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Can DF survive when TCoS and MO come out?

13

Comments

  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133
    Originally posted by hidden1

    Originally posted by daarco


    MO is just vaporware, its even "developed" in Sweden.....much smaller country then Greece. TCoS seems to be a really nice PvE MMO (i have just dl it) but its no DF.



     

    interesting... well it almost seems unfair to declare something "vaporware" w/out any proof but why call it that after checking out their website...

    Now i feel sorry for any new dev that might want to bring out a new idea or game... they could be accused of "vaporware" syndrome ...

    Now could MO end up belly up and never come out, sure that could happen, and could happen to any company for any number of reasons, ... does that make it vaporware?

    For that matter would you consider this vaporeware since it's in it's early stages?

    http://vizualfxstudios.com/crusades/index.php?option=com_content&view=frontpage&Itemid=1

    Well said hidden1. But there's no stopping the people who learn a new word or think they learn a new concept and rush to the forums and try to post using said word so that they look "witty" or "cool". In truth they just look ignorant.

     

    So, to your question, I don't think DF will be bothered by TCOS at all. Currently TCOS is only live in a couple (3-4) EU countries with some weird almost "backdoor" access available for people outside those countries involving proxies. From what I have read there aren't alot of folks currently in TCOS and it isn't because of the quality of the game but more on how/where it was released. It would seem kind of worrying for DF though with this current example on the table that only releasing in a couple of EU countries would not be a wise thing. Making some deals to allow for a larger distribution and more subscribers would seem a better way to go. If the TCOS folks get their act together and get Acclaim the copy of the game they need I think you would see a marked increase in server numbers for Acclaim's regions anyway.

    As to DF and MO I'm sure we'll see the normal flow of folks between each to find out which they like more. Again, both games need near global accessibility (all of NA, all of EU, SA and Pacific rim) to have the best chance in my opinion to do well. I don't see them being massive, though, because these two games require a bit of, as some players term it, "work" in them and everything in the game isn't accessible to everyone without much effort put in. I think, however, they will attract most of those gamers who started with the first generation of MMOs and liked/loved the effort and time involved to achieve in those games.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Chavez y Chavez

  • eric_w66eric_w66 Member UncommonPosts: 1,006

    Just a quick bit of info:

    Sweden may be "smaller" population wise than Greece, which is a small population country itself.... yet Iceland has 300,000 people.... and is the home of CCP, makers of probably the most successful "indy" MMO out there, Eve Online.

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by eric_w66


    Just a quick bit of info:
    Sweden may be "smaller" population wise than Greece, which is a small population country itself.... yet Iceland has 300,000 people.... and is the home of CCP, makers of probably the most successful "indy" MMO out there, Eve Online.



     

    solid point, proving that with vision, hard work and perserverance, anything is possible.

  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133
    Originally posted by hidden1

    Originally posted by Boraak


     

    Originally posted by hidden1
     
    I believe the EU community to be more mature than us


     

    Been playing almost everything since release of UO, mixed servers and EU servers, and what I have seen as European is that the degree of maturity is not that different. Probably it comes down to beeing able to be anononymous without real consequence.

    yeah... i guess it comes down to circumstance.... it my case it's always us Americans who causes the disturbances in the games i've played, and you do get to know where people are from the more you play in the MMO one is currently in... i find Americans and followed by the British as the most immature players... albeit it seems in my experiences us Americans are in a league or our own when it comes to arrogance of not only badgering other players but bragging about how great we are... I can't tell you all how many times i've been embarassed to mention I'm form America in the games i've played in... it's really sad.. as far as the British, i've seen them get a tad nasty from time to time but that is usually if they are provoked first and foremost... but overall I found the nicest and helpful players to be German/Polish/Sweedish/Greeks and followed by various other EU countrymen... I only wish more American's would act a bit more civilized and not brag how great the US is and make fun of other peoples countries... it's really sad to see that, and as an American myself I feel a bit ashamed each time a fellow citizen represents himself in a world gaming community w/ such arrogance and ignorance... I think we Americans need to be more humble as a country and as a people but that's just my opinion.

     



     

    There's another side to that as well, hidden1. Many Americans, myself included, have a certain measure of pride in our country. Now, that does not mean that we think the US can do no wrong (ahem, Iraq) or that we look down our noses at people from other countries. There is nothing wrong with being proud, especially of the good parts, of where you live. Now, when those of us like I decsribe above post with such pride in a confident yet non offensive way there are those out there from outside the US who percieve it as arrogance or bragging from a typical American.

    Every society has arrogant idiots, not just the US. Many of those "calling out" people from the US as such are in truth themselves guilty of the same. I've often found those people are often the first to bring country of origin as their attack points when they engage in dialogue.

    I can agree that many Americans need to be more humble, but I can't stop there and have to extend that out to the entire world.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Chavez y Chavez

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by wulvgar


     The Chronicles of Spellborn reminds me of LOTR online, looks so borning to play
     
    http://www.youtube.com/watch?v=oGVn04S-B5c&feature=related
    ZzzzZZzz gameplay if you ask me, just watch it

    i guess the word irony comes to mind... i just finished watching that video and I really want to play TCoS even more now... i like the rotating skill bar idea and the combat seems pretty manual control driven... like that it forces the player to manually dodge instead of what they do for most MMO's and incorporate a "passive" dodge skills... i guess beauty really is in the eye of the beholder

     

  • rageagainstrageagainst Member Posts: 618
    Originally posted by Boraak


     

    Originally posted by hidden1

    The question here is will Darkfall be able to keep their fanbase when TCoS and MO are released? Respectively does DF risk loosing to the other 2 titles listed.
     

     

    TCoS f2p client (free upto lvl 7.9) was released 5th of December. IMO it's safe to say the game is/will not be a threat to any other game out there. Having Unreal engine in itself does not quarantee you will be able to make a good game. Can't comment on MO as I haven't been following that one. Darkfall will succeed or fail on it's own merit, not due to any other game coming out in foreseeable future.

     

     

     

    this, is the truth.

    Tcos is nothing like DF and MO won't be out for atleast a year...

    EDIT: TCOS combat is very interesting, and i was thinking of playing it but its pvp is downright carebear

    When I'm energetic I'm:


    When I'm at default I'm:


    WHITE/BLUE


    Lol according to this I'm bipolar :O

  • nileqnileq Member Posts: 476
    Originally posted by hidden1


    Of course this thread assumes that DF will have a successful Launch and for the sake of argument let's just say hypothetically it does.
    With that said, one would to admit that TCoS looks really good and that game is released in EU w/ favorable reviews, and with Mortal Online hot on the heels with their developement, what will DF's outlook be?  The question here is will Darkfall be able to keep their fanbase when TCoS and MO are released?  Respectively does DF risk loosing to the other 2 titles listed.  Let's face it, TCoS has David Perry backing it up (the successful game producer from the early SEGA Genesis days, pioneered rotoscoping animation for the classic Aladin on Genesis and was a Co-founder of Shiny Entertainment.)  And if DF survives an MMO that has David Perry's clout backing it, then will it next survive Mortal Online, which is supported by the highly successful Unreal engine (dont' forget that TCoS uses the Unreal engine as well).
    I am looking forward to DF being successful, because on paper it does sound it, but even if it succeeds at first, will it last w/ the tough compettition it has in the near future.
    Anyone's thoughts?

     

    You see, your fault is in that text of yours. You are saying that the Unreal engine is a good engine to base an MMO on.

    Well it has been tried, and failed.

    I fail to see how people believe that a pure FPS engine has the power to run an MMO with *ALOT* more players simultaniously.

     

    That is why both TCoS and MO will have problems

    *****************************
    I have nothing clever to say.

  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133
    Originally posted by rageagainst

    Originally posted by Boraak


     

    Originally posted by hidden1

    The question here is will Darkfall be able to keep their fanbase when TCoS and MO are released? Respectively does DF risk loosing to the other 2 titles listed.
     

     

    TCoS f2p client (free upto lvl 7.9) was released 5th of December. IMO it's safe to say the game is/will not be a threat to any other game out there. Having Unreal engine in itself does not quarantee you will be able to make a good game. Can't comment on MO as I haven't been following that one. Darkfall will succeed or fail on it's own merit, not due to any other game coming out in foreseeable future.

     

     

     

    this, is the truth.

    Tcos is nothing like DF and MO won't be out for atleast a year...

    EDIT: TCOS combat is very interesting, and i was thinking of playing it but its pvp is downright carebear



     

    Half a year if we're lucky and they keep to/make their published schedule.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Chavez y Chavez

  • nileqnileq Member Posts: 476
    Originally posted by daarco


    MO is just vaporware, its even "developed" in Sweden.....much smaller country then Greece. TCoS seems to be a really nice PvE MMO (i have just dl it) but its no DF.

     

    Not saying MO isn't vapour, but Sweden gave you Project Entopia, Battlefield 1942 and now latest Mirror's Edge.

    Soooo..

    *****************************
    I have nothing clever to say.

  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133
    Originally posted by nileq

    Originally posted by hidden1


    Of course this thread assumes that DF will have a successful Launch and for the sake of argument let's just say hypothetically it does.
    With that said, one would to admit that TCoS looks really good and that game is released in EU w/ favorable reviews, and with Mortal Online hot on the heels with their developement, what will DF's outlook be?  The question here is will Darkfall be able to keep their fanbase when TCoS and MO are released?  Respectively does DF risk loosing to the other 2 titles listed.  Let's face it, TCoS has David Perry backing it up (the successful game producer from the early SEGA Genesis days, pioneered rotoscoping animation for the classic Aladin on Genesis and was a Co-founder of Shiny Entertainment.)  And if DF survives an MMO that has David Perry's clout backing it, then will it next survive Mortal Online, which is supported by the highly successful Unreal engine (dont' forget that TCoS uses the Unreal engine as well).
    I am looking forward to DF being successful, because on paper it does sound it, but even if it succeeds at first, will it last w/ the tough compettition it has in the near future.
    Anyone's thoughts?

     

    You see, your fault is in that text of yours. You are saying that the Unreal engine is a good engine to base an MMO on.

    Well it has been tried, and failed.

    I fail to see how people believe that a pure FPS engine has the power to run an MMO with *ALOT* more players simultaniously.

     

    That is why both TCoS and MO will have problems



     

    No more than every other game released lately that use so-called MMO engines. I don't equate the skill levels of all development teams to be the same. Some people may have a better ability to work with a given piece of software than others. Just have to wait and see the end product.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Chavez y Chavez

  • rageagainstrageagainst Member Posts: 618
    Originally posted by Khalathwyr

    Originally posted by rageagainst

    Originally posted by Boraak


     

    Originally posted by hidden1

    The question here is will Darkfall be able to keep their fanbase when TCoS and MO are released? Respectively does DF risk loosing to the other 2 titles listed.
     

     

    TCoS f2p client (free upto lvl 7.9) was released 5th of December. IMO it's safe to say the game is/will not be a threat to any other game out there. Having Unreal engine in itself does not quarantee you will be able to make a good game. Can't comment on MO as I haven't been following that one. Darkfall will succeed or fail on it's own merit, not due to any other game coming out in foreseeable future.

     

     

     

    this, is the truth.

    Tcos is nothing like DF and MO won't be out for atleast a year...

    EDIT: TCOS combat is very interesting, and i was thinking of playing it but its pvp is downright carebear



     

    Half a year if we're lucky and they keep to/make their published schedule.

     

    lol i will be surprised if its even POSSIBLE, let alone feasable. Prepare for a dissapointment if you think its going to happen, well actually this is assuming that the game will be a success, if its going to be an untested bomb, then yeah, sure it could release in summer.

    When I'm energetic I'm:


    When I'm at default I'm:


    WHITE/BLUE


    Lol according to this I'm bipolar :O

  • almerelalmerel Member UncommonPosts: 658

    It cracks me up when I see DF slappy's talk down about another in production mmo like MO. Calling MO vaporware and talking crap about the dev team lol. At least MO seems to update more frequently. I hope both games come out but if DF doesn't launch on the 22 I'm all in for MO.

    -Almerel

    Hello my old friend.

  • mackdawg19mackdawg19 Member UncommonPosts: 842

     For people who are actually in Games Development, they would know all about Unreal. It's been going around that the only people who can code on the Unreal Engine without problems are the ones who made the engine. And also to note, there was a company back in the day who purchased the Unreal Engine only to find out they only got half the engine and was given no documentation. The Unreal Engine is probably the most common and most unsuccesful engine out there. Why people keep using it or purchasing it is beyond me. The only engine that seems like a great middleware engine is Hero's Engine. Here soon we will find out how well that runs in a MMO enviroment. And from what I hear, the engine is pretty solid.

  • rageagainstrageagainst Member Posts: 618
    Originally posted by almerel


    It cracks me up when I see DF slappy's talk down about another in production mmo like MO. Calling MO vaporware and talking crap about the dev team lol. At least MO seems to update more frequently. I hope both games come out but if DF doesn't launch on the 22 I'm all in for MO.

     

    MO actually updates SIGNIFICANTLY less frequently than DF, but the thing is DF sometimes gives misleading info (beta registrations a year before beta, and the like). But i dunno, I see the DF forums erupt in a fiery deluge of flames and vaportrolls, and I come here to the MO forums and everyone seems all positive and cheery, even though MO is kindof more shady than DF (they are already allowing you to order T-shirts and have barely anything to show for it) and we know a lot less about MO than DF...

    maybe its starting optimism, and the result of the many misleading statements given by Tasos.

    When I'm energetic I'm:


    When I'm at default I'm:


    WHITE/BLUE


    Lol according to this I'm bipolar :O

  • EvasiaEvasia Member Posts: 2,827

    TCOS is crap themepark game and MO is cheap copy of darkfall so YES it will survive.

    MO is btw still in the alpha stage lol.

    Darkfall is for the true sandbox hardcore pvpers MO FOR THE GRAFHIC WHORES TCOS FOR THEMEPARK FANS.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by rageagainst

    Originally posted by almerel


    It cracks me up when I see DF slappy's talk down about another in production mmo like MO. Calling MO vaporware and talking crap about the dev team lol. At least MO seems to update more frequently. I hope both games come out but if DF doesn't launch on the 22 I'm all in for MO.

     

    MO actually updates SIGNIFICANTLY less frequently than DF, but the thing is DF sometimes gives misleading info (beta registrations a year before beta, and the like). But i dunno, I see the DF forums erupt in a fiery deluge of flames and vaportrolls, and I come here to the MO forums and everyone seems all positive and cheery, even though MO is kindof more shady than DF (they are already allowing you to order T-shirts and have barely anything to show for it) and we know a lot less about MO than DF...

    maybe its starting optimism, and the result of the many misleading statements given by Tasos.

    MO fans more positive lol

     

    40 topics 700 post here on mmorpg.com lol, logic they are mostly fans  almost none know about MO yet and when they do they all know it copyed Darkfall:P

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • GruntiesGrunties Member Posts: 859

    TCoS won't even remotely be a problem. MO is a possibility but it has yet to prove itself.

    Waiting for: A skill-based MMO with Freedom and Consequence.
    Woe to thee, the pierce-ed.

  • Dark-AsylumDark-Asylum Member Posts: 300

    Both are well masked chinker rips....nothing to see here folks.

  • shrapnel20shrapnel20 Member Posts: 199
    Originally posted by Evasia



    MO fans more positive lol

     

    40 topics 700 post here on mmorpg.com lol, logic they are mostly fans  almost none know about MO yet and when they do they all know it copyed Darkfall:P

     

    Mortal Online devs have never been influenced by DF.

    www.mortalonline.com/forums/1127-mortal-vs-darkfall-17.html#post40815

     

  • shrapnel20shrapnel20 Member Posts: 199
    Originally posted by downtoearth




     


    most of us beleive Mo has the same lead dev as mourning

     

    totally unsubstantiated. honestly, where do you get this information?

  • AganazerAganazer Member Posts: 1,319

    I like how people are assuming that DF won't be boring and that it will have a large number of subscribers. This is purely speculation. You may as well ask the magic 8-ball at this point.

    Despite people waiting in line to say otherwise, these games will be competitors. Everyone I know is considering both games. They are both MMOG's and there are a lot of burnt out gamers out there looking for a good game. The difference of a few features isn't alienating any of the gamers that I know.

    I plan to try both DF and TCoS then sub to the game I enjoy the most. Are some of you so attached to a feature list that you aren't even considering other games?

    As strange as it may sound right now, I'd bet that half of you will be subbed to Aion in a year from now. You'll be so burnt on low budget low quality games that you'll be dying for something of WoW's quality that isn't WoW.

  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by Aganazer


    I like how people are assuming that DF won't be boring and that it will have a large number of subscribers. This is purely speculation. You may as well ask the magic 8-ball at this point.
    Despite people waiting in line to say otherwise, these games will be competitors. Everyone I know is considering both games. They are both MMOG's and there are a lot of burnt out gamers out there looking for a good game. The difference of a few features isn't alienating any of the gamers that I know.
    I plan to try both DF and TCoS then sub to the game I enjoy the most. Are some of you so attached to a feature list that you aren't even considering other games?
    As strange as it may sound right now, I'd bet that half of you will be subbed to Aion in a year from now. You'll be so burnt on low budget low quality games that you'll be dying for something of WoW's quality that isn't WoW.

     

    No we won't. Do you not understand that many of the people here don't want to play a thempark mmo anymore. I would venture to say that many of the people here are playing games like EvE. Aion looks great, but pretty graphics and adv PvE doesn't make a game unique.

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by shrapnel20

    Originally posted by Evasia



    MO fans more positive lol

     

    40 topics 700 post here on mmorpg.com lol, logic they are mostly fans  almost none know about MO yet and when they do they all know it copyed Darkfall:P

     

    Mortal Online devs have never been influenced by DF.

    www.mortalonline.com/forums/1127-mortal-vs-darkfall-17.html#post40815

     

    yes shrapnel20, and to further add, how can a game in development stage copy another one in development stage (unless spies lol, but seriously... ).  I am stunned by that statement as well,

     

    @evasia:  just wanted to let you know that games can be developed similarly if they are going for a specic play style design for their target audiences, so it's not so much as "copy"ing it as you put it but more along the lines of parallel game ideas being worked on almost simultaneously w/ of course DF coming out first.... just curious why the choice of word, "copy" as if to imply stealing of ideas... if that's the case then all MMO's out today "copied" everything else in the past... or is it evolution of a concept, and a companies variations on the mmo experience?

  • loves2playloves2play Member Posts: 26

    To the OP.  TCoS is not a fair comparison as that is more of a PvE game.  I does have pvp but primarily not it's main focus.

    MO though Is looking solid now, and compared to what DF looks like from the latest vids... yuck, no thanks.  I don't thin Darkfall can survive its own launch.  Competition won't be in question by the time MO comes out, because Darkfail will be long dead.

  • Zaxx99Zaxx99 Member Posts: 1,761

    TASoS is a much higher threat to Darkfall then "TSoS" ever could be.  ;-)

     

    -  Zaxx

    image

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