mmhmm.....whatever floats your boat. What if Aventurine says next that they were getting rid of say 2 of the 6 capitol cities because they aren't ready and need to be further tested after launch? You ok with that?
Think carefully about this one.
thats tno going to happen there ready they just need to test some features they havent gotten too
are people forgetting that there doing free trials on the 22nd with as many people as they can let in
Downtoearth, I know that you know, what I know, about beta...But really dude, stopping eating Aventurine's shit. They pushed back the date, just as they pushed back last month's "Open Beta" date... They're F%&@ing with your head, realize it please.
------------------------------- It's honestly like everyone logs onto WoW, and games like WoW, just to masturbate. Everyone plays by themselves, and when they don't, they get what they want and get off. ------------------------------- Originally posted by atziluth... Ah yes when the unreasonable are faced with reason they must resort to personal attacks...When you are ready to move up from the kids table you can talk with the grown ups.
1. leaks given to the masses in direct violation of the set NDA.
2. These so called leaks are allowed by Aventurine, under there guidance. there for by-passing there NDA set by them. In other words.....controlled beta leaks.
These beta leaks hold no weight. they are nothing more than controlled advertisment.
Aventurine get's my respect for stopping leaks that don't comply to #2.
sad, they run this company like a communist state.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
I personaly think there better of limiting the Jan 22nd beta to the "thousands" of players they are talking about and keeping the NDA intact. I really think these days Open Beta's should be basically retail versions of the game, because if they arent - they just get hammered. How often have we seen that lately? The slightest bug and people go off into one. What good would that do the game, Aventurine or You?
It seems when people participate in open beta these days they forget the word "beta", and see it as purely free game time. Most people treat it like a 2 week F2P mmo, rather than a testing phase.
They could start a trully open beta with the retail product on the 10th of Feb, push out a digital download on the 25th of Feb as they have stated, to the European customers anyway.
I personaly think there better of limiting the Jan 22nd beta to the "thousands" of players they are talking about and keeping the NDA intact. I really think these days Open Beta's should be basically retail versions of the game, because if they arent - they just get hammered. How often have we seen that lately? The slightest bug and people go off into one. What good would that do the game, Aventurine or You? It seems when people participate in open beta these days they forget the word "beta", and see it as purely free game time. Most people treat it like a 2 week F2P mmo, rather than a testing phase. They could start a trully open beta with the retail product on the 10th of Feb, push out a digital download on the 25th of Feb as they have stated, to the European customers anyway.
uumm you are missing the point i think.
OB for any game is for stress testing the server. And keeping the NDA intact this far along in the game means only one thing. And its not good.
Wake up people, The NDA is still in place because the game has major issues.
It's all about the money now, and dropping the NDA=lost money.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
xsh0x, they don't have to have big debts, they just have to have debts. Where do you think their backing is coming from? if they can't pay the rent on their apartment, then the pressure is on, even if that pressure isn't an EA executive shouting at them.
Even using laboured sarcasm, saying a company is going to be successful because they don't have the headcount, the backing, the production teams and the refinement of a big company is like saying a car built in your back garden is likely to be better than one made by Mercedes because you don't have to please everyone, just yourself.
It's no measure of quality that you don't have the vast machine that turns out games behind you, it just means you don't have the same priorities. You can still be crap.
I won't be buying this game until i see some proper reviews, customer feedback and happy players.
So will anyone be surprised when Aventurine burns down and the game is lost in the fire? I think that will happen some time around Feb. 12. "Sorry DF fans, our offices burned and we'll need another decade to build it all from scratch again. No, sorry no copies. Those were all in the basement with the gasoline....err paper stuff along with your preorder money, so no refunds either."
Wake up people, The NDA is still in place because the game has major issues.
The NDA is there so that the whole game isn't up on thottbot before it's released...
Have you read any of the abundant beta leaks? they are universally positive and keep saying the same thing: that the game is uber stable, and gameplay is good. Shipbuilding and sailing is apparently not yet turned on (hence the delay) but everything else is there.
google ftwin.
You know what I find funny as hell? You guys really believe this stuff. I know there's a sucker born every minute, but geez. Surely some of you must be questioning Tasos just a little. He won't let legitimate sites like this one preview the game, he's trying to anti-hype DF, he changes his story more often than most of you change your underwear... the list goes on. You are being beat over the head with red flags, and you still refuse to see it. Just wow....
Wake up people, The NDA is still in place because the game has major issues.
The NDA is there so that the whole game isn't up on thottbot before it's released...
Have you read any of the abundant beta leaks? they are universally positive and keep saying the same thing: that the game is uber stable, and gameplay is good. Shipbuilding and sailing is apparently not yet turned on (hence the delay) but everything else is there.
google ftwin.
You've simply turned an blind eye toward the whole thing and only believe the positive while dismissing the negative.
I wanted to say Thank you for a few things. 1. Thank you for admitting that you couldn't do things "your way" and have a successful game. 2. Thank you for (hopefully) not pushing out a crappy untested product, and going through the neccassary testing that will find all of the bugs in your features.. 3. Thank you for ensuring you'll have enough servers to support whatever population you have an influx of, making sure that I am going to be able to play (with preorders, they can blow that money on buying more servers. Then just clone them and push them out!)
I don't care that the game isn't being released this month. I'm sure a lot of the "skeptics/trolls" don't care the game is being released this month. We don't want another Vanguard or AoC. We want a fun game that is complete.. So, in closing. I again, wanted to say Thank you Aventurine.
why are you thanking the people making the game NOW, and not 3-6 years ago?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Wake up people, The NDA is still in place because the game has major issues.
The NDA is there so that the whole game isn't up on thottbot before it's released...
Have you read any of the abundant beta leaks? they are universally positive and keep saying the same thing: that the game is uber stable, and gameplay is good. Shipbuilding and sailing is apparently not yet turned on (hence the delay) but everything else is there.
google ftwin.
is there going to be an nda in-place once the game goes to retail? otherwise, the game WILL be on places like thot, the day it releases, and probably completed within a month.
not seeing the purpose, other than to hide shame.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Thankyou for allowing us to sign up for beta 3 times.
Thankyou for the months of news blackouts.
Thankyou for the atrocious community relations.
Thankyou for the biased unprofessional moderation by sycophants on the official forums.
Thankyou for all the reassurances that release might,hopefully,could happen each year.
Thankyou for lying about your commitments to stick to your official release dates.
Thankyou for delaying your feature complete fully tested ready to release game again.
Thankyou for only showing your game to friends and supporters or Greeks and Italians.
Thankyou for only marketing your game to Greeks and Italians.
Thankyou for lying about never having pre orders.
Thankyou for lying about everyone having a chance to try before buying.
Thankyou for lying about having a different but more honest approach to development.
Thankyou for lying about fully testing your game internally with bots and professional testers.
Thankyou for asking the community to promote your game for you for release and then do nothing.
Thankyou for hyping your game for 8 years and then saying you can't cope with the interest.
Thankyou for lying about public beta only being for playtesting the finished game and not fixing major bugs.
Thankyou for allowing us to get access to open beta by preordering.
Thankyou for allowing over 300,000 people apply for beta but only let 1% or less in.
Thankyou for calling anyone who was skeptical but interested in your game a troll hater.
Thankyou for never updating your website.
Thankyou for talking for years about features implemented in Darkfall when they are still not implemented yet.
Thankyou for being so critical of mainstream industry's practices and then falling flat on your face.
Thankyou for calling your closed beta "public" when it was anything but.
Thankyou for calling your limited beta "open" when its open to preorderers.
Thankyou for pandering too and encouraging your disgruntled "passionate community" to hype Darkfall on other games forums for years tarnishing the open PvP MMO sandbox non linear genre.
Thankyou for publicly criticizing other game developers and claiming you were any different.
Thankyou for being so vague and ambiguous about everything so fans could fill in the blanks with hopelessly optimistic lies and BS for 6 years.
Thankyou for never apologizing or explaining fully for all the delays and postponements or non events for 6 years.
Thankyou for continuing to lie about the true state of your games development.
Thankyou for planning to use preorder revenue too beta and launch Darkfall.
Thankyou for not showing your ready for release revolutionary advanced groundbreaking game to anyone from the mainstream press.
Thankyou for still keeping your NDA in full effect for your feature complete fully tested ready to release game.
I don't care if this game is not released next month or next year, I don't even care if its ever released, as long as its perfect and ready for release and everything Tasos has promised, and surely it will be after all these delays, and if its not they can delay again so it will be.
xsh0x, they don't have to have big debts, they just have to have debts. Where do you think their backing is coming from? if they can't pay the rent on their apartment, then the pressure is on, even if that pressure isn't an EA executive shouting at them. Even using laboured sarcasm, saying a company is going to be successful because they don't have the headcount, the backing, the production teams and the refinement of a big company is like saying a car built in your back garden is likely to be better than one made by Mercedes because you don't have to please everyone, just yourself. It's no measure of quality that you don't have the vast machine that turns out games behind you, it just means you don't have the same priorities. You can still be crap. I won't be buying this game until i see some proper reviews, customer feedback and happy players. For me, this game has cooties.
"For me, this game has cooties." LMAO, that struck me as funny
As to the topic, Adventurine ahs gained my respect, the same kind of respect I would give a nest of hornets.
Aventurine. You've also earned my respect. Thankyou for saying beta soon for 6 years.
Thankyou for allowing us to sign up for beta 3 times.
Thankyou for the months of news blackouts.
Thankyou for the atrocious community relations.
Thankyou for the biased unprofessional moderation by sycophants on the official forums.
Thankyou for all the reassurances that release might,hopefully,could happen each year.
Thankyou for lying about your commitments to stick to your official release dates.
Thankyou for delaying your feature complete fully tested ready to release game again.
Thankyou for only showing your game to friends and supporters or Greeks and Italians.
Thankyou for only marketing your game to Greeks and Italians.
Thankyou for lying about never having pre orders.
Thankyou for lying about everyone having a chance to try before buying.
Thankyou for lying about having a different but more honest approach to development.
Thankyou for lying about fully testing your game internally with bots and professional testers.
Thankyou for asking the community to promote your game for you for release and then do nothing.
Thankyou for hyping your game for 8 years and then saying you can't cope with the interest.
Thankyou for lying about public beta only being for playtesting the finished game and not fixing major bugs.
Thankyou for allowing us to get access to open beta by preordering.
Thankyou for allowing over 300,000 people apply for beta but only let 1% or less in.
Thankyou for calling anyone who was skeptical but interested in your game a troll hater.
Thankyou for never updating your website.
Thankyou for talking for years about features implemented in Darkfall when they are still not implemented yet.
Thankyou for being so critical of mainstream industry's practices and then falling flat on your face.
Thankyou for calling your closed beta "public" when it was anything but.
Thankyou for calling your limited beta "open" when its open to preorderers.
Thankyou for pandering too and encouraging your disgruntled "passionate community" to hype Darkfall on other games forums for years tarnishing the open PvP MMO sandbox non linear genre.
Thankyou for publicly criticizing other game developers and claiming you were any different.
Thankyou for being so vague and ambiguous about everything so fans could fill in the blanks with hopelessly optimistic lies and BS for 6 years.
Thankyou for never apologizing or explaining fully for all the delays and postponements or non events for 6 years.
Thankyou for continuing to lie about the true state of your games development.
Thankyou for planning to use preorder revenue too beta and launch Darkfall.
Thankyou for not showing your ready for release revolutionary advanced groundbreaking game to anyone from the mainstream press.
Thankyou for still keeping your NDA in full effect for your feature complete fully tested ready to release game. I don't care if this game is not released next month or next year, I don't even care if its ever released, as long as its perfect and ready for release and everything Tasos has promised, and surely it will be after all these delays, and if its not they can delay again so it will be. So in closing again, I wanted to say:
Thank you Aventurine.
Point:
Thank you for not releasing an unfinished product onto the market, let SOOO many other companies have over the past.. 10 years.
Aventurine. You've also earned my respect. Thankyou for saying beta soon for 6 years.
Thankyou for allowing us to sign up for beta 3 times.
Thankyou for the months of news blackouts.
Thankyou for the atrocious community relations.
Thankyou for the biased unprofessional moderation by sycophants on the official forums.
Thankyou for all the reassurances that release might,hopefully,could happen each year.
Thankyou for lying about your commitments to stick to your official release dates.
Thankyou for delaying your feature complete fully tested ready to release game again.
Thankyou for only showing your game to friends and supporters or Greeks and Italians.
Thankyou for only marketing your game to Greeks and Italians.
Thankyou for lying about never having pre orders.
Thankyou for lying about everyone having a chance to try before buying.
Thankyou for lying about having a different but more honest approach to development.
Thankyou for lying about fully testing your game internally with bots and professional testers.
Thankyou for asking the community to promote your game for you for release and then do nothing.
Thankyou for hyping your game for 8 years and then saying you can't cope with the interest.
Thankyou for lying about public beta only being for playtesting the finished game and not fixing major bugs.
Thankyou for allowing us to get access to open beta by preordering.
Thankyou for allowing over 300,000 people apply for beta but only let 1% or less in.
Thankyou for calling anyone who was skeptical but interested in your game a troll hater.
Thankyou for never updating your website.
Thankyou for talking for years about features implemented in Darkfall when they are still not implemented yet.
Thankyou for being so critical of mainstream industry's practices and then falling flat on your face.
Thankyou for calling your closed beta "public" when it was anything but.
Thankyou for calling your limited beta "open" when its open to preorderers.
Thankyou for pandering too and encouraging your disgruntled "passionate community" to hype Darkfall on other games forums for years tarnishing the open PvP MMO sandbox non linear genre.
Thankyou for publicly criticizing other game developers and claiming you were any different.
Thankyou for being so vague and ambiguous about everything so fans could fill in the blanks with hopelessly optimistic lies and BS for 6 years.
Thankyou for never apologizing or explaining fully for all the delays and postponements or non events for 6 years.
Thankyou for continuing to lie about the true state of your games development.
Thankyou for planning to use preorder revenue too beta and launch Darkfall.
Thankyou for not showing your ready for release revolutionary advanced groundbreaking game to anyone from the mainstream press.
Thankyou for still keeping your NDA in full effect for your feature complete fully tested ready to release game. I don't care if this game is not released next month or next year, I don't even care if its ever released, as long as its perfect and ready for release and everything Tasos has promised, and surely it will be after all these delays, and if its not they can delay again so it will be. So in closing again, I wanted to say:
Thank you Aventurine.
Point:
Thank you for not releasing an unfinished product onto the market, let SOOO many other companies have over the past.. 10 years.
I don't see your point.
Unless you mean thankyou for saying you won't release an unfinished project.
They have not released anything yet, finished or unfinished, so dont you think its a bit silly and premature thanking them for something thats not even happend happend yet.
Especialy when one considers their track records on all thier other previous "promises", "claims" "statements" and "oficial company comitments" etc.etc.etc.
I for one and glad they delayed.. if they release now... it would be worse then whats happening now
Why would it be worse? Isn't the game feature complete? Wasn't it ready for launch in early December? Or was Tasos misrepresenting the state of the game?
Aventurine. You've also earned my respect. Thankyou for saying beta soon for 6 years.
Thankyou for allowing us to sign up for beta 3 times.
Thankyou for the months of news blackouts.
Thankyou for the atrocious community relations.
Thankyou for the biased unprofessional moderation by sycophants on the official forums.
Thankyou for all the reassurances that release might,hopefully,could happen each year.
Thankyou for lying about your commitments to stick to your official release dates.
Thankyou for delaying your feature complete fully tested ready to release game again.
Thankyou for only showing your game to friends and supporters or Greeks and Italians.
Thankyou for only marketing your game to Greeks and Italians.
Thankyou for lying about never having pre orders.
Thankyou for lying about everyone having a chance to try before buying.
Thankyou for lying about having a different but more honest approach to development.
Thankyou for lying about fully testing your game internally with bots and professional testers.
Thankyou for asking the community to promote your game for you for release and then do nothing.
Thankyou for hyping your game for 8 years and then saying you can't cope with the interest.
Thankyou for lying about public beta only being for playtesting the finished game and not fixing major bugs.
Thankyou for allowing us to get access to open beta by preordering.
Thankyou for allowing over 300,000 people apply for beta but only let 1% or less in.
Thankyou for calling anyone who was skeptical but interested in your game a troll hater.
Thankyou for never updating your website.
Thankyou for talking for years about features implemented in Darkfall when they are still not implemented yet.
Thankyou for being so critical of mainstream industry's practices and then falling flat on your face.
Thankyou for calling your closed beta "public" when it was anything but.
Thankyou for calling your limited beta "open" when its open to preorderers.
Thankyou for pandering too and encouraging your disgruntled "passionate community" to hype Darkfall on other games forums for years tarnishing the open PvP MMO sandbox non linear genre.
Thankyou for publicly criticizing other game developers and claiming you were any different.
Thankyou for being so vague and ambiguous about everything so fans could fill in the blanks with hopelessly optimistic lies and BS for 6 years.
Thankyou for never apologizing or explaining fully for all the delays and postponements or non events for 6 years.
Thankyou for continuing to lie about the true state of your games development.
Thankyou for planning to use preorder revenue too beta and launch Darkfall.
Thankyou for not showing your ready for release revolutionary advanced groundbreaking game to anyone from the mainstream press.
Thankyou for still keeping your NDA in full effect for your feature complete fully tested ready to release game. I don't care if this game is not released next month or next year, I don't even care if its ever released, as long as its perfect and ready for release and everything Tasos has promised, and surely it will be after all these delays, and if its not they can delay again so it will be. So in closing again, I wanted to say:
Thank you Aventurine.
Point:
Thank you for not releasing an unfinished product onto the market, let SOOO many other companies have over the past.. 10 years.
I don't see your point.
Unless you mean thankyou for saying you won't release an unfinished project.
They have not released anything yet, finished or unfinished, so dont you think its a bit silly and premature thanking them for something thats not even happend happend yet.
Especialy when one considers their track records on all thier other previous "promises", "claims" "statements" and "oficial company comitments" etc.etc.etc.
They haven't relased yet, have they?
So. THANK YOU FOR NOT RELEASING AN UNFINISHED PRODUCT. Still not released yet? THANK YOU. Get it now?? If they had released, it would have been unfinished. It could still be that way.. but it hasn't released yet. So.. No unfinished product has been released, and I thank them for that. Next I'll draw a picture. Maybe that'll help.
Aventurine. You've also earned my respect. Thankyou for saying beta soon for 6 years.
Thankyou for allowing us to sign up for beta 3 times.
Thankyou for the months of news blackouts.
Thankyou for the atrocious community relations.
Thankyou for the biased unprofessional moderation by sycophants on the official forums.
Thankyou for all the reassurances that release might,hopefully,could happen each year.
Thankyou for lying about your commitments to stick to your official release dates.
Thankyou for delaying your feature complete fully tested ready to release game again.
Thankyou for only showing your game to friends and supporters or Greeks and Italians.
Thankyou for only marketing your game to Greeks and Italians.
Thankyou for lying about never having pre orders.
Thankyou for lying about everyone having a chance to try before buying.
Thankyou for lying about having a different but more honest approach to development.
Thankyou for lying about fully testing your game internally with bots and professional testers.
Thankyou for asking the community to promote your game for you for release and then do nothing.
Thankyou for hyping your game for 8 years and then saying you can't cope with the interest.
Thankyou for lying about public beta only being for playtesting the finished game and not fixing major bugs.
Thankyou for allowing us to get access to open beta by preordering.
Thankyou for allowing over 300,000 people apply for beta but only let 1% or less in.
Thankyou for calling anyone who was skeptical but interested in your game a troll hater.
Thankyou for never updating your website.
Thankyou for talking for years about features implemented in Darkfall when they are still not implemented yet.
Thankyou for being so critical of mainstream industry's practices and then falling flat on your face.
Thankyou for calling your closed beta "public" when it was anything but.
Thankyou for calling your limited beta "open" when its open to preorderers.
Thankyou for pandering too and encouraging your disgruntled "passionate community" to hype Darkfall on other games forums for years tarnishing the open PvP MMO sandbox non linear genre.
Thankyou for publicly criticizing other game developers and claiming you were any different.
Thankyou for being so vague and ambiguous about everything so fans could fill in the blanks with hopelessly optimistic lies and BS for 6 years.
Thankyou for never apologizing or explaining fully for all the delays and postponements or non events for 6 years.
Thankyou for continuing to lie about the true state of your games development.
Thankyou for planning to use preorder revenue too beta and launch Darkfall.
Thankyou for not showing your ready for release revolutionary advanced groundbreaking game to anyone from the mainstream press.
Thankyou for still keeping your NDA in full effect for your feature complete fully tested ready to release game. I don't care if this game is not released next month or next year, I don't even care if its ever released, as long as its perfect and ready for release and everything Tasos has promised, and surely it will be after all these delays, and if its not they can delay again so it will be. So in closing again, I wanted to say:
Thank you Aventurine.
Point:
Thank you for not releasing an unfinished product onto the market, let SOOO many other companies have over the past.. 10 years.
I don't see your point.
Unless you mean thankyou for saying you won't release an unfinished project.
They have not released anything yet, finished or unfinished, so dont you think its a bit silly and premature thanking them for something thats not even happend happend yet.
Especialy when one considers their track records on all thier other previous "promises", "claims" "statements" and "oficial company comitments" etc.etc.etc.
They haven't relased yet, have them?
So. THANK YOU FOR NOT RELEASING AN UNFINISHED PRODUCT. Still not released yet? THANK YOU. Get it now?? If they had released, it would have been unfinished. It could still be that way.. but it hasn't released yet. So.. No unfinished product has been released, and I thank them for that. Next I'll draw a picture. Maybe that'll help.
So your thanking and respecting them now, for not doing something yet, that they will probably go and do in a months time anyway, so like I said its silly, pointless and premature.
Any reasonable person would thank and respect a developer only after they release a finished game with the minimum of delays.
Your thanking and respecting Aventurine for delaying the release of their unfinished game again, for a month, after 6 years of previous delays, even though they will probably release unfinished anyway, truly bizarre.
But I can imagine it must be very difficult to find anything whatsoever to thank and respect Aventurine for these days, so I sympathize with your predicament.
So your thanking and respecting them now, for not doing something yet, that they will probably go and do in a months time anyway, so like I said its silly, pointless and premature. Any reasonable person would thank and respect a developer only after they release a finished game with the minimum of delays. Your thanking and respecting Aventurine for delaying the release of their unfinished game again, for a month, after 6 years of previous delays, even though they will probably release unfinished anyway, truly bizarre. But I can imagine it must be very difficult to find anything whatsoever to thank and respect Aventurine for these days, so I sympathize with your predicament.
Yes, because random_mage was a known fan of the game. (a roll eyes smiley would be placed here if these forums didn't have a retarded one)
Article by Tasos Flambouras (Associate Producer, Darkfall)
In this journal we'll talk a little about our beta testing process, about playtesting, our philosophy on announcing a release date, and I also have some comments on the reactions to the last journal.
Darkfall is feature complete and we're doing beta testing using professional testers as we've said before. Our policy on testing has always been that it's to aid the developers in making Darkfall as stable as possible, and not to aid some artificial goal like investor relations, or public relations. We don't care about that and the effectiveness of testing based on these goals is very questionable judging by the beta leaks everyone is accustomed to and which have been hurting the games in question. It's also not good for the players because they usually don't enjoy the experience. We don't expect playtesting to sort out major problems, other than getting reports on hardware configurations and further testing out some gameplay features.
We prefer to do our testing this way so by the time we get to the playtesting, we'll have as close to the actual game as possible. We would like to let the playtesting carry on for a while uninterrupted just like the actual game would be instead of allowing access for a few days here and there. That's the best way to decide if the game is fun, something you really can't have an opinion on when it's not near-complete. In the playtesting phase, we're not looking for testers, we're looking for players, the same way most people enter a beta: to try out and play the game rather than help the developer with quality assurance.
Darkfall testing put simply consists of testing each and every feature of the game and all associated features in a pyramid structure. It's not the same as testing a railroad, linear game. There's no path to follow, Darkfall is a sandbox game and we have to make allowances for numerous combinations of occurrences. Take the closest Darkfall comes to anything scripted: even in quests there is no instancing and there are more than one ways to complete it including PvP ways. There is no single set of actions and the end justifies the means.
Something that Darkfall has that other games may lack during testing is help from the AI. In Darkfall the game doesn't really distinguish between a player and the AI. The AI are bots actually living their life and skilling up within the game. The AI has been helping us test a large part of the game almost as if players were in it.
Our tools allow us to test features locally, we can run servers on any operating system and we run multiple clients per machine to which anyone in the office can connect to, in order to assist with what's being tested. At the moment we're testing clans and conquest and we're continuing the terrain testing which has been a long process.
Based on the above, it's conceivable that we may be further along in development than several games in beta, or with announced release dates. So why don't we announce a date already? It's because there's no way we'll miss a release date and we're not going to just set a date as a goal, and either postpone or be forced to release something unfinished. We resolve to stick with our release date because we know how people tend to plan around this as far as organization, time and hardware goes when they're looking to make a commitment to an MMORPG, especially a competitive one like Darkfall.
continued on page 2
continued from page 1
In the last update, several people took exception having recognized a game they're playing, or a game they're waiting for in what I wrote. Different people identified different games and felt they had to defend them. The truth is that I wasn't referring to a single game and that definitely wasn't the point of that journal.
The point of the previous journal was that Darkfall is completely different, that we're putting so much into delivering gameplay and to giving players all the freedom to make the world anything they want without guiding them one way or another. We're not known for our graphics, because as with everything else we've been honest with them showing you the game's progression (who does that?), and yet today they're as good as anything out there. The bottom line is that, even if the feeling isn't mutual, we don't feel competitive towards other games because Darkfall is indeed a totally different game.
We welcome the "too good to be true" or the "Darkfall promises everything" ranting about Darkfall because we're in a position to know that we'll offer more than we promise. If we're going to be called anything right before we come out, "too good to be true" is about as good as it gets. We dismiss this kind of ranting though because it's almost never well-intentioned, and often created in a negative effort to boost other games, or they're stunts trying to use the active Darkfall community to fire up their own. It's easy to be cynical: Why should Darkfall work if nobody's ever tried this before? I would think however that this should be a compelling reason to root for it, as many of you do.
Either way, you'll be the final judge of this game by playing it and that's all that matters to us.
Thank you for reading.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
So your thanking and respecting them now, for not doing something yet, that they will probably go and do in a months time anyway, so like I said its silly, pointless and premature. Any reasonable person would thank and respect a developer only after they release a finished game with the minimum of delays. Your thanking and respecting Aventurine for delaying the release of their unfinished game again, for a month, after 6 years of previous delays, even though they will probably release unfinished anyway, truly bizarre. But I can imagine it must be very difficult to find anything whatsoever to thank and respect Aventurine for these days, so I sympathize with your predicament.
Yep. sure am. Too bad you have a problem with it.. it's on the internet.
I don't have a problem with it I just find it fascinating, this way of thinking is very exotic and unusual to me personally, so I just wanted to clarify and confirm it for study and entertainment purposes.
And I would also be thanking and respecting Aventurine if this delay meant they released the finished game they have promised on the 25th but I think that prospect is extremely unlikely currently, so I will be reserving my potential thanks and respect until the 25th.
It is a sad day for the mmo community when players are so blinded they thank a company for not being able to deliver on their promises. No wonder companys are getting away with the crap being pushed out these days.
I for one will never thank a company for not living up to what they have said. I pay money for games and products and expect to have companies live up to the hype they spew.
The last year of releases has finaly hit home, no more money for companys that promise the sun and give out a flashlight. SHOW ME the game, then we'll talk about money, If you want to blindly put faith in a company that has done nothing but talk , so be it. I for one will wait on this one. I don't need another coaster, desk is full of em. O wait , this is not at the coaster stage,,,, download ... yea gonna jump on that .
So your thanking and respecting them now, for not doing something yet, that they will probably go and do in a months time anyway, so like I said its silly, pointless and premature. Any reasonable person would thank and respect a developer only after they release a finished game with the minimum of delays. Your thanking and respecting Aventurine for delaying the release of their unfinished game again, for a month, after 6 years of previous delays, even though they will probably release unfinished anyway, truly bizarre. But I can imagine it must be very difficult to find anything whatsoever to thank and respect Aventurine for these days, so I sympathize with your predicament.
Yep. sure am. Too bad you have a problem with it.. it's on the internet.
This this statement is correct.
I would like to thank President Obama, on behalf of the UK, for not invading Iran.
There are some seriously odd people on these boards. How on earth does one become so wrapped up in a new game that they start making threads like this full of orgasmic, toe curling, sycophnacy?
What gives? Adventurine have achieved nothing to date, other than perhaps a level of sceptisism so immense that the Editor of one of the largets MMO fan sites is himself unsure if Darkfall is real or not.
It appears to me as if Tasos gloats about the quality, freedom and uniqeness of his product publicly and yet privately knows that the game will soon be up. Soon there MIGHT be real people playing this and realising that it could be an empty "game" that is a far cry from what the fans expect it to be.
I recall another game that was supposed to be better than sliced bread. it promised a whole new level of freedom, choices and consequences. It promised a never before seen level of enviromental interaction and unrivalled AI. The fans hyped it into a mouth frothing orgy of anticipation and excitement of all the crazy things they were going to do when it launched.
The game? ..............Black & White, the reality? Night & day, the difference from what was expected to what was delivered.
Comments
thats tno going to happen there ready they just need to test some features they havent gotten too
are people forgetting that there doing free trials on the 22nd with as many people as they can let in
Downtoearth, I know that you know, what I know, about beta...But really dude, stopping eating Aventurine's shit. They pushed back the date, just as they pushed back last month's "Open Beta" date... They're F%&@ing with your head, realize it please.
-------------------------------
It's honestly like everyone logs onto WoW, and games like WoW, just to masturbate. Everyone plays by themselves, and when they don't, they get what they want and get off.
-------------------------------
Originally posted by atziluth...
Ah yes when the unreasonable are faced with reason they must resort to personal attacks...When you are ready to move up from the kids table you can talk with the grown ups.
how do you define a beta leak ?
1. leaks given to the masses in direct violation of the set NDA.
2. These so called leaks are allowed by Aventurine, under there guidance. there for by-passing there NDA set by them. In other words.....controlled beta leaks.
These beta leaks hold no weight. they are nothing more than controlled advertisment.
Aventurine get's my respect for stopping leaks that don't comply to #2.
sad, they run this company like a communist state.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
I personaly think there better of limiting the Jan 22nd beta to the "thousands" of players they are talking about and keeping the NDA intact. I really think these days Open Beta's should be basically retail versions of the game, because if they arent - they just get hammered. How often have we seen that lately? The slightest bug and people go off into one. What good would that do the game, Aventurine or You?
It seems when people participate in open beta these days they forget the word "beta", and see it as purely free game time. Most people treat it like a 2 week F2P mmo, rather than a testing phase.
They could start a trully open beta with the retail product on the 10th of Feb, push out a digital download on the 25th of Feb as they have stated, to the European customers anyway.
uumm you are missing the point i think.
OB for any game is for stress testing the server. And keeping the NDA intact this far along in the game means only one thing. And its not good.
Wake up people, The NDA is still in place because the game has major issues.
It's all about the money now, and dropping the NDA=lost money.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
xsh0x, they don't have to have big debts, they just have to have debts. Where do you think their backing is coming from? if they can't pay the rent on their apartment, then the pressure is on, even if that pressure isn't an EA executive shouting at them.
Even using laboured sarcasm, saying a company is going to be successful because they don't have the headcount, the backing, the production teams and the refinement of a big company is like saying a car built in your back garden is likely to be better than one made by Mercedes because you don't have to please everyone, just yourself.
It's no measure of quality that you don't have the vast machine that turns out games behind you, it just means you don't have the same priorities. You can still be crap.
I won't be buying this game until i see some proper reviews, customer feedback and happy players.
For me, this game has cooties.
lol
The NDA is there so that the whole game isn't up on thottbot before it's released...
Have you read any of the abundant beta leaks? they are universally positive and keep saying the same thing: that the game is uber stable, and gameplay is good. Shipbuilding and sailing is apparently not yet turned on (hence the delay) but everything else is there.
google ftwin.
You know what I find funny as hell? You guys really believe this stuff. I know there's a sucker born every minute, but geez. Surely some of you must be questioning Tasos just a little. He won't let legitimate sites like this one preview the game, he's trying to anti-hype DF, he changes his story more often than most of you change your underwear... the list goes on. You are being beat over the head with red flags, and you still refuse to see it. Just wow....
The NDA is there so that the whole game isn't up on thottbot before it's released...
Have you read any of the abundant beta leaks? they are universally positive and keep saying the same thing: that the game is uber stable, and gameplay is good. Shipbuilding and sailing is apparently not yet turned on (hence the delay) but everything else is there.
google ftwin.
You've simply turned an blind eye toward the whole thing and only believe the positive while dismissing the negative.
Currently playing Real Life..
http://i36.tinypic.com/2uyod3k.gif
For all your stalking needs..
http://www.plurk.com/Random_
why are you thanking the people making the game NOW, and not 3-6 years ago?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
The NDA is there so that the whole game isn't up on thottbot before it's released...
Have you read any of the abundant beta leaks? they are universally positive and keep saying the same thing: that the game is uber stable, and gameplay is good. Shipbuilding and sailing is apparently not yet turned on (hence the delay) but everything else is there.
google ftwin.
is there going to be an nda in-place once the game goes to retail? otherwise, the game WILL be on places like thot, the day it releases, and probably completed within a month.
not seeing the purpose, other than to hide shame.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Aventurine. You've also earned my respect.
Thankyou for saying beta soon for 6 years.
Thankyou for allowing us to sign up for beta 3 times.
Thankyou for the months of news blackouts.
Thankyou for the atrocious community relations.
Thankyou for the biased unprofessional moderation by sycophants on the official forums.
Thankyou for all the reassurances that release might,hopefully,could happen each year.
Thankyou for lying about your commitments to stick to your official release dates.
Thankyou for delaying your feature complete fully tested ready to release game again.
Thankyou for only showing your game to friends and supporters or Greeks and Italians.
Thankyou for only marketing your game to Greeks and Italians.
Thankyou for lying about never having pre orders.
Thankyou for lying about everyone having a chance to try before buying.
Thankyou for lying about having a different but more honest approach to development.
Thankyou for lying about fully testing your game internally with bots and professional testers.
Thankyou for asking the community to promote your game for you for release and then do nothing.
Thankyou for hyping your game for 8 years and then saying you can't cope with the interest.
Thankyou for lying about public beta only being for playtesting the finished game and not fixing major bugs.
Thankyou for allowing us to get access to open beta by preordering.
Thankyou for allowing over 300,000 people apply for beta but only let 1% or less in.
Thankyou for calling anyone who was skeptical but interested in your game a troll hater.
Thankyou for never updating your website.
Thankyou for talking for years about features implemented in Darkfall when they are still not implemented yet.
Thankyou for being so critical of mainstream industry's practices and then falling flat on your face.
Thankyou for calling your closed beta "public" when it was anything but.
Thankyou for calling your limited beta "open" when its open to preorderers.
Thankyou for pandering too and encouraging your disgruntled "passionate community" to hype Darkfall on other games forums for years tarnishing the open PvP MMO sandbox non linear genre.
Thankyou for publicly criticizing other game developers and claiming you were any different.
Thankyou for being so vague and ambiguous about everything so fans could fill in the blanks with hopelessly optimistic lies and BS for 6 years.
Thankyou for never apologizing or explaining fully for all the delays and postponements or non events for 6 years.
Thankyou for continuing to lie about the true state of your games development.
Thankyou for planning to use preorder revenue too beta and launch Darkfall.
Thankyou for not showing your ready for release revolutionary advanced groundbreaking game to anyone from the mainstream press.
Thankyou for still keeping your NDA in full effect for your feature complete fully tested ready to release game.
I don't care if this game is not released next month or next year, I don't even care if its ever released, as long as its perfect and ready for release and everything Tasos has promised, and surely it will be after all these delays, and if its not they can delay again so it will be.
So in closing again, I wanted to say:
Thank you Aventurine.
"For me, this game has cooties." LMAO, that struck me as funny
As to the topic, Adventurine ahs gained my respect, the same kind of respect I would give a nest of hornets.
DarkFall FAQ - Read then Question with Boldness
Point:
Thank you for not releasing an unfinished product onto the market, let SOOO many other companies have over the past.. 10 years.
Currently playing Real Life..
http://i36.tinypic.com/2uyod3k.gif
For all your stalking needs..
http://www.plurk.com/Random_
Point:
Thank you for not releasing an unfinished product onto the market, let SOOO many other companies have over the past.. 10 years.
I don't see your point.
Unless you mean thankyou for saying you won't release an unfinished project.
They have not released anything yet, finished or unfinished, so dont you think its a bit silly and premature thanking them for something thats not even happend happend yet.
Especialy when one considers their track records on all thier other previous "promises", "claims" "statements" and "oficial company comitments" etc.etc.etc.
Why would it be worse? Isn't the game feature complete? Wasn't it ready for launch in early December? Or was Tasos misrepresenting the state of the game?
Things that make you go "hmmmm."
Point:
Thank you for not releasing an unfinished product onto the market, let SOOO many other companies have over the past.. 10 years.
I don't see your point.
Unless you mean thankyou for saying you won't release an unfinished project.
They have not released anything yet, finished or unfinished, so dont you think its a bit silly and premature thanking them for something thats not even happend happend yet.
Especialy when one considers their track records on all thier other previous "promises", "claims" "statements" and "oficial company comitments" etc.etc.etc.
They haven't relased yet, have they?
So. THANK YOU FOR NOT RELEASING AN UNFINISHED PRODUCT. Still not released yet? THANK YOU. Get it now?? If they had released, it would have been unfinished. It could still be that way.. but it hasn't released yet. So.. No unfinished product has been released, and I thank them for that. Next I'll draw a picture. Maybe that'll help.
Currently playing Real Life..
http://i36.tinypic.com/2uyod3k.gif
For all your stalking needs..
http://www.plurk.com/Random_
All Tasos did was blame everyone from GNi to the games own fans for his own utter incompetence and believing his own BS.
Yeah very praise worthy. Yet people still listen to this guy?
Point:
Thank you for not releasing an unfinished product onto the market, let SOOO many other companies have over the past.. 10 years.
I don't see your point.
Unless you mean thankyou for saying you won't release an unfinished project.
They have not released anything yet, finished or unfinished, so dont you think its a bit silly and premature thanking them for something thats not even happend happend yet.
Especialy when one considers their track records on all thier other previous "promises", "claims" "statements" and "oficial company comitments" etc.etc.etc.
They haven't relased yet, have them?
So. THANK YOU FOR NOT RELEASING AN UNFINISHED PRODUCT. Still not released yet? THANK YOU. Get it now?? If they had released, it would have been unfinished. It could still be that way.. but it hasn't released yet. So.. No unfinished product has been released, and I thank them for that. Next I'll draw a picture. Maybe that'll help.
So your thanking and respecting them now, for not doing something yet, that they will probably go and do in a months time anyway, so like I said its silly, pointless and premature.
Any reasonable person would thank and respect a developer only after they release a finished game with the minimum of delays.
Your thanking and respecting Aventurine for delaying the release of their unfinished game again, for a month, after 6 years of previous delays, even though they will probably release unfinished anyway, truly bizarre.
But I can imagine it must be very difficult to find anything whatsoever to thank and respect Aventurine for these days, so I sympathize with your predicament.
Yes, because random_mage was a known fan of the game. (a roll eyes smiley would be placed here if these forums didn't have a retarded one)
It kind of went down a notch on the respect-O-meter after this one.
www.warcry.com/articles/view/devjournals/darkfalljournals/3570-Darkfall-Dev-Journal-25-Philosophy.2
Darkfall Dev Journal: Philosophy
Article by Tasos Flambouras (Associate Producer, Darkfall)
In this journal we'll talk a little about our beta testing process, about playtesting, our philosophy on announcing a release date, and I also have some comments on the reactions to the last journal.
Darkfall is feature complete and we're doing beta testing using professional testers as we've said before. Our policy on testing has always been that it's to aid the developers in making Darkfall as stable as possible, and not to aid some artificial goal like investor relations, or public relations. We don't care about that and the effectiveness of testing based on these goals is very questionable judging by the beta leaks everyone is accustomed to and which have been hurting the games in question. It's also not good for the players because they usually don't enjoy the experience. We don't expect playtesting to sort out major problems, other than getting reports on hardware configurations and further testing out some gameplay features.
We prefer to do our testing this way so by the time we get to the playtesting, we'll have as close to the actual game as possible. We would like to let the playtesting carry on for a while uninterrupted just like the actual game would be instead of allowing access for a few days here and there. That's the best way to decide if the game is fun, something you really can't have an opinion on when it's not near-complete. In the playtesting phase, we're not looking for testers, we're looking for players, the same way most people enter a beta: to try out and play the game rather than help the developer with quality assurance.
Darkfall testing put simply consists of testing each and every feature of the game and all associated features in a pyramid structure. It's not the same as testing a railroad, linear game. There's no path to follow, Darkfall is a sandbox game and we have to make allowances for numerous combinations of occurrences. Take the closest Darkfall comes to anything scripted: even in quests there is no instancing and there are more than one ways to complete it including PvP ways. There is no single set of actions and the end justifies the means.
Something that Darkfall has that other games may lack during testing is help from the AI. In Darkfall the game doesn't really distinguish between a player and the AI. The AI are bots actually living their life and skilling up within the game. The AI has been helping us test a large part of the game almost as if players were in it.
Our tools allow us to test features locally, we can run servers on any operating system and we run multiple clients per machine to which anyone in the office can connect to, in order to assist with what's being tested. At the moment we're testing clans and conquest and we're continuing the terrain testing which has been a long process.
Based on the above, it's conceivable that we may be further along in development than several games in beta, or with announced release dates. So why don't we announce a date already? It's because there's no way we'll miss a release date and we're not going to just set a date as a goal, and either postpone or be forced to release something unfinished. We resolve to stick with our release date because we know how people tend to plan around this as far as organization, time and hardware goes when they're looking to make a commitment to an MMORPG, especially a competitive one like Darkfall.
continued on page 2
continued from page 1
In the last update, several people took exception having recognized a game they're playing, or a game they're waiting for in what I wrote. Different people identified different games and felt they had to defend them. The truth is that I wasn't referring to a single game and that definitely wasn't the point of that journal.
The point of the previous journal was that Darkfall is completely different, that we're putting so much into delivering gameplay and to giving players all the freedom to make the world anything they want without guiding them one way or another. We're not known for our graphics, because as with everything else we've been honest with them showing you the game's progression (who does that?), and yet today they're as good as anything out there. The bottom line is that, even if the feeling isn't mutual, we don't feel competitive towards other games because Darkfall is indeed a totally different game.
We welcome the "too good to be true" or the "Darkfall promises everything" ranting about Darkfall because we're in a position to know that we'll offer more than we promise. If we're going to be called anything right before we come out, "too good to be true" is about as good as it gets. We dismiss this kind of ranting though because it's almost never well-intentioned, and often created in a negative effort to boost other games, or they're stunts trying to use the active Darkfall community to fire up their own. It's easy to be cynical: Why should Darkfall work if nobody's ever tried this before? I would think however that this should be a compelling reason to root for it, as many of you do.
Either way, you'll be the final judge of this game by playing it and that's all that matters to us.
Thank you for reading.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Yep. sure am. Too bad you have a problem with it.. it's on the internet.
This this statement is correct.
Currently playing Real Life..
http://i36.tinypic.com/2uyod3k.gif
For all your stalking needs..
http://www.plurk.com/Random_
I don't have a problem with it I just find it fascinating, this way of thinking is very exotic and unusual to me personally, so I just wanted to clarify and confirm it for study and entertainment purposes.
And I would also be thanking and respecting Aventurine if this delay meant they released the finished game they have promised on the 25th but I think that prospect is extremely unlikely currently, so I will be reserving my potential thanks and respect until the 25th.
It is a sad day for the mmo community when players are so blinded they thank a company for not being able to deliver on their promises. No wonder companys are getting away with the crap being pushed out these days.
I for one will never thank a company for not living up to what they have said. I pay money for games and products and expect to have companies live up to the hype they spew.
The last year of releases has finaly hit home, no more money for companys that promise the sun and give out a flashlight. SHOW ME the game, then we'll talk about money, If you want to blindly put faith in a company that has done nothing but talk , so be it. I for one will wait on this one. I don't need another coaster, desk is full of em. O wait , this is not at the coaster stage,,,, download ... yea gonna jump on that .
Yep. sure am. Too bad you have a problem with it.. it's on the internet.
This this statement is correct.
I would like to thank President Obama, on behalf of the UK, for not invading Iran.
There are some seriously odd people on these boards. How on earth does one become so wrapped up in a new game that they start making threads like this full of orgasmic, toe curling, sycophnacy?
What gives? Adventurine have achieved nothing to date, other than perhaps a level of sceptisism so immense that the Editor of one of the largets MMO fan sites is himself unsure if Darkfall is real or not.
It appears to me as if Tasos gloats about the quality, freedom and uniqeness of his product publicly and yet privately knows that the game will soon be up. Soon there MIGHT be real people playing this and realising that it could be an empty "game" that is a far cry from what the fans expect it to be.
I recall another game that was supposed to be better than sliced bread. it promised a whole new level of freedom, choices and consequences. It promised a never before seen level of enviromental interaction and unrivalled AI. The fans hyped it into a mouth frothing orgy of anticipation and excitement of all the crazy things they were going to do when it launched.
The game? ..............Black & White, the reality? Night & day, the difference from what was expected to what was delivered.