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War is on the decline, want to know why?

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  • skydragonrenskydragonren Member Posts: 667
    Originally posted by Sovrath

    Originally posted by banthis


    Its not a very personal level if you just send them a random tell.  A personal level would be making friends with them, hanging out and grouping for a while.  Chatting being social not some random X tell.   I don't suggest anyone to my guild unless I've hung with them even if its for just a few hours or a few days.  We also dont' send realm invite messages its tended to net us nothing but trouble.   



     

    I have to agree.

    I had someone send me a pm and ask why I wasn't in a guild and what I was looking for in a guild.

    I told him (assuming it was a "him") that I was waiting to see what was out there as far as guilds as it was a very important move.

    His response was "it's not like a life bonding contract". At which time my response was "I come from Lineage 2 and in that game your guild mates are your life blood, the people who have your back, the people who will rush across the world in case you drop your equipment".

    and his response was "this isn't Lineage 2".

    Well that might be but to some people, a guild is more than a chat room. I know it is for me. Same thing in my LOTRO kinship. I once helped a lower lvl player on a quest and they thanked me. I then responded "that's why I'm here" and his response was "well, not really".

    No... REALLY.

    I think it is perfectly acceptable to just join any old guild and use it as a chat room. But for some people (myself included) I need more than a pm to get to know me. I want to have seen you and yours around, partied with you, fought with you, before I join any guilds.

    So it's great that he pm's' people and speaks with them but he shouldn't feel insulted that people might not respond as he would like.

     

    You guys are 100% missing the point.

    I do not get insulted first off.

    Second it is the type of response I get.

    I told him (assuming it was a "him") that I was waiting to see what was out there as far as guilds as it was a very important move.

    This is an acceptible response. This type of response suggest exactly what you confirmed, you want to play more and find a guild that is active, plays well as a team and one you think you would fit into. This is ok.

    "Nope, I dont have time for guilds"

    This is not an acceptible answer for someone who is playing inside of a guild oriented MMO and not a Single player RPG. The above response is rude, and shows immaturity and a total lack of understanding for the game we play.

     

    Saying this, like I said 90% of 300 players gave the above response. Which doesn't insult me, just makes the community look like a turd fest.

     

    *EDIT - The below response from a guild leader / recruiter makes him and his guild sound worse than the "Nope, I dont have time for guilds" bunch. I wouldn't join his guild either. His guild doesn't sound close/tight or like they would get their members backs in any way.

    His response was "it's not like a life bonding contract". At which time my response was "I come from Lineage 2 and in that game your guild mates are your life blood, the people who have your back, the people who will rush across the world in case you drop your equipment".

    and his response was "this isn't Lineage 2".

    This brings us to the other problem of every other person who joins a server wanting to start their own guild, just to have "Insert Random COOL tag here" below their character name. They don't want to run a true guild, they don't want to be part of something bigger to make an impact in the world around them. All they want is numbers so "Insert Random COOL tag here" is seen a lot. This is another problem WAR has. To many bad guilds, not enough good guilds with strong leaders who can change the server we play on.

  • Ngeldu5tNgeldu5t Member UncommonPosts: 608
    Originally posted by Aethios

    Originally posted by banthis


    Alot of these issues btw are being addressed in patch 1.1 .

     

    WAR will be a ghost town by then.

    What proof do you have...show us numbers that there is an exodus.Even Vanguard which was far worst than any game ever released is still around.So show us some evidence.

     

    One thing though that I agree,is that WAR has a silent community and I also agree with the person saying that why someone  will care for a city if he/she does not feel connected to the place.This leads me to the quasi non existence of music in this game.I was expecting some Epic music when entering Altdorf,this place is the safest place in the Empire and also refects the might of Emperor Karl Franz unfortunately when you enter the Palace it`s like entering a monastary.

    Just my 2 cents.

     

     

     

     

     

     

    In the land of Predators,the lion does not fear the jackals...

  • supbrosupbro Member Posts: 327
    Originally posted by Ngeldu5t

    Originally posted by Aethios

    Originally posted by banthis


    Alot of these issues btw are being addressed in patch 1.1 .

     

    WAR will be a ghost town by then.

    What proof do you have...show us numbers that there is an exodus.Even Vanguard which was far worst than any game ever released is still around.So show us some evidence.

     

    One thing though that I agree,is that WAR has a silent community and I also agree with the person saying that why someone  will care for a city if he/she does not feel connected to the place.This leads me to the quasi non existence of music in this game.I was expecting some Epic music when entering Altdorf,this place is the safest place in the Empire and also refects the might of Emperor Karl Franz unfortunately when you enter the Palace it`s like entering a monastary.

    Just my 2 cents.

     

     

     

     

     

     

     

    Look at the server pops alot of them are on LOW at peak times. This game is a failure whether you like to admit it or not. The amount of server created were too much to meet the people playing the actual game. Mythic advertised the game as  oRVR , while most players are sitting at warcamps waiting for SC's to pop. The PQs are empty because the PVE content is boring. T3/T4 has so much issues with combat gameplay that alot wont make it past these tiers because of frustrations.

    Mythic need a miracle patch otherwise subs will keep spriraling downward. its already at a 40% decline.

     

    Supbro

    GW2 the future of MMO gaming

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by skydragonren


    Well this is what kills me, as a guild leader like most guild leaders we have to try and recruit members.
    Since launch day I can say I have messaged about 300 people and get this response.
     
    Usually I will send a PM so that I can speak to people I try and recruit on a personal level. I do not spam region chats or yell out that the guild is recruiting, I see non guilded people running around in the level range we need and I will send them a polite tell. It usually looks something like this.
     
    Hi "name", would you happen to be looking for a guild by chance?
     
    I think that is pretty polite and clean cut.
     
    90% of the time this is the response I get.
    "Nope" or "Nah, don't really want a guild", "nah, gonna wait to 40 and see what's out there"
     
    Things of this nature.
     
    I shake my head because you would think people would realize that this is a GUILD ORIENTED GAME!!!
    Listen even if these people which so far count in the hundreds do not want to join our guild that is fine, but to be so 100% completely close minded to even joining a guild all together blows my mind.
    You would think at least 50% of 300 would reply with "What does your guild offer?" or "Tell me more about your guild before I decide"....
    Nahhhh none of that sanity you just get a "Nope piss off"
    WAR community at it's finest I tell ya.

    My main characters are in a very solid guild, but my alts I leave unguilded for a number of reasons.  Enough on that though.

    I never join guilds that send out random tells or invitations, because there is no reason to.  I can't speak for your guild or everyone, but I will generalize and say it is a recipe for trouble.  The person recruiting knows nothing about me and I know nothing about the guild.  Nor am I looking for a guidance councilor to talk about why I have not joined a guild yet. So just because people won't join your guild or tell you they reasons they are unguilded doesn't mean they don't want to be in a good guild. 

     

    It is far more important to meet people first, find out if you are compatible and then inquire about joining a guild that it is to simply have a guild tag over your head just because it is a "guild game". 

     

    The underlying problem is that the game has taken just about every opportunity it could to eliminate social interaction between people. 

  • AethiosAethios Member Posts: 1,527
    Originally posted by banthis

    Originally posted by Aethios

    Originally posted by banthis


    Alot of these issues btw are being addressed in patch 1.1 .

     

    WAR will be a ghost town by then.

    Really?  Wow I didnt know  a game thats a little over 30 days old could die within an additional 30 or less days!! How Amazing! ... rofl  god the patches and fixes and changes come in hot and heavy and people still frigging cry lol.  Stupidity amazes me everyday.

     

    I didn't say it would die, I said it would be a ghost town, and it is quickly approaching that status already. Also, we were told the patch would come in December, which is considerably more than "30 days or less." Don't put words in my mouth and then call me stupid.

  • KrulosKrulos Member Posts: 68

    Im bored with this game, lvl28 runepriest & lvl34 BW. OP nails it down very well. I really hate the boring class specific items and i have no unique feel to my class...its a very casual game, and im sry to admit it now...but its very WOW'ish and i do feel lonely in this world. I miss a game which can keep me hooked.

  • ste2000ste2000 Member EpicPosts: 6,194
    Originally posted by Netzoko


    Hey Mythic, your game is dying and apparently you don't know why. When you take a successful setup (Like Daoc), then join EA and try to copy WoW you get a bloody mess. I'm going to be concise and tell why this game is declining, and will not be a long term success.
    - Failure to create the social aspects of MMOs. (Deep craft systems, social hubs, guild halls and housing, player cities, economy). This game is shallow.
    - Too much dumbing down for the inbreds and WoW players. It's alright to make a complex game, most people like that. This game requires NO skill or intellectual thought to succeed in any way. Even WoW's combat is more diverse, complex, and interesting. They tried to make this game playable for 7 year olds instead of making it satisfying for the true MMO players. Another thing is the utter lack of character customization in talent trees. You basically get 3 choices, all of which don't make the slightest difference, and every class has 1 tree that's totally worthless. Oh, you rolled X class? Pick from these 3 choices for your build! <-- that is not character custimization, its dumbed down crap.
    - Scenarios. Let's make an RvR game, but put Areana games accessable anywhere, anytime, with tons of rewards! Wait, what? Why would people play RvR? I don't blame them for grinding scenarios, War gave them no choice.
    - Poor server planning syndrome. Side effects include massive numbers of empty servers due to poor planning and incompetence. Even on the highest pop servers you walk for hours and never see anyone.
    - Far, far too casual. This isn't a hardcore v casual argument, what I mean is simply that you can't really progress in the game enough. The game caters to the FPS crowd in the sense that you hop in and kill shit, nothing more. In result you get a bunch of foaming at the mouth, instant-gradification players refusing to take the time to organize a keep raid, because they'd rather just quickly do a scenario. Mythic, if you make something very easy to do, and another thing hard to do, what do you think the population will choose? The game is overrun by casuals because the game mechanics force it.
    - Items, money, and it's lack of effect. Mythic could remove items, gold, vendors, and everything associated and the game would honestly not be much different. Items look the same, and barely alter the character. I suppose this was a poorly planned and implemented way of not letting the gear kings pwn everything. The AH is empty, just like the capital cities. Items are worthless, simple as that. This is once again showing like an FPS game. You don't worry about stuff like items, economy, and money.  You get in and kill shit, WAR is just like this. It just isn't the MMO way.
     
    It's obvious that EA wanted a piece of the WoW pie, they made a -somewhat- unique version of WoW, but they don't realize that this saturated MMO market is sick of bullshit. One day EA will realize that they can make tons of money with integirty and quality games instead of regurgitated excrement. Just read these forums, a top notch sandbox MMO would get subs in the millions.

     

    Pure Gold.

    This should be set in stones across Mr Jacobs office walls.



    That's exactly what I would have said if I could have be arsed, except I can't be bothered to explain to MMO developers, what are the basics of a successful MMO.

    I find it incredible how devs can be so blind............

  • ZsavoozZsavooz Member Posts: 532
    Originally posted by Vegetta


    OP makes some good points
    WAR's itemization is complete crap (Samey-boring-bland)
    The crafting system is pretty useless as well.
    Open World RVR should give better xp and renown
    server pops need to be more balanced


    still, I'm having fun in WAR and will be playing it for a while.



     

    agree here  with OP, for the most part.

     

    RvR will be fixed

    Itemization will be fixed

    don't care one bit about crafting

    merge servers, of course

     

    Same, still playing and enjoying

  • JonMichaelJonMichael Member Posts: 796

    Yet another "I don't like this game, therefore it's DOOOOMED" post.

    The MMO community is ruining the genre itself.  It has become one of the most selfish communities out there.  A game isn't what you wanted or like... so therefore it's time to complain, whine, moan, flame, troll, yell, do anything to get your feelings across that the developing company didn't make the game YOU wanted.

    Guess what?  They didn't make the game just for YOU.  There are thousands of people out there who enjoy WAR and who will continue to enjoy WAR, no matter how many of these "Chicken Little" posts are made. 

    Face it people.  The genre has changed.  The 5 hours of camping a spawn are GONE.  Wanna know why?  Because the majority of people today do not have the time nor do they want to INVEST that much time in playing a GAME.  If you don't like where the genre is headed, go play a single player game where you can do what you want to do when you want to. 

    The best part is... all these complaining and doomsday posts will accomplish absolutely nothing.  No one is going to quit the game because a bunch of people think it's shallow and not hard core enough.  WoW showed developers what they need to do in order to be successful. 

    You want hard core?  Try real life.  That's hard core enough for most of us. We look to mmo's and gaming for FUN.

     

     

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • ZsavoozZsavooz Member Posts: 532
    Originally posted by JonMichael


    Yet another "I don't like this game, therefore it's DOOOOMED" post.
    The MMO community is ruining the genre itself.  It has become one of the most selfish communities out there.  A game isn't what you wanted or like... so therefore it's time to complain, whine, moan, flame, troll, yell, do anything to get your feelings across that the developing company didn't make the game YOU wanted.
    Guess what?  They didn't make the game just for YOU.  There are thousands of people out there who enjoy WAR and who will continue to enjoy WAR, no matter how many of these "Chicken Little" posts are made. 
    Face it people.  The genre has changed.  The 5 hours of camping a spawn are GONE.  Wanna know why?  Because the majority of people today do not have the time nor do they want to INVEST that much time in playing a GAME.  If you don't like where the genre is headed, go play a single player game where you can do what you want to do when you want to. 
    The best part is... all these complaining and doomsday posts will accomplish absolutely nothing.  No one is going to quit the game because a bunch of people think it's shallow and not hard core enough.  WoW showed developers what they need to do in order to be successful. 
    You want hard core?  Try real life.  That's hard core enough for most of us. We look to mmo's and gaming for FUN.
     
     



     

    well stated...

  • ManiaCCCManiaCCC Member Posts: 121

    You want see real reason? :)
    -Game is not new so it's not perfect..far from it.. many people will just decide to wait till some major patches. Just tried the game if its worth and than wait how it will shape.. I think this is nothing new in MMO genre.
    (of course, here you can list thousands different minor and major issues with the game but it really doesn't matter)

    -but TBH, I think main reason is very very simple.. Deploying new WoW patch and WoW expansio release (very soon)...

    I think we all knew this will happen.. this was basically inevitable. and it will be worse after expansion release.. But I think we will know much much more about situation after major patch and introducing new classes which should be Mythic's "counterattack" and if this will stop declining or even subs will rise, Mythic achived the main goal.. but if not, I think Mythic is in trouble.

  • NeoDodgeNeoDodge Member UncommonPosts: 42
    Originally posted by ste2000 
    Pure Gold.

    This should be set in stones across Mr Jacobs office walls.



    That's exactly what I would have said if I could have be arsed, except I can't be bothered to explain to MMO developers, what are the basics of a successful MMO.

    I find it incredible how devs can be so blind............

     

    Especially when it's not your place to tell what makes a successful MMO, having not developed nor published one. You might be able to tell them what you like in MMOs, which no one really cares about, since everybody likes different things in their games. And even then, I can say with confidence that if anyone were to make a game according to your petty wishlist, you'd find an excuse to rant about how it's botched anyhow.

    So, really, guys. Give the intarwebs a rest and Fingers Off the F'ing Keyboard ! NO we don't want to know the reasons you think War is dying something like one month after opening. Not on these forums anyway. There are people who might care, why don't you mail the dev team ? Or the publisher ? Giving your opinion here is equivalent to a giant masturbation party, with all you people jerking each other off for having the same opinion as far as effect is concerned. Yay, you'll get twenty or some answers from guys who'll tell "hell, he's right !" and five other people who'll say "nah, ain't true!"... and all that will be achieved is another forty messages polluting the database.

    Some people have actual stuff to say about the game, please save them some server space and bandwidth.

    (I should start a chain mail of this post.)

  • LV426LV426 Member Posts: 883

    I have but one complaint right now.... why the hell cant Mythic run their own forum for this game? It would be MUCH better to have ONE focal point for out of game contact with those that play it.... in fact, maybe I should do something USEFUL and not just rant here.... anyone know where their online suggestion box is?

    NM... Ill find it myself.

  • LocklainLocklain Member Posts: 2,154

    I expected another one of those Xfire topics, to my suprise the OP actually used valid points.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • wjrasmussenwjrasmussen Member Posts: 1,493
    Originally posted by Netzoko


    For the record I won't be replying to troll/flamer/tard posts, just reporting them (IE, Greg).
    I honestly think the biggest problem with ORvR is popluation on the servers. Scenarios and terrible chat system hurt it, yes, but the world is simply too big and there are too many keeps for the tiny amount of players per server. They need merges, and they need them now.
    And I don't think its the community's fault at all. Like I said in my post, Mythic laid down mechanics that make scenarios so much easier and rewarding, it isn't really the players fault. It's not the community that made too many servers either, nor is it the community's fault that there are so many damn keeps and battle objectives. The world is huge, there's just not people to make it work, it feels like a ghost town.



     

    I have a few friends who continue to play and one thing they frequently mention as a positive to this game, is that the lack of chat is great.  The lack of the barrens style of chatting is a big draw to them. Let's face, chuck norris talk was never funny.

  • banthisbanthis Member Posts: 1,891
    Originally posted by skydragonren

    Originally posted by banthis


    Its not a very personal level if you just send them a random tell.  A personal level would be making friends with them, hanging out and grouping for a while.  Chatting being social not some random X tell.   I don't suggest anyone to my guild unless I've hung with them even if its for just a few hours or a few days.  We also dont' send realm invite messages its tended to net us nothing but trouble.   

     

    The tell is to initiate conversation.

    I do not accept people off a "sure" response. If I get a "sure" response I always reply with a "shouldn't I tell you more about the guild first"

    I almost always have to explain our guild because it isn't a typical take everyone guild. It is a racial guild for dwarves only.

     

    The other 10% from that 100% I mentioned earlier will usually ask "Sure, but could you tell me more about your guild."

    This opens up the conversation phase and allows me to get to know them, maybe not how well they can play but at least the type of person they are. I am a very good judge of character. I can tell based off someone's first 2 responses if they are 12 or 23. I can tell if they are mature or kiddish. If they reply like some 12 year old pnwzor gangsta, I let them know they are not what we are looking for.

    If the conversation seems to go well off the first few responses, and they like everything I have to say about the guild. Then I send them the invite. Which leads to phase 2 of hopping on vent and getting know everyone. So far everyone who has made it to Ventrilo stage has been well recieved and liked.

     

    The point to my thread is there are way to many solo heroes in WAR right now. Wanting to go at the keep lord alone, they do not need help to take down the hero ++ they got it you just sit back and watch.

     

    Well this just isn't how war was intended to be played. The community needs to come together and start playing as a faction or realm.

    In DAoC that is what set it apart from all the others. Realm loyalty, we always loved to see and play with our fellow realmers and loved to play with the guilds around us. WAR has none of that at the moment. It is hurting the game very much.

    So basically you Telemarket your guild.  Thats NOT personal.  People ... good ones that is JOIN guilds that they feel they can be a part of ... a social group.  In order to be personal with someone you have to know them even if its just from talking to them for a couple of mins while grouping. 

    The last time I invited someone to apply for our guild the guy was pretty cool I'd randomly met him in the city and he was asking for help finding the Librarians.  So we chatted as I lead him there because it was at the time for new people to be walked there instead of pointed.  After we chatted just about random stuff related to the game I was like this guy is pretty cool we were on a 'personal' level or as personal as a person gets in a game without tellin gthem your life story so I invited him.

     

    Thats being personal.  Telemarketing is not personal at all.  Its selling something.   You don't sell your guild you get to know people and invite them into your 'social' network because you think they'd mesh and be fun to group with.   This is why guilds for the past few years have been a turn off to me people sell their guild in order to boost numbers and not actually increase their network and form bonds.  Luckily I found a guild while randomly searching we got to know their recruiters and things meshed from there.

     

    BTW this is not a GUILD Oriented game.  This is a Realm Game.    Every Activity in the game is accessable to anyone regardless of being in a guild or with the guild running it.  Want to Siege on a keep? A guild less player can easily watch the chat channels or start up a roaving band to go after a keep or simply help a guild thats already sieging on one take it.  No one can tell you "you can't fight here we're fighting here"   If they want to siege on the city they can...there is NO activity other than Claiming the keep or using the Viper Pit / Guild Hall that is guilds only.  

    I think you perhaps are the one mistaken skydragonren.  Being a guild makes things easier and opens up a few more options but not being in a guild doesnt' punish you.  Its not like other games where you can't do this or can't do taht or can't do end game if your not in a guild.   City sieging is not a guild activity its a realm activity, it'll be spear headed by guilds and alliances but alot of solo people are going to show up and group up too.

  • GrauhaseGrauhase Member Posts: 42
    Originally posted by Netzoko


    Hey Mythic, your game is dying and apparently you don't know why. When you take a successful setup (Like Daoc), then join EA and try to copy WoW you get a bloody mess. I'm going to be concise and tell why this game is declining, and will not be a long term success.
    - Failure to create the social aspects of MMOs. (Deep craft systems, social hubs, guild halls and housing, player cities, economy). This game is shallow.
    - Too much dumbing down for the inbreds and WoW players. It's alright to make a complex game, most people like that. This game requires NO skill or intellectual thought to succeed in any way. Even WoW's combat is more diverse, complex, and interesting. They tried to make this game playable for 7 year olds instead of making it satisfying for the true MMO players. Another thing is the utter lack of character customization in talent trees. You basically get 3 choices, all of which don't make the slightest difference, and every class has 1 tree that's totally worthless. Oh, you rolled X class? Pick from these 3 choices for your build! <-- that is not character custimization, its dumbed down crap.
    - Scenarios. Let's make an RvR game, but put Areana games accessable anywhere, anytime, with tons of rewards! Wait, what? Why would people play RvR? I don't blame them for grinding scenarios, War gave them no choice.
    - Poor server planning syndrome. Side effects include massive numbers of empty servers due to poor planning and incompetence. Even on the highest pop servers you walk for hours and never see anyone.
    - Far, far too casual. This isn't a hardcore v casual argument, what I mean is simply that you can't really progress in the game enough. The game caters to the FPS crowd in the sense that you hop in and kill shit, nothing more. In result you get a bunch of foaming at the mouth, instant-gradification players refusing to take the time to organize a keep raid, because they'd rather just quickly do a scenario. Mythic, if you make something very easy to do, and another thing hard to do, what do you think the population will choose? The game is overrun by casuals because the game mechanics force it.
    - Items, money, and it's lack of effect. Mythic could remove items, gold, vendors, and everything associated and the game would honestly not be much different. Items look the same, and barely alter the character. I suppose this was a poorly planned and implemented way of not letting the gear kings pwn everything. The AH is empty, just like the capital cities. Items are worthless, simple as that. This is once again showing like an FPS game. You don't worry about stuff like items, economy, and money.  You get in and kill shit, WAR is just like this. It just isn't the MMO way.
     
    It's obvious that EA wanted a piece of the WoW pie, they made a -somewhat- unique version of WoW, but they don't realize that this saturated MMO market is sick of bullshit. One day EA will realize that they can make tons of money with integirty and quality games instead of regurgitated excrement. Just read these forums, a top notch sandbox MMO would get subs in the millions.

     

     

    BEST post about the game. 

    I agree with everything the OP posted.

     

    The community in WAR is one of the worst of any game ever.  [2]

     

  • pixeldogmeatpixeldogmeat Member Posts: 441

    The problem with Warhammer and all the other online games that have come out in the last 2 years are the FO ( forum online ) players who constantly come here and talk sh1t about every game that comes out.

    Seriously, play the game you like and leave the rest of us alone.

    PLAY WURM ONLINE!! www.wurmonline.com

  • DharokDharok Member Posts: 13

    I totally agree with the OP. Some decent points. It is FAR to dumbed down. Even when you try to play the "hardest" or "most under powered" class it is still a complete brain ache in the sense that anyone could do this... And it is so, very, very casual. I'm not a total hardcore gamer, but anything that resembles a challenge would have been brilliant.

    And to the poster above. Some people may like the lack of chat within an MMO. Thats fine, just turn off the chat channels like you could in The Barrens chat. But those of us that like to feel that we are indeed, still playing an MMO, like the chat to remind us that others are still playing.

    Again, the OP raises very good points. All of which I agree didnt help this game at all.

  • banthisbanthis Member Posts: 1,891
    Originally posted by Dharok


    I totally agree with the OP. Some decent points. It is FAR to dumbed down. Even when you try to play the "hardest" or "most under powered" class it is still a complete brain ache in the sense that anyone could do this... And it is so, very, very casual. I'm not a total hardcore gamer, but anything that resembles a challenge would have been brilliant.
    Again, the OP raises very good points. All of which I agree didnt help this game at all.



     

    This is an RvR / PvP game...the challenge is supposed to be mainly in the pvp.  People complaining about challenge are looking for some excellent PvE game.   The PvE is light at best and not supposed to be the main focus / challenge.  I keep getting confused why anyone bothers to whine over the PvE challenges when the game is supposed to be RvR based..oh wait it is RvR based..*gasp*.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by JonMichael


    Yet another "I don't like this game, therefore it's DOOOOMED" post.
    The MMO community is ruining the genre itself.  It has become one of the most selfish communities out there.  A game isn't what you wanted or like... so therefore it's time to complain, whine, moan, flame, troll, yell, do anything to get your feelings across that the developing company didn't make the game YOU wanted.
    Guess what?  They didn't make the game just for YOU.  There are thousands of people out there who enjoy WAR and who will continue to enjoy WAR, no matter how many of these "Chicken Little" posts are made. 
    Face it people.  The genre has changed.  The 5 hours of camping a spawn are GONE.  Wanna know why?  Because the majority of people today do not have the time nor do they want to INVEST that much time in playing a GAME.  If you don't like where the genre is headed, go play a single player game where you can do what you want to do when you want to. 
    The best part is... all these complaining and doomsday posts will accomplish absolutely nothing.  No one is going to quit the game because a bunch of people think it's shallow and not hard core enough.  WoW showed developers what they need to do in order to be successful. 
    You want hard core?  Try real life.  That's hard core enough for most of us. We look to mmo's and gaming for FUN.
     
     

     

    I don't think that all the people complaining want to go back in time to evercamp or hardcore days of grinding hours of mindless killing just to see small movement in the leveling bar. 

    You seem to be blaming the MMO community for the failure rate of games and at the same time say the "doomsday" postings accomplish nothing.  If you ask me they sure seem to go hand in hand and while the posts may not cause the downfall, they are an indicator.

     

    Is warhammer on the decline as the original poster suggest, yes.  Has Mythic already announced some psuedo server mergers not even a month into the game?  Again yes.  The original poster makes some very valid and insightful points.  Sticking fingers in your ears and pretending there is nothing wrong isn't going to make it go away.  Criticizing anyone who points out a problem with the game will not fix anything either.

     

    Like you said, WoW has shown companies how to be successful, but who has really capitalized on that?  Sure the players of the genre have changed, but it sure seems like companies keep making the same launch mistakes over and over.  Tell me you don't see the same pattern here as several other recent MMOs releases?  Different issues and different problems, but the pattern sure seems the same do they not?  Warhammer wasn't made for one person, but can you really deny that the issues in the "chicken little" posts almost always share the same points?  When you start adding up all those individuals you so easily dismiss then you might just see a larger market share. 

     

     

    I think Mythic needs to address some of these issues before Nov13, because come December I don't think those who are on the fence will still be around.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by banthis

    Originally posted by Dharok


    I totally agree with the OP. Some decent points. It is FAR to dumbed down. Even when you try to play the "hardest" or "most under powered" class it is still a complete brain ache in the sense that anyone could do this... And it is so, very, very casual. I'm not a total hardcore gamer, but anything that resembles a challenge would have been brilliant.
    Again, the OP raises very good points. All of which I agree didnt help this game at all.



     

    This is an RvR / PvP game...the challenge is supposed to be mainly in the pvp.  People complaining about challenge are looking for some excellent PvE game.   The PvE is light at best and not supposed to be the main focus / challenge.  I keep getting confused why anyone bothers to whine over the PvE challenges when the game is supposed to be RvR based..oh wait it is RvR based..*gasp*.

    For the same reasons everyone keeps comparing this game to WoW.

     

    Just because a game features keep battles is no excuse for the other areas to be bland, boring or unfinished.  Variety of fun tasks only makes a game better. 

  • kcypher2000kcypher2000 Member Posts: 116
    Originally posted by Guillermo197


    You are somewhat right.
    1. There are too many servers. Especially here in EU were around 10 servers have low - low population!
    2. Scenarios are too rewarding compaired to everything else in the game (XP and Renown wise).
    3. The itemisation in this game is scewed! Thought that AoC had crappy itemisation? Well WAR isn't any better atm. Gear is class bound and yet half the stats are completely useless for your class.
    4. Performance in this game is scewed! Thought that AoC had crappy performance? Well WAR isn't any better atm.
    I don't think the gaming world is too big at all.
    It's just for the simple fact that almost the entire playerbase is hidden inside scenarios all the time.
    And when they are not inside a scenario, they are waiting in warcamps for one to pop up.
    That is the problem.
    The caps on the servers are 2500 - 2500 and yet you still not see anyone. Because of what I described above.
    Altho I think they need to improve performance a lot and then merge the servers and rise the cap to 5000 - 5000.
    Cheers

     

     

    There are only 6 EU servers.  Its expected for only a few servers to have high population during EU prime time.  Guess what EU prime time is not NA prime time. 

    Performance for me is just fine, I crashed more on WOW when it first launched and took a few months for them to fix that.  Go fix up your computer and stop generalizing for the whole community.

    I agree that scenarios give too much XP.  They should just buff the hell out of quest xp and open rvr.

    If you don't like the game then feel free to leave but stop following this sheep mentality to complain about a game that has more going for it at launch then most MMOs have after years.

  • SoulticeSoultice Member UncommonPosts: 112

    I agree that servers with low populations suck.  But quite frankly Jon said it best.

    All the chicken little's  with the sky is falling because the game did not satisfy them, boo hoo.  Does the game  have some probelms yes. gamebreaking no.  But then that is my opinion just like so many other posters on these forums.

    It is so funny how some of you posted about how AOC was going to kill WOW!!

    I have a great group of older gaming friends and we are taking keeps and have formed a guild and the game is a blast.

    PVP in this game is better then any mmorpg out  there to date except guild wars.  Again this is my opinion. Just like so many other posts here.

    I happen to be enjoying the game myself and I am casual.  If you are not casual , who cares!!

    My money spends just as well as yours.  Let me enlightnen the so called hardcore or semi hardcore from and old time MMORPG player.

    There will come a day when you get into the sunshine, graduate from High School or college and then meet the love of your life, get a job and have to make real money as mom and pop are no longer paying your bills.  Guess what you will become a casual player as you no longer have the time to spend on the game.

    The game is dying please give me a break.  Population lower sure WOLK is coming!!!

  • DharokDharok Member Posts: 13
    Originally posted by banthis

    Originally posted by Dharok


    I totally agree with the OP. Some decent points. It is FAR to dumbed down. Even when you try to play the "hardest" or "most under powered" class it is still a complete brain ache in the sense that anyone could do this... And it is so, very, very casual. I'm not a total hardcore gamer, but anything that resembles a challenge would have been brilliant.
    Again, the OP raises very good points. All of which I agree didnt help this game at all.



     

    This is an RvR / PvP game...the challenge is supposed to be mainly in the pvp.  People complaining about challenge are looking for some excellent PvE game.   The PvE is light at best and not supposed to be the main focus / challenge.  I keep getting confused why anyone bothers to whine over the PvE challenges when the game is supposed to be RvR based..oh wait it is RvR based..*gasp*.

    (Re-reads my post for anything to do with PvE in a PvP game.)

     

    Being a RvR/PvP game is what sold it to my before release. One thing that game has seemed to of stepped away from is the whole raiding and gear aspect which I liked.I thought this combined, would make a very nice, somewhat skill based PvP game. But as the OP, and several others pointed out, it didnt turn out that way.

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