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Warhammer and WoW, whats the real difference?

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  • VicksburgVicksburg Member Posts: 181
    Originally posted by needalife214

    Originally posted by Cochran1

    Originally posted by ZeppelinJ0

    Originally posted by Vicksburg


    The big difference from a Wow player ???
    WAR is being made at 1/50th of the development resources Blizzard has.
    And it shows ! ....
    hence no seamless open worlds, but LOADED screens between zones
    hence no underwater worlds.
    hence no flying units (and Warhammer lore is FULL of flying units).
    and about a 66% cut in the promised siege cities even 3 months before release.
    Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.
    The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.
    No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).
    The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").
    NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.)
    Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.
    The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.
    Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.
    The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...
    reconquer what you already conquered before.
    Every 2 weeks or so.
    Suddenly for the fans, instanced battlegrounds are not that negative anymore ...
    ....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.
    The others can be found in the trash bin at 5 Euro a piece.
    happy gaming.
     

    Do you also wipe Blizzard's ass after they crap?



     

    Funny, to be a WoW fan he spends more time in WAR forums than acutal WAR fans.

     

    i love how none of this is true  lolzer  vicks GTFO

    None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :))

     

     

  • TheocritusTheocritus Member LegendaryPosts: 10,020
    Originally posted by Tawn47

    Originally posted by vardar


    I am not trying to Bash either game here, but i played Wow for 2 years, and i am looking at War and its videos, can anyone truly explain what the major differences are between these 2 games, everytime i look at the War videos on youtube, if it didnt say 'warhammer' on the title of it, i would guess 100% it was a Wow video, so anyone know what the real difference in game play is between these 2 games, or are they very, i mean very similiar in playing styles....

     

    Be careful, you might be looking at WAR footage from early beta - 2 years old now..  which indeed does look exactly like WoW.

    Make sure the vid is new..  preferably leaked stuff..  not hard to find, but cannt say where to find it ;)



     

       Yeah that is what I saw also on youtube and thought it looked too much like warcraft....im looking ofrward to the batch of vids that come out once NDA is lifted.....

  • MajinashMajinash Member Posts: 1,320
    Originally posted by Vicksburg



    reconquer what you already conquered before.
    Every 2 weeks or so.


     

     

    yeah, thats way worse than reconquering the lumbermill that you conquered before.

     

    less than 15min ago.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • SquirlmasterSquirlmaster Member Posts: 57
    Originally posted by Vicksburg

    Originally posted by needalife214

    Originally posted by Cochran1

    Originally posted by ZeppelinJ0

    Originally posted by Vicksburg


    The big difference from a Wow player ???
    WAR is being made at 1/50th of the development resources Blizzard has.
    And it shows ! ....
    hence no seamless open worlds, but LOADED screens between zones
    hence no underwater worlds.
    hence no flying units (and Warhammer lore is FULL of flying units).
    and about a 66% cut in the promised siege cities even 3 months before release.
    Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.
    The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.
    No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).
    The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").
    NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.)
    Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.
    The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.
    Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.
    The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...
    reconquer what you already conquered before.
    Every 2 weeks or so.
    Suddenly for the fans, instanced battlegrounds are not that negative anymore ...
    ....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.
    The others can be found in the trash bin at 5 Euro a piece.
    happy gaming.
     

    Do you also wipe Blizzard's ass after they crap?



     

    Funny, to be a WoW fan he spends more time in WAR forums than acutal WAR fans.

     

    i love how none of this is true  lolzer  vicks GTFO

    None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :))

     

     

     

    Nobody cares about that kiddy shit, go play WoW if you want it so bad....underwater worlds...lolz

    currently playing: FFXI
    Waiting for FFXIV to be updated more.

  • xaldraxiusxaldraxius Member Posts: 1,249


    Originally posted by Squirlmaster
    Originally posted by Vicksburg
    Originally posted by needalife214
    Originally posted by Cochran1
    Originally posted by ZeppelinJ0
    Originally posted by Vicksburg The big difference from a Wow player ???
    WAR is being made at 1/50th of the development resources Blizzard has.
    And it shows ! ....
    hence no seamless open worlds, but LOADED screens between zones
    hence no underwater worlds.
    hence no flying units (and Warhammer lore is FULL of flying units).
    and about a 66% cut in the promised siege cities even 3 months before release.
    Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.
    The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.
    No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).
    The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").
    NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.)
    Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.
    The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.
    Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.
    The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...
    reconquer what you already conquered before.
    Every 2 weeks or so.
    Suddenly for the fans, instanced battlegrounds are not that negative anymore ...
    ....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.
    The others can be found in the trash bin at 5 Euro a piece.
    happy gaming.
     
    Do you also wipe Blizzard's ass after they crap?

     
    Funny, to be a WoW fan he spends more time in WAR forums than acutal WAR fans.



     
    i love how none of this is true  lolzer  vicks GTFO


    None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :))
     
     


     
    Nobody cares about that kiddy shit, go play WoW if you want it so bad....underwater worlds...lolz

    LOL...oh noez! No underwater worlds = FAIL!

  • TwoPlyTwoPly Member UncommonPosts: 29
    Originally posted by Vicksburg 
    None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :)

     

    Underwater worlds and flying mounts...man, you're right, without those WAR is sure to fail!!  /cry

  • RageaholRageahol Member UncommonPosts: 1,127

    ohh and VIcks i edited my post    you just EPic fail...i was starting to think the trolls were leaving these bored and i was going to just about stop posting  but you my friend brought me out of hybernation

    image

  • CyberWizCyberWiz Member UncommonPosts: 914


    Originally posted by Vicksburg

    Originally posted by needalife214

    Originally posted by Cochran1

    Originally posted by ZeppelinJ0

    Originally posted by Vicksburg

    The big difference from a Wow player ???
    WAR is being made at 1/50th of the development resources Blizzard has.
    And it shows ! ....
    hence no seamless open worlds, but LOADED screens between zones
    hence no underwater worlds.
    hence no flying units (and Warhammer lore is FULL of flying units).
    and about a 66% cut in the promised siege cities even 3 months before release.
    Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.
    The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.
    No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).
    The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").
    NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.)
    Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.
    The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.
    Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.
    The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...
    reconquer what you already conquered before.
    Every 2 weeks or so.
    Suddenly for the fans, instanced battlegrounds are not that negative anymore ...
    ....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.
    The others can be found in the trash bin at 5 Euro a piece.
    happy gaming.
     


    Do you also wipe Blizzard's ass after they crap?

     
    Funny, to be a WoW fan he spends more time in WAR forums than acutal WAR fans.


     
    i love how none of this is true  lolzer  vicks GTFO

    None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :))
     
     
    Alright alright i'll bite :p

    The seamless open worlds are just as big as in WoW. WoW also has loading screens, like going from one continent to the other or to outlands.

    There are indeed no underwater worlds, well the underwater worlds in WoW arent anything specials either, but you have a point. However in DAoC there was no underwater either at launch, it is no problem to add it later. I do not see it as something I am missing in an RvR game.

    No flying units ... well, WoW did not have flying mounts at release either. However I do not think WAR will ever have flying units, because it may upset the RvR balance. It is a bit of a loss perhaps, but they can always add it later.

    Yes 4 of the 6 cities were cut, I didn't like it either, but it is not that bad. There are still 6 Fortresses ( Large keeps with a whole village inside it ) and 2 cities you can attack. Fortresses will be the best battles anyway. Cities are just icing on the cake for me.

    Yes there will be instanced pvp, along with loads of keeps and open world objectives.
    WoW also have instanced pvp, but lacks the open world PvP. Open world pvp will get stimulated by good rewards, something I always missed in WoW ( I did play the World PvP objectives in WoW tho, and had fun with it, just wished blizzard had expanded on this more then on all the instances ).

    I sure hope we will end up with DAoC 2, because DAoC 1 gave me the best gaming experience I ever had during it's prime.

    Well no PvE raiding is a good thing, at least if you talk about the fixed PvE raiding like in WoW, where you need to have x amount of class A, and Y amount of class B and if guildie number 26 comes online and asks if he can join, he has touch luck cause all the spots are filled.

    If you talk about World bosses where you can raid with 40 people and player 41 can happely join, then yes I agree, that is something that would be cool to be in the game, I am not sure if it will be.

    WoW is not an open ended mmorpg either, so I don't see the difference. WAR is open ended in the way that you can choose to craft, RvR, instanced pvp, pve, etc. It will be more open ended then WoW because you will be able to pvp with pve gear and vica versa.

    WAR wont be smaller then WoW ( at release ) in area size and content, the cities that were cut won't change that.
    WAR will have 10 different classes per Realm, while WoW has all the same classes for each realm.

    RvR will be a grind if you don't like to RvR :p If your only goal is to reach max rank asap then yah, it will be a grind.

    However, in DAoC the constant RvR did not feel like a grind at all, and was fun for me for a total of 4 years ( on and off ).

    Lastly I really hope WAR won't be a WoW killer, cause then the WoW kiddies may infest my server.

    Edit :
    The only thing that matters to me is that it WILL be a WoW killer for me and my friends.

    I can still remember the 10 year old son of a friend of mine going all out on a healer in some battleground he was like " heeel you noob ", that was the day I knew I had to find me a new game :p


    Greetz

    If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
    http://mmodata.blogspot.be/
    Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online

  • PROdotesPROdotes Member Posts: 197

    ah... vick.. one of the resident trolls we feed from time to time so we dont get bored hehe

    But i DO have to ask you.. ok... w mmo with underwater content is what i missed for a long time... especialy since almost every mmo has "wather breating" and no use for it... but why are you always repeating the same points over and over and over...

    yes... there wotn be flying mounts... but no one wants them anyway... how often do warhammer chars have flying mounts in the miniature games?

    yes... they cut out 4 citeys so let's say 4 zones... but we still have 40 other zones to play in... and we got castles instead of the 4 zones...

    and that's more or less all of the important poitns you mentioned... or was there something else?

  • SoludeSolude Member UncommonPosts: 691

    "WAR will have 10 different classes per Realm, while WoW has all the same classes for each realm."

    Thats kind of a half truth since classes on either side are copies of the other and only 1 race can play a particular class.  So though more total classes, after taking out dups and adding race restrictions its much more limiting in the search for your toon.

    Really there are really only two things wrong with WoW, dated graphics and most of us are capped out and just burnt out.  I'd love for WAR to be in 2008 what WoW was in 2004.  Time will tell.

  • SpookXSpookX Member Posts: 20

    WoW players seem to have this addiction to needing the rest of the gaming world acknowledge it is the BEST EVERRRRRRRR. Why I dont understand but in every game, every forum they post the same things. They would not defend thier family honor as much as they defend WoW and push it on everyone else. I played WoW and hated it. Boring, no content and I sat at SS ganking anything that landed for an hour or so then went back to playing Shadowbane which was vastly more fun to me since PvP has actual rewards. I am in War Beta so really cant talk about it but so far hella lot better than my WoW time. Frankly I hope no one playing WoW even comes to War. I made the mistake of buying AoC and having to listen to them by the 1,000's AND suffer with AoC being crap.

  • SoludeSolude Member UncommonPosts: 691

    Personally I played WoW for a year give or take, then again for four or so months after TBC.  I am not attached to WoW, but then I don't need to trash it to enjoy my current game either.

  • VicksburgVicksburg Member Posts: 181
    Originally posted by PROdotes


    ah... vick.. one of the resident trolls we feed from time to time so we dont get bored hehe
    But i DO have to ask you.. ok... w mmo with underwater content is what i missed for a long time... especialy since almost every mmo has "wather breating" and no use for it... but why are you always repeating the same points over and over and over...
    yes... there wotn be flying mounts... but no one wants them anyway... how often do warhammer chars have flying mounts in the miniature games?
    yes... they cut out 4 citeys so let's say 4 zones... but we still have 40 other zones to play in... and we got castles instead of the 4 zones...
    and that's more or less all of the important poitns you mentioned... or was there something else?

    About 15 to 20% of Warhammer miniatures are flying units btw.

     

    And Paul himself said 18 months ago they didn't include flying units because of the extra funding needed.

    Real 3D seamless open worlds without 2D "passage" borders are far more difficult to program.

    I wouldn't go into the details, but a LOT more didn't make it in "Warhammer" or should I say the camoufflaged DAoC2.

    What about mounted combat, what about the tanks you see in Warhammer, the dwarves heli's...A few hundred other things. Of course you can' t put it all in. But ...

    Take the Warhammer scale for instance: so important in the miniatures game. In the MMORPG there are so fast day/night cycles you'd think you're back in the 90's RPG's.

    We will have a DAoC mechanism with instanced battlegrounds. The lore of Warhammer is just a sign on the box.

    -------

    But like always I'll conclude with the "achilles" of WAR: the PvP fights themselves and the very limited replay value of an ever returning city siege battle, always preceded with the same public quests.

    Of course you don't think it will be that bad. Ok let's wait and see the characters in the "epic" fights and the public quests (re)cycles.

    My eyes were opened with Conan and their end game grind to a siege system.

    PvP/RvR is a good way to play in the end game but helas it doesn't have enough staying power after X weeks. Certainly not with a capped gear game mechanism.

     

     

  • VicksburgVicksburg Member Posts: 181
    Originally posted by Solude


    "WAR will have 10 different classes per Realm, while WoW has all the same classes for each realm."
    Thats kind of a half truth since classes on either side are copies of the other and only 1 race can play a particular class.  So though more total classes, after taking out dups and adding race restrictions its much more limiting in the search for your toon.
    Really there are really only two things wrong with WoW, dated graphics and most of us are capped out and just burnt out.  I'd love for WAR to be in 2008 what WoW was in 2004.  Time will tell.



     

    And a class in Wow can have different functions.

    A druid or Pala can be a tank, a healer or a dps machine.

    meaning one class with 3 complete different roles. The respec  costs these days is ... 4 daily quests.

    How many hybrid classes with so diverse roles are there in Warhammer?

  • PROdotesPROdotes Member Posts: 197
    Originally posted by Vicksburg

    Originally posted by PROdotes


    ah... vick.. one of the resident trolls we feed from time to time so we dont get bored hehe
    But i DO have to ask you.. ok... w mmo with underwater content is what i missed for a long time... especialy since almost every mmo has "wather breating" and no use for it... but why are you always repeating the same points over and over and over...
    yes... there wotn be flying mounts... but no one wants them anyway... how often do warhammer chars have flying mounts in the miniature games?
    yes... they cut out 4 citeys so let's say 4 zones... but we still have 40 other zones to play in... and we got castles instead of the 4 zones...
    and that's more or less all of the important poitns you mentioned... or was there something else?

    About 15 to 20% of Warhammer miniatures are flying units btw.

     

    Flying UNITS... a gryphon is a flying unit... a dragon is a flying unit... an eagle is a flying unit... but how manymounted flying units are there % wise in warhammer? That's the reason why we don't complain about it :o)

    And Paul himself said 18 months ago they didn't include flying units because of the extra funding needed.

    Yea... ok... that's prolly true... but again... rarely anyone will miss it and personaly i don't realy see why to have it? The only reason i had a flying mount in WoW is because a friend gave me the money to buy one :P

    Real 3D seamless open worlds without 2D "passage" borders are far more difficult to program.

    True... but again you have to remember that the world would be HUGE that way. The "loading screen" you talk about is actualy a way of fast traveling since the tiers are not connected and would need 2-3 more maps to make it seamless. Also, how long do you have to run from the T1 to the T3 gate when you are in T2? And how much content is there in every Tier? And how is the loading handeled? Remeber AC1 and 2? You had loading but it would make a nice "portal" animation and you never actualy noticed that you're loading :o)

    I wouldn't go into the details, but a LOT more didn't make it in "Warhammer" or should I say the camoufflaged DAoC2.

    No but that's what expansions are for. Else the game would be in development for 10+ years and would STILL miss content. Even tho it would be a HUGE game.

    What about mounted combat, what about the tanks you see in Warhammer, the dwarves heli's...A few hundred other things. Of course you can' t put it all in. But ...

    Again, we have to see what they are planing for the expansion(s)... Personaly i'm not a fan of mounted combat. All it does is look diffferent but doesn't technicly add stuff to the game (that's ofc IMHO)

    Take the Warhammer scale for instance: so important in the miniatures game. In the MMORPG there are so fast day/night cycles you'd think you're back in the 90's RPG's.

    Sorry I lost you there... Except for the fast day and night cycles that prolly dont make a lot of sense but are hard to handle program-wise. If you make it a 24 hour thing then almost no one will be playing at night.

    We will have a DAoC mechanism with instanced battlegrounds. The lore of Warhammer is just a sign on the box.

    So you want mounted combat and flying thingys? Well you'll get that in WoW and that's good IMHO since war doesnt want people to fly over the city gates and just invade the city directly.

    -------

    But like always I'll conclude with the "achilles" of WAR: the PvP fights themselves and the very limited replay value of an ever returning city siege battle, always preceded with the same public quests.

    Of course you don't think it will be that bad. Ok let's wait and see the characters in the "epic" fights and the public quests (re)cycles.

    OK, I'll give you a "point" here. But AoC has done it wrong from day 1 and i knew that even before I tryed the game. Warhammer on the other hand is giving you a LOT of scenarios and PQs and other stuff to choose from no your way to your siege so you dont have to do the same 1-2 BGs over and over again (and in wow it will be even worse since you'll do the same map over and over again) and in the end it rewards you with an EPIC scale fight... and if you manage to win it will reward you with extra loot, dungeons, RR and stuff like that while in AoC you get what? bragging rights? Or in WotLK you get what? a few more PQ? yea... just what i wanted...

    My eyes were opened with Conan and their end game grind to a siege system.

    PvP/RvR is a good way to play in the end game but helas it doesn't have enough staying power after X weeks. Certainly not with a capped gear game mechanism.

     Again you forget that city sieges will prolly be something you do once a month and 2 times if you're LUCKY... while in wow you're doing it 20 times a day. And in AoC you have to actualy agree to it (that's what i heard at least, quit at lvl 50)

     

    So yea, while you do raise a point or 2, again, this game is a "game to have fun" and not to spend your life on. At least that's what I heard from day one and that's realy one of the reasons why i'm so excited about it. Playing a game at my pace and just exploring the world. :o)

  • RageaholRageahol Member UncommonPosts: 1,127

    i love how you didn't really take anything we said to heart..so please leave if you are closed minded and can not see the "truth" throught the fact (as pual put it)

     

    Fact there is flying units in the table top

    Truth..it would take a speical unit to fly them or training a normal soldier to fly would take time...in WAR you are NOT THE HERO  you are a SOLDIER

     

    Fact there is not cities in the table top unless you crated it

     

    truth of course there are cities in the lore and there are cities in the mmo

     

    Fact Vickburg is stupid

     

    Truth he is a closed minded person with only his opinion and can not take what others say as truth

    image

  • JustBeJustBe Member Posts: 495

    Anyone who says WAR and WOW arn't similar games are idiots.

    EQ2

    WOW

    WAR

    LOTRO

    etc etc

    All pretty much the same games with different lore and tweaks to them.

     

    The core mechanics are all the same.

    ----------------------------------------
    Talking about SWG much?

    image

  • jerlot65jerlot65 Member UncommonPosts: 788
    Originally posted by Cochran1




     
    Funny, to be a WoW fan he spends more time in WAR forums than acutal WAR fans.



     

    Even more funny is he is NEVER in WoW forums. Check his profile out and last posts, there ALL in other game forums comparing everything to WoW.  Too, funny. I thought I didn't have a life spending a couple of hours researching games I liked. Can't imagine how pathetic his life is trolling other game forums just to troll.

     

    Or is Vick actually the gaming god Tom "I;m going to piss on my fans when I feel like it" Chilton?

    image
  • MajinashMajinash Member Posts: 1,320
    Originally posted by Vicksburg




     
    And a class in Wow can have different functions.
    A druid or Pala can be a tank, a healer or a dps machine.
    meaning one class with 3 complete different roles. The respec  costs these days is ... 4 daily quests.
    How many hybrid classes with so diverse roles are there in Warhammer?

     

    sadly for you all healers in WAR are hybrids, so thats 6 classes that have diverse roles like that.

     

    how many does WoW have? druid and pally, thats all.  what can a mage do? DPS.  what can a rogue do? DPS.  hunter? warlock? sorry but WoW has very little class diversity.  and I'm sorry, pallys are never dps machines, they bring some DPS along with versitility.

     

    and sorry but making stuff up about warhammer is just plain silly.  15-20% of warhammer figures are flying? thats wrong on so many levels.  you have any idea how many flying units Chaos has? thats a big fat zero.

     

    You think sieging the same city every 2 weeks will get boring, but running the same WSG every 15min isn't?

    you simply fail at logic, so much so that its past funny, past sad, and back to funny.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • RlenaRlena Member Posts: 32

    I just wish people would stop comparing games to WoW. I played WoW and I try not to do that. WoW was a great game but got a little boring after a while.

    Oh and LOTR was nothing like WoW. That game sucked.

    ~*~*~Rlena~*~*~
    I Don't Need To "Get A Life." I'm A Gamer, I have LOTS of Lives!

  • banthisbanthis Member Posts: 1,891
    Originally posted by Vicksburg


    The big difference from a Wow player ???
    WAR is being made at 1/50th of the development resources Blizzard has.
    So not True....then again You don't work for either company so this is completely speculation / dehype / troll comment regardless.
    And it shows ! ....
    hence no seamless open worlds, but LOADED screens between zones
    Uh Not true...I can't say why its not true since its still NDA covered
    hence no underwater worlds.
    This is not the reaosn they stated the reason...no where in the Warhammer Games ever have you ever gone to an underwater city.  There are no underwater colonies & races so whats the point of making up things that don't exist?  They aren't the owners of the IP they can't just make up shit that doesn't exist.
    hence no flying units (and Warhammer lore is FULL of flying units).
    There are flying units...you just don't get to Play one. just because yo ucan't play it doesn't mean it doesn't exist.  BTW the Dwarft Mount IS techincally a flying mount btw and a hell of alot cooler than some stinky ass Goat
    and about a 66% cut in the promised siege cities even 3 months before release.
    Uh WoW had 1 Raid (that was broken) and None of the Dragons when it Launched ..so it was missing 95% of its End game.  Atleast war is launching with a whole lot more of its.   Infact atleast it has end game works plus they're giving us even MORE stuff to make up for the other cities.
    Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.   No one gives a damn about animation they just want PVP that matters and WoW doesn't have that even its Open Warfare 'zone' is completely pointless it doesn't affect your whole race or faction or anything just that area so its completely dumb and a mini game
    The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.
    No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).  You techincally don't even know if this is true since you've only seen some crap videos recorded by people with miscellianious X machine and Build X of a BETA  where their only concern is the gameplay and not the artwork
    The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").    Wow I love Troll speculation lol you have no idea
    NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.) THank mother fucking God...PvE Raiding takes away from RvR .... this is WAR not WoW.  We only need 1 WoW be thankful for that.
    Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.   And yet most people who are interested in WAR are thankful because there's really no point in allowing lvl 40s to mash on some lvl 10s and thus destroy the entire Central concept to the game.
    The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.  .... WoW's not open ended so whats the point of this argument?
    Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.   Yea...but it describes the way they did it as awsome..and frankly I agree there's alot they've done that yea its techincally in another game but the way they did it the way it falls into place is different..and it works and it feels fluid thats something other games have failed to do including WoW.
    The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...  Well this game is about WAR and you need most of your people out there Taking down 2 Tier 4 areas..do we really need people sitting around nitting and playing gold farmer?  There's already X amount of games that allow this ...im glad atleast one game is doing another direction.
    reconquer what you already conquered before.  Thats the nature of life..go over to the Middle East and take a look;
    Every 2 weeks or so.
    Suddenly for the fans, instanced battlegrounds are not that negative anymore ...
    ....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.
    The others can be found in the trash bin at 5 Euro a piece.
    happy gaming.
     



     

    Well I'm glad you wont' be playing Vick though im confused why are you constanty trolling here if you love WoW I mean..WoW isn't dead its up and running..shouldn't you be playing Wow??  I suppose this is where you show your true nature though..  Your nothing but a Troll you have no idea what your talking about and it shows to anyone who's Actually played the game or even read in depth about the game and the design that they have.  If your looking for another WoW there's the door over there exit stage left go down two blocks and turn right you'll see WoW at the end of the street.  Go play it.  We don't need 10000000 games that all play like WoW.  1 WoW is enough.

  • UmbralUmbral Member Posts: 1,051
    Originally posted by banthis

    Originally posted by Vicksburg



     

    reconquer what you already conquered before.  Thats the nature of life..go over to the Middle East and take a look; 



     



     

    off topic.

    I have nothing against your arguments about War and WoW... but Im really surprised about what you said.

    You dont belive US conquered Middle East in the past and now is conquering it again, right?

    Please, tell me I misunderstood your argument.

     

    ...

  • walker68walker68 Member UncommonPosts: 156
    Originally posted by vardar


    I am not trying to Bash either game here, but i played Wow for 2 years, and i am looking at War and its videos, can anyone truly explain what the major differences are between these 2 games, everytime i look at the War videos on youtube, if it didnt say 'warhammer' on the title of it, i would guess 100% it was a Wow video, so anyone know what the real difference in game play is between these 2 games, or are they very, i mean very similiar in playing styles....



     

     Other than them both being an mmo, pretty much everything is different.

  • Deto123Deto123 Member Posts: 689
    Originally posted by banthis

    Originally posted by Vicksburg


    The big difference from a Wow player ???
    WAR is being made at 1/50th of the development resources Blizzard has.
    So not True....then again You don't work for either company so this is completely speculation / dehype / troll comment regardless.
    And it shows ! ....
    hence no seamless open worlds, but LOADED screens between zones
    Uh Not true...I can't say why its not true since its still NDA covered
    hence no underwater worlds.
    This is not the reaosn they stated the reason...no where in the Warhammer Games ever have you ever gone to an underwater city.  There are no underwater colonies & races so whats the point of making up things that don't exist?  They aren't the owners of the IP they can't just make up shit that doesn't exist.
    hence no flying units (and Warhammer lore is FULL of flying units).
    There are flying units...you just don't get to Play one. just because yo ucan't play it doesn't mean it doesn't exist.  BTW the Dwarft Mount IS techincally a flying mount btw and a hell of alot cooler than some stinky ass Goat
    and about a 66% cut in the promised siege cities even 3 months before release.
    Uh WoW had 1 Raid (that was broken) and None of the Dragons when it Launched ..so it was missing 95% of its End game.  Atleast war is launching with a whole lot more of its.   Infact atleast it has end game works plus they're giving us even MORE stuff to make up for the other cities.
    Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.   No one gives a damn about animation they just want PVP that matters and WoW doesn't have that even its Open Warfare 'zone' is completely pointless it doesn't affect your whole race or faction or anything just that area so its completely dumb and a mini game
    The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.
    No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).  You techincally don't even know if this is true since you've only seen some crap videos recorded by people with miscellianious X machine and Build X of a BETA  where their only concern is the gameplay and not the artwork
    The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").    Wow I love Troll speculation lol you have no idea
    NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.) THank mother fucking God...PvE Raiding takes away from RvR .... this is WAR not WoW.  We only need 1 WoW be thankful for that.
    Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.   And yet most people who are interested in WAR are thankful because there's really no point in allowing lvl 40s to mash on some lvl 10s and thus destroy the entire Central concept to the game.
    The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.  .... WoW's not open ended so whats the point of this argument?
    Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.   Yea...but it describes the way they did it as awsome..and frankly I agree there's alot they've done that yea its techincally in another game but the way they did it the way it falls into place is different..and it works and it feels fluid thats something other games have failed to do including WoW.
    The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...  Well this game is about WAR and you need most of your people out there Taking down 2 Tier 4 areas..do we really need people sitting around nitting and playing gold farmer?  There's already X amount of games that allow this ...im glad atleast one game is doing another direction.
    reconquer what you already conquered before.  Thats the nature of life..go over to the Middle East and take a look;
    Every 2 weeks or so.
    Suddenly for the fans, instanced battlegrounds are not that negative anymore ...
    ....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.
    The others can be found in the trash bin at 5 Euro a piece.
    happy gaming.
     



     

    Well I'm glad you wont' be playing Vick though im confused why are you constanty trolling here if you love WoW I mean..WoW isn't dead its up and running..shouldn't you be playing Wow??  I suppose this is where you show your true nature though..  Your nothing but a Troll you have no idea what your talking about and it shows to anyone who's Actually played the game or even read in depth about the game and the design that they have.  If your looking for another WoW there's the door over there exit stage left go down two blocks and turn right you'll see WoW at the end of the street.  Go play it.  We don't need 10000000 games that all play like WoW.  1 WoW is enough.



     

    I see Vicksburg is spewing his daily runny shit out his mouth again. The fact he thinks WOW has better pvp then WAR alone makes him have no credability at all. Ignore him he ll go away, like a 5 year old saying why, why, why, why over and over till you stop and they get bored and stop.

  • Capn23Capn23 Member Posts: 1,529

    Good trolls don't outright cause a flame Vick. They do little things that slowly builds the fire. THIS FORUM DESERVES A HIGHER CLASS OF CRIMINAL!

     

    So what I'm getting at is...can we please have one real discussion that doesn't end in a thread lock because people feel this overwhelming need to call eachother names and bash a game because it somehow 'threatens' their home game. Seriously...in elementry school did you not hear "If you don't have anything nice to say, don't say it at all". Critique WAR...tell us how you would make it better in an unarrogant fashion. You god damn know the line between flame and a real, legitimate concern. Stop acting like children and put on the big girl panties!...I tease, I tease.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

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