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First of all, I know this is a long read, but if you truly want to get an idea of PvP in Darkfall, I'm sure you'll enjoy it.
I will go over three separate PvP experiences I've had in game with my guild so far, even though I've been in countless others, including solo encounters such as 1v1 and 1v2s, as well. Before I go into these battles, I will go over what I believe needs to be fixed in this game. To begin with, there are a bunch of mobs throughout the world that are bugged and which guilds are taking advantage of to gain easy gold and resources. This is not a game breaking issue, since most mobs work just fine, but it does need to be resolved soon. Secondly, since the UI is HTML based, it takes a while to load a lot of the clan and journal pages, which I find annoying but should be easy to fix. Besides that, my only complaints so far is that some of the sounds good definitely use some work, although many others are completely fine, and a select few of the animations could be bumped up as well. So far, with over 30 hours of gameplay under my belt (and probably more to be honest), I haven't found much to complain about, and haven't "bugged out" once yet. *knocks on wood*
Ok, with that out of the way, it's on to my PvP battles. I will try to give you guys an idea of how awesome this game's PvP is, why I believe it far surpasses any other MMO's PvP on the market (in my opinion, by a long shot), and give you guys a feel of how much adrenaline was running through my system during all of these.
Enjoy!
Note: I will not be saying names of specific locations that these battles took place, only general areas, since it may be detrimental to my guild and future PvP endeavours.
PvP Battle #1: The DeathTrap
So I log into the game after the extended downtime which Aventurine was using to fix Sync issues. I go up to some guildies and hit them: perfect, no sync issues at all. Feeling the need to PvP, I get on Vent and organize two groups: one group of 10 (which is the group max), and another of 6, all located in the same Ventrilo channel. I remember seeing a guild city to the southeast of where we were located, about a 10 minute walk/run away, and we decide to go plan an attack (since it was obvious many of them were leveling up mana missles and arrows when we scouted the area before).
After a decent walk, we get to a low mountain range in viewing distance of the guild city (which is quite massive I might add), and can see and hear mana missles flying in the distance. 12 of the 16 of us crouch down on top of the mountain range, in an area where they have height advantage but can't be seen from the ground. Myself and 3 others head towards the guild city, staying close together and with our weapons drawn. We got to the top of a long walkway, and instantly see 5 Alfar guildies shooting mana missles, 3 geared out and the other 2 naked. Running to them, not sprinting so to save stamina, we begin to engage one of the geared out Alfars.
The other four see us and begin to attack as well. We block and parry, getting some attacks in when necessary, but keeping close eye on our health. After no more then 45 seconds of fighting, we see the reinforcements: from the west of the city about 8 members are coming down an elevator, half geared out, the other have not so much. From the south we see 6 players heading in our direction, already beginning to fire arrows and mana missles our way. The east looks clear, but after a few more moments we see 2 enemy guildies heading our way, determined to trap us and take us down.
21 or so enemy players are now determined to take us down and loot us; it's time to screw these guys over. My group of 4 turns around and bolts back north, all of us with almost full stamina. We weave left and right, dodging incoming arrows and mana missles, and quickly turn to make sure they are all following. We head slightly to the north east, just east of the mountain range, knowing exactly what is about to happen.
We had laid the trap, they had bitten the bait, and it was now time to get bloody. We get to the mountain range, right of the eastern side, and the four of us are lacking health badly. I have about 20% left, and the other 3 in my group are around that range too. It's time for battle: "NOW" I yell into Ventrilo, and unsuspecting to the Alfar guildies, 12 archers and mage's pop up from the mountain range, blasting the pursuing Alfars in the back. Panic begins to settle in with them, and they start to scatter. My group of four turns around and charges straight for them, as does the group of 12. With them almost out of stamina the battle stays near the mountains. Outnumbered by at least 5, the battle rages on for close to ten minutes, with constant swords hitting armor and arrows going into people's back.
As the dust settles, it's obvious who has won. Outnumbered and outgeared, us 16 managed to take down their 21+. Only two of us were fatalied, meaning that we had 14 left of the battlefield to loot everything we had just won. We quickly go to the tombstones, including those of our 2 fallen members, and take everything they had on them. Plate and chainmail, banded mail, tons of reagants, arrows, weapons, etc., all come into our possesion. As we finish looting we see all the naked enemy guildies trying to come back towards us, since they spawned back at their clan city shard.
Time to dip out. We group up and head back northwest where we know we are safe, gloating in our success and new found armor and gear. The DeathTrap worked, and we've officially made some new enemies.
PvP Battle #2 - When Hunters become the Hunted
It's about 7 A.M. the first morning after the sync issues are fixed, and it's obvious no one on the server is trying to log off and sleep. Less then an hour after the above mentioned battle with the Alfar guild has ended, a few of us begin to crave blood again. I organize a group of 8, and we decide to head east towards the human starting cities, hoping to find some players with a lot of gold, arrows, and possibly some armor. Our mission becomes forgotten when we spot a group of 5, 15 minutes into our walk east, in the distance killing some skeleton centurions.
"Perfect", I say in Vent, "stay crouched and behind the trees". Night begins to fall and our cover is even more intense, making is almost impossible for our prey to see their hunters. We wait for them to finish a skeleton centurion (since pulling mobs during PvP SUCKS by the way), and then attack.
I charge forward with my starter two-hander (since none of us in the group of 8 decided to gear up much), while 5 people shoot arrows and magic. The three of us up front planning to do melee collide with the smaller group, strafing and parrying their attacks and running behind to land back attacks. We kill two very quickly, and the other three flee in terror. One of us stays back to loot the two who died, while the rest charge forward. Night becomes darker, and with the gleam of the moonlight we see a smal hill up ahead. Our prey flees northeast, up the hill, and we follow, eager for more blood and the full set of armor that one of them was bearing. Our group member who looted the last two is close behind us, and we and feel our victory close at hand.
As we make it to the top of the mountain, Ventrilo explodes with "Oh sh*t"s and "Uh oh"s. The three we have been following now turn to face us, with 4 of their guildies on mounts and another 12 heading our way. I yell in Vent, "Sprint east, up on that peak", and we charge forward to the top the hill, giving us height advantage over our pursuers.
We reign down arrows and magic, dropping one of the three that we had been following, and injuring a few more. Since we never run and flee in the Murder Herd, we hold our ground, enduring the attacks of our pursuers. We fight tooth and nail for 5 minutes, managing to take out one of the mounted players and nine of the ground attacks. Unfortunately, stamina is not unlimited, and once we finally run out we are overwhelmed and our live's finally lost. Luckily for us, we hadn't geared up before our adventure, so none of us lost anything worthwhile.
But it goes to show that in Darkfall, the hunters can easily become the hunted.
PvP Battle #3: The Stand at Tiny Island
I will first say that this is probably my favorite experience in game so far, I hope you enjoy the story as much as I enjoyed participating in it.
It's about 6 P.M. on Saturday night, and we have two groups of 10 thirsty for the blood of some Alfars. We make our way south towards their starting areas, knowing that the journey will be long and hard. Half of us have a few pieces of crappy armor on, while most of us are making the trip naked. After over 30 minutes of travel southward, taking down and looting a few small groups engaging in PvE along the way, we're still 20 men and women strong, knowing that what lies ahead may be quite perilous, but now slightly better equipped then before.
We reach our destiny; an Alfar starting city, the one to the east, and begin our attack. We head towards a goblin camp we know is close to that area, and find a gold-mine. 13 or so Alfars all trying to level up their skills and finished their quests. Our two groups split up, making sure not to increase the chances of friendly fire, and mow down the Alfars. Many surprisingly have decent armor on, and through teamwork and communication, none of us get fatalized. We loot all of their corpses, dividing the booty equally amongst ourselves, and continue with our mission. For a good 45 minutes we travel around the starter cities, killing and looting anyone in our path, and none of us fall. We've learned through battle that by sticking together and keeping track of each other's health and stamina, it's quite easy to prevent people from dying, even when we're outnumbered ourselves.
We head back to the shore, where behind us stands a small island in the middle of a guild, and rest. We talk of our spoils so far; at least 35 killed and tons of armor, weapons, gold, and reagents acquired. Just as we begin to feel like we could do this all night, things change for the very worse. Obviously, we've pissed off the wrong people.
From the west in the distance, we see a swarm of people on Alfar mounts, and we know who they're after. As they get closer we realize their numbers are well over 5, and just as we decide to engage them, one of our guildmates says, "Uh... guys... there's about 20 coming from the east" and we look to see at least 12 Alfar's on foot heading out direction.
They're trying to trap us in. Instinct kicks in and we decide to get to a better location. We jump in the water and hightail it to the island, ready for any pursuers we might face. Unfortunately for us, we realize that even further south, on the other side of the bay, is another group of Alfars on foot. So now we're trapped on this island, with mounted Alfars coming from the northwest, a large group of ground Alfars coming from the northeast, and even more Alfars coming from the south. All combined, I'd guess we were up against 40-50 Alfars, with the 20 of us on the island.
Arrows and mana missles reign down on us, and we rush towards the center of the island for cover. As some begin to approach our location, we pop out shooting arrows and mana missles at anyone in our way. Some reach the shore on the south, and one of the groups of 10 goes to engage them.
The battle rages on for well over 30 minutes, but as our numbers begin to dwindle, our pursuers begin to get the upper hand. Unfortunately for us, when one of us dies, it's over a 30 minute walk back to our location, so as our numbers dwindle, we begin to form tougher defenses, only engaging stragglers and those who we might have the upper hand of.
At the end of the battle, we've fallen, our 20 members succumbing to the force that was at hand. All of our loot, from over an hour of fierce battling, is now in the hands of our enemies. We talk about how amazing the battle just was on Vent, and how much fun we've just had. I myself can't believe at how hard I'm breathing after that exhausting battle, and we decide it's time for a little break.
All in all, our group of 20 managed to down over 55 people on our entire journey. 10 on our trek down there (which again is over a 30 minute walk), 25 at the starting areas, and another 20+ at our battle on Tiny Island. It's rare you can find a game where even after your group gets wiped, you still have had the time of your life. Luckily for those of us who have been waiting for this feeling for quite some time, it seems that Darkfall is there to satisfy it.
Comments
Thanks for sharing your experiences
However since your post isnt about how much DF sucks, you will be accused of "spinning" and "being a paid aventurine employee".
But this game's pvp experience is definitely second to none
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
.....lol.
I like the stories, they sound like fun, I just really don't like the way you tell 'em.
Well ignoring Imbants troll post, I see youve proven what holds up in other games, that an organize group always has an edge. Second, noted you fought alot of groups training, curious as to how would a battle go against even odds and even organize sides. I was also wondering how important equiptment and skill levels are. Would love to have you answer those questions and please, more info on how the game is going.
It might be a good idea if you actually read Imbants post before telling people to ignore it. He is actually congratulating the OP and agreeing with him. An apology might be in order.
How can you make that 30 minute walk?You walk so fucking slow in darkfall it probably would of taken 10 mins in a regular MMO, someone explain to me why you walk soooooo slow.
.....lol.
I like the stories, they sound like fun, I just really don't like the way you tell 'em.
As dorky as it sounds...you do get excited in these kind of pvp games at times when there are consequences with failure. My first EVE kill when i learned how to scan a system for a player and was able to kill someone was heartpounding.
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
The game is so hardcore, even the walking is slower because faster walking = carebear.
Why would Adventurine want to "pay" someone to hype the game when you can't play it even if you want to . And from what i've heard they have no money to pay with. I would gladly pay them some money If I could only try the game out but from what I've heard it would probably be like shooting craps just to get the game. My question: Is it even possible to play the game right now or not? Cause I sooo want to!!!
Sorry for the rant I guess it's back to LotRO for some serious PvE Action *sigh*
It might be a good idea if you actually read Imbants post before telling people to ignore it. He is actually congratulating the OP and agreeing with him. An apology might be in order.
You grow a thick skin around here and learn to not really respect someone who would take the time to comment on my post in this thread if they werent going to do anything besides call me a troll...if he thinks im a troll, what does pointing it out do for him? nothing.
Anyways I made a similar thread like this where i shared 2 experiences and multiple people called me a paid employee, so hardly trolling, just stating what happened to me.
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
.....lol.
I like the stories, they sound like fun, I just really don't like the way you tell 'em.
As dorky as it sounds...you do get excited in these kind of pvp games at times when there are consequences with failure. My first EVE kill when i learned how to scan a system for a player and was able to kill someone was heartpounding.
I know what you're saying, and yeah games have had my heartpounding, especially back in the day on EQ when Tallon Zek server had 1loot item loss.
But heavy breathing? The image just makes me laugh
Nice post. I always love reading about a good pvp battle.
It might be a good idea if you actually read Imbants post before telling people to ignore it. He is actually congratulating the OP and agreeing with him. An apology might be in order.
You grow a thick skin around here and learn to not really respect someone who would take the time to comment on my post in this thread if they werent going to do anything besides call me a troll...if he thinks im a troll, what does pointing it out do for him? nothing.
Anyways I made a similar thread like this where i shared 2 experiences and multiple people called me a paid employee, so hardly trolling, just stating what happened to me.
I understand ,same thing happened to me. Your no troll.
Heavy breathing is nothing. Wait till you think your all alone exploring, enjoying the scenery, taking a swim and a player with a mob like name attacks you. I almost shit my pants.
I was swimming around this lake and some asshat named Kraken was attacking me from under water. I was thinking wow cool the game has Krakens... so I ran to shore to get away, but sure enough it followed me. Then I caught a glimpse of it, it was a wolf man. We chased each other around for about 30 minutes the tables turned a couple times. I tried to kite him into an undead dwarf spawn and thought I had him running but then someone else started attacking me so I ran and got away.
Luckily I was eating food the whole time or I would have died. The one time I just about had him dead was when he ran out of stamina chasing me and I had been eating and casting heal the whole time. I turned around on him and we went at it but I ran out of stamina also.
I had some more meaningful battles in beta...but so far this one was pretty good on the new launch.
.....lol.
I like the stories, they sound like fun, I just really don't like the way you tell 'em.
As dorky as it sounds...you do get excited in these kind of pvp games at times when there are consequences with failure. My first EVE kill when i learned how to scan a system for a player and was able to kill someone was heartpounding.
I know what you're saying, and yeah games have had my heartpounding, especially back in the day on EQ when Tallon Zek server had 1loot item loss.
But heavy breathing? The image just makes me laugh
Heh i guess some people arent as in shape as others maybe
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
.....lol.
I like the stories, they sound like fun, I just really don't like the way you tell 'em.
As dorky as it sounds...you do get excited in these kind of pvp games at times when there are consequences with failure. My first EVE kill when i learned how to scan a system for a player and was able to kill someone was heartpounding.
I know what you're saying, and yeah games have had my heartpounding, especially back in the day on EQ when Tallon Zek server had 1loot item loss.
But heavy breathing? The image just makes me laugh
Heh i guess some people arent as in shape as others maybe
All that clickclickclickclickclickclick.
Just kidding :P I haven't even tried it (unfortunately )
Or when you are quietly gathering or watching the sunset (or anything peaceful) and then all of a sudden your clan decides to become allies with another clan and this booming voice of god comes on with an icon that takes the center of your screen...."ALLIED!"
Waiting to hear about the widow who sues Aventurine for killing her husband by means of heartattack.
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
Tell me the alliance notification isnt startling? Holy crap everytime my guild adds another to alliance .It shatters the silence and I feel the percussion from the subwoofer. Other people in the room jumped.
First of all, zerging does not work well in this game at all. My groups and I have been outnumbered quite frequently, and because we communicate very well and have lots of tactics that we use in practice, we usually still come up the victor.
As with your second question, again even if odds are even (which we were outnumbered with the first battle remember), if you have more "skill" you'll be better off. I'm sure if it was an even 20 v 20 and we were all naked, whoever had the most amount of skill would win the battle.
Skill levels are important in battle. The higher your skills in archery, magic, and weapons, the more damage they do, the less stamina they take, and the more effective they are. You can still beat someone who has higher skill levels then you if you have more "skill" , that is, are better in PvP, but having higher skills DOES give you an advantage.
As for weapons and armor, having better armor definitely decreases the amount of damage you take, and having better weapons increases your damage output, but not be a significant amount so much so that you get "out geared" by people. I've killed people in full cloth and other weaker armor when I've been naked before, so you can definitely still win.
As for how the game is going, everyone in my guild (80+ people who got a pre-order) are having a blast. I haven't heard any complaints besides minor ones that aren't game breaking. People in Vent are talking about how they haven't had this much fun in years in an MMO. I can say the same thing myself.
As for the servers, they've been extremely stable and I have yet to bug out or crash.
Well your run and sprint speed increase as you level up those skills, so you move quicker the more you run and sprint (I have 27 sprint and am already noticing a difference).
And walking doesn't get boring, everytime I go somewhere I see something new and exciting, like a new mob or dungeon or broken down fortress, etc, and there's always the fear and paranoia of "getting into a PvP battle" at every turn.
Or when you are quietly gathering or watching the sunset (or anything peaceful) and then all of a sudden your clan decides to become allies with another clan and this booming voice of god comes on with an icon that takes the center of your screen...."ALLIED!"
Waiting to hear about the widow who sues Aventurine for killing her husband by means of heartattack.
Hahaha, I have the FATAL1TY Creative Labs headset with surround sound, and the first time our guild declared WAR on someone I literally jumped out of my seat. It was so sudden and SO LOUD!
Something came to mind while reading the first story. is there any carry weight or backpack restrictrions, or can you basically load up on loot ad infinitem?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
.....lol.
I like the stories, they sound like fun, I just really don't like the way you tell 'em.
As dorky as it sounds...you do get excited in these kind of pvp games at times when there are consequences with failure. My first EVE kill when i learned how to scan a system for a player and was able to kill someone was heartpounding.
I know what you're saying, and yeah games have had my heartpounding, especially back in the day on EQ when Tallon Zek server had 1loot item loss.
But heavy breathing? The image just makes me laugh
Heh i guess some people arent as in shape as others maybe
Haha, I wasn't breathing heavily "literally", I simply wanted to portray an image of how unbelievably exciting it was. My heart was pounding pretty hard though, and I haven't felt that in years of gaming.
You can become encumbered, but it requires a lot of crap (some things weight more then others though).
I've had like 3 sets of armor (low-grade I might add, so less weight), and a bunch of weapons and have been fine.
lol wtf?
The game is so hardcore, even the walking is slower because faster walking = carebear.
LMFAO!