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Was playing WoW..a thought came over my mind and I just quit.

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  • ParkCarsHereParkCarsHere Member Posts: 666
    Originally posted by Ilvaldyr

    Originally posted by ParkCarsHere
    Like I said in the post you replied to, I completely disagree with this line of thinking. Leveling from 1-80 is the beginning, not the immediate path to the end. All of the RAID guilds are interested in doing raids right now, but that's to be expected. I'd suggest, if raiding isn't your thing, joining a guild that isn't focused solely on the gear grind... you may find you have more fun that way.
    Grinding for gear isn't the only thing to do, just like doing instances isn't the only "challenging" thing to do, as someone mentioned above. If you cannot find other things to do, I just don't think you've looked hard enough!
    To be entirely objective; there's really not that much PvE to do in WoW at end-game other than:
    1. Raid.

    2. Rep grinds.

    3. Achievement grinds.

    4. Crafting grinds.

    5. Alts.
    If you're not into grinds, there's not a lot to do outside raid times. As a casual, this doesn't impact me .. but I have no idea how people who play 40 hours a week manage to occupy themselves for all that time.

    I see that you are of the same mindset as nearly everyone else in this thread! All you are seeing is "grinds," which leads you to believe the endgame is boring. To me, a grind is something you are forced to do, and something is has no fun to it at all. The endgame experience in most successful MMOs is NOT a grind. Since we're dealing with only WoW here, I'll keep my response to that.

    When you hit 80 in WoW, you have several choices to do. It used to be you decided Pve or PvP and went along the appropriate path. Since WotLK has come out, there are many more options.

     

    1) Achievements.

    I mocked these horribly when I first heard WoW was implementing them. I was playing WAR at the time and I saw this as just a carbon copy of what WAR was doing, which itself copied off of the success of the Xbox 360 achievements. WoW achievements are ALL achieveable by either casual or hardcore players. Obviously some will get theirs quicker, but I don't think the rate of points per day should be a factor. Some of these achievements may be considered "grinds." For example, to get The Diplomat title you need to gain a high reputation status with three different factions, two of which you will most likely be starting at "neutral" or possibly lower even after hitting 80. Others, however, are oddly fun challenges, such as killing 15 chickens in 3 minutes or doing a number of the very hard heroic achievements that make "same old dungeon runs" different each time.

     

    2) PvP.

    How did you leave this one out? PvP is a huge factor in WoW nowadays, and will become even bigger when dual specs are released. Wintergrasp is one of the best things to happen to WoW. This may be server dependant, but WG is always very active and fun on my server (Cenarius). While the Alliance does outnumber the Horde, which is kind of disappointing, there is usually a good fight to be had.

    Arena, while not always seen as a "good" thing, is also a great part of WoW's PvP. The constant challenge to gain rankings is always a thrill for people who enjoy PvP. Here you are measured with your true skill andneed to constant play your best. Sure, there will be comps that have advantages, but being good enough to defeat comps that are considered overpowered at the moment is part of the great feeling of accomplishment. 

    BGs are... well... BGs. Take them or leave them, they can sometimes be a good time. Personally, I've always loved BGs since they've come into existence in vanilla WoW. They are (generally) fast paced and good diversions from everything else. If you get on a good team, preferably with friends, BGs can be some of the best PvP experiences in WoW.

     

    3) PvE.

    I've discussed this earlier, and we all know WoW was built as a PvE game and continues to have strong PvE. You can play it for fun or you can play it as a grind... it's whatever you put into it. Get in a good, relaxed guild, have some fun in the dungeons, try for some of the harder heroic achievements... you'll start to notice you might just be having fun running heroic Nexus again.

     

    These are only three things that I feel like expanding on at this time, Obviously there is a lot more. If you're burning through content and burning yourself out, you're bringing MMO hatred upon yourself. Play the game for FUN... that's the reason we are playing these things in the first place, right?

    I wouldn't consider myself a WoW fanboi, but I have played it consistently since beta and at the moment I am averaging 30 hours per week. I've played many, many MMOs, and the ones that I made it to endgame with, I never felt the end was simply a grind. I do seem to have a different mindset going into the endgame than most of you do though... I don't set huge goals of maxing out my gear within the first week, running the same things over and over, and sucking all the fun out of it. I think if some of you took the time to see what else is in these MMOs, WoW included, you'd find there is a lot more than simply the "grind" that Ilvaldyr thinks is so prevalent in WoW.

  • googajoob7googajoob7 Member Posts: 866

    wow is a game i like to return to for the odd month now and again . the thing is i know blizzard will make half decent gear easy to get  in the future so why mess around now trying to grind to get get gold to buy it or do the same old instance again and again . it used to have a good community but most players have wised up to the endgame and now even old guilds seam to be just have a few level 80s active at any one  time . everyone seams to be leveling alts in the hope it will improve . i still like wow but its got some massive problems at the moment .

  • p0rc3lainp0rc3lain Member Posts: 14

    I recently quit WoW due to the same reason as you.  I was thinking the same thing and just cancelled my sub on the the spot lol

  • TheocritusTheocritus Member LegendaryPosts: 10,020

         I used to play EQ1 pretty hardcore but after awhile the whole "raid for gear" thing gets old and you get to the point where it isnt fun anymore........Nowadays I pick and choose what raids I do and I dont join guilds that make raiding mandatory........ After EQ I started playing games the way I wanted to play and not the way my guild wanted me to play......I like to upgrade my gear like everyone else but once it become a job to do so then I always leave the game.

  • ShikkadanceShikkadance Member Posts: 39

    I can say simply....play the game....do the quests.......have fun. .......join a guild ...make friends. If its a sand box game ......reverse the order hehe. Oh and if the game becomes like a job......screw that. Its time to quit.

    The Shikkadance Cometh!

  • neonwireneonwire Member Posts: 1,787

    Hi Sneakers

    I havent bothered to read every response on this thread as there are a lot of them so I apologise if this has already been said but........have you tried The Chronicles of Spellborn yet? Its a breath of fresh air when compared to all the other mmos. The combat system is completely different and interesting and there is no loot grinding involved either which you might find to be quite a relief. The quests are well written too and as you progress deeper into the game it really opens up quite nicely. You can also ally yourself with one of the 5 High Houses in the game which changes the quests you end up getting which is a nice touch. There is also the option to engage players from opposing houses in PvP if you want to.

    You can try it for free for an unlimited time period to see if you like it. Level progression is capped at level 7.9 though (at which point you have to subscribe if you want to go further) but by that time you will know if the game is for you. You also dont have to purchase the "game box"......there is only the standard subscription fee and nothing more. I had pretty much given up on all mmos before trying this one out. Now I am hooked again. It really does knock the socks off all the other mainstream offerings......in my opinion anyway.

    http://spellborn.acclaim.com/

  • Swiftblade13Swiftblade13 Member Posts: 638

    End game is what you make of it.  WoW offers more/better options than any of the others.......  you just got in the wrong guild and the wrong mindset. 

     

    1st:  Dont rush through the leveling unless you have some valid reason to do so, its kinda the best part of the game!

    2nd:  When you get to 80 dont focus on Raiding 8 nights per week for the best gear....  I made this mistake at 60 and never will again. 

     

    Our plans for endgame...  couple raid nights per week, a PvP night (BG's or world, or Wintergrasp), an achievement night, and making fun movies.   Collecting rare items from lower level instances,  Getting professions up,   helping lower levels through the game and training them to play better....    Occasionally starting a new character.... recruiting a bunch of true WoW newbies, and leveling up with them while training them to do instances properly......  Working on factions as a group for rep rewards or titles......  

     

    We've already started on all of this stuff......  We just dont have everything organized yet because we are waiting for the next wave of players to hit 80 to fill out the level 80 roster a bit better. 

     

    If this sounds interesting message Grimmius or Grymm on Steamwheedle Cartel to become a part of it.

    Grymm
    MMO addict in recovery!
    EQ,SWG preCU,L2,EQ2,GW,CoH/CoV,V:SOH,
    Aion,AoC,TR,WAR,EVE,BP,RIFT,WoW and others... no more!

  • JinaexJinaex Member Posts: 44

    I'd say it's just your taste.

    Every online game has content you HAVE to repeat. Pick anything, starcraft, CS, TF2 you play the same maps over and over

    you play the same characters over and over

    you even use the same strategies to win over and over.

     

    For MMO's the repeatable content is FAR more diverse, but because you are used to no repeatable content as you are leveling, when you reach the end you feel as though much of the freshness of the game is gone.

    Personally if you are attemping end game - (WOW at the moment is a bad example because it's too easy) you will start with your guild at the 1st boss of the easiest raid instance. Probably not kill him for a couple weeks, then bam, he's down. Victory is yours! now to progress to the next boss!

    That's whats fun for me, actual progression. If you have joined a guild which as all raids on farm, you're gonna hate wow and think its a crappy grindfest, because you haven't experienced the wipe, wipe & win scenario.

    I'd wait until they release the next new instance, which is meant to be hard. Then your guild will not be as 1337 as you  may think they are (and that's when people begin rage quitting because they can't kill the 1st boss in a weeks worth of raiding :P).

    But if you have a good guild that makes progress of about 1boss per week, I promise that the end game content will be an absolute blast for you.

  • qombiqombi Member UncommonPosts: 1,170

     MMORPGs are always going to be like this untill a developer makes "end game" or the whole game for that matter dynamic in nature. The online worlds need to mirror the real world. Politics, real player controlled land, countries form and fall, the ability to build structures in the world not instances, the buidling of farms/factories to produce goods to make armies stronger, etc etc. 

    Untill you make the players make the content themselves as described above that dynamically changes, you will have endgames like you describe.

  • JadegogetterJadegogetter Member Posts: 40

    I hear you man. I sold my account a while ago and I dont miss WoW, I do how ever miss my friends in WoW.

    Nothing was the same after TBC came out. I lost 95% of my friends when we reached Grand Marshal and the first expansion came out so I became a casual. I did the same thing as you after WOTLK came out. I understand not to let the game play you but I find it hard not to succum to the adiction of wanting powerfull items. My last thought whilst I gave my account details away was...Im happy its over lol

    I have a level 35 Undead Mage which I occasionaly play. A few dungeons here and there lol Its fun and I do at times (Allthough rare) find true WoW virgins playing in my group.

    At the mommemt im playing my Xbox and PS3 with the occasional PC game / free / Trial MMO's and im having fun just playing them ^_^

    Chronicles of Spellborn is a fun game. Nice look to it, awesome sound and fresh (To the mmo market) combat. Just take it slow and dont think of em items :P Find places to hunt, friends to group up with, guilds to join not for loot but for companionship! :P

     

    (Wont edit spelling mistakes! Im lazzy!)

  • JosherJosher Member Posts: 2,818

    I played WOW the most during its 1st year.  Once I got to the endgame where I had to raid on a fairly consistant basis, I quit too.  Did I hate the game afterwards?  Hell no.  I had more fun playing than any other MMO.  I returned for a couple of months at a time for the expansions, because I couldn't raid whenever I wanted to.  My life didn't allow me to.  It'll NEVER allow me to.  Do I hate the game?  Hell no.  Is it a bad game for it?  Hell no.  I know plenty of others that are happy raiding, figuring out the bosses, ect.  You get out what you put in.  Don't rush.  Play for fun.  WOW unlike most other MMOs allows you to play at different paces without punishing you for it.  Levling up isn't tedious or painful.  Its a fun journey.  WOW has always been about the journey.  Its endgame is no worse than any others.  Its just a bit more varried.

    Rushing in a MMO is the worst thing you could ever do.  If the game feels like a grind and you admit to rushing to cap you level, then blame your playstyle.  Don't blame the game, esspecially one like WOW, thats designed to played casually.   Watching a movie in fast forward isn't quite as enjoyable as watching it in normal speed.  If you pruposely watch at 4X, can you blame the studio for making a bad movie?  Nope.  Blame yourself for pushing fast forward on the remote.  STEP AWAY FROM THE REMOTE PEOPLE!!!!  Play at normal speed.  Enjoy yourself.

    As far as Eve's endgame.  Eve's engame starts at login.  You realize you're bored stiff in the first hour and uninstall the trial...like MOST PEOPLE DO.

  • neonwireneonwire Member Posts: 1,787
    Originally posted by qombi


     MMORPGs are always going to be like this untill a developer makes "end game" or the whole game for that matter dynamic in nature. The online worlds need to mirror the real world. Politics, real player controlled land, countries form and fall, the ability to build structures in the world not instances, the buidling of farms/factories to produce goods to make armies stronger, etc etc. 
    Untill you make the players make the content themselves as described above that dynamically changes, you will have endgames like you describe.



     

    Shhhh.......you are using your brain far too much. What are you thinking? This is a discussion based around WoW. A realistic mmo that isnt designed like a single player game? What foolishness is this? How do you expect people to get their heads around this concept?

    This is an mmo we're talking about here! It must remain static and completely immune to all player interaction......like a snapshot of a world frozen in time. Players MUST do exactly the same quests as each other because as everyone knows there is abolutely NO way of ever making a game any other way.......oh no no......abolutely no way at all. It MUST have npcs strategically placed around a frozen illusion of a gameworld that MUST say the same things to every player who meets them. The monsters MUST all stay in the same place so the players can feel comfortable as they know exactly where everything is. God forbid that creatures should actually REACT to peoples actions. How on earth would players be able to comfortably grind their way through all the static content if surprising events occurred in the game and kept interrupting them? Everyone knows that people only play mmos to read a story. You dont actually expect people to find a realistic game world interesting do you?!

    If interesting things happened then it would interrupt the story and then what would people do?! They would be at a complete loss thats what! They might return to a village to hand in their quest for their phat loot reward and find that its been burned to the ground by angry goblins. Then what?! How would they ever get their shiny reward?! How would they ever be able to pick up the thread of the static storyline? They would end up wandering aimlessly desperately looking for what the game wants them to do next.

    Every MMO MUST also have "endgame" because it is a holy word that has been branded into the minds of all mmo players. Any MMO that doesnt have "endgame" in it......well......it just isnt an mmo at all and must be cast out of sight and mind. Mmos MUST continue to be modeled on single player games. They MUST have levels. They MUST have a start and they MUST have an end......because otherwise how would you ever have "endgame" without an "end". Duh! Come on get real!

    This suggestion of yours is preposterous! A realistic game world that dynamicly changes in accordance with what the players decide to do? You must be mad! No-one would want a game like this! This would result in something ridiculous like a roleplaying game where each player roleplays through their actions and everyone knows that the only TRUE roleplaying in an mmo involves typing pretend stories in a chat channel. There is no money in your idea at all I tell you! Please get with the program. Levels, quests, npcs, stories, phat loot and endgame. These are the words that MUST be adhered to at ALL times when making an mmo.

  • kilerankileran Member Posts: 17

    This is why i run my own wow server. I can experience the fun of endgame, but without spending a year to get there, so when i have that "why am i doing this over and over" i dont feel like i wasted a few hundred dollars to do it.

    There are a few ways to get around this, from a development perspective. I've got 2 mmo concepts in my back pocket, both of which would eliminate 'end game' problems, by having no end game.

  • neonwireneonwire Member Posts: 1,787
    Originally posted by Josher


    I played WOW the most during its 1st year.  Once I got to the endgame where I had to raid on a fairly consistant basis, I quit too.  Did I hate the game afterwards?  Hell no.  I had more fun playing than any other MMO.  I returned for a couple of months at a time for the expansions, because I couldn't raid whenever I wanted to.  My life didn't allow me to.  It'll NEVER allow me to.  Do I hate the game?  Hell no.  Is it a bad game for it?  Hell no.  I know plenty of others that are happy raiding, figuring out the bosses, ect.  You get out what you put in.  Don't rush.  Play for fun.  WOW unlike most other MMOs allows you to play at different paces without punishing you for it.  Levling up isn't tedious or painful.  Its a fun journey.  WOW has always been about the journey.  Its endgame is no worse than any others.  Its just a bit more varried.
    Rushing in a MMO is the worst thing you could ever do.  If the game feels like a grind and you admit to rushing to cap you level, then blame your playstyle.  Don't blame the game, esspecially one like WOW, thats designed to played casually.   Watching a movie in fast forward isn't quite as enjoyable as watching it in normal speed.  If you pruposely watch at 4X, can you blame the studio for making a bad movie?  Nope.  Blame yourself for pushing fast forward on the remote.  STEP AWAY FROM THE REMOTE PEOPLE!!!!  Play at normal speed.  Enjoy yourself.
    As far as Eve's endgame.  Eve's engame starts at login.  You realize you're bored stiff in the first hour and uninstall the trial...like MOST PEOPLE DO.



     

    You cant compare watching a movie to playing an mmo......especially one like WoW. A movie lasts for a few hours at most and is full of varied content.....well......most films are anyway unless its a really boring one. Even then if the film is bad it doesnt matter as it doesnt last too long. They are not designed to take up large sections of your life. Most mmos on the other hand take months to play through and involve repeating the same actions over and over again.......all dressed up in slightly different graphics as you progress through it all. Quite a few lunatics even play them for years.

  • neonwireneonwire Member Posts: 1,787
    Originally posted by kileran


    This is why i run my own wow server. I can experience the fun of endgame, but without spending a year to get there, so when i have that "why am i doing this over and over" i dont feel like i wasted a few hundred dollars to do it.
    There are a few ways to get around this, from a development perspective. I've got 2 mmo concepts in my back pocket, both of which would eliminate 'end game' problems, by having no end game.



     

    Good.....because endgame is for single player games

  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by Kyleran


    Lineage 2.  Will be a challenge to reach the top levels with all the extras and you can fight in major clan wars at end game.



     

    Lineage 2 also gets a free expansion every 6 months so getting burned out on end game is never  a problem because by the time you think you have done everything another expansion is comming with more content. I dont understant why other games dont do this.

  • LogothXLogothX Member Posts: 245

    The whole concept of Endgame itself is flawed. Why should the "real" game begin when you hit the max level and obtained a certain amount of shining baubles? Why do I need to be bored for 30 hours just so I can play the real game?

     

    Personally, (with WoW at least) leveling can be quite fun, it's the whole "end game" that's sorely lacking in this case. The stagant world where people sit in instances and do dungeons purely for rewards and not for fun is what's wrong here.

     

    I just picked up a lineage 2 trial, after hearing stories about the politics and the like... But (SURPRISE!!) I need to endure 40 hours tedious grinding and pointless quests before I can even START to get involved in that.

    It would be nice if developers learned that people are tired of the same game over and over again. I'm tired of loading up a free trial and being plopped into an empty field then told to go kill X amount of X wild life. Developers are starting to learn this, but I'm sorry; doing one mildly interesting tutorial instance AND THEN being plopped into a field to kill some random critters isn't a huge leap forward.

  • MikehaMikeha Member EpicPosts: 9,196

    Ok, let me make sure I got this. You started a trial of an MMO and expect to come in doing the same things as the people who have been playing for years?

     

    Oh, and its not 40 levels before you can get into that stuff its 76 levels.

  • LogothXLogothX Member Posts: 245
    Originally posted by Korvenus


    Ok, let me make sure I got this. You started a trial of an MMO and expect to come in doing the same things as the people who have been playing for years?
     
    Oh, and its not 40 levels before you can get into that stuff its 76 levels.

     

    Here's what I said.

    ***

    40 hours

    ***

     

    Here's what you wrote.

     

    ***

    Oh, and its not 40 levels before you can get into that stuff its 76 levels

    ***

     

     

    Your very post reinforces the tired mentality that's plaguing the genre. Again, can you give a reasonable explanation as to why I have to work to get to the supposed real parts of the game?

     

    Why can't I start the "real" game when I load the game and work my way up from there? Aside from providing the obvious answer of subscription fees, what other real reason could there be?

     

    Furthermore, I wasnt expecting this game to break the convention, I was merely hoping the game had some kind of tolerable progression (I had heard they made things easier for new players). I joined one of the supposedly most populated servers and find myself drudging the same garbage as other MMORPGs. Acting as an errand boy for moronic villagers, in an empty newbie zone, or killing random wildlife in an empty newbie zone. Gee, I can log onto Runes of Magic and kill some Reindeer... or I can log on to lineage 2 to kill some wolves... or I can log onto WoW to kill some Mutant Sea lions, or whatever the hell WOTLK newbie quests tell you to do.

     

  • aranhaaranha Member UncommonPosts: 171

    Haha oh god i love it when people suddently face the truth! :D

    What this guy explained is the reason why western mmorpgs suck so much! Yeah they're all fancy and what not but none of them have any REAL endgame! When i say real endgame is when i mean like Lineage2. When your max level and youve done the raids and gotten urself to max level. Whats the next thing to do? PvP arena? Boooring!

    And what makes Lineage2 shine so much more than other mmorpgs in the endgame stage?

    1 thing...

    >> Meaningfull Castle Seige MASS PvP which is politicly driven! <<

    It still have raids and hardcore dungeons but i think a mmorpg must have something more than raids and dungeons to survive! The PvP in WoW forexample has the same shitty reason as the raids! Gear Gear Gear!!!!

    While as the stated example "Lineage2" has politics and when i played it 2 years ago with my guild on the official servers and we were raiding a castle it wasnt much at all for the castle and its benefits at all. It was about kicking those bastards asses that declared war on us and thought they could get away with it!

    Blah blah blah heroic speech blah blah!

    And that my friend is a fun endgame! ^^ Raids suck!

    (I personally have nothing against pve but raids are just an awfull awfull sollution to getting 12 yearold skip school)

  • geekgamergeekgamer Member Posts: 43

    I dont know whats your problem on raiding over and over to get the SHINY WEPONS *oooh ahh* but doing it over and over is because of the ...drop rate.You see it makes it very stupid if some idot in your party disides to take all the SHINY WEPONS and SHINY GEAR all for them selves!

     

    But WAIT-we can do it all over again and get diffrent stuff-now thats epic!See where im going with this...not everything should drop in one raid cuz if you were to do it again it would be a bad experience and very very dull and lazy for blizzard.If you want this to happen go play MABINOGI or something...nexon #%@$.

    Yes endgame does tend to get boring thats why we get new raid dungeons every once in a while and the same events every year-which they should put more events in.Improve the community in game.AND LET HORDE AND ALLIANCE UNDERSTAND THE SPEACH-ITS STUPID NOT UNDERSTANDING...a little something called english not darriansian..

    Think this over and maybe you will come back to WoW one day-or not who knows.

  • JosherJosher Member Posts: 2,818
    Originally posted by neonwire

    Originally posted by Josher


    I played WOW the most during its 1st year.  Once I got to the endgame where I had to raid on a fairly consistant basis, I quit too.  Did I hate the game afterwards?  Hell no.  I had more fun playing than any other MMO.  I returned for a couple of months at a time for the expansions, because I couldn't raid whenever I wanted to.  My life didn't allow me to.  It'll NEVER allow me to.  Do I hate the game?  Hell no.  Is it a bad game for it?  Hell no.  I know plenty of others that are happy raiding, figuring out the bosses, ect.  You get out what you put in.  Don't rush.  Play for fun.  WOW unlike most other MMOs allows you to play at different paces without punishing you for it.  Levling up isn't tedious or painful.  Its a fun journey.  WOW has always been about the journey.  Its endgame is no worse than any others.  Its just a bit more varried.
    Rushing in a MMO is the worst thing you could ever do.  If the game feels like a grind and you admit to rushing to cap you level, then blame your playstyle.  Don't blame the game, esspecially one like WOW, thats designed to played casually.   Watching a movie in fast forward isn't quite as enjoyable as watching it in normal speed.  If you pruposely watch at 4X, can you blame the studio for making a bad movie?  Nope.  Blame yourself for pushing fast forward on the remote.  STEP AWAY FROM THE REMOTE PEOPLE!!!!  Play at normal speed.  Enjoy yourself.
    As far as Eve's endgame.  Eve's engame starts at login.  You realize you're bored stiff in the first hour and uninstall the trial...like MOST PEOPLE DO.



     

    You cant compare watching a movie to playing an mmo......especially one like WoW. A movie lasts for a few hours at most and is full of varied content.....well......most films are anyway unless its a really boring one. Even then if the film is bad it doesnt matter as it doesnt last too long. They are not designed to take up large sections of your life. Most mmos on the other hand take months to play through and involve repeating the same actions over and over again.......all dressed up in slightly different graphics as you progress through it all. Quite a few lunatics even play them for years.



     

    Yes I can, if you understood the analogy=)  It was just about NOT rushing.  A great movie isn't so great if you rush through it, just like a great MMO.  Rushing through something not designed to be rushed through can ruin the experience. MMOs shouldn't be rushed through just like movies or books shouldn't be rushed through.  Thats all.  This rushing concept was invented back in the EQ days becuase the journey really wasn't fun.  The cool stuff, the RAIDS, couldn't be done until you reached certain levels and those were the best parts.  DAOC followed suit.  Leveling up was quite tedious and boring, but the endgame was quite fun for a time. People rushed through the leveling parts of both games to get to the GOOD parts.  WOW on the other hand is good in the first minute.  Its ALL the good part.  Leveling up is part of the fun not something you trudge or RUSH THROUGH to get to the good parts.  By rushing through WOW, you are in n fact skipping most of the good stuff.

  • Master_RazorMaster_Razor Member Posts: 226


    Originally posted by Sneakers05
    After getting my level 80 elemental shaman in a raid guild, after doing the same 3-4 heroic instances to get the gear i needed to raid, I joined a raid guild, constantly we did the same raid naxxramas, eye of eternity and malygos those three same raids, the same thing over and over and over again. Just hoping for loot.
    When I was leveling my alt to 80, something just came accross my mind that this is what I will be doing with this character, the same few instances, to the same few raids just to to keep grinding for loot and waiting months after months for a different raid.  There was no different exploration, there was no different content, it was rushing to 80 to do the same grind that i did on my shaman.
     
    Is it worth it? The 15 dollars a month to constantly do this same repetition? Then I quit WoW. but is this problem just in WOW?  Are there any mmorpgs with a different end game where there are different goals? If there is can any one recommend me one? I am extremely bored and its not that I am burned out there is a big difference between being burned out and just plain bored.
     So can any one recommend me a mmorpg or am I going to go back to single player rpgs and wait for the next best thing?

    Someone always comes to this realization sooner or later. I did back when I hit 70 in BC. WoW is so monotonous, you're only ever doing the same things over and over again.


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  • lordtwistedlordtwisted Member UncommonPosts: 570

    I think a large part of the problem with MMORPG's these days, is that everyone is in a race to get to the end game, and not enjoying the actual game.

      How many of you have a level 80 in wow, that actually built him/her all 80 levels, and maxed a couple profesions, and fishing, etc... more or less did everything you could do?

     

     That goes for all the other games?

     Why are gold sellers doing so well? Because no one wants to play the game, they want short vuts, they want end game, then they get there, and realize, oh, this sucks.....

    Not so nice guy!

  • pit101pit101 Member UncommonPosts: 68

    Lol, I am just like this, I have ALWAYS played the game just for fun. And if I get some kick ass gear along the way, that just adds to it!. I've had some really "good times" on WoW.I remember after a MC raid, me and my friend stayed up for another 2 hours just talking about how cool it was, and we hadn't even finished it!  I've played it basically since it launched, and yes, it can get a little repettive at times, but thats when you take a break from the game for a while and go do something else. Even if you don't want to take a break, you can still find something else to do on the game besides raiding lol.

    But like I said above, what I do if I start getting a little bored with a game is take a break from it. Maybe not play for a month or 2 and come back to it later.


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