Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Darkfall Video Discussion Thread

1234568

Comments

  • blisterfistblisterfist Member Posts: 69
    Originally posted by blisterfist


    ok, im not a fanboy to any mmo, i dont care about lore i only care about gamplay.
    that said, i see no incentive to play darkfall. By that i mean, i see players climbing aboard a ship to fight on it, are they guna capture that ship by doing that, whats the encentive?
    they showed city sieges (which looked more boring than WAR sieges) whats the incentive?
    i know about the awesome freedom of play in darkfall, but what do you gain through PvP?
    this game (PvP wise) seems to be going down the same path as AoC.
    WAR has clear incentives in place for PvP ive played it & it works, what does darkfall have thats guna make me wana siege a ship?
    im not trying to troll, ill prob try this game, but WAR's RvR works, because there is incentives, why do i wana siege a ship/city in darkfall?
     can someone please answer this?



     

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by blisterfist

    Originally posted by blisterfist


    ok, im not a fanboy to any mmo, i dont care about lore i only care about gamplay.
    that said, i see no incentive to play darkfall. By that i mean, i see players climbing aboard a ship to fight on it, are they guna capture that ship by doing that, whats the encentive?
    they showed city sieges (which looked more boring than WAR sieges) whats the incentive?
    i know about the awesome freedom of play in darkfall, but what do you gain through PvP?
    this game (PvP wise) seems to be going down the same path as AoC.
    WAR has clear incentives in place for PvP ive played it & it works, what does darkfall have thats guna make me wana siege a ship?
    im not trying to troll, ill prob try this game, but WAR's RvR works, because there is incentives, why do i wana siege a ship/city in darkfall?
     can someone please answer this?



     

    Yes they captured that ship, the incentives are player made, meaning that you can do what ever you want for what ever reason you want.

     

    Your guild knows that your enemy is building up its force, siege their city and destory their ability to wage war... Want to be a pirate and rob other players on the high sea?  Sweet, attack other players and steal their ship and cargo... Want to create a huge fleett?  You name it, you do it.

    Darkfall is going to be a true sandbox, everything is player driven, its not going to need "Developer" incentives. 

    That guild city is in a great location and your guild wants  it, siege it and take it, that city is near important resourses, siege it and take it.

    That ship is better then your ship, steal it if you can.  Their are no limits, so your imagination will lead you.

    Sooner or Later

  • imbantimbant Member Posts: 1,291

    there are plenty of incentives to pvp...fun being the number 1 incentive.  the excitement knowing that your pvp actually means something.

    in game financial gain by looting someone or stealing a ship like explained above.  settling a score with a person or guild who has wrong you in the past, or that you simply dont like the way they look at you.

    sorry but there is no incentive in the form of "arena standing and phat lootz" the game is going old school back to the old great pvp games and bringin the excitement and realism back.

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

  • Well, that's actually a short footage from the alpha =/

  • imbantimbant Member Posts: 1,291
    Originally posted by Battlekruse


    Well, that's actually a short footage from the alpha =/



     

    huh?

    anyways this video is great if you watch it in high quality...

    I recommend this link that is in OP http://vimeo.com/1631260

    streamin video in pretty good quality....how people can call the graphics bad is beyond me...but trolls will be trolls.

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

  • Halnodor2Halnodor2 Member Posts: 26

    I am confused how this is "gameplay" footage.

    It looked more like a promotional video like what Warhammer Online did in one of its new letters showing off a few zone and effects and looking cool and not showing the UI.  I saw the UI like maybe twice in this video, why wasn't it shown at all. It can't be that hes playing the whole game through just the mouse and arrow keys. Also what was with all the staged shots. Since when is everyone so organized that they all jump into the water and there is a person to take a video of all of it.

    I'm not a vaporware troll. I just very confused how this is gameplay.

    On another note the animations for swimming just look silly to me, I can't even swim forward the way they pattle and how do they do that with a ton of armor on....you know with the weight...

    image

  • Soldier420Soldier420 Member Posts: 177

    They definitely need to polish up the character movements... The movements were way too robotic/stiff.

    Pats let Manning win.

  • FalconoffuryFalconoffury Member Posts: 555

    What I don't understand is seeing people come here and say how disappointing the graphics and animations are. When has this game ever been about keeping up with the graphics race? This is an indie company. They don't have the virtually limitless resources that Sony and EA has. For them, sacrifices must be made at times. That may mean graphics and animations will need to stay below par. Graphics seem to me like a small sacrifice in order to get the game they are promising.

    For a company their size, it makes perfect sense for them to take 10 years to craft what they are promising. Maybe EA or Blizzard could pull it off in 6 years, but that's because they have the juice.

    For me, the graphics and art style looked a lot like Asheron's Call 2. It has something to do with the clunky way the characters ran, the shadowing, and the color palette, but this game reminds me of AC2. All the spell bolts flying around looked so much like Asheron's Call 1, I was shocked. The spell bolt with the two wobbly circles looked just like the shock wave spells from AC. Some of the fire bolts look almost exactly the same. The characters can also jump pretty high, as in AC. I would love to play another game where I can jump super high and run super fast.

    I loved the vehicles more than anything. It made the game look like a cross between AC2 and Unreal Tournament 2004. For me, that's a good thing. This game really looks like it will bring features to the table that just aren't out there in any other game.

    To anyone who just can't stand the graphics, take this advice. Get the game when it comes out, and fight through the ugly graphics and animations. I promise you won't even notice it after 3 days. Graphics aren't really a "long run" reason to hate a game. It's just one of those first impression hurdles you have to get over.

  • imbantimbant Member Posts: 1,291
    Originally posted by Halnodor2


    I am confused how this is "gameplay" footage.
    It looked more like a promotional video like what Warhammer Online did in one of its new letters showing off a few zone and effects and looking cool and not showing the UI.  I saw the UI like maybe twice in this video, why wasn't it shown at all. It can't be that hes playing the whole game through just the mouse and arrow keys. Also what was with all the staged shots. Since when is everyone so organized that they all jump into the water and there is a person to take a video of all of it.
    I'm not a vaporware troll. I just very confused how this is gameplay.
    On another note the animations for swimming just look silly to me, I can't even swim forward the way they pattle and how do they do that with a ton of armor on....you know with the weight...



     

    it is gameplay because it was all 100% player characters in game....playing the game.

    the only thing that is confusing you is the recording was being done from a point of view to capture the big picture.  the point of the movie was to show what DF has to offer and what the possibilities are in terms of encounters.

    Thats it.  I have trouble understanding why people dont see this as gameplay, but maybe it is just too vague of a term.  You saw nothing but players playing the game, but you just saw limited UI (very limited).

    The video was amazing and i love what it has done to the hype of this game.

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

  • imbantimbant Member Posts: 1,291
    Originally posted by Falconoffury


    What I don't understand is seeing people come here and say how disappointing the graphics and animations are. When has this game ever been about keeping up with the graphics race? This is an indie company. They don't have the virtually limitless resources that Sony and EA has. For them, sacrifices must be made at times. That may mean graphics and animations will need to stay below par. Graphics seem to me like a small sacrifice in order to get the game they are promising.
    For a company their size, it makes perfect sense for them to take 10 years to craft what they are promising. Maybe EA or Blizzard could pull it off in 6 years, but that's because they have the juice.
    For me, the graphics and art style looked a lot like Asheron's Call 2. It has something to do with the clunky way the characters ran, the shadowing, and the color palette, but this game reminds me of AC2. All the spell bolts flying around looked so much like Asheron's Call 1, I was shocked. The spell bolt with the two wobbly circles looked just like the shock wave spells from AC. Some of the fire bolts look almost exactly the same. The characters can also jump pretty high, as in AC. I would love to play another game where I can jump super high and run super fast.
    I loved the vehicles more than anything. It made the game look like a cross between AC2 and Unreal Tournament 2004. For me, that's a good thing. This game really looks like it will bring features to the table that just aren't out there in any other game.
    To anyone who just can't stand the graphics, take this advice. Get the game when it comes out, and fight through the ugly graphics and animations. I promise you won't even notice it after 3 days. Graphics aren't really a "long run" reason to hate a game. It's just one of those first impression hurdles you have to get over.



     

    minus the vehicles comment.  I am still on the fence about this one and will wait till i play beta to cast judgement.

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by imbant

    Originally posted by Battlekruse


    Well, that's actually a short footage from the alpha =/



     

    huh?

    anyways this video is great if you watch it in high quality...

    I recommend this link that is in OP http://vimeo.com/1631260

    streamin video in pretty good quality....how people can call the graphics bad is beyond me...but trolls will be trolls.



     

    Aye. Its very nice if you see it as it is ment to be seen, in high quality.

    Youtube versions isnt something you can se and then have an opinion on it. Its just to bad quality, the youtube version.

  • YunbeiYunbei Member Posts: 898

    I never really followed Darkfall much tbh, and this vid didnt change anything about that. It is kinda like "meh". First off as a very visual person I found the graphics are... well horrible tbh. Its that kind of graphics you'd expect in the DAoC era, and while I dont need AoC lushness to enjoy a game, I do need a certain level of sophisticated art style, and Darkfalls falls quite flat on its nose in this department.

    Another not was, while too in AoC violence didnt disturb me and I am looking out for WAR, the constant war in the Darkfall trailer annoyed and almost disturbed me for some reason. It felt like the entire game was revolving around slaughter and nothing else, and while I dunno if that is the case, it kinda presented the game poorly for me. Not only was it like a big, bad Zergfest, it also was badly animated and felt a bit too much focussed on violence. It may sound weird from someone being hyped into WAR, but Warhammer always has that element of comic relief, the various elements make the war more feel like a football game counting points. I cant 100% point my finger at it, but there was a level of grimness I found ugly, like a nightmare or hell I would not want to live in.

    Finally, on a personal note, I felt very sorry for the developer. It is clear a lot of work and personal dedication went into this game, and I have great respect towards that, in our days when more and more games are soulless standard ware. I fear, no matter how many things they add, like Naval battle, cities and whatsoever, personally I feel this game has little or no chance to be anything but a very tiny niche game, always on the brink of falling into oblivion, and its always disheartning to see great dedication not being rewarded. I just very strongly feel that the days of such sandbox games is gone like the era of dinosaurs.

    image

  • chryseschryses Member UncommonPosts: 1,453
    Originally posted by Yunbei


    I never really followed Darkfall much tbh, and this vid didnt change anything about that. It is kinda like "meh". First off as a very visual person I found the graphics are... well horrible tbh. Its that kind of graphics you'd expect in the DAoC era, and while I dont need AoC lushness to enjoy a game, I do need a certain level of sophisticated art style, and Darkfalls falls quite flat on its nose in this department.
    Another not was, while too in AoC violence didnt disturb me and I am looking out for WAR, the constant war in the Darkfall trailer annoyed and almost disturbed me for some reason. It felt like the entire game was revolving around slaughter and nothing else, and while I dunno if that is the case, it kinda presented the game poorly for me. Not only was it like a big, bad Zergfest, it also was badly animated and felt a bit too much focussed on violence. It may sound weird from someone being hyped into WAR, but Warhammer always has that element of comic relief, the various elements make the war more feel like a football game counting points. I cant 100% point my finger at it, but there was a level of grimness I found ugly, like a nightmare or hell I would not want to live in.
    Finally, on a personal note, I felt very sorry for the developer. It is clear a lot of work and personal dedication went into this game, and I have great respect towards that, in our days when more and more games are soulless standard ware. I fear, no matter how many things they add, like Naval battle, cities and whatsoever, personally I feel this game has little or no chance to be anything but a very tiny niche game, always on the brink of falling into oblivion, and its always disheartning to see great dedication not being rewarded. I just very strongly feel that the days of such sandbox games is gone like the era of dinosaurs.

     

    Some good points here but I think the closest comparison is EVE online.  That launched and could have fallen off the radar but it has continued to grow and now is a major player with a very active community.

    To say Sandbox games are dead is a little over zealous.  I personally think they are the future because PvE is becoming increasingly boring and gamers are wanting more influence over their environment.  A game maintains massive numbers of players when they become fully involved in the development of the environment and influence the change of gameplay.  Games like AoC and the like are great for 1-4 months but once you cap there is nothing to do. 

    Players want to know that once they max out there is a big reason to keep playing and that tends to mean defending or attacking large cities or supplying uber equipment by crafting.

    In defence of Darkfall it has been preaching the large scale battles with little or no lag so I am not surprised that the footage was mostly this.  I think its harder to demonstrate crafting or anything else besides battles. 

    Regarding the graphics I have to agree that its a little dated but I think it should be judged when you are playing as footage always looks dumbed down on recorded footage.  i.e. WAR looks poor to me but people tell me its amazing in game. 

    If the gameplay rocks in Darkfall they can always update the textures and shadows etc.  Unfortunately hardware isnt up to AoC graphics and massive battes...

  • StellosStellos Member UncommonPosts: 1,491

    Dated graphics and below average animation.  However, I don't care about these as much as I care about sandbox and skill based concepts.  The ships look fun, but bring about a ton of questions as to how things are going to work with ships if it is a sandbox, skill based game.  The game doesn't much story or lore in this video, but the fighting looks decent. 

    Bottomline, I'd be impressed if I saw this in 2006 or so, but it is not an impressive video for late 2008.  It is clear they have taken too much time in development.  However, as I said before, what the DFO community is hoping for are concepts not seen in current MMORPGs such as skill based, sandbox, house ownership, full loot, ect.  These concepts are what will make or break DFO.  If they sell out and start following the more cookie cutter method than with these graphics and animations will not hold up against the other cookie cutters such as WAR, AoC, LOTRO, ect.  The video does show a large open world though, which is something I have been craving.  I'm sick of being cramped!

  • despiseddespised Member Posts: 8

    Darkfall never promised next gen grapics ><.  The video shows that they plan to deliver the pvp battles they promised.  The jury is out on economy and player community.  But they also said that crafting will be a learning process so how could they tell you how it works without spoiling it?  It reminds me of the taper useage in asheron's call 1 for studying to learn new spells... I never experienced if before a program came out that could solve the taper requirements for all the spells but it seemed like it would have been a memorable gaming experience.

    This video makes sandbox pvp fans have more faith.  We still don't know how the game systems around skill gains and crafting will work... But those are things the dev team had said were up to the players to learn.  It has thus far delivered.  Accept it.

  • damian7damian7 Member Posts: 4,449

    where's the ui?

    that video was like a 20 minute version of a diablo2 cut thru scene for 99.5% of it.

     

    about 5 seconds total showed a quickie look at a crafting screen and a look at some sort of bank and bag.

     

    where's the freedom and diversity?  archers were only archers, melee fighters were only melee fighters, casters were only casters.  i thought you could mix/match skills?

    where is the stealth?  an entire group looked like it was being sneaky and yet some archer was seeing and one-shotting them one after the next.

     

    this video really didn't show any of the innovative and fun stuff on the darkfall site.  why would the ui be so super secret that they don't show any of it?

     

    shouldn't this 600meg d/l at least attempt to show some of the super cool "freedom" stuff from the website?

     

     

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449
    Originally posted by imbant

    Originally posted by Halnodor2


    I am confused how this is "gameplay" footage.
    It looked more like a promotional video like what Warhammer Online did in one of its new letters showing off a few zone and effects and looking cool and not showing the UI.  I saw the UI like maybe twice in this video, why wasn't it shown at all. It can't be that hes playing the whole game through just the mouse and arrow keys. Also what was with all the staged shots. Since when is everyone so organized that they all jump into the water and there is a person to take a video of all of it.
    I'm not a vaporware troll. I just very confused how this is gameplay.
    On another note the animations for swimming just look silly to me, I can't even swim forward the way they pattle and how do they do that with a ton of armor on....you know with the weight...



     

    it is gameplay because it was all 100% player characters in game....playing the game.

    the only thing that is confusing you is the recording was being done from a point of view to capture the big picture.  the point of the movie was to show what DF has to offer and what the possibilities are in terms of encounters.

    Thats it.  I have trouble understanding why people dont see this as gameplay, but maybe it is just too vague of a term.  You saw nothing but players playing the game, but you just saw limited UI (very limited).

    The video was amazing and i love what it has done to the hype of this game.



     

    so, there is no pve in this game?  there are no monsters of any type?

    i certainly saw nothing resembling gathering/crafting other than almost 2 seconds of a dude opening some sort of crafting screen and then immediately closing it.

    this 600meg video should've really been utilized to showcase all the uniqueness which darkfall advertises.  it showed archers/melee/casters doing just their one thing.  no diversity.

    although the guys running around hitting people with spiked street signs was... different.

     

    seriously, what is the company's answer to why they made this video, but didn't bother to showcase all the uniqueness that the site promises?

     

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • imbantimbant Member Posts: 1,291
    Originally posted by damian7

    Originally posted by imbant

    Originally posted by Halnodor2


    I am confused how this is "gameplay" footage.
    It looked more like a promotional video like what Warhammer Online did in one of its new letters showing off a few zone and effects and looking cool and not showing the UI.  I saw the UI like maybe twice in this video, why wasn't it shown at all. It can't be that hes playing the whole game through just the mouse and arrow keys. Also what was with all the staged shots. Since when is everyone so organized that they all jump into the water and there is a person to take a video of all of it.
    I'm not a vaporware troll. I just very confused how this is gameplay.
    On another note the animations for swimming just look silly to me, I can't even swim forward the way they pattle and how do they do that with a ton of armor on....you know with the weight...



     

    it is gameplay because it was all 100% player characters in game....playing the game.

    the only thing that is confusing you is the recording was being done from a point of view to capture the big picture.  the point of the movie was to show what DF has to offer and what the possibilities are in terms of encounters.

    Thats it.  I have trouble understanding why people dont see this as gameplay, but maybe it is just too vague of a term.  You saw nothing but players playing the game, but you just saw limited UI (very limited).

    The video was amazing and i love what it has done to the hype of this game.



     

    so, there is no pve in this game?  there are no monsters of any type?

    i certainly saw nothing resembling gathering/crafting other than almost 2 seconds of a dude opening some sort of crafting screen and then immediately closing it.

    this 600meg video should've really been utilized to showcase all the uniqueness which darkfall advertises.  it showed archers/melee/casters doing just their one thing.  no diversity.

    although the guys running around hitting people with spiked street signs was... different.

     

    seriously, what is the company's answer to why they made this video, but didn't bother to showcase all the uniqueness that the site promises?

     



     

    Watch the video?  There are clearly MOBs and PVE shown in the video.  Seriously even for you this is a weak troll attempt.

    And the company's answer?  Whos asking them? You?

     

    I know you cant be bothered to interrupt your trolling and jealousy that we may actually be excited for this game, but maybe take some time to visit the official website.

    The video cant show everything, thats just nonsense.  It was meant to show some of the combat situations that are possible in DF and just be an overall promotional video and something for the fans to enjoy.  It didnt have to answer any questions, it was PERFECT for what it was intended to be. 

    Everything else will be handled in beta.

    Sure you think itll never come...and ill say i promise you it will.

    But instead of you and i going back and forth, lets just wait a few months till when beta is suppose to happen shall we?

     

     

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

  • imbantimbant Member Posts: 1,291
    Originally posted by damian7



    where's the ui?
    that video was like a 20 minute version of a diablo2 cut thru scene for 99.5% of it.
     
    about 5 seconds total showed a quickie look at a crafting screen and a look at some sort of bank and bag.
     
    where's the freedom and diversity?  archers were only archers, melee fighters were only melee fighters, casters were only casters.  i thought you could mix/match skills?
    where is the stealth?  an entire group looked like it was being sneaky and yet some archer was seeing and one-shotting them one after the next.
     
    this video really didn't show any of the innovative and fun stuff on the darkfall site.  why would the ui be so super secret that they don't show any of it?
     
    shouldn't this 600meg d/l at least attempt to show some of the super cool "freedom" stuff from the website?
     
     

     yea i didnt see this response when i responded the first time...repeat yourself much?  well im going to repeat myself also...

     

    READ THE OFFICIAL WEBSITE before you start making nonsense posts.

    There is no stealth in the game...sorry cant be a rogue and have invisibility 5ft from someone, you actually have to be aware of the environment.  The archer saw them because they were just walking right past him/her.

    And stop trolling.  The UI is no super secret.  They showed some of it, and they didnt even need to show any.  Youll be eating your words (and you have a lot of words so hopefully you are ready for them all) when beta starts.  Until then youll keep making trash responses about a game you are jealous about, but when beta hits...yea gg.

     

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by damian7

    Originally posted by imbant

    Originally posted by Halnodor2


    I am confused how this is "gameplay" footage.
    It looked more like a promotional video like what Warhammer Online did in one of its new letters showing off a few zone and effects and looking cool and not showing the UI.  I saw the UI like maybe twice in this video, why wasn't it shown at all. It can't be that hes playing the whole game through just the mouse and arrow keys. Also what was with all the staged shots. Since when is everyone so organized that they all jump into the water and there is a person to take a video of all of it.
    I'm not a vaporware troll. I just very confused how this is gameplay.
    On another note the animations for swimming just look silly to me, I can't even swim forward the way they pattle and how do they do that with a ton of armor on....you know with the weight...



     

    it is gameplay because it was all 100% player characters in game....playing the game.

    the only thing that is confusing you is the recording was being done from a point of view to capture the big picture.  the point of the movie was to show what DF has to offer and what the possibilities are in terms of encounters.

    Thats it.  I have trouble understanding why people dont see this as gameplay, but maybe it is just too vague of a term.  You saw nothing but players playing the game, but you just saw limited UI (very limited).

    The video was amazing and i love what it has done to the hype of this game.



     

    so, there is no pve in this game?  there are no monsters of any type?

    i certainly saw nothing resembling gathering/crafting other than almost 2 seconds of a dude opening some sort of crafting screen and then immediately closing it.

    this 600meg video should've really been utilized to showcase all the uniqueness which darkfall advertises.  it showed archers/melee/casters doing just their one thing.  no diversity.

    although the guys running around hitting people with spiked street signs was... different.

     

    seriously, what is the company's answer to why they made this video, but didn't bother to showcase all the uniqueness that the site promises?

     



     

    Its a very simple question to answer if you ever been to the Darkfall forums... The fans asked to see Large PvP battles, Seige Battles and ship battles.  That is what we asked to see the most in any video.  The developers gave the fans what they asked for.

    Its that simple.

    Sooner or Later

  • VagelispVagelisp Member UncommonPosts: 448

    I' ve just watched the video and even darkfall's graphics don't have the detail and the "quality" of other mmos i have played, i think that they are just optimized to support this gameplay style than beeing a result of low funds or lack of skill as many people claimed in these forums.

    But since many players believe that eye-candy is as important as gameplay and a vital part of it, on the contrary i believe that Darkfall will attract players who believe that visual elements are just an initial impression which is not enough to ensure the longevity of a massive game.

    However, i did not see any kind of problem with Darkfall's graphics. The scenery looks very nice and the ability to explore a non instanced seamless world is enough to attract many players from different kinds of games.

    The combat animations though are too simple and lacking detail, but i don't know what i would prefer in this kind of gameplay, a smooth animation sequence or a fast reaction in a real time combat environment?

    Anyway, apart from the video which is just PVP focused there are other vital aspects of sandbox games that were not presented in it, like crafting and exploration which may fit into many players' style who don't like ganking others by hiding in trees.

    Of course There will be problems like exploits, mindless killing and many more that were enough in the past to drive off players that prefered a different, more solid playstyle, but sandbox PVP is heavily based on players who don't give up and prefer to lose sometimes (or many times) in all forms of it, than just feel all-time winners in their personal fantasies and illusions, created from the gaming industry.

    I hope that many of you will give another chance to this abandoned genre and meet me in Agon as friends or enemies.

  • VotanVotan Member UncommonPosts: 291

    This is a production release video of in game footage and is shot under ideal conditions. The graphics are not horrid but like I said this is a production quality release by the company (meaning the very best they can get) and it still "dated" , not bad, just dated even using the best download I could find. 

    Those who are saying this is using medium settings or that they are not using the very best settings and graphics the game can produce from the game engine are mistaken.  Why would a company release a production video to its potential customers not showing the very best they can get out of the game?  Hey look at my in game video of substandard images, with the settings on medium, on a low quality monitor using a crappy graphics card taken with a bad video capture/editing software.



    While I wish them the best of luck with the game, not sure they have not missed the window  for this game to be a success with the development time it has taken.

     



     

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Votan


    This is a production release video of in game footage and is shot under ideal conditions. The graphics are not horrid but like I said this is a production quality release by the company (meaning the very best they can get) and it still "dated" , not bad, just dated even using the best download I could find. 
    Those who are saying this is using medium settings or that they are not using the very best settings and graphics the game can produce from the game engine are mistaken.  Why would a company release a production video to its potential customers not showing the very best they can get out of the game?  Hey look at my in game video of substandard images, with the settings on medium, on a low quality monitor using a crappy graphics card taken with a bad video capture/editing software.


    While I wish them the best of luck with the game, not sure they have not missed the window  for this game to be a success with the development time it has taken.
     



     



     

    it is medium settings... trust me on this it was said in irc by brannoc . and the newer screenshtos look better and 5:13 to 5:50ish looked to be alot higher settings than the rest of the vid

    they did it because they wanted to show what an averge pc would look like instead of showing what most wont be able to run.

     

  • VotanVotan Member UncommonPosts: 291

    Just strange they would do that considering this is really the first time(unless I have missed one) we have seen a long in game video from the devs given all the issues,concerns over dev time, vaporware, and  dated bad graphics that have gone around all the MMO boards about DF they would spend production time to do a "medium" or non-optimal vid....

    I have not followed this so I will take your word just a very stange way to promote your game showing what most will see rather than the best or what it would look like on a high end rig..shrug...

  • imbantimbant Member Posts: 1,291
    Originally posted by Votan


     


    While I wish them the best of luck with the game, not sure they have not missed the window  for this game to be a success with the development time it has taken.
     



     



     

    I disagree completely with this statement.  Developement time really is used too broadly...whose to say longer development time doesnt = better game with more content?  They certainly promise way way more features than the games out there right now.  While it is a tall order...whose to say they dont have them all.  not me, and not you.  so until it releases, if it releases, i guess we cant tell if it has missed its window.

    From the looks of things, there are a ton of people interested in the game and have seen its video with graphics in it.  I prefer its graphics over WAR or WoW and many others do too.  There is more than enough interest for them to make a big profit...its up to them to deliver the product though and keep stable servers.

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

Sign In or Register to comment.