It had a fantastic setting, and the artistic style, albeit limited, was very beautiful.
The game itself was terrible. Junk. Clunky, shallow, slow,... boring.
I'm not terribly excited about Final Fantasy 14 for this reason. I'm sure they'll do a great job of capturing the setting, and making a wonderful immersive world, but if they don't shape up for the actual game, then they're going to have yet another niche title that could have been great.
I'm not too sure you know anything about Final Fantasy XI at all, and perhaps the MMO market in general.
"Yet another niche title that could have been great"? You mean one of the most subscribed MMORPG on the market for the last 5 years?
To be honest with you, I am completely lose any interest to Squarenix or SONY games. They are just too Japanese type. And SONY is not a name worth credibility.
To be honest with you, I am completely lose any interest to Squarenix or SONY games. They are just too Japanese type. And SONY is not a name worth credibility.
'"too Japanese type" ... what does this mean? Too grindy? Does the art look too cutesy/anime-y? I don't get what you mean...
I haven't been looking forward to a release this much since EQ2 back in the day haha! FFXI was an amazing game, and even if it was extremely similar, I would still be excited as hell to buy it.
Damn I can't wait haha! Star Wars and AION are jjust bumps in the road to me now
It had a fantastic setting, and the artistic style, albeit limited, was very beautiful.
The game itself was terrible. Junk. Clunky, shallow, slow,... boring.
I'm not terribly excited about Final Fantasy 14 for this reason. I'm sure they'll do a great job of capturing the setting, and making a wonderful immersive world, but if they don't shape up for the actual game, then they're going to have yet another niche title that could have been great.
Last time I checked, FFXI ranked 5th in subscription under the two lineages, runescape and WoW.
Ok ok... Now that i've settled down and am dueling a little less. I must say, I have still not abandoned aion. THis changed my plans, but didn't make me jump ship. Reason: Aion still loks awsome.
Here are the main reasons
Aion will be awsome-tastical PVP game with awsome armors, crafting ect. Targeted towards PVP
FFXIV will be awsome-tastical PVE game with awsome armors, crafting ect. Targeted towards PVE
Get my drift? Opposite genre... I find it highly difficult to believe that SE the traditional RPG maker would make a PVP oriented fantasy game. Somehow, the words themselves don't fit. So as long as the overal endgame/higher level content is soooo diverse, I can happily have both ( ;
So much enthusiasm and hype, when we know so very little about it.
Seen this pattern before, usually ends in heartbreak.
Could be good, could suck, who can say.
Think I'll withhold my excitement until a bit more is known, however I guess if you enjoyed the first game you can hope the 2nd will equal or surpass it.
Take it from an old DAOC player who thought WAR would be the next great evolution.... it doesn't always work out that way.
Past performance isn't always a clear indicator of future success.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
the chances of FF XIV failing are astronomical. FF XI flopped,and from what i saw, FF XIV is just a FFXI sequel. a FFXI with revamped gfx turn based online combat? oh god, when did i time-travel back to the 80's?
seriously,the FF saga has gone from great to mediocre to pathetic with every single release after 7. let it die already not to mention if i see another chocobo i might puke on my screen
ITT: 500 000-400 000 player MMO lasts for 7 years: Flop.
Using LOL is like saying "my argument sucks but I still want to disagree".
the chances of FF XIV failing are astronomical. FF XI flopped,and from what i saw, FF XIV is just a FFXI sequel. a FFXI with revamped gfx turn based online combat? oh god, when did i time-travel back to the 80's?
seriously,the FF saga has gone from great to mediocre to pathetic with every single release after 7. let it die already not to mention if i see another chocobo i might puke on my screen
ITT: 500 000-400 000 player MMO lasts for 7 years: Flop.
500,000?
400,000?
try half that.
and that because the devs finally bit the bullet and cut the grind in what...1/1000th? before that the game was damn close to pull the plug
not to mention the supposed playerbase was well over the 20m....
You don't know. But it's okay. You'll see for yourself then.
ITT: sadness
when not even fanbois know wtf they'r talking about
str8 from wikipedia
"Overall, the Final Fantasy series has been critically acclaimed and commercially successful, though each installment has seen different levels of success. The series has seen a steady increase in total sales; it sold 45 million units worldwide by August 2003 and 63 million units by December 2005.[95][96] As of July 7, 2008, the series has sold over 85 million units worldwide"
85m units sold worldwide
their online game struggles to survive with less players than Lineage 2
ITT also: redefinition of succeed. when "not very very VERY horrible" equals "good"
No one knows how many subscribers FFXI actually has at this moment except for Square-Enix. Good job making stuff up though. I'm sure someone believed you, which is the sad part.
Failure, indeed.
"There is as yet insufficient data for a meaningful answer."
No one knows how many subscribers FFXI actually has at this moment except for Square-Enix. Good job making stuff up though. I'm sure someone believed you, which is the sad part.
Failure, indeed.
those who play/played (like me) know that 500,000 is so close to the truth as 5 billion. even 250k subs would surprise me
their last milestone was about "2m characters", counting people with several accounts,accoutns with several chars, and recently inactive accounts
that alone tells us about their "succeed",when such crap is worth an announcement
ITT: sadness when not even fanbois know wtf they'r talking about
str8 from wikipedia
"Overall, the Final Fantasy series has been critically acclaimed and commercially successful, though each installment has seen different levels of success. The series has seen a steady increase in total sales; it sold 45 million units worldwide by August 2003 and 63 million units by December 2005.[95][96] As of July 7, 2008, the series has sold over 85 million units worldwide"
85m units sold worldwide their online game struggles to survive with less players than Lineage 2
ITT also: redefinition of succeed. when "not very very VERY horrible" equals "good"
What SE Has said: "We're expecting to have around 100 000 subscribers if we're lucky... we've been generally very surprised about Japanese reaction to the game; more than 20 000 suscribers already!" This was from 2002.
Now let's see, Even if it was as little as 250k subscribers (lol), the MMO far exceeded the expectations SE had for it. Also, how about having 400k subscribers pay 13 dollars every month for 5 years instead of 5million pay 50 dollars once in 5 years? Which one is more profitable? Lolflop
There is also some concrete evidence... FFXIAH. Look at the database, shows around 12 500 active characters per server. With 32 servers that comes down to... Exactly 400 000 players. Some have mules in Jeuno, but most keep their mules in starter cities which don't count in the database at all. And yeah, SE could have paid FFXIAH to change the data!!1 No.
Using LOL is like saying "my argument sucks but I still want to disagree".
Originally posted by Hyanmen What SE Has said: "We're expecting to have around 100 000 subscribers if we're lucky... we've been generally very surprised about Japanese reaction to the game; more than 20 000 suscribers already!" This was from 2002.
Now let's see, Even if it was as little as 250k subscribers (lol), the MMO far exceeded the expectations SE had for it. Also, how about having 400k subscribers pay 13 dollars every month for 5 years instead of 5million pay 50 dollars once in 5 years? Which one is more profitable? Lolflop
guess its all about expectatives then. i pity SE for having an ~100m franchise and expecting 100k players.
btw, one thing i agree with your post. japan inflated those numbers big time. the repercussion of FF in west was even lower, and i dont think its gonna be much better with 14, awesome gfx or not the game screams "WAPANESES ONLY"
Originally posted by Hyanmen What SE Has said: "We're expecting to have around 100 000 subscribers if we're lucky... we've been generally very surprised about Japanese reaction to the game; more than 20 000 suscribers already!" This was from 2002.
Now let's see, Even if it was as little as 250k subscribers (lol), the MMO far exceeded the expectations SE had for it. Also, how about having 400k subscribers pay 13 dollars every month for 5 years instead of 5million pay 50 dollars once in 5 years? Which one is more profitable? Lolflop
guess its all about expectatives then. i pity SE for having an ~100m franchise and expecting 100k players.
btw, one thing i agree with your post. japan inflated those numbers big time
Well, if we look at the MMO's back then none had that many players in the end. At least no WoW numbers, although there were some with million or more players. I would expect SE to challenge WoW this time around, but if they can succeed or not I don't know. You say they can't, and I say they can. It'll be interesting to see the outcome at least.
Using LOL is like saying "my argument sucks but I still want to disagree".
shows around 12 500 active characters per server. With 32 servers that comes down to... Exactly 400 000 players.
chars != accounts
sorry,but there's plenty of decent level mules. and many people have several fairly leveled chars that use from time to time. i know because that (was) my situation
again: try half that and your closer to the truth
or simply log in the game and see for yourself
200k is 200k.....or is it? i argue about the succeed and impact of the game
200k players for darkfall, an indie production with 0 background and starting fanbase is like JACKPOT
200k players for FF, the best selling RPG saga of gaming history with over 100m units sold is like "ok what did we do wrong?"
sorry,but there's plenty of decent level mules. and many people have several fairly leveled chars that use from time to time. i know because that (was) my situation again: try half that and your closer to the truth or simply log in the game and see for yourself
200k is 200k.....or is it? i argue about the succeed and impact of the game 200k players for darkfall, an indie production with 0 background and starting fanbase is like JACKPOT 200k players for FF, the best selling RPG saga of gaming history with over 100m units sold is like "ok what did we do wrong?"
I doubt that half the people have several leveled chars or mules. I can not prove you wrong either though, but neither can you me.
It's SE's fault for aiming so low in the first place. If they expect 100k, and get 250k, I think it's a success no matter how you look at it.
Using LOL is like saying "my argument sucks but I still want to disagree".
ATM not interested, it looks like a graphical update of FFXI (I swear I even saw a Galka at the end). I would have hoped they would at least change the setting to something more steampunk to match it with what design styles that have been used in FInal Fantasy since VI.
also,we'r talking about successful here. successful and profitable are not the same. e.x WAR is not successful,more like the contrary, but im sure it still is profitable. and FFXIV will be profitable,i dont have the smallest trace of doubt about it
Comments
I'm not too sure you know anything about Final Fantasy XI at all, and perhaps the MMO market in general.
"Yet another niche title that could have been great"? You mean one of the most subscribed MMORPG on the market for the last 5 years?
To be honest with you, I am completely lose any interest to Squarenix or SONY games. They are just too Japanese type. And SONY is not a name worth credibility.
'"too Japanese type" ... what does this mean? Too grindy? Does the art look too cutesy/anime-y? I don't get what you mean...
This announcement certaintly DID change my plans!
I haven't been looking forward to a release this much since EQ2 back in the day haha! FFXI was an amazing game, and even if it was extremely similar, I would still be excited as hell to buy it.
Damn I can't wait haha! Star Wars and AION are jjust bumps in the road to me now
Last time I checked, FFXI ranked 5th in subscription under the two lineages, runescape and WoW.
Square-Enix E3 2005 Untitled MMORPG Tech Demo
www.youtube.com/watch
HOT
Ok ok... Now that i've settled down and am dueling a little less. I must say, I have still not abandoned aion. THis changed my plans, but didn't make me jump ship. Reason: Aion still loks awsome.
Here are the main reasons
Aion will be awsome-tastical PVP game with awsome armors, crafting ect. Targeted towards PVP
FFXIV will be awsome-tastical PVE game with awsome armors, crafting ect. Targeted towards PVE
Get my drift? Opposite genre... I find it highly difficult to believe that SE the traditional RPG maker would make a PVP oriented fantasy game. Somehow, the words themselves don't fit. So as long as the overal endgame/higher level content is soooo diverse, I can happily have both ( ;
FFXIV will have some unbalanced PVP
Yeah i've seen that. And it's ancient too. To think the actual game will looks many times better.
Looked great then and after some major tweaks it will look simply amazing.
the chances of FF XIV failing are astronomical. FF XI flopped,and from what i saw, FF XIV is just a FFXI sequel. FFXI with revamped gfx
unholy grind, forced group from the get-go to kill even the lamest noob area mob, every second of the game and story screaming JAPAN
and turn based online combat? oh god, when did i time-travel back to the 90's?
seriously,the FF saga has gone from great to mediocre to pathetic with every single release after 7. let it die already
not to mention if i see another chocobo i might puke on my screen
So much enthusiasm and hype, when we know so very little about it.
Seen this pattern before, usually ends in heartbreak.
Could be good, could suck, who can say.
Think I'll withhold my excitement until a bit more is known, however I guess if you enjoyed the first game you can hope the 2nd will equal or surpass it.
Take it from an old DAOC player who thought WAR would be the next great evolution.... it doesn't always work out that way.
Past performance isn't always a clear indicator of future success.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
ITT: 500 000-400 000 player MMO lasts for 7 years: Flop.
ITT: 500 000-400 000 player MMO lasts for 7 years: Flop.
500,000?
400,000?
try half that.
and that because the devs finally bit the bullet and cut the grind in what...1/1000th? before that the game was damn close to pull the plug
not to mention the supposed playerbase was well over the 20m....
1-2% of the FF fanbase...epic succeed?
ITT: Exaggeration.
You don't know. But it's okay. You'll see for yourself then.
ITT: sadness
when not even fanbois know wtf they'r talking about
str8 from wikipedia
"Overall, the Final Fantasy series has been critically acclaimed and commercially successful, though each installment has seen different levels of success. The series has seen a steady increase in total sales; it sold 45 million units worldwide by August 2003 and 63 million units by December 2005.[95][96] As of July 7, 2008, the series has sold over 85 million units worldwide"
85m units sold worldwide
their online game struggles to survive with less players than Lineage 2
ITT also: redefinition of succeed. when "not very very VERY horrible" equals "good"
No one knows how many subscribers FFXI actually has at this moment except for Square-Enix. Good job making stuff up though. I'm sure someone believed you, which is the sad part.
Failure, indeed.
"There is as yet insufficient data for a meaningful answer."
No one knows how many subscribers FFXI actually has at this moment except for Square-Enix. Good job making stuff up though. I'm sure someone believed you, which is the sad part.
Failure, indeed.
those who play/played (like me) know that 500,000 is so close to the truth as 5 billion. even 250k subs would surprise me
their last milestone was about "2m characters", counting people with several accounts,accoutns with several chars, and recently inactive accounts
that alone tells us about their "succeed",when such crap is worth an announcement
What SE Has said: "We're expecting to have around 100 000 subscribers if we're lucky... we've been generally very surprised about Japanese reaction to the game; more than 20 000 suscribers already!" This was from 2002.
Now let's see, Even if it was as little as 250k subscribers (lol), the MMO far exceeded the expectations SE had for it. Also, how about having 400k subscribers pay 13 dollars every month for 5 years instead of 5million pay 50 dollars once in 5 years? Which one is more profitable? Lolflop
There is also some concrete evidence... FFXIAH. Look at the database, shows around 12 500 active characters per server. With 32 servers that comes down to... Exactly 400 000 players. Some have mules in Jeuno, but most keep their mules in starter cities which don't count in the database at all. And yeah, SE could have paid FFXIAH to change the data!!1 No.
guess its all about expectatives then. i pity SE for having an ~100m franchise and expecting 100k players.
btw, one thing i agree with your post. japan inflated those numbers big time. the repercussion of FF in west was even lower, and i dont think its gonna be much better with 14, awesome gfx or not the game screams "WAPANESES ONLY"
guess its all about expectatives then. i pity SE for having an ~100m franchise and expecting 100k players.
btw, one thing i agree with your post. japan inflated those numbers big time
Well, if we look at the MMO's back then none had that many players in the end. At least no WoW numbers, although there were some with million or more players. I would expect SE to challenge WoW this time around, but if they can succeed or not I don't know. You say they can't, and I say they can. It'll be interesting to see the outcome at least.
chars != accounts
sorry,but there's plenty of decent level mules. and many people have several fairly leveled chars that use from time to time. i know because that (was) my situation
again: try half that and your closer to the truth
or simply log in the game and see for yourself
200k is 200k.....or is it? i argue about the succeed and impact of the game
200k players for darkfall, an indie production with 0 background and starting fanbase is like JACKPOT
200k players for FF, the best selling RPG saga of gaming history with over 100m units sold is like "ok what did we do wrong?"
I doubt that half the people have several leveled chars or mules. I can not prove you wrong either though, but neither can you me.
It's SE's fault for aiming so low in the first place. If they expect 100k, and get 250k, I think it's a success no matter how you look at it.
ATM not interested, it looks like a graphical update of FFXI (I swear I even saw a Galka at the end). I would have hoped they would at least change the setting to something more steampunk to match it with what design styles that have been used in FInal Fantasy since VI.
also,we'r talking about successful here. successful and profitable are not the same. e.x WAR is not successful,more like the contrary, but im sure it still is profitable. and FFXIV will be profitable,i dont have the smallest trace of doubt about it