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Curse.com Interviews Tasos

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  • grimfallgrimfall Member UncommonPosts: 1,153
    Originally posted by Rastical


    I think this Tasos guy is full of _____.
    "we're letting more people in Beta daily"
    If you're letting people in daily then why not save yourself the trouble and just let EVERYONE in.
    There is ABSOLUTELY NO REASON to hand pick people for testing and have an NDA 1 month before your game is supposed to go public. Especially when he also says there have been no problems.....
    There haven't been any problems for the last 7 years...  yet here we still are............................................................waiting to play.
    { Mod Edit }



     

    1. You would have to distribute 200,000 copies of the client for free

    2. You would have to figure out a way to distribute them, and setup the account creation outside of the existing limited beta or billing system you have

    3. You would have to set up approximately 10 servers

    4. You would have to seperate these people's bug reports from the actual beta testers, and yet, presumably review them anyway

    Plus probably half a dozen things I can't think of off the top of my head.

    But other than that, you're right on!

  • LosttaleLosttale Member Posts: 46
    Originally posted by grimfall

    Originally posted by Rastical


    I think this Tasos guy is full of _____.
    "we're letting more people in Beta daily"
    If you're letting people in daily then why not save yourself the trouble and just let EVERYONE in.
    There is ABSOLUTELY NO REASON to hand pick people for testing and have an NDA 1 month before your game is supposed to go public. Especially when he also says there have been no problems.....
    There haven't been any problems for the last 7 years...  yet here we still are............................................................waiting to play.
    { Mod Edit }



     

    1. You would have to distribute 200,000 copies of the client for free

    2. You would have to figure out a way to distribute them, and setup the account creation outside of the existing limited beta or billing system you have

    3. You would have to set up approximately 10 servers

    4. You would have to seperate these people's bug reports from the actual beta testers, and yet, presumably review them anyway

    Plus probably half a dozen things I can't think of off the top of my head.

    But other than that, you're right on!

    IMO, this interview didn't give any new information about the game. It is like once an while this guy comes around and say a few things, nothing new... rinse and repeat.

    From 1 month away from launch still there is no information about how the price, subscription, digital download... and even worse no mention about Free Trial at all.

    And I agree with the red portion of the text. 

     

     

    o----------------------------o
    - LT -

    Aion
    The Chronicles of Spellborn

  • pewtpewtpewtpewt Member Posts: 115

    They have talked about dig dl before, and that the price will most likely be 15 bucks USD.

    DARKFALL 09!

    Apparently 08 didn't make it :(

    Sorros of Forumfall.

  • LosttaleLosttale Member Posts: 46
    Originally posted by pewtpewt


    They have talked about dig dl before, and that the price will most likely be 15 bucks USD.

    Yes, that was before. What about Free Trial?

    I would like to try this game (if launches on Jan 22nd) if only there is a Free Trial option. 

    o----------------------------o
    - LT -

    Aion
    The Chronicles of Spellborn

  • PyndaPynda Member UncommonPosts: 856

    - I wonder what happened in regard to GNI being Darkfall's North American publisher? Because there is still information up on this at the GNI homesite.

    http://www.gni.com/Customers/SuccessStory/tabid/81/ItemID/8/Default.aspx

    - I just don't buy all the talk here about NDA's. It seems obvious to me that there is still no Darkfall public beta. Maybe Adventurine wants to pleasantly surprise everyone (i.e. Tasos does mention wanting to keep some gameplay aspects secret until release), but the lack of a public beta does make me somewhat more skeptical about the game.

    - Somebody way back in this thread mentioned AC1 buffs lasting only ten minutes. This is not strictly true. The higher level the buff, the longer it lasted. Lev VI buffs were 1 hour, and I believe Lev VII might have been 2 hours. It's been a while...

  • HansiSanHansiSan Member Posts: 5
    Originally posted by grimfall

    Originally posted by pewtpewt


    How is that talking out of the side of your mouth? If you intend to specialize in magery, than of course you would need to learn LESSER power before GREATER power. There will also be plenty of hybrids. A few abilities will be needed before gaining access to others "Oh look, I can can cast such powerful spells, but not those simple ones"? Kind of logical.



     

    Yes, kind of logical.

    Now tell me how what you just described differs from the Wizard class in EQ or WoW.

     

    Could Wizards wear full plate armor and wield a 2-handed axe when in melee? There will be people doing this in DF, hybrid builds will be most effective in small group fights. A tank mage like the one i mentioned there will exist, he will cast spells slow, and fizzle many of them, but he will be quite effective none the less in some situations.

    There really are no classes here. Its much like UO or AC, just more variation, because DF has alot more spells/skills available.

  • nathanpinardnathanpinard Member Posts: 146
    Originally posted by Pynda


    - I wonder what happened in regard to GNI being Darkfall's North American publisher? Because there is still information up on this at the GNI homesite.
    http://www.gni.com/Customers/SuccessStory/tabid/81/ItemID/8/Default.aspx
    - I just don't buy all the talk here about NDA's. It seems obvious to me that there is still no Darkfall public beta. Maybe Adventurine wants to pleasantly surprise everyone (i.e. Tasos does mention wanting to keep some gameplay aspects secret until release), but the lack of a public beta does make me somewhat more skeptical about the game.
    - Somebody way back in this thread mentioned AC1 buffs lasting only ten minutes. This is not strictly true. The higher level the buff, the longer it lasted. Lev VI buffs were 1 hour, and I believe Lev VII might have been 2 hours. It's been a while...

     

    GNI was never a publisher. They are simply for server infastructre.

  • HansiSanHansiSan Member Posts: 5
    Originally posted by grimfall

    Originally posted by DarthRaiden

    Originally posted by grimfall

    Originally posted by pewtpewt


    How is that talking out of the side of your mouth? If you intend to specialize in magery, than of course you would need to learn LESSER power before GREATER power. There will also be plenty of hybrids. A few abilities will be needed before gaining access to others "Oh look, I can can cast such powerful spells, but not those simple ones"? Kind of logical.



     

    Yes, kind of logical.

    Now tell me how what you just described differs from the Wizard class in EQ or WoW.

     

    I could just slay your argument by saying..in DarkFall you don't have to try to get access to greater magic..

     

    You don't have to what?  Play a wizard?

     

    Look at all the skill based PVP games.  Have there been any where the 'generalist' has been a viable play style?  Or do players wind up loading all of their skills into specific ones which help them PVP the most?

    I don't want to threadjack, but players are going to min-max.  They always have and they always will.  To act like they're not is naive.

     

    You cant min-max in a game like this, because it there are so many different scenarios. Sometimes (in small number player fights) hybrids will be the best choice, but in bigger fights (sieges) pure class combinations will do better.

    If you think otherwise you just havent played a game like this before.

    But yes there will be some flavour of the month templates, these will change as alot of clueless people copy the bad-ass of the month pvp'ers template.

    Who knows maybe 2-3 years down the road there will be some ironed out skill sets that may be appear to be something like classes. But even then there will still be alot of oddball builds that will work fine also.

     

  • lvlanooblvlanoob Member Posts: 75

     

    I thought the interview was great. It did not appear to me that Tasos was 'arrogant' as many have claimed him to be after his interview with MMORPG. I like this site but I guess when u concentrate on negative questions u get a negative response.

    In this new interview with curse.com the interview had a whole different atmosphere to it - if you ask specific questions about gameplay and launch than you get specific answers about those questions.

     

    I don't see Tasos as being arrogant, i just see him as not wanting to put up with peoples bullshit. Good for him.

    ---------------------------------
    Mean People Suck

  • ArckenArcken Member Posts: 2,431
    Originally posted by lvlanoob


     
    I thought the interview was great. It did not appear to me that Tasos was 'arrogant' as many have claimed him to be after his interview with MMORPG. I like this site but I guess when u concentrate on negative questions u get a negative response.
    In this new interview with curse.com the interview had a whole different atmosphere to it - if you ask specific questions about gameplay and launch than you get specific answers about those questions.

     
    I don't see Tasos as being arrogant, i just see him as not wanting to put up with peoples bullshit. Good for him.

    I give MMORPG.COM props for puttin him on the spot and asking questions that we the community wanted to know about.

     

    Im sorry that they insulted your idol, but the questions were legitimate.

    No MMO in history has been handled the way Aventurine has handled DFO.

    If anything Tasos proved that hes never held a position like this before. Busted for being a noob at his job.

  • KedoremosKedoremos Member UncommonPosts: 432
    Originally posted by OpiumKing

    Originally posted by downtoearth

    Originally posted by OpiumKing

    Originally posted by downtoearth


    its called aprinter and a scanner



     

    It doesn't matter if anyone sifgned something or just CLICKED A BUTTON SAYING "AGREE" ON IT.

    It's  the same damn thing and CANNOT BE ENFORCED.

     

    you wanna bet 



     

    Yes I do.

    Give me the Aventurine NDA to sign. I will sign it and release as much info and videos as I can everywhere I want and there would not be a damn thing they could do to me because for 1 they would never know it's me..

    and two... they wouldn't waste their time or money on trying to enforce an NDA from a video game..



     

    I've always thought the same thing.

    Maybe I'm a criminal at heart or maybe I like a little chaos with my morning bagel?

     

    image
    Life of an MMORPG "addict"
    For 7 years, proving that if you quote "fuck" you won't get banned.

  • KedoremosKedoremos Member UncommonPosts: 432
    Originally posted by downtoearth

    Originally posted by Agricola1


    Right now it's not hard because there's hardly anyone outside the "Aventurine circle of trust" playing Beta! Besides how would they prosecute a Chinese player? All they could do is find out who it was and ban thier IP, which let's face it is a minor deterent at best! For a proper closed Beta it would be too difficult to pinpoint who breaks an NDA if they just black out certain stuff in screenshots/videos, but this isn't a proper closed Beta in my opinion.

     

    umm actully the nda ha s a bit mroe than just an ip ban it doesnt spicify it tho aventurine isnt messing with leakers wtf the point of having an nda if they dont enforce it?

    thers is truly around 500-700 testers and this increases daily

    and no its not like a normal closed beta

     

    Much like American copyrights, they're only as strong as the legal team the backing company can afford.

    Adventurine would have to spent a TON of money to enforce an NDA overseas.

    There's another little contract kinda like an NDA called a EULA (end user license agreement). We all agreed to the Microsoft EULA (unless we're using something else).

    The Russian courts threw out a case that tried to enforce RAMPANT software piracy in Russian schools. Microsoft spent lots of money to fight it. In the end they got nothing.

    EULA's aren't enforceable. NDA's aren't enforceable. Copyrights and Trademarks are barely enforceable.

    image
    Life of an MMORPG "addict"
    For 7 years, proving that if you quote "fuck" you won't get banned.

  • KedoremosKedoremos Member UncommonPosts: 432

    I think Darkfall is going to end up in the same space (no pun!) as EVE.

    In EVE you don't min-max so much as you just get the skills you need for what you want to accomplish. It's obvious what is needed. You wanna kill people with Drones? Get drone skills. You wanna do some mining? Get some mining skills.

    image
    Life of an MMORPG "addict"
    For 7 years, proving that if you quote "fuck" you won't get banned.

  • B1ightB1ight Member Posts: 109
    Originally posted by hoopty


    That would sux to make a boat by teams/guilds and watch it being taken away by another group..After days/weeks and months to make the boat/ship..It would sux to be them ..haha

     

    actually its awsome... I love when Super Capitals in EVE Online get taken or blown up... Its INTENSE!

  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by Paragus1




    2. Aside from entertainment value, what role will dungeons play in Darkfall? Will there be any rare bosses and/or drops? Rare metals and minerals to harvest?
    Yes we have all of that, everything you can expect from a dungeon and more. What's turning out to be a unique feature as far as dungeons in MMOGs are concerned is that we don't have instancing. You go into a dungeon, and so do your enemies. You don't just have to contend with the inhabitants of a dungeon but with the other players.


    Haven't read this entire interview yet (it's quite long), but this bit jumped out at me...

    The concept of dungeons and bosses being non-instanced is not unique to DF.

    Lineage 2 has numerous raid bosses that spawn right out in the open and anyone can get to, both the group who want to take on the RB and any competition or enemies who want to try and interrupt them.

    Orfen, Baium, Queen Ant, Core, Cabrio, Longhorn... just to name a few of many. All of those are right out in the open and anyone can come in and interfere with a raid.



    Raid Bosses have been a hot spot in L2 since people were high enough level to begin going after them. It's not uncommon to find some pretty epic PvP happening; talking 80+ vs 80+ sometimes.

    Anarchy Online has had "world dungeon" bosses as well for a long time. I've heard many stories of people having two separate groups when going after a boss.. one to fight the boss, the other to fend off any would-be interruptions from enemy factions.

    So... Not that it's a bad thing.. In fact, it's very cool that DF will have that kind of dynamic - as if the rush of fighting some ginormous raid boss wasn't enough to get the blood pumping :-p.... Just wanted to point out that the concept is not exactly "unique" to DF.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • lvlanooblvlanoob Member Posts: 75

    lol Tasos is not by any mean my idol. I've only been paying attention to Darkfall for about 6 months. Yes, it is a game that I am interested in. No, I am not going to believe all the hype said about it (good or bad) just because it is posted on this forum. I made that mistake  by buying into the hype about Warhammer and preordering it, along with all of it's bugs. Hopefully I won't make that mistake again.

    Sure anyone can argue that we have freedom of speech, and people can ask whatever they want. I wholeheartedly agree with that. What I am pointing out is that if you ask questions  in a negative way you should expect a negative response, and not whine about the other persons 'attitude'.

    What I like about Tasos is that  he was obviously irritated by this sites  questions, so he point blank said what was on his mind. If this in your opinion is being unprofessional, well, in my opinion I like his unprofessional attitude.  BUT, I certainly don't idolize him. That is just being melodramatic on your part.

     

     

    ---------------------------------
    Mean People Suck

  • egotripegotrip Member Posts: 875

    i don't know about the rest of the bosses you mentioned but when it comes to Baium and Ant Queen from L2 didn't  they spawn INSIDE a lair of some sort and there where only certain amount of people allowed inside for a very specific amount of time (X times per week and only after finishing some quest and granted pass by the GK of that place) or at least that's how i remember it last time i played........But that is not my concern really, my concern is like in L2 as in other games fighting dungeon mobs was a bit more of a task than fighting them out in the open, since the dungeon mobs are significantly stronger, have more life and seem to be crammed in this fairly small space that held x2 or x3 sometimes mobs it would have  normally out in the open so my question is: How the hell is one or even more groups gonna fight their way through a dungeon filled with those things using the DF "revolutionary" battle system??? I mean it's one thing auto aiming a mob and using aoe skills that's only affecting mobs (the games mechanics that are so frowned upon by the DF community) in a small space and a completely different thing trying to swing your weapon alongside with your 5-8(?) party members in a confined space to an equal (at best) maybe more (at worst) amount of mobs and not only have to worry about  the blows from mobs but also "friendly fire" and of course aoe skills would be out of the question not to mention the collision factorof the game........ note: there are no classes in DF hence no buffers or healers only self heal and self buff  that quote: "doesn't last long"!!!! It would be "interesting"(for a lack of better euphemism) to watch a group like that try to make their way through a mob infested dungeon......

    Iiii-iiiiiit's.... me!!! *Hooray*

  • B1ightB1ight Member Posts: 109
    Originally posted by egotrip


    i don't know about the rest of the bosses you mentioned but when it comes to Baium and Ant Queen from L2 didn't  they spawn INSIDE a lair of some sort and there where only certain amount of people allowed inside for a very specific amount of time (X times per week and only after finishing some quest and granted pass by the GK of that place) or at least that's how i remember it last time i played........But that is not my concern really, my concern is like in L2 as in other games fighting dungeon mobs was a bit more of a task than fighting them out in the open, since the dungeon mobs are significantly stronger, have more life and seem to be crammed in this fairly small space that held x2 or x3 sometimes mobs it would have  normally out in the open so my question is: How the hell is one or even more groups gonna fight their way through a dungeon filled with those things using the DF "revolutionary" battle system??? I mean it's one thing auto aiming a mob and using aoe skills that's only affecting mobs (the games mechanics that are so frowned upon by the DF community) in a small space and a completely different thing trying to swing your weapon alongside with your 5-8(?) party members in a confined space to an equal (at best) maybe more (at worst) amount of mobs and not only have to worry about  the blows from mobs but also "friendly fire" and of course aoe skills would be out of the question not to mention the collision factorof the game........ note: there are no classes in DF hence no buffers or healers only self heal and self buff  that quote: "doesn't last long"!!!! It would be "interesting"(for a lack of better euphemism) to watch a group like that try to make their way through a mob infested dungeon......

     

    FFXI Also has World spawns...

  • RasticalRastical Member Posts: 39
    Originally posted by grimfall

    Originally posted by Rastical


    I think this Tasos guy is full of shit.
    "we're letting more people in Beta daily"
    If you're letting people in daily then why not save yourself the trouble and just let EVERYONE in.
    There is ABSOLUTELY NO REASON to hand pick people for testing and have an NDA 1 month before your game is supposed to go public. Especially when he also says there have been no problems.....
    There haven't been any problems for the last 7 years...  yet here we still are............................................................waiting to play.



     

    1. You would have to distribute 200,000 copies of the client for free

    2. You would have to figure out a way to distribute them, and setup the account creation outside of the existing limited beta or billing system you have

    3. You would have to set up approximately 10 servers

    4. You would have to seperate these people's bug reports from the actual beta testers, and yet, presumably review them anyway

    Plus probably half a dozen things I can't think of off the top of my head.

    But other than that, you're right on!

     

    It's very easy to distribute 200,000 copies of the client for free. You just put it up on Fileplanet and Gamedaily for free.

    That list you made is nothing compared to what it takes to support a MMORPG AFTER it's actually commercially up and people are paying to play.

    If they can't handle that list then they have no business trying to launch a MMORPG.

    They do have some kind of Greek publisher don't they?

    What exactly are they doing?  What's their purpose? To sit on their hands? Why don't they setup all the support for the game they are supposedly publishing?

     

     

  • nathanpinardnathanpinard Member Posts: 146
    Originally posted by Rastical

    Originally posted by grimfall

    Originally posted by Rastical


    I think this Tasos guy is full of shit.
    "we're letting more people in Beta daily"
    If you're letting people in daily then why not save yourself the trouble and just let EVERYONE in.
    There is ABSOLUTELY NO REASON to hand pick people for testing and have an NDA 1 month before your game is supposed to go public. Especially when he also says there have been no problems.....
    There haven't been any problems for the last 7 years...  yet here we still are............................................................waiting to play.



     

    1. You would have to distribute 200,000 copies of the client for free

    2. You would have to figure out a way to distribute them, and setup the account creation outside of the existing limited beta or billing system you have

    3. You would have to set up approximately 10 servers

    4. You would have to seperate these people's bug reports from the actual beta testers, and yet, presumably review them anyway

    Plus probably half a dozen things I can't think of off the top of my head.

    But other than that, you're right on!

     

    It's very easy to distribute 200,000 copies of the client for free. You just put it up on Fileplanet and Gamedaily for free.

    That list you made is nothing compared to what it takes to support a MMORPG AFTER it's actually commercially up and people are paying to play.

    If they can't handle that list then they have no business trying to launch a MMORPG.

    They do have some kind of Greek publisher don't they?

    What exactly are they doing?  What's their purpose? To sit on their hands? Why don't they setup all the support for the game they are supposedly publishing?

     

     

     

    Polishing really, as most dev's skip this and piss us off. I'm fine with it.

     

    As far as support, there's no evidence it's happening, but there sure as hell wouldn't be any evidence at all. They are using GNI for servers, that's about all the info we have on internal matters.

  • grimfallgrimfall Member UncommonPosts: 1,153
    Originally posted by Rastical

    Originally posted by grimfall

    Originally posted by Rastical


    I think this Tasos guy is full of shit.
    "we're letting more people in Beta daily"
    If you're letting people in daily then why not save yourself the trouble and just let EVERYONE in.
    There is ABSOLUTELY NO REASON to hand pick people for testing and have an NDA 1 month before your game is supposed to go public. Especially when he also says there have been no problems.....
    There haven't been any problems for the last 7 years...  yet here we still are............................................................waiting to play.



     

    1. You would have to distribute 200,000 copies of the client for free

    2. You would have to figure out a way to distribute them, and setup the account creation outside of the existing limited beta or billing system you have

    3. You would have to set up approximately 10 servers

    4. You would have to seperate these people's bug reports from the actual beta testers, and yet, presumably review them anyway

    Plus probably half a dozen things I can't think of off the top of my head.

    But other than that, you're right on!

     

    It's very easy to distribute 200,000 copies of the client for free. You just put it up on Fileplanet and Gamedaily for free. And what happens if you need to patch the client for these 200,000 people who aren't giving you any money?

    That list you made is nothing compared to what it takes to support a MMORPG AFTER it's actually commercially up and people are paying to play. This is true.  It's also irrelevant.  They have a 'go live' schedule for having all of these things in place for PAYING customers.  Why shoud they try to mess up that schedule for a bunch of mewling brats? 

    If they can't handle that list then they have no business trying to launch a MMORPG.  Spot on, Blizzard should also get out of the MMORPG business by this logic.

    They do have some kind of Greek publisher don't they? It's more of a distributor for boxes, as I understand it.

    What exactly are they doing? Working on the game, server setup and distribution for paying customers.  What's their purpose? To have a smooth launch. To sit on their hands? Why don't they setup all the support for the game they are supposedly publishing? What makes you think they're not doing this?  What you really mean is "Why won't they give me for free something that they've spent millions of dollars making?"  Go up to the BMW dealership and tell them you want to try a car for a month, then decide if you want to buy it.  Open Betas are not the industry standard, and there's no correlation between an open beta and a good game and smooth launch. 

     

     



     

  • BlodplsBlodpls Member Posts: 1,454
    Originally posted by Rastical 
     It's very easy to distribute 200,000 copies of the client for free. You just put it up on Fileplanet and Gamedaily for free.
    That list you made is nothing compared to what it takes to support a MMORPG AFTER it's actually commercially up and people are paying to play.
    If they can't handle that list then they have no business trying to launch a MMORPG.
    They do have some kind of Greek publisher don't they?
    What exactly are they doing?  What's their purpose? To sit on their hands? Why don't they setup all the support for the game they are supposedly publishing?
     

    Supporting 200,000 people playing the game for free would cost a fortune and it's all dead money as nobody is paying for it.  The only reason they would do this is for marketing purposes.  The maximum number of people they will need for beta is 1 full servers worth,  any more than that is an extravagance and is not for beta testing purposes.  Before it was announced I said on this board that the chances of getting in were probably going to be next to zero, it is obvious that a small indie company is not going to give out lots of keys, it's too expensive.

    I assume that they are going to publish the game and only be responsible for publishing activities i.e. manufacturing and distributing physical boxes into stores.  Some other publishers may provide services such server hosting and in game customer support but thats not really core publishing activities, these are sideline operations, I expect that the Greek publisher probably will not get involved with this.  

     

  • mcpoopypantzmcpoopypantz Member Posts: 272
    Originally posted by Reaper1122

    Originally posted by downtoearth

    Originally posted by DarthRaiden

    Originally posted by Reaper1122


    Originally posted by downtoearth

    Originally posted by Ihmotepp

    Originally posted by downtoearth

    Originally posted by ianicus

    Originally posted by downtoearth

    Originally posted by ianicus
    this game sounds more and more like Vanguard with full loot PVP than ever, not that this is bad. I just hope they launch a heck of alot more ready than VG launched lol

     
    exceept vanguard had a flaw and that is levels also needed alot more time in beta
     
    DF has levels, it may not be literaly called a level as you progress through the game, but it HAS levels.
     
    PS "levels" as such have been a major part or P&P and Computer RPG's since thier conception, in one form or another, just as they are a part of Darkfall.

     
    50 newbs cant touch a hgih level person in a game like wow or even vanguard sorry cant be dont
    4 newbs can take a vet in darkfall

     
    We'll know when the NDA drops.

     
    well people odnt understand i do have a friend in beta thre leaks going around in private but not alot because yea that guy that leaked the 4 ss got caught on the same day (and aventurine is enforcing the nda) thats all im going to say about it because thats what im hearing
    and i have 0 reason to make up anything either

     ________________________________________________________________________________
    Directed at downtoearth
    I see you posting in about every topic claiming my friends in beta. However, I doubt there is any real proof that you have. I also bet you will deny proving it to me in private. People do stuff for strange reasons and you have plenty. If you can prove it to me I won't tell anyone. However, if you can't your clearly lieing and I will take you up on it everytime I see the same posts that you keep putting. If it is true though I will tell the community that your not lieing. I will also confirm I don't know you.

     

    You sound so 100% sure about what you target towards Downtoearth ....

    a tip : if i were you ...i wouldn't  ;)

     

     

    XDDD i agree with this man or kid >.>

    not wise to call me aliar



     

    I take that as a no then? :)



     

    This guy seems slow... him not showing you proof doesnt clearly prove squat.

    Absence of proof is not proof of absence... cmon even your simple mind can comprehend that.. right?

    Besides I also happen to know more about beta then your average forum dweller and I know how it is when people try to taunt you into giving info up with crap like "Link or it didnt happen" "Tell me or your clearly lying" honestly... I dont care what people say or think and I dont tell those people who try to taunt me into telling.... like I have something to prove to a nobody like you.

    So downtoearth... I believe you,,, people here just have a serious problem beleiving people are in beta

  • RasticalRastical Member Posts: 39
    Originally posted by mcpoopypantz


    So downtoearth... I believe you,,, people here just have a serious problem beleiving people are in beta



     

    I beleive there's people in Beta. About 10

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Rastical

    Originally posted by mcpoopypantz


    So downtoearth... I believe you,,, people here just have a serious problem beleiving people are in beta



     

    I believe there's people in Beta. About 10

    500-700

    sorry to bad i dont trust you to prove it to you

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