can give you an advantage no matter what ship you're flying.  add up to a few million here no matter your ship.

    navigation?  there's easily a few million SP here that will be used no matter what ship you're flying, even moreso if you've got an mwd or ab.

     

    say you're in something that only uses small turrets, sure, that's only 256k to get a rank 1 gun skill to level 5, which then unlocks a couple of specialties (rank 3s, which will max at 768k sp); but, you also have weapon upgrades, advanced weapon upgrades, controlled bursts, gunnery, motion prediction, rapid firing, sharp shooter, surgical strike, trajectory analysis -- 9 gunnery support skills.  now, if i have all of those to level 5, and someone else has them at level 0 thru 3...   at any rate, if i'm in a frig shooting guns, i'm using all of those skills JUST shooting my pew pew.  the support skills go up to rank 6.

    that's using just guns as an example,  similar examples can be made for both missiles and drones.  if you're flying a frig that uses a combination of attacks, you're using all the support skills associated with said attacks, along with the one or two skills which affect only the weapon you're currently using.

     

    so, if you just died and docked and you're in a rookie ship, i can see how you may only be using several million sp in it; but, even in a frig, you're using a lot more SP (if you have them)... this isn't including *advanced* skills like cloaking.

     

    that's a lot of SP, usable in any ship in which you fly.

     

     

    i have 60 million sp, and i havent completed any of the "general" skill trees you are talking about. there are 400 million total sp, and out of those 400 million, probably 150 or 200 are placed on secondary skills that are useful on any ship (drones, engineering, electronics, mechanics, navigation, leadership, gunnery, missiles).

    so, if anybody had those skills to level 5, they would have a great advantadge over any new player, even with a similar spaceship command level trained. but, as you should know, nobody has all those secondary skills trained to level 5. some people get on without drones, others wihtout electronic warfare, others without shields or armor skills, many more do not even train mechanic skills, or havent maxed navigation. in the end, most players fit most of their sp on spaceship command and their weapon of choice. that is why a new player will be able to compete, cause nobody has completed engineering+electronics+drones+navigation+mechanics+leadership

     

    wow.

     

    seriously. gbt...

     

     

    even if people don't have ALL of the 100 or so skills i referenced to level 5, they do have many to lvl 4 and quite a number to 5.  some people WILL build to specialize in a certain ship.  they will fly that ship, that ship alone.  so comparing them to a new player and then putting both in a frig/cruiser is stupid -- the specialized toon wouldn't ever be in that frig/cruiser because that toon was never intended to fly said ship.

     

    of course, in a blob, none of it matters whatsoever.

     

    but for people pretending that everyone builds their toons stupidly and that some people DON'T actually level up skills which will benefit them -- gbtw already.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    Originally posted by nurgles

    Originally posted by jimmyman99


    On a side note: I believe what Eve could do to reduce this learning curve is to have a "virtual reality" type of zone, where players would have access to all skills/items/ships and could try out different combinations of ships/weapons/skills on NPCs. Something like what Planetside has - a way to show and teach noobs of various aspects of Eve.
    This way I could map my skill progression and actually could become competitive in Eve in a short time without risking my ship or my skills.

     

    OK, it sound like you need some guidence for sure. A lot of this usually comes from a corporation for example, the rest is experience.

    There is the test server btw, i have never actually used it but a lot of the people i know have refined some PvP techniques there. For example before the alliance tournament, and then there was organising some tem work to try and take down a MOM when they were only just showing up.

    The best thing to do is to pick a tier 3 frigate with at least 3 mid slots (rifter is great). the 3 mid slots are MWD, web and scram. The highs do damage, whatever can fit, the lows are fitting mods or buffer tank (plate and damage control) or agility/speed mods, overdrives and nanofibers. then join in faction warfare. Start joining in on gangs, go kill stuff and get blown up lots.

    learn about cap managment, transversal, scouting, when to run, how to hide. Optimise and refine your skills in the frig.

    the tactics you learn will help when you get in something bigger, and there are frigs trying to pull you down, you will know what works against them from your own hard lessons.

    Then decide about a ditection to go in. You need not worry about learning the 'wrong' skill, at the worst you will never use it, at best it will be support at some point.

    to chew up your time get all the following to V, engnering, electronics, mechanic, navigation, Wepon upgrades (as much adv WU as you can), drones, eveasive manuvering and spachip command. You will be more agile and be able to fit better gear (better being T2 which better because it is good and much cheaper than faction gear)..

     

    Thnx! Great info.

    My biggest worry in PvP was escape. What skill do I need to escape warp jamming if tings turn sour?

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    Originally posted by Eschiava


    Wanting to do almost anything at one time or another is one of the problems I faced early in my EVE career.  I generalized my skills over a wide range and, like you, never improved much at anything, or at least, improved very slowly.
    But I was the problem, not the game.  I realized that if I wanted to compete with others I would have to specialize.  So, I decided on a frigate I wanted to fly well and looked at all of the skills I would need to reach the goal of "veteran frig pilot".  I got myself EveMon so I could plan out all of the skills I wanted and then set the plan in motion and started training only what would help me with my goal of piloting my chosen frigate.
    After completing this program I had most of the skills that good frig pilots have, I also had a nestegg large enough that losing a frigate (after insurance payout) was only about 4% of my total ISK.  So, I could buy and lose 25 frigates without ever making another dime's worth of ISK before I went broke.
    Then I went out and started learning the ropes of PvP in EVE.  And wile I was doing that I was training my cruiser and drone skills so I could get a cruiser.  I now fly Arbitrators almost exclusively and I'm having a blast!
    And, whenI feel like it I train other skills so I can do those other things that I like as well.
    My advice to new pilots, SPECIALIZE!  The sooner you do, the sooner you can find a niche where you will be able to thrive.

    Yeah, I fell into that trap myself. As my sig says, i like to do a bit of everything, so I spread out my skills all over. Without a clear target, I lost focus on whats important and didn't prioritize. Too bad I can't level skills on 2 of my chars simultaneously :( this severely limits me to either PvP, mining or manufacturing.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • EschiavaEschiava Member Posts: 485

    Sounds like me.  I want to rat and PvP.  No, I want to mine and manufacture. no, I want...

    My solution was to buy a second account, and EVE is the only game I have ever had 2 accounts.  Now I have 1 character that is mainly missions/PvP/trading and the other is mining/manufacturing. 

    That way I cna focus at least a little better on specific goals with each character.  What I've been doing is deciding on short term goals for each character, use EveMon to determine the best course and then go for that goal.  Once reached I re-evaluate whether to change course or continue in the same direction.

    I could do the same with one character of course, but I lack the patience.  :)

  • nurglesnurgles Member Posts: 840
    Originally posted by jimmyman99

    Originally posted by nurgles

    ...snip..

     

    Thnx! Great info.

    My biggest worry in PvP was escape. What skill do I need to escape warp jamming if tings turn sour?

     

    warp jamming require cap, so drain their cap. not so simple if you are in frig.

    the other way is distance. Jamming has a limit by distance,  2pnt scrams have 7.5 km range, T2 has 9km. I pnt disrupters, have 20km range, and 24km for T2, not sure if they get a range bonus on overheating (+20%), but some intercepters get a bonus to range on warp jammers. seems one of these inties can scram out to almost 35km. (for a limited time). the other problem is they move fast. that is the specialist scramming ship though.

    then there are interdictors (bubbles in 0.0) and heavy interdictors (bubbles in 0.0, infinite opoints in low sec). and then there are anchoed bubbles (only in 0.0).

    so underlying it, the answer to your question is, it depends where you are and what you are facing along with how they are fitted.

    If someone has to target you and then activate a module, then a small signature and fast warp is good. if it is a bubble then you have to MWD your way out of it, or back to the gate, or cloak and be flying a covert ops frig or recon.

    Flying methods are to use a sniper (only really is effective in gangs) so you always stay out of tackle range, or fly nano setup shisps (usually speed tanked T2 cruisers) that stay on the edge of the best takle range, have some dps, and enough speed to get out of takle rage to run away.

    before you plan to escape, i really would suggest you learn to tackle in something cheap and be willing to die lots. it is the best way to really learn the mechanics.

    another tip, of your ship is going down and you are scrammed (not in a bubble) pick a celestial object (sun, moon, planet, belt) then hit the warp to button repeatedly. when your ship blows up, the first thing the program and server respond to is the que of warp to commands, this will save your pod.

    hope this all makes some kind of sence as i have sunk a few beers.

  • XennithXennith Member Posts: 1,244
    Originally posted by jimmyman99

    Originally posted by Xennith


    it is important to listen to what jimmy says. he played eve for 3 months and didnt pvp. so we should take his opinion as gospel truth.

    Thats my point exactly. I am a prime example of a noob in Eve. 3 months and im not much beter (PvP vise) then when I started. Thanks for proving my point.

     

    you played for three months and have learnt nothing about pvp?

    what the hell did you do for three months?

  • LexxieLexxie Member Posts: 37
    Originally posted by jakojako


     
    Originally posted by urgo


    I agree with Kyleran.I happened to kill some old players in cruisers while ratting,in my rifter.Was that unfair?There is no unfair in EVE.Only opportunities.You are free to act as you like.Win at all costs.Everyone has to figure his way to it.I rather hear vets whining about getting killed by some noobs,than hearing noobs saying that they will never catch up.
    I only speak the truth, i'd love to see your 5 month character beat a 4 year veteran. If I saw a video of that, i would take everything i've said back and call myself a complete moron who doesn't know what he's talking about.

     

    BUT until i see that video, I will continue to believe what i currently believe.

    No video, but true story:

    I and a couple of friends started playing eve 18 months or so ago.  About 2 weeks, in one of my friends made a mistake & destroyed a can of a 3-year (at the time) player and he wardecced our corp following some unfortunate & unnecessary smack from both sides.  Now at the time we had very few skillpoints & barely any PvP experience apart from being shot up in a gate camp, but by God we held our own!  We read the forums to learn, we specialised our meagre skill points & we ended up causing that 10-man corp to surrender to us because we never gave up & we learned from our mistakes.

    At one point I took out that 3-year CEO's Vexor with its T2 drones & fitting in my T1 Stabber and my 3-4 weeks of skillpoints.

    Want to check?  Look up the character 'Ozzy Dreads' in game and check his bio- that's me.  Gran Lethern was the vet who thought we'd be a walkover.

    Now I don't for  minute expect you to believe any of this as you seem totally stuck in your patently false beliefs & no amount of evidence will change that, but hopefully this example will allow other people to realise that you're so wrong it's laughable.

     

     

  • RevthoughtRevthought Member Posts: 120

    1. The whole "you'll never catch up" has been done to death. Suffice it to say, in one year of playing eve training a SINGLE RACES ships you'll be as good as any player in that single racial ship group as any player in eve.

    If you set your sights smaller and train a single ship type (like Minmatar recons) you'll catch up in less time, and in a year you'll be BETTER than most older players in that single ship.

    2.  Shinangins. My main character in EVE has just turned 2 years old (6/28/06). I've been pvping since day three. 

    I'm in a well established pirate corp and of all the people in the corp I'm the 3rd oldest. One of the people older than me (2004) took a year and a half break.  It has NEVER been the case, in two years of exclusively pvping, that 99% of the people pvping were 3 years old in-game. In fact, I'd put the number of 3 year old pvpers in eve at less than 30%.

    To relate this back to topic one, at two years old I can go toe to toe with ANY player in the game and win. Age no longer means anything to me, or my chances of success.

     

  • EschiavaEschiava Member Posts: 485

    So Damian,  explain this to me (and to the rest of us) please.

    My best character has just shy of 7 million SP and I am enjoying this game immensely!  I promote the game as one of the best open PvP games available encourage people to try it whenever I get the chance.

    Now, obviously I am a fanboi, I must be because I meet your expert criteria.  My question is, what is my motivation?  According to you I can't possibly be enjoying EVE, so why do I say that I do and why do I promote the game whenever I get the chance?

  • damian7damian7 Member Posts: 4,449
    Originally posted by Eschiava


    So Damian,  explain this to me (and to the rest of us) please.
    My best character has just shy of 7 million SP and I am enjoying this game immensely!  I promote the game as one of the best open PvP games available encourage people to try it whenever I get the chance.
    Now, obviously I am a fanboi, I must be because I meet your expert criteria.  My question is, what is my motivation?  According to you I can't possibly be enjoying EVE, so why do I say that I do and why do I promote the game whenever I get the chance?



     

    could have something to do with a reading disorder?

    #1: The later you join, the further behind you'll be.

    What does your enjoying the game have to do with that point?  it's rather obvious THAT is the point i'm addressing, since i'm pointing out sp totals.  if it wasn't painfully obvious, then i'm spelling it out now.

     

    but please do explain the happiness involved in the math of someone catching up SP-wise, especially if you figure that if i've been chilling for a few years, odds are, i know how to make isk pretty easily by this point, and i probably have enough to support quite a few losses, so i can take on crazy odds and giggle if i want, cuz i can afford it.  how many 200m+ isk ship setups can you afford to blow thru in a day with your 7m sp?  and that's just for a smaller ship +rigs+t2/named goodies.

    i was really only addressing the fact that if i have maxed my learning skills (5.376m sp) and cybernetics to lvl 5; and i've actually maxed out the skills i need to fly the ship(s) i love; then, how exactly ARE you going to catch up?  my learning and cybernetics = your SP pretty much.  then consider that every support skill (be it for gunnery, missiles, electronics, engineering) that i've maxed out for the smaller ships, will be used (along with larger guns) on the larger ships i fly.  all i'm doing there is training a new level of guns and the specialties they unlock, if i've already maxed support (or as max as i want, and it's in the 15m+ range); then, how exactly are you catching up to me sp-wise, especially if just my guns, or just my missiles, or just my electronics, or just my nav = your total sp?

    out of your 7m sp, how much of that is tied up in learning and how high is your cybernetics?

    if you'd die today, how many times could you afford to replace your setup?  or would you quickly be down to a cheap frig with t1 setup?

    you could be having a blast the entire time, laughing your butt off, enjoying the game like crazy -- but, that doesn't mean you're going to catch up.

    if a 60m sp toon didn't ever specialize, and has SP spread out EVERYWHERE; then, your 7m sp could to specialized and you're actually using 5.5m sp with the ship you're flying; whereas mr 60m sp put most of his sp into industry, science (for like research and invention), and is flying a cruiser that he's gotten to level 3, has like 100k total in nav, 50k each in guns/drones/missiles/mechanic/eng/elec and say is using a total of 1m sp in that cruiser -- yeah, damn near a 2 month old rookie could probably take him, because he's not specialized in that ship, or he's just not a combat type.

    but, if you're going against someone who has used every one of those SP to enhance his performance in THAT ship; no, you're not going to have his 15m sp, you're going to have however much of your 7m sp that's being applied to the ship you're in.

    how long until you catch up and YOU have 15m sp being used in your ship?

    can that person be beat?  yes.   but, #1: The later you join, the further behind you'll be.  still holds true.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • EschiavaEschiava Member Posts: 485

    I concede your point.  I hope you will concede mine as well.

    Being behind in total SP does not make any differnece for new pilots trying to find useful and fun things to do in EVE.

    New pilots are at a total SP disadvantage, but that should in no way deter them from playing.

    I have understood your point from the beginning, no need to resort to ad hominem attacks.  Perhaps all of those who read your posts and perceive a motive on your part of detering new players are all wrong, perhaps you can clarify on that point.

  • damian7damian7 Member Posts: 4,449
    Originally posted by Eschiava


    I concede your point.  I hope you will concede mine as well.
    Being behind in total SP does not make any differnece for new pilots trying to find useful and fun things to do in EVE.
    New pilots are at a total SP disadvantage, but that should in no way deter them from playing.
    I have understood your point from the beginning, no need to resort to ad hominem attacks.  Perhaps all of those who read your posts and perceive a motive on your part of detering new players are all wrong, perhaps you can clarify on that point.



     

    tackler.  the job of choice for rookie pilots.  every group needs them.  you can have a blast and totally contribute to the op.  you'll even get cheers when you tackle folks, cuz that's more targets for your team.

     

    but, you will not be able to take out someone flying in a frig versus your frig.  not someone who's built to fly that frig. 

    there's tons of fun stuff you can do in eve.  but that doesn't mean you're going to catch up in sp and be better than someone else who is specializing.  plus, how many rookies totally specialize as soon as they've begun playing?  vs someone who's spent 2 years working on skills for his favourite couple of ships?

     

    that's something else, no matter what ship i choose to fly, i get the benefits from skills like electronics, engineering, mechanic, weapon upgrades, advanced weapon upgrades, all those rank 1/2 skills that i have leveled to 5, all those SP are put to use in a multitude of ships, and even if i've only got a level trained in that ship, i still have all those millions of SP buffing me otherwise.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • EschiavaEschiava Member Posts: 485

    Thank you.  I think that by totaly evading my question you have probably answered it to the satisfaction of most people, including myself.

    Anyone who has a basic understanding of EVE's real time skill system cannot possibly miss the point that someone who starts today will never catch up to someone who has played for a year as far as total SP is concerned.

    And yet, you hammer on that point over and over and over again.  I'm sure you have your reasons but I am also sure that most people realize that your argument is meaningless to them even if it has some sort of meaning to you.

  • damian7damian7 Member Posts: 4,449
    Originally posted by Eschiava


    Thank you.  I think that by totaly evading my question you have probably answered it to the satisfaction of most people, including myself.
    Anyone who has a basic understanding of EVE's real time skill system cannot possibly miss the point that someone who starts today will never catch up to someone who has played for a year as far as total SP is concerned.
    And yet, you hammer on that point over and over and over again.  I'm sure you have your reasons but I am also sure that most people realize that your argument is meaningless to them even if it has some sort of meaning to you.

     

    maybe because in every bloody thread on this forum there is at least one post, if not all of them, stating that you can catch up on sp, because YOU can specialize and no one before you was intelligent enough to specialize, they ALL generalized and that is why YOU can catch up and be better than them in the ship YOU specialize in.

    if not every thread, it is DEFINITELY in every thread where someone asks "hey, is it too late for me to start playing".

     

    you can be competitive.  you can NOT catch up.  

     

     

    edit:  i take that back, the dude that posted in this thread, with the 60m sp, you can catch up to him, because it seems he didn't specialize in jack.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • EschiavaEschiava Member Posts: 485

    Gee, that sure is noble of you.  And I am sure that if some potential EVE player ever comes along that does not realize that N will always be less than N+1 (as long as N is not negative) he will be forever greatful for having read your insightful posts.

    Take care now.  :)

  • KyleranKyleran Member LegendaryPosts: 44,078
    Originally posted by damian7



    maybe because in every bloody thread on this forum there is at least one post, if not all of them, stating that you can catch up on sp, because YOU can specialize and no one before you was intelligent enough to specialize, they ALL generalized and that is why YOU can catch up and be better than them in the ship YOU specialize in.
    if not every thread, it is DEFINITELY in every thread where someone asks "hey, is it too late for me to start playing".
     
    you can be competitive.  you can NOT catch up.  


     

    Er... you really don't understand EVE do you?  Yes, you can catch up, at least where it really matters.  I agree, you'll never catch up in total SP's to a player with a head start.  You fail to realize, you don't need to catch up in total SP's to be competitive.

    Truth is, all the skills you'll ever need to fly a Vagabond (nano hac) can be trained up in under a year.  Once you have them, no one in the game, no matter how long they've played will have more skills related to the Vagabond than you do.   And if you've ever fought against a well flown Vagabond you'll know they are formitable opponents. (but certainly  still beatable by the right pilot in the right counter ship)

    Hence you have just achieved the parity you seem to so desperately crave for a 1 vs 1 fight.

     

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  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by apertotes
    Originally posted by charris1980 OP: one word. teamwork. everything you said is appropriate for solo pvping, but if you gathered 5-10 others, i don't care if they've been playing for 10 years and have 90 million points, you'll probably win that fight.
     
    not even that. a 90 million sp player may not be pvp trained, or may be caught unaware on a weak ship or with a npc fitting. on those cases, even a single noob can win a 1vs1 fight.

    So tell me what ship can evade a 5-10 man gang who is warp scrambling, webbing and jamming a 90 million SP player? Please tell me because I'd love to know how the 90 million SP player can avoid being popped by flying that so called "ub3r ship".

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • batolemaeusbatolemaeus Member CommonPosts: 2,061



    So tell me what ship can evade a 5-10 man gang who is warp scrambling, webbing and jamming


    All blockaderunners, all recons/coverts, several hacs, interceptors, nanophoons, and of course all capitals (to a lesser extend).

    Of course, those are available to newer players, too.

  • IAmMMOIAmMMO Member UncommonPosts: 1,462











    Eve's just a spread sheet in space with a piss poor turn based combat system. How anybody who enjoys PVP in other online games can come to this game and find PVP interesting is beyond me.  You're better off calling friends round to your house to sit round the table and play Battleships board game. It's far more entertaining.

  • RevthoughtRevthought Member Posts: 120
    Originally posted by IAmMMO





    Eve's just a spread sheet in space with a piss poor turn based combat system. How anybody who enjoys PVP in other online games can come to this game and find PVP interesting is beyond me.  You're better off calling friends round to your house to sit round the table and play Battleships board game. It's far more entertaining.
     



     

    You are totally free to not play EVE. Please enjoy yourself not playing EVE. What I fail to understand is the presence of the anti-EVE fanboi club that trolls these forums.

    From my perspective (someone who worked in MMO development for a number of years) EVE has one of the best implimented pvp systems in any game.

    There is no level scaling, despite what everyone who doesn't play EVE (or played for two weeks and quite) thinks, this is the only MMO where relatively young players can best anyone in the game. Try pvping in EQ2 where one level 70 character can wipe 40 level 20 characters without batting an eyelash.

    When I started playing eve (June 2006), less than 3 weeks in, a corpmate and mine killed a 2003 player in an interceptor with two vigils. You won't find this anywhere else.

    What is more each ship plays a different role, set-ups really matter, and a lot of thought goes into any engagement. Something else you don't normally find in other MMOs.

    Then there is the whole death penalty. Actually losing your stuff when it gets blown up--all of it. Somehow, three years in, with billions of isk, this gets my heart pumping in EVERY fight I get in. Something else that has never been replicated with any MMO I've played (starting with UO in 1998).

    But, hey, you don't like it? That's fine. Every game has a different audience. Why is it though you find a need to troll this forum and flame eve?

    You won't find me in the forums of games I don't play telling everyone how much they suck, even if I don't like them. Why? Because I'm not a troll--you fit the classic definition, friend.

    ****

    To the person who made some sarcastic claim about older people not specializing. I never said that they don't. What I did say is that in 6 months to a year you will be JUST as good as they are in flying either a single ship type, or a single racial group of ships. So what if they can fly Amarr HACs and Minmatar HACs and you only fly Minmatar HACs? You still have parity in a pvp engagement because YOU can fly your Mimatar HAC just as well as they can fly their Amarr or Minmatar HAC.

    You make much to do about nothing. You are senselessly trolling in these forums and speaking out your rears about something you know absolutely nothing about. End of story.

  • damian7damian7 Member Posts: 4,449

    a lot of people have that 'achiever' mentality and want that sense of accomplishment.

     

    you can hit max level in most any game in 45 days without really pushing it.  60 days from casually playing one toon -- easily.

    that's including maxing out crafting skills.

     

    compare that to eve.  if i want to fly a nice ship and do some crafting/harvesting as a side job (or research, exploration, any of the multitude of sub-sets that easily tack on 1-5 months training time), how quickly can i be doing all this?

    please, do not forget the 6m TOTAL sp involved in learning and cybernetics.  after all, those skills will determine how painful training everything else will be.  keep in mind, that whatever learnings you don't train - you're not going to get very far in the skills which rely on those stats.  while things like social, trade,  leadership, corp management AREN'T high priorities for everyone, for a number of professions, they're very needed.  so you can neglect charisma, or you can spend a few days getting those to at least lvl 4, and not worry about those last 2.2 points.

     

    but hey, as a rookie, i can tackle really quick.  i can't actually damage anything; but, i can make them stop moving so that others can make them go boom.

    you guys are right, being stuck in some tiny ship, with the anticipation of a year+ down the road, you can fit a bunch of t1 mods on a bigger ship, IF you specialize, that must by why people flock to the game by the hordes.

     

    i'm curious though, when exactly are these 250k subs signed on?  i can't say i've ever even heard of 50k subs being logged on at a single time.  are these 250k subs including asian subs?  are those like other asian accounts and they're not actually making the $15/month off them, but far less?  there's a whole lot of 'information' about eve that's just gitchy.

    then, you never know when the next time some dev is going to get sloppy and get caught cheating for him and his buds, again, for the umpteenth time.  for those of you that say it happened once and it wasn't a big deal, you're warong and/or lying on both accounts, it wasn't just once/one person and it is an incredibly huge deal.

     let's not toucn on the pvp.  pos warfare?  definitely broken and boring.  the pvp itself -- heat was introduced because, by the words of the devs - pvp itself sucks and is broken.  thank God the devs acknowledge that fact, even if the mindless hordes are hellbent on insisting that eve's pvp is the best.  this point i'm not going to argue, i'll just point you to the dev blogs.  argue with the devs.  factional warfare... will that break up the blob mentality?  dunno, don't see a ton of posts about FW... is it the new level 5 mission?  i.e. sucks.

    but hey, a lot of you also think that it's cool for rookies to be able to fly a ship.  they don't need no industry, research, mining, social/mission, leadership/buffing, or any of those skills.  those skills aren't for rookies that want to get in "the good" ships in under a year.

     

    this is why people call eve a niche game.  people obviously don't want to spend years to get to a point that i can casually attain in under two months in any other game.  this is painfully proven by WoW.  the REASON my wife plays WoW is because it's easy.  there's no 3-4 year vet waiting for some rookie to come by so they can grief them and take everything the rookie has, for no reason other than "hi, i'm bored and i'm such a damn loser, than i can't do anything other than hide in low sec and grief people in haulers; but i'm cool, cuz i'm in this big huge mega ship; i'm not a loser or nuffin; but i'm really bored, so i'm just going to blow up haulers".

    idiots like that are the reason you have the majority, the incredibly vast majority, of eve players, chilling in high sec almost exclusively.  what did ccp's numbers show?  80% or more of the population in high sec?  was it 90%?

     

    in a group, pvping, you can be competitive in a short time.  don't expect to do that and be a captain of industry or a financial marketeering maniac.  you can be competitive in a single profession in a short amount of time.   while the wow player is maxed out in everything they CAN do - levels/crafting, in that same short time, in a game where the asshats can only kill you, they can't destroy equipment it took you a literal month to earn enough money to buy.

     

    don't fly what you can't afford to lose <<< just emphasizes the point i'm making.

     

    but whatever.  eve is a harsh world.  even most carebears in eve end up training to be hard asses (unless they're the type that never leave the station).  that's what i like about it -- candy asses really aren't going to stick around for long.  plus, everything i list as a negative for a brand new rookie pilot -- most of those i see as plusses.  but i loved the 'dread lord' days of UO.  we had a clan of half a dozen guilds and at least once a week we'd gather for games.  they would always culminate in a series of guild fights, until one guild was declared the best - for that week.  when you're playing a game like that; it REALLY doesn't matter if a random group of PKers shows up to try and disrupt your daily routine; it's just extra fun.  but even uo was too hard core for itself.  it's now one of the carebear strongholds.

     

    eve is definitly not for everyone; but don't fool anyone, in order to experience all the different aspects of the game, which WOULD only take a couple of months in another game -- you WILL be years in training in order to get "good" at the different areas.  the plus side is that a player that's a week old, CAN participate in ganking a 4 year vet; but in the other games, wait a couple of months and you can damned near solo that 4 year vet; because you're only fairly even grounds.  which is more satisfying?  a couple month old rookie in eve, pvp trained, taking out a mining ship... or say a warlock in wow, taking out say a warrior or rogue who has all the nice raid gear?

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449
    Originally posted by Revthought

    Originally posted by IAmMMO





    Eve's just a spread sheet in space with a piss poor turn based combat system. How anybody who enjoys PVP in other online games can come to this game and find PVP interesting is beyond me.  You're better off calling friends round to your house to sit round the table and play Battleships board game. It's far more entertaining.
     



     

    You are totally free to not play EVE. Please enjoy yourself not playing EVE. What I fail to understand is the presence of the anti-EVE fanboi club that trolls these forums.

    From my perspective (someone who worked in MMO development for a number of years) EVE has one of the best implimented pvp systems in any game.

    There is no level scaling, despite what everyone who doesn't play EVE (or played for two weeks and quite) thinks, this is the only MMO where relatively young players can best anyone in the game. Try pvping in EQ2 where one level 70 character can wipe 40 level 20 characters without batting an eyelash.

    When I started playing eve (June 2006), less than 3 weeks in, a corpmate and mine killed a 2003 player in an interceptor with two vigils. You won't find this anywhere else.

     

    just one time?  you didn't do that on a daily basis?  damn, go play another game and wait maybe a whole two months after starting and you can go fight and beat up vets on a daily basis.

    but hey, grats on your one time accomplishment when you were 3 weeks old.

     

     

    this is part of the 'eve is a niche game' thinking that *people* just don't get.  statements like the quoted are WHY eve is labeled as a niche game.

     

    pvp in easy games like wow is team based as well... and on those teams, you can beat the snot out of 3 year+ vets on a daily basis, after only having to hit max level (30-60 days into the game).  now, while you won't be ganking a vet at the three week mark, by double teaming him with a friend, on a SINGLE occasion, give it another month and you can be ganking those vets on a daily basis in a game like WoW.

     please do NOT confuse the two.  in eve, you can join a corp and as part of a large group be tackling or doing lesser damages to those vets.  in a game like wow, you're a full blown partner/damage dealer/whatever at that two month mark -- you're not a junior member in terms of holding your own, not by a long shot, like you would be in eve.

    those stories really do make the point for me, even if it's not understood by the poster.

     

     edit:  for the record, i'm very much not anti-eve, i'm anti-false/misleading statements and incredibly anti-dumbass.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449
    Originally posted by Eschiava



    Gee, that sure is noble of you.  And I am sure that if some potential EVE player ever comes along that does not realize that N will always be less than N+1 (as long as N is not negative) he will be forever greatful for having read your insightful posts.
    Take care now.  :)

     

    and you have fun flying whatever tiny ship you've managed to train up to with your 7m sp, i hope you took a little time to get a few level 4 learning skills (at the least), so that you're not spending extra months training for the next ship you'll try to fly.

    have fun being lost in the group so no one sees how much damage you're really doing.  well unless you're not in a damage ship and you're still playing tackler at 7m sp...

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • CzechCzech Member Posts: 42

    Oh my god.

    This topic and a lot of others are just starting to piss me off... I really don't know what people are trying to proove. That they don't have anything better to do than to write a hell of a lot of comments and think about how eve sucks. Get a life, play your own games and stop shitting on this game.



    If you feel that you can't catch up with the vets - don't play this game and stop whining

    If you think that the PvP sucks - don't play this game and stop whining

    If you have something against people that see a lot of good things about the game - stop trying to show them they're wrong and keep your thoughts to yourself, cause this isn't getting anywhere!



    And go back to WoW  and write about how good the game is there. Don't compare WoW with EVE, just don't. Another thought of mine is, that this game just isn't for people that don't have "anything up their sleeves". It is a harsh environment, but I rather loose tons of ships and have some fun PvP and actually have a goal in a game even if it takes me 3 years to train to be really good at things than to mindlessly farm or be AFK in Battlegrounds in WoW for 3 years.

    You won't see me in this topic anymore.

    Have a good day.

    You're not afraid of the dark, are you?

  • funnylumpyfunnylumpy Member Posts: 212
    Originally posted by Czech


    Oh my god.

    This topic and a lot of others are just starting to piss me off... I really don't know what people are trying to proove. That they don't have anything better to do than to write a hell of a lot of comments and think about how eve sucks. Get a life, play your own games and stop shitting on this game.



    If you feel that you can't catch up with the vets - don't play this game and stop whining

    If you think that the PvP sucks - don't play this game and stop whining

    If you have something against people that see a lot of good things about the game - stop trying to show them they're wrong and keep your thoughts to yourself, cause this isn't getting anywhere!



    And go back to WoW  and write about how good the game is there. Don't compare WoW with EVE, just don't. Another thought of mine is, that this game just isn't for people that don't have "anything up their sleeves". It is a harsh environment, but I rather loose tons of ships and have some fun PvP and actually have a goal in a game even if it takes me 3 years to train to be really good at things than to mindlessly farm or be AFK in Battlegrounds in WoW for 3 years.
    You won't see me in this topic anymore.
    Have a good day.

     

    and yet here you are pointing fingers while you defend EVE.. sooooo amusing to see people asking others to get a life when they obviously don't have one themselves... if it bothers you so much why on earth do you bother to read in the 1st place?

     

    EVE is flawed, I like the fact that a new player can take on a old character however not the fact that a frigate or 2 can take out a BS just stupid... only game I know of who has small guns give lots of damage to big ships and big guns hardly do any damage to small ship... just tell me the logic of that because it really puzzles me.

This discussion has been closed.